mirror of
https://github.com/a2-4am/4cade.git
synced 2024-11-26 17:49:43 +00:00
a little renaming
This commit is contained in:
parent
311e204add
commit
51084c49d8
@ -27,10 +27,6 @@ HEAVY3=Type(06),AuxType(3FF8),Access(C3)
|
||||
INDIANA.JONES=Type(06),AuxType(3FF8),Access(C3)
|
||||
INDIANA.JONES2=Type(06),AuxType(3FF8),Access(C3)
|
||||
INDIANA.JONES3=Type(06),AuxType(3FF8),Access(C3)
|
||||
LAST.NINJA=Type(06),AuxType(3FF8),Access(C3)
|
||||
LAST.NINJA2=Type(06),AuxType(3FF8),Access(C3)
|
||||
LAST.NINJA3=Type(06),AuxType(3FF8),Access(C3)
|
||||
LAST.NINJA4=Type(06),AuxType(3FF8),Access(C3)
|
||||
PIPEDREAM=Type(06),AuxType(3FF8),Access(C3)
|
||||
PIPEDREAM2=Type(06),AuxType(3FF8),Access(C3)
|
||||
PIPEDREAM3=Type(06),AuxType(3FF8),Access(C3)
|
||||
@ -85,6 +81,10 @@ TETRIS=Type(06),AuxType(3FF8),Access(C3)
|
||||
TETRIS2=Type(06),AuxType(3FF8),Access(C3)
|
||||
TETRIS3=Type(06),AuxType(3FF8),Access(C3)
|
||||
TETRIS4=Type(06),AuxType(3FF8),Access(C3)
|
||||
THE.LAST.NINJA=Type(06),AuxType(3FF8),Access(C3)
|
||||
THE.LAST.NINJA2=Type(06),AuxType(3FF8),Access(C3)
|
||||
THE.LAST.NINJA3=Type(06),AuxType(3FF8),Access(C3)
|
||||
THE.LAST.NINJA4=Type(06),AuxType(3FF8),Access(C3)
|
||||
THEXDER=Type(06),AuxType(3FF8),Access(C3)
|
||||
THEXDER2=Type(06),AuxType(3FF8),Access(C3)
|
||||
THEXDER3=Type(06),AuxType(3FF8),Access(C3)
|
||||
|
0
res/ACTION.HGR.UNCOMPRESSED/NORAD → res/ACTION.HGR.UNCOMPRESSED/N.O.R.A.D
Executable file → Normal file
0
res/ACTION.HGR.UNCOMPRESSED/NORAD → res/ACTION.HGR.UNCOMPRESSED/N.O.R.A.D
Executable file → Normal file
0
res/ACTION.HGR.UNCOMPRESSED/NORAD2 → res/ACTION.HGR.UNCOMPRESSED/N.O.R.A.D2
Executable file → Normal file
0
res/ACTION.HGR.UNCOMPRESSED/NORAD2 → res/ACTION.HGR.UNCOMPRESSED/N.O.R.A.D2
Executable file → Normal file
@ -1,4 +1,4 @@
|
||||
AGENT.USA=Type(06),AuxType(3FF8),Access(C3)
|
||||
AGENT.U.S.A=Type(06),AuxType(3FF8),Access(C3)
|
||||
ALCAZAR=Type(06),AuxType(3FF8),Access(C3)
|
||||
ALIEN.AMBUSH=Type(06),AuxType(3FF8),Access(C3)
|
||||
ALIEN.DOWNPOUR=Type(06),AuxType(3FF8),Access(C3)
|
||||
@ -162,7 +162,7 @@ FORCE.7=Type(06),AuxType(3FF8),Access(C3)
|
||||
FORCE.72=Type(06),AuxType(3FF8),Access(C3)
|
||||
FORCE.73=Type(06),AuxType(3FF8),Access(C3)
|
||||
FORCE.74=Type(06),AuxType(3FF8),Access(C3)
|
||||
FORMULA.1=Type(06),AuxType(3FF8),Access(C3)
|
||||
FORMULA.1.RACER=Type(06),AuxType(3FF8),Access(C3)
|
||||
FREE.FALL=Type(06),AuxType(3FF8),Access(C3)
|
||||
FREE.FALL2=Type(06),AuxType(3FF8),Access(C3)
|
||||
FROGGER=Type(06),AuxType(3FF8),Access(C3)
