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add LoadAuxIndexedFile
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@ -128,6 +128,28 @@ LoadDHRFile
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jmp SwitchToBank1
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;------------------------------------------------------------------------------
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; LoadAuxIndexedFile
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; Load a file from inside an indexed file, all at once into auxiliary memory
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;
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; To save disk space, some collections of small, related files (e.g. per-game
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; help files) are merged into a single data file with an associated index file.
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; The index stores the original filename along with an offset (into the merged
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; data file) and a length.
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;
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; Callers are responsible for loading the index file and finding the relevant
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; record within the index. Most callers use okvs_find() for this.
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;
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; in: stack contains 6 bytes of parameters:
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; +1 [word] pointer to filename of merged data file
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; +3 [word] address of load destination
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; +5 [word] pointer to index record (see note)
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; out: all flags clobbered
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; all registers clobbered
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;------------------------------------------------------------------------------
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LoadAuxIndexedFile
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lda #$E8 ; INX
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+HIDE_NEXT_2_BYTES
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;------------------------------------------------------------------------------
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; LoadIndexedFile
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; Load a file from inside an indexed file, all at once
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;
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@ -147,6 +169,8 @@ LoadDHRFile
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; all registers clobbered
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;------------------------------------------------------------------------------
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LoadIndexedFile
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lda #$EA ; NOP
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sta @iauxreq
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+PARAMS_ON_STACK 6
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jsr @set_nameaddr
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+LDPARAMPTR 5, zpword
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@ -172,6 +196,10 @@ LoadIndexedFile
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jsr $bf00
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!byte $ce
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!word @ce_parms
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@iauxreq
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nop ; SMC
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stx SavedZP + auxreq - first_zp
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jsr $bf00
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!byte $ca
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!word @ca_parms
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@ -21,6 +21,7 @@ buffer = first_zp+2 ;word
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ProDOS_enter
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!set CloseHandles = @imp_close
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!set swap_zpg = @swap_zp
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!set SavedZP = @saved_zp
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stx ProDOS_savedX+1
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sty ProDOS_savedY+1
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jsr @swap_zp
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