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#
# 4cade Makefile
# assembles source code, optionally builds a disk image and mounts it
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# note: Windows users should probably use winmake.bat instead
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#
# original by Quinn Dunki on 2014-08-15
# One Girl, One Laptop Productions
# http://www.quinndunki.com/blondihacks
#
# adapted by 4am on 2018-08-19
#
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DISK = 4cade.hdv
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VOLUME = TOTAL.REPLAY
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# third-party tools required to build
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# https://sourceforge.net/projects/acme-crossass/
ACME = acme
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# https://github.com/sicklittlemonkey/cadius
# version 1.4.0 or later
CADIUS = cadius
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# https://bitbucket.org/magli143/exomizer/wiki/Home
EXOMIZER = exomizer mem -q -P23 -lnone
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dsk : asm
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cp res/blank.hdv build/" $( DISK) " >>build/log
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cp res/_FileInformation.txt build/ >>build/log
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$( CADIUS) ADDFILE build/" $( DISK) " " / $( VOLUME) / " "build/LAUNCHER.SYSTEM" >>build/log
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rsync -aP res/PREFS.CONF build/PREFS.CONF >> build/log
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bin/padto.sh 512 build/PREFS.CONF >>build/log
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bin/buildhelp.sh "res/GAMES.CONF" "build/GAMEHELP.IDX" "build/GAMEHELP.ALL" >>build/log
bin/buildokvs.sh "res/ATTRACT.CONF" "build/ATTRACT.IDX" >>build/log
bin/buildfx.sh "res/FX.CONF" "build/FX.IDX" "build/FX.ALL" "build/FX" >>build/log
bin/buildfx.sh "res/DFX.CONF" "build/DFX.IDX" "build/DFX.ALL" "build/FX" >>build/log
rm -f build/SSDIR.CONF && touch build/SSDIR.CONF >>build/log
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for f in res/SS/*; do bin/buildokvs.sh " $$ f " " build/SS/ $$ (basename $$ f) " && echo " $$ (basename $$ f) " >> build/SSDIR.CONF; done >>build/log
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bin/buildfx.sh "build/SSDIR.CONF" "build/SLIDESHOW.IDX" "build/SLIDESHOW.ALL" "build/SS" >>build/log
rm -f build/ATTRACTDIR.CONF && touch build/ATTRACTDIR.CONF >>build/log
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for f in res/ATTRACT/*; do bin/buildokvs.sh " $$ f " " build/ATTRACT/ $$ (basename $$ f) " && echo " $$ (basename $$ f) " >> build/ATTRACTDIR.CONF; done >>build/log
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bin/buildfx.sh "build/ATTRACTDIR.CONF" "build/MINIATTRACT.IDX" "build/MINIATTRACT.ALL" "build/ATTRACT" >>build/log
for f in res/TITLE res/COVER res/HELP res/GAMES.CONF build/PREFS.CONF res/CREDITS res/HELPTEXT build/ATTRACT.IDX build/FX.IDX build/FX.ALL build/DFX.IDX build/DFX.ALL build/GAMEHELP.IDX build/GAMEHELP.ALL build/SLIDESHOW.IDX build/SLIDESHOW.ALL build/MINIATTRACT.IDX build/MINIATTRACT.ALL res/DECRUNCH res/JOYSTICK res/Finder.Data res/Finder.Root; do $( CADIUS) ADDFILE build/" $( DISK) " " / $( VOLUME) / " " $$ f " >>build/log; done
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bin/buildfileinfo.sh res/TITLE.HGR "06" "4000" >>build/log
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bin/buildfileinfo.sh res/TITLE.DHGR "06" "4000" >>build/log
bin/buildfileinfo.sh res/ACTION.HGR "06" "3FF8" >>build/log
bin/buildfileinfo.sh res/ACTION.DHGR "06" "3FF8" >>build/log
bin/buildfileinfo.sh res/ACTION.GR "06" "6000" >>build/log
bin/buildfileinfo.sh res/ARTWORK.SHR "06" "1FF8" >>build/log
bin/buildfileinfo.sh res/ICONS "CA" "0000" >>build/log
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for f in res/TITLE.HGR res/TITLE.DHGR res/ACTION.HGR res/ACTION.DHGR res/ACTION.GR res/ARTWORK.SHR res/DEMO res/TITLE.ANIMATED res/ICONS; do rm -f " $$ f " /.DS_Store; $( CADIUS) ADDFOLDER build/" $( DISK) " " / $( VOLUME) / $$ (basename $$ f) " " $$ f " >>build/log; done