|
||||
@ -187,24 +187,18 @@ GENIUS.2C=Type(06),AuxType(3FF8),Access(C3)
|
||||
GENIUSB=Type(06),AuxType(3FF8),Access(C3)
|
||||
GENIUSC=Type(06),AuxType(3FF8),Access(C3)
|
||||
GOLD.RUSH=Type(06),AuxType(3FF8),Access(C3)
|
||||
GOONIES=Type(06),AuxType(3FF8),Access(C3)
|
||||
GOONIES2=Type(06),AuxType(3FF8),Access(C3)
|
||||
GOONIES3=Type(06),AuxType(3FF8),Access(C3)
|
||||
GOONIES4=Type(06),AuxType(3FF8),Access(C3)
|
||||
GOONIES5=Type(06),AuxType(3FF8),Access(C3)
|
||||
GOONIES6=Type(06),AuxType(3FF8),Access(C3)
|
||||
GORGON=Type(06),AuxType(3FF8),Access(C3)
|
||||
GREMLINS=Type(06),AuxType(3FF8),Access(C3)
|
||||
GUARDIAN=Type(06),AuxType(3FF8),Access(C3)
|
||||
GUARDIAN2=Type(06),AuxType(3FF8),Access(C3)
|
||||
GUMBALL=Type(06),AuxType(3FF8),Access(C3)
|
||||
GUMBALL2=Type(06),AuxType(3FF8),Access(C3)
|
||||
H.E.R.O=Type(06),AuxType(3FF8),Access(C3)
|
||||
HADRON=Type(06),AuxType(3FF8),Access(C3)
|
||||
HARD.HAT.MACK=Type(06),AuxType(3FF8),Access(C3)
|
||||
HARD.HAT.MACK2=Type(06),AuxType(3FF8),Access(C3)
|
||||
HARD.HAT.MACK3=Type(06),AuxType(3FF8),Access(C3)
|
||||
HEAD.ON=Type(06),AuxType(3FF8),Access(C3)
|
||||
HERO=Type(06),AuxType(3FF8),Access(C3)
|
||||
HIGH.RISE=Type(06),AuxType(3FF8),Access(C3)
|
||||
HORIZON.V=Type(06),AuxType(3FF8),Access(C3)
|
||||
HORIZON.V2=Type(06),AuxType(3FF8),Access(C3)
|
||||
@ -295,11 +289,11 @@ MR.DO.L09=Type(06),AuxType(3FF8),Access(C3)
|
||||
MR.DO.L10=Type(06),AuxType(3FF8),Access(C3)
|
||||
MR.ROBOT=Type(06),AuxType(3FF8),Access(C3)
|
||||
MS.PACMAN=Type(06),AuxType(3FF8),Access(C3)
|
||||
N.O.R.A.D=Type(06),AuxType(3FF8),Access(C3)
|
||||
N.O.R.A.D2=Type(06),AuxType(3FF8),Access(C3)
|
||||
NIBBLER=Type(06),AuxType(3FF8),Access(C3)
|
||||
NIGHT.STALKER=Type(06),AuxType(3FF8),Access(C3)
|
||||
NIGHTMARE=Type(06),AuxType(3FF8),Access(C3)
|
||||
NORAD=Type(06),AuxType(3FF8),Access(C3)
|
||||
NORAD2=Type(06),AuxType(3FF8),Access(C3)
|
||||
ONE.ON.ONE=Type(06),AuxType(3FF8),Access(C3)
|
||||
ONE.ON.ONE2=Type(06),AuxType(3FF8),Access(C3)
|
||||
ORBITRON=Type(06),AuxType(3FF8),Access(C3)
|
||||
@ -383,7 +377,7 @@ RESCUE.RAIDERS2=Type(06),AuxType(3FF8),Access(C3)
|
||||
RESCUE.RAIDERS3=Type(06),AuxType(3FF8),Access(C3)
|
||||
RIBBIT=Type(06),AuxType(3FF8),Access(C3)
|
||||
ROADBLOCK=Type(06),AuxType(3FF8),Access(C3)
|
||||
ROBOTRON=Type(06),AuxType(3FF8),Access(C3)
|
||||
ROBOTRON.2084=Type(06),AuxType(3FF8),Access(C3)
|
||||
RUSSKI.DUCK=Type(06),AuxType(3FF8),Access(C3)
|
||||
SABOTAGE=Type(06),AuxType(3FF8),Access(C3)
|
||||
SAMMY.LIGHTFOOT=Type(06),AuxType(3FF8),Access(C3)
|
||||
@ -470,6 +464,12 @@ TETRIS5=Type(06),AuxType(3FF8),Access(C3)
|
||||
TETRIS6=Type(06),AuxType(3FF8),Access(C3)
|
||||
THE.BILESTOAD=Type(06),AuxType(3FF8),Access(C3)
|
||||
THE.BILESTOAD2=Type(06),AuxType(3FF8),Access(C3)
|
||||
THE.GOONIES=Type(06),AuxType(3FF8),Access(C3)
|
||||
THE.GOONIES2=Type(06),AuxType(3FF8),Access(C3)
|
||||
THE.GOONIES3=Type(06),AuxType(3FF8),Access(C3)
|
||||
THE.GOONIES4=Type(06),AuxType(3FF8),Access(C3)
|
||||
THE.GOONIES5=Type(06),AuxType(3FF8),Access(C3)
|
||||
THE.GOONIES6=Type(06),AuxType(3FF8),Access(C3)
|
||||
THE.HEIST01=Type(06),AuxType(3FF8),Access(C3)
|
||||
THE.HEIST02=Type(06),AuxType(3FF8),Access(C3)
|
||||
THE.HEIST03=Type(06),AuxType(3FF8),Access(C3)
|
||||
|
@ -1,4 +1,4 @@
|
||||
AGENT.USA=Type(06),AuxType(1FF8),Access(C3)
|
||||
AGENT.U.S.A=Type(06),AuxType(1FF8),Access(C3)
|
||||
ALCAZAR=Type(06),AuxType(1FF8),Access(C3)
|
||||
ALIEN.AMBUSH=Type(06),AuxType(1FF8),Access(C3)
|
||||
ALIEN.TYPHOON=Type(06),AuxType(1FF8),Access(C3)
|
||||
@ -38,12 +38,11 @@ FORCE.7=Type(06),AuxType(1FF8),Access(C3)
|
||||
FROGGER.II=Type(06),AuxType(1FF8),Access(C3)
|
||||
FS2=Type(06),AuxType(1FF8),Access(C3)
|
||||
GAUNTLET=Type(06),AuxType(1FF8),Access(C3)
|
||||
GOONIES=Type(06),AuxType(1FF8),Access(C3)
|
||||
GORGON=Type(06),AuxType(1FF8),Access(C3)
|
||||
GUMBALL=Type(06),AuxType(1FF8),Access(C3)
|
||||
H.E.R.O=Type(06),AuxType(1FF8),Access(C3)
|
||||
HARD.HAT.MACK=Type(06),AuxType(1FF8),Access(C3)
|
||||
HEAVY.BARREL=Type(06),AuxType(1FF8),Access(C3)
|
||||
HERO=Type(06),AuxType(1FF8),Access(C3)
|
||||
HUNGRY.BOY=Type(06),AuxType(1FF8),Access(C3)
|
||||
IKARI.WARRIORS=Type(06),AuxType(1FF8),Access(C3)
|
||||
IMPOSSIBLE.MISS=Type(06),AuxType(1FF8),Access(C3)
|
||||
@ -53,7 +52,6 @@ KARATEKA=Type(06),AuxType(1FF8),Access(C3)
|
||||
KID.NIKI=Type(06),AuxType(1FF8),Access(C3)
|
||||
LADY.TUT=Type(06),AuxType(1FF8),Access(C3)
|
||||
LANCASTER=Type(06),AuxType(1FF8),Access(C3)
|
||||
LAST.NINJA=Type(06),AuxType(1FF8),Access(C3)
|
||||
LAZER.SILK=Type(06),AuxType(1FF8),Access(C3)
|
||||
LOST.TOMB=Type(06),AuxType(1FF8),Access(C3)
|
||||
MARBLE.MADNESS=Type(06),AuxType(1FF8),Access(C3)
|
||||
@ -104,7 +102,9 @@ TAG.TEAM=Type(06),AuxType(1FF8),Access(C3)
|
||||
TECHNOCOP=Type(06),AuxType(1FF8),Access(C3)
|
||||
TEST.DRIVE=Type(06),AuxType(1FF8),Access(C3)
|
||||
TETRIS=Type(06),AuxType(1FF8),Access(C3)
|
||||
THE.GOONIES=Type(06),AuxType(1FF8),Access(C3)
|
||||