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for i in 1 2 3 4 5 6; do $( CADIUS) RENAMEFILE build/" $( DISK) " " / $( VOLUME) /DEMO/SPCARTOON. $$ {i} $$ {i} " " SPCARTOON. $$ {i}. " >>build/log; done
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$( CADIUS) CREATEFOLDER build/" $( DISK) " " / $( VOLUME) /FX/ " >>build/log
for f in build/FX/COVERFADE build/FX/GR.FIZZLE build/FX/SHR.FIZZLE build/FX/*.DATA; do $( CADIUS) ADDFILE " build/ $( DISK) " " / $( VOLUME) /FX/ " " $$ f " ; done >>build/log
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for f in res/dsk/*.po; do $( CADIUS) EXTRACTVOLUME " $$ {f} " build/X/ >> build/log; done
rm -f build/X/**/.DS_Store build/X/**/PRODOS* build/X/**/LOADER.SYSTEM*
$( CADIUS) CREATEFOLDER build/" $( DISK) " " / $( VOLUME) /X/ " >>build/log
for f in build/X/*; do $( CADIUS) ADDFOLDER build/" $( DISK) " " / $( VOLUME) /X/ $$ (basename $$ f) " " $$ f " ; done >>build/log
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bin/buildfileinfo.sh build/PRELAUNCH "06" "0106" >>build/log
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$( CADIUS) ADDFOLDER build/" $( DISK) " " / $( VOLUME) /PRELAUNCH " "build/PRELAUNCH" >>build/log
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bin/changebootloader.sh build/" $( DISK) " build/proboothd
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asm : asmlauncher asmfx asmprelaunch asmproboot
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asmlauncher : md
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$( ACME) -DBUILDNUMBER= ` git rev-list --count HEAD` src/4cade.a 2>build/relbase.log
$( ACME) -r build/4cade.lst -DBUILDNUMBER= ` git rev-list --count HEAD` -DRELBASE= ` cat build/relbase.log | grep "RELBASE =" | cut -d"=" -f2 | cut -d"(" -f2 | cut -d")" -f1` src/4cade.a
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asmfx : md
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for f in src/fx/*.a; do grep "^\!to" $$ { f} >/dev/null && $( ACME) $$ { f} >> build/log || true; done
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bin/buildfileinfo.sh build/FX "06" "6000" >>build/log
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asmprelaunch : md
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for f in src/prelaunch/*.a; do grep "^\!to" $$ { f} >/dev/null && $( ACME) $$ { f} >> build/log; done
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for f in res/TITLE.HGR/* res/TITLE.DHGR/*; do rsync --ignore-existing build/PRELAUNCH/STANDARD build/PRELAUNCH/$$ ( basename $$ f) ; done
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asmproboot : md
$( ACME) -r build/proboothd.lst src/proboothd/proboothd.a >> build/log
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compress : md
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for f in res/ACTION.HGR.UNCOMPRESSED/*; do o = res/ACTION.HGR/$$ ( basename $$ f) ; [ -f " $$ o " ] || ${ EXOMIZER } " $$ f " @0x4000 -o " $$ o " >>build/log; done
for f in res/ACTION.DHGR.UNCOMPRESSED/*; do o = res/ACTION.DHGR/$$ ( basename $$ f) ; [ -f " $$ o " ] || ${ EXOMIZER } " $$ f " @0x4000 -o " $$ o " >>build/log; done
for f in res/ARTWORK.SHR.UNCOMPRESSED/*; do o = res/ARTWORK.SHR/$$ ( basename $$ f) ; [ -f " $$ o " ] || ${ EXOMIZER } " $$ f " @0x2000 -o " $$ o " >>build/log; done
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attract : compress
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bin/check-attract-mode.sh
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bin/generate-mini-attract-mode.sh
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mount : dsk
osascript bin/V2Make.scpt "`pwd`" bin/4cade.vii build/" $( DISK) "
md :
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mkdir -p build/X build/FX build/PRELAUNCH build/ATTRACT build/SS
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touch build/log
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clean :
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rm -rf build/ || rm -rf build
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all : clean dsk mount
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al : all