THE.HEIST=Type(06),AuxType(1FF8),Access(C3)
|
||||
THE.LAST.NINJA=Type(06),AuxType(1FF8),Access(C3)
|
||||
THEXDER=Type(06),AuxType(1FF8),Access(C3)
|
||||
TOMAHAWK=Type(06),AuxType(1FF8),Access(C3)
|
||||
TRIAD=Type(06),AuxType(1FF8),Access(C3)
|
||||
|
@ -84,7 +84,7 @@ REPTON=0
|
||||
DATAMOST.CONF=1
|
||||
BOLO=0
|
||||
ACTIONCLR4.CONF=2
|
||||
AGENT.USA=0
|
||||
AGENT.U.S.A=0
|
||||
ACTDHGR3.CONF=4
|
||||
ACTIONMNO3.CONF=2
|
||||
MNO1.CONF=1
|
||||
@ -115,7 +115,7 @@ CEILING.ZERO=0
|
||||
ACTDHGR5.CONF=4
|
||||
ACTIONPQR2.CONF=2
|
||||
P2.CONF=1
|
||||
ROBOTRON=0
|
||||
ROBOTRON.2084=0
|
||||
ACTIONPOP5.CONF=2
|
||||
SHR9.CONF=5
|
||||
|
||||
@ -143,7 +143,7 @@ CHOPLIFTER=0
|
||||
ACTDHGR7.CONF=4
|
||||
ACTIONEFG1.CONF=2
|
||||
HIJKL2.CONF=1
|
||||
GOONIES=0
|
||||
THE.GOONIES=0
|
||||
ACTIONSGII.CONF=2
|
||||
SHR11.CONF=5
|
||||
|
||||
|
9
res/ATTRACT/AGENT.U.S.A
Normal file
9
res/ATTRACT/AGENT.U.S.A
Normal file
@ -0,0 +1,9 @@
|
||||
#
|
||||
# Attract mode for Agent U S A
|
||||
#
|
||||
|
||||
ARTWORK.SHR/AGENT.U.S.A=C
|
||||
ACTION.HGR/AGENT.U.S.A=A
|
||||
AGENT.U.S.A=0
|
||||
|
||||
[eof]
|
@ -1,9 +0,0 @@
|
||||
#
|
||||
# Attract mode for Agent U S A
|
||||
#
|
||||
|
||||
ARTWORK.SHR/AGENT.USA=C
|
||||
ACTION.HGR/AGENT.USA=A
|
||||
AGENT.USA=0
|
||||
|
||||
[eof]
|
@ -2,6 +2,6 @@
|
||||
# Attract mode for Formula 1 Racer
|
||||
#
|
||||
|
||||
ACTION.HGR/FORMULA.1=A
|
||||
ACTION.HGR/FORMULA.1.RACER=A
|
||||
|
||||
[eof]
|
@ -1,14 +0,0 @@
|
||||
#
|
||||
# Attract mode for The Goonies
|
||||
#
|
||||
|
||||
ARTWORK.SHR/GOONIES=C
|
||||
ACTION.HGR/GOONIES2=A
|
||||
ACTION.HGR/GOONIES3=A
|
||||
ACTION.HGR/GOONIES4=A
|
||||
ACTION.HGR/GOONIES5=A
|
||||
ACTION.HGR/GOONIES6=A
|
||||
ACTION.HGR/GOONIES=A
|
||||
GOONIES=0
|
||||
|
||||
[eof]
|
8
res/ATTRACT/H.E.R.O
Normal file
8
res/ATTRACT/H.E.R.O
Normal file
@ -0,0 +1,8 @@
|
||||
#
|
||||
# Attract mode for H E R O
|
||||
#
|
||||
|
||||
ARTWORK.SHR/H.E.R.O=C
|
||||
ACTION.HGR/H.E.R.O=A
|
||||
|
||||
[eof]
|
@ -1,8 +0,0 @@
|
||||
#
|
||||
# Attract mode for H E R O
|
||||
#
|
||||
|
||||
ARTWORK.SHR/HERO=C
|
||||
ACTION.HGR/HERO=A
|
||||
|
||||
[eof]
|
@ -1,11 +0,0 @@
|
||||
#
|
||||
# Attract mode for The Last Ninja
|
||||
#
|
||||
|
||||
ARTWORK.SHR/LAST.NINJA=C
|
||||
ACTION.DHGR/LAST.NINJA2=B
|
||||
ACTION.DHGR/LAST.NINJA3=B
|
||||
ACTION.DHGR/LAST.NINJA4=B
|
||||
ACTION.DHGR/LAST.NINJA=B
|
||||
|
||||
[eof]
|
8
res/ATTRACT/N.O.R.A.D
Normal file
8
res/ATTRACT/N.O.R.A.D
Normal file
@ -0,0 +1,8 @@
|
||||
#
|
||||
# Attract mode for N O R A D
|
||||
#
|
||||
|
||||
ACTION.HGR/N.O.R.A.D2=A
|
||||
ACTION.HGR/N.O.R.A.D=A
|
||||
|
||||
[eof]
|
@ -1,8 +0,0 @@
|
||||
#
|
||||
# Attract mode for N O R A D
|
||||
#
|
||||
|
||||
ACTION.HGR/NORAD2=A
|
||||
ACTION.HGR/NORAD=A
|
||||
|
||||
[eof]
|
@ -2,7 +2,7 @@
|
||||
# Attract mode for Robotron 2084
|
||||
#
|
||||
|
||||
ACTION.HGR/ROBOTRON=A
|
||||
ROBOTRON=0
|
||||
ACTION.HGR/ROBOTRON.2084=A
|
||||
ROBOTRON.2084=0
|
||||
|
||||
[eof]
|
14
res/ATTRACT/THE.GOONIES
Normal file
14
res/ATTRACT/THE.GOONIES
Normal file
@ -0,0 +1,14 @@
|
||||
#
|
||||
# Attract mode for The Goonies
|
||||
#
|
||||
|
||||
ARTWORK.SHR/THE.GOONIES=C
|
||||
ACTION.HGR/THE.GOONIES2=A
|
||||
ACTION.HGR/THE.GOONIES3=A
|
||||
ACTION.HGR/THE.GOONIES4=A
|
||||
ACTION.HGR/THE.GOONIES5=A
|
||||
ACTION.HGR/THE.GOONIES6=A
|
||||
ACTION.HGR/THE.GOONIES=A
|
||||
THE.GOONIES=0
|
||||
|
||||
[eof]
|
11
res/ATTRACT/THE.LAST.NINJA
Normal file
11
res/ATTRACT/THE.LAST.NINJA
Normal file
@ -0,0 +1,11 @@
|
||||
#
|
||||
# Attract mode for The The Last Ninja
|
||||
#
|
||||
|
||||
ARTWORK.SHR/THE.LAST.NINJA=C
|
||||
ACTION.DHGR/THE.LAST.NINJA2=B
|
||||
ACTION.DHGR/THE.LAST.NINJA3=B
|
||||
ACTION.DHGR/THE.LAST.NINJA4=B
|
||||
ACTION.DHGR/THE.LAST.NINJA=B
|
||||
|
||||
[eof]
|
@ -1,4 +1,4 @@
|
||||
AGENT.USA=Type(04),AuxType(8000),Access(C3)
|
||||
AGENT.U.S.A=Type(04),AuxType(8000),Access(C3)
|
||||
AIRHEART=Type(04),AuxType(8000),Access(C3)
|
||||
ALCAZAR=Type(04),AuxType(8000),Access(C3)
|
||||
ALIEN.AMBUSH=Type(04),AuxType(8000),Access(C3)
|
||||
@ -75,7 +75,7 @@ FIREBIRD=Type(04),AuxType(8000),Access(C3)
|
||||
FLAPPLE.BIRD=Type(04),AuxType(8000),Access(C3)
|
||||
FLIP.OUT=Type(04),AuxType(8000),Access(C3)
|
||||
FORCE.7=Type(04),AuxType(8000),Access(C3)
|
||||
FORMULA.1=Type(04),AuxType(8000),Access(C3)
|
||||
FORMULA.1.RACER=Type(04),AuxType(8000),Access(C3)
|
||||
FREE.FALL=Type(04),AuxType(8000),Access(C3)
|
||||
FROGGER=Type(04),AuxType(8000),Access(C3)
|
||||
FROGGER.II=Type(04),AuxType(8000),Access(C3)
|
||||
@ -88,16 +88,15 @@ GENETIC.DRIFT=Type(04),AuxType(8000),Access(C3)
|
||||
GENIUS=Type(04),AuxType(8000),Access(C3)
|
||||
GENIUS.2=Type(04),AuxType(8000),Access(C3)
|
||||
GOLD.RUSH=Type(04),AuxType(8000),Access(C3)
|
||||
GOONIES=Type(04),AuxType(8000),Access(C3)
|
||||
GORGON=Type(04),AuxType(8000),Access(C3)
|
||||
GREMLINS=Type(04),AuxType(8000),Access(C3)
|
||||
GUARDIAN=Type(04),AuxType(8000),Access(C3)
|
||||
GUMBALL=Type(04),AuxType(8000),Access(C3)
|
||||
H.E.R.O=Type(04),AuxType(8000),Access(C3)
|
||||
HADRON=Type(04),AuxType(8000),Access(C3)
|
||||
HARD.HAT.MACK=Type(04),AuxType(8000),Access(C3)
|
||||
HEAD.ON=Type(04),AuxType(8000),Access(C3)
|
||||
HEAVY.BARREL=Type(04),AuxType(8000),Access(C3)
|
||||
HERO=Type(04),AuxType(8000),Access(C3)
|
||||
HIGH.RISE=Type(04),AuxType(8000),Access(C3)
|
||||
HORIZON.V=Type(04),AuxType(8000),Access(C3)
|
||||
HUNGRYBOY=Type(04),AuxType(8000),Access(C3)
|
||||
@ -118,7 +117,6 @@ LABYRINTH=Type(04),AuxType(8000),Access(C3)
|
||||
LADY.TUT=Type(04),AuxType(8000),Access(C3)
|
||||
LANCASTER=Type(04),AuxType(8000),Access(C3)
|
||||
LASER.BOUNCE=Type(04),AuxType(8000),Access(C3)
|
||||
LAST.NINJA=Type(04),AuxType(8000),Access(C3)
|
||||
LAZER.SILK=Type(04),AuxType(8000),Access(C3)
|
||||
LODE.RUNNER=Type(04),AuxType(8000),Access(C3)
|
||||
LOST.TOMB=Type(04),AuxType(8000),Access(C3)
|
||||
@ -136,11 +134,11 @@ MR.COOL=Type(04),AuxType(8000),Access(C3)
|
||||
MR.DO=Type(04),AuxType(8000),Access(C3)
|
||||
MR.ROBOT=Type(04),AuxType(8000),Access(C3)
|
||||
MS.PACMAN=Type(04),AuxType(8000),Access(C3)
|
||||
N.O.R.A.D=Type(04),AuxType(8000),Access(C3)
|
||||
NIBBLER=Type(04),AuxType(8000),Access(C3)
|
||||
NIGHT.MISSION=Type(04),AuxType(8000),Access(C3)
|
||||
NIGHT.STALKER=Type(04),AuxType(8000),Access(C3)
|
||||
NIGHTMARE=Type(04),AuxType(8000),Access(C3)
|
||||
NORAD=Type(04),AuxType(8000),Access(C3)
|
||||
ONE.ON.ONE=Type(04),AuxType(8000),Access(C3)
|
||||
OOTW=Type(04),AuxType(8000),Access(C3)
|
||||
ORBITRON=Type(04),AuxType(8000),Access(C3)
|
||||
@ -176,7 +174,7 @@ RESCUE.RAIDERS=Type(04),AuxType(8000),Access(C3)
|
||||
RIBBIT=Type(04),AuxType(8000),Access(C3)
|
||||
ROADBLOCK=Type(04),AuxType(8000),Access(C3)
|
||||
ROBOCOP=Type(04),AuxType(8000),Access(C3)
|
||||
ROBOTRON=Type(04),AuxType(8000),Access(C3)
|
||||
ROBOTRON.2084=Type(04),AuxType(8000),Access(C3)
|
||||
RUSSKI.DUCK=Type(04),AuxType(8000),Access(C3)
|
||||
SABOTAGE=Type(04),AuxType(8000),Access(C3)
|
||||
SAMMY.LIGHTFOOT=Type(04),AuxType(8000),Access(C3)
|
||||
@ -228,7 +226,9 @@ TECHNOCOP=Type(04),AuxType(8000),Access(C3)
|
||||
TEST.DRIVE=Type(04),AuxType(8000),Access(C3)
|
||||
TETRIS=Type(04),AuxType(8000),Access(C3)
|
||||
THE.BILESTOAD=Type(04),AuxType(8000),Access(C3)
|
||||
THE.GOONIES=Type(04),AuxType(8000),Access(C3)
|
||||
THE.HEIST=Type(04),AuxType(8000),Access(C3)
|
||||
THE.LAST.NINJA=Type(04),AuxType(8000),Access(C3)
|
||||
THEXDER=Type(04),AuxType(8000),Access(C3)
|
||||
THIEF=Type(04),AuxType(8000),Access(C3)
|
||||
THRESHOLD=Type(04),AuxType(8000),Access(C3)
|
||||
|
0
res/DEMO/AGENT.USA → res/DEMO/AGENT.U.S.A
Executable file → Normal file
0
res/DEMO/AGENT.USA → res/DEMO/AGENT.U.S.A
Executable file → Normal file
0
res/DEMO/FORMULA.1 → res/DEMO/FORMULA.1.RACER
Executable file → Normal file
0
res/DEMO/FORMULA.1 → res/DEMO/FORMULA.1.RACER
Executable file → Normal file
0
res/DEMO/ROBOTRON → res/DEMO/ROBOTRON.2084
Executable file → Normal file
0
res/DEMO/ROBOTRON → res/DEMO/ROBOTRON.2084
Executable file → Normal file
0
res/DEMO/GOONIES → res/DEMO/THE.GOONIES
Executable file → Normal file
0
res/DEMO/GOONIES → res/DEMO/THE.GOONIES
Executable file → Normal file
@ -1,4 +1,4 @@
|
||||
AGENT.USA=Type(06),AuxType(0300),Access(C3)
|
||||
AGENT.U.S.A=Type(06),AuxType(0300),Access(C3)
|
||||
AGENT.USA.1=Type(F1),AuxType(0000),Access(C3)
|
||||
ALIEN.AMBUSH=Type(06),AuxType(4000),Access(C3)
|
||||
ALIEN.DOWNPOUR=Type(06),AuxType(0300),Access(C3)
|
||||
@ -59,11 +59,11 @@ FALCONS.1=Type(F1),AuxType(0000),Access(C3)
|
||||
FIREBIRD=Type(06),AuxType(0300),Access(C3)
|
||||
FIREBIRD.1=Type(F1),AuxType(0000),Access(C3)
|
||||
FLIP.OUT=Type(06),AuxType(0BF4),Access(C3)
|
||||
FORMULA.1=Type(06),AuxType(0300),Access(C3)
|
||||
FORMULA.1.RACER=Type(06),AuxType(0300),Access(C3)
|
||||
FORMULA.2=Type(F1),AuxType(0000),Access(C3)
|
||||
GAMMA.GOBLINS=Type(06),AuxType(0300),Access(C3)
|
||||
GAMMA.GOBLINS.1=Type(F1),AuxType(0000),Access(C3)
|
||||
GOONIES=Type(06),AuxType(1000),Access(C3)
|
||||
THE.GOONIES=Type(06),AuxType(1000),Access(C3)
|
||||
GOONIES.1=Type(F1),AuxType(4C63),Access(C3)
|
||||
GOONIES.2=Type(F1),AuxType(4C63),Access(C3)
|
||||
GOONIES.3=Type(F1),AuxType(4C63),Access(C3)
|
||||
@ -120,7 +120,7 @@ POOYAN=Type(06),AuxType(0300),Access(C3)
|
||||
POOYAN.1=Type(F1),AuxType(0000),Access(C3)
|
||||
REPTON=Type(06),AuxType(0300),Access(C3)
|
||||
REPTON.1=Type(F1),AuxType(0000),Access(C3)
|
||||
ROBOTRON=Type(06),AuxType(3000),Access(C3)
|
||||
ROBOTRON.2084=Type(06),AuxType(3000),Access(C3)
|
||||
ROBOTRON.1=Type(F1),AuxType(0000),Access(C3)
|
||||
SAMMY.LIGHTFOOT=Type(06),AuxType(0300),Access(C3)
|
||||
SAMMY.1=Type(F1),AuxType(0000),Access(C3)
|
||||
|
@ -1,4 +1,4 @@
|
||||
0000,AGENT.USA=Agent U S A
|
||||
0000,AGENT.U.S.A
|
||||
1110,AIRHEART
|
||||
0001,ALCAZAR
|
||||
1001,ALIEN.AMBUSH
|
||||
@ -77,7 +77,7 @@
|
||||
0000,FS2=Flight Simulator II
|
||||
0000,FLIP.OUT
|
||||
1101,FORCE.7
|
||||
1000,FORMULA.1=Formula 1 Racer
|
||||
1000,FORMULA.1.RACER
|
||||
0001,FREE.FALL
|
||||
0001,FROGGER
|
||||
1001,FROGGER.II=Frogger II
|
||||
@ -97,7 +97,7 @@
|
||||
0001,HARD.HAT.MACK
|
||||
0000,HEAD.ON
|
||||
1110,HEAVY.BARREL
|
||||
1002,HERO=H E R O
|
||||
1002,H.E.R.O
|
||||
0000,HIGH.RISE
|
||||
0000,HORIZON.V
|
||||
0001,HUNGRYBOY
|
||||
@ -139,7 +139,7 @@
|
||||
1000,NIGHT.MISSION=Night Mission Pinball
|
||||
0000,NIGHT.STALKER
|
||||
0000,NIGHTMARE=Nightmare Gallery
|
||||
0000,NORAD=N O R A D
|
||||
0000,N.O.R.A.D
|
||||
1000,ONE.ON.ONE=One on One
|
||||
0000,ORBITRON
|
||||
0000,ORILEYS.MINE=O'Riley's Mine
|
||||
@ -175,7 +175,7 @@
|
||||
0000,RIBBIT
|
||||
0000,ROADBLOCK
|
||||
0110,ROBOCOP
|
||||
0000,ROBOTRON=Robotron 2084
|
||||
0000,ROBOTRON.2084
|
||||
0000,RUSSKI.DUCK
|
||||
0000,SABOTAGE
|
||||
0001,SAMMY.LIGHTFOOT
|
||||
@ -226,11 +226,11 @@
|
||||
0000,THE.BILESTOAD
|
||||
0110,SUMMER.EDITION=The Games: Summer Edition
|
||||
0110,WINTER.EDITION=The Games: Winter Edition
|
||||
1000,GOONIES=The Goonies
|
||||
1000,THE.GOONIES
|
||||
0001,SPY.STRIKES.BAK=The Spy Strikes Back
|
||||
1111,TEST.DRIVE
|
||||
0001,THE.HEIST
|
||||
1111,LAST.NINJA=The Last Ninja
|
||||
1111,THE.LAST.NINJA
|
||||
0010,THEXDER
|
||||
0000,THIEF
|
||||
0001,THRESHOLD
|
||||
|
@ -10,6 +10,6 @@ BEER.RUN
|
||||
ALIEN.AMBUSH
|
||||
BUZZARD.BAIT
|
||||
APPLE.PANIC
|
||||
AGENT.USA
|
||||
AGENT.U.S.A
|
||||
|
||||
[eof]
|
||||
|
@ -4,7 +4,7 @@
|
||||
|
||||
BCS.QUEST
|
||||
BOLO
|
||||
AGENT.USA
|
||||
AGENT.U.S.A
|
||||
ALCAZAR
|
||||
BEYOND.WOLFEN3=BEYOND.WOLFEN
|
||||
ARGOS
|
||||
|
@ -4,7 +4,7 @@
|
||||
|
||||
GAUNTLET3=GAUNTLET
|
||||
GAMMA.GOBLINS3=GAMMA.GOBLINS
|
||||
GOONIES3=GOONIES
|
||||
THE.GOONIES3=THE.GOONIES
|
||||
FROGGER2=FROGGER
|
||||
GAMMA.GOBLINS4=GAMMA.GOBLINS
|
||||
FALCONS.SCORE=FALCONS
|
||||
|
@ -3,12 +3,12 @@
|
||||
#
|
||||
|
||||
GENIUSC=GENIUS
|
||||
GOONIES
|
||||
THE.GOONIES
|
||||
GAMMA.GOBLINS5=GAMMA.GOBLINS
|
||||
FROGGER
|
||||
FORCE.72=FORCE.7
|
||||
FREE.FALL
|
||||
GOONIES5=GOONIES
|
||||
THE.GOONIES5=THE.GOONIES
|
||||
EPOCH
|
||||
GAMMA.GOBLINS2=GAMMA.GOBLINS
|
||||
GORGON
|
||||
|
@ -3,10 +3,10 @@
|
||||
#
|
||||
|
||||
GAUNTLET2=GAUNTLET
|
||||
GOONIES6=GOONIES
|
||||
THE.GOONIES6=THE.GOONIES
|
||||
FS2
|
||||
GENIUSB=GENIUS
|
||||
FORMULA.1
|
||||
FORMULA.1.RACER
|
||||
GUARDIAN2=GUARDIAN
|
||||
FORCE.73=FORCE.7
|
||||
GAMMA.GOBLINS
|
||||
|
@ -7,7 +7,7 @@ FROGGER.II
|
||||
GALAXY.GATES
|
||||
FREE.FALL2=FREE.FALL
|
||||
GUARDIAN
|
||||
GOONIES2=GOONIES
|
||||
THE.GOONIES2=THE.GOONIES
|
||||
FORCE.74=FORCE.7
|
||||
GENIUS
|
||||
GOLD.RUSH
|
||||
|
@ -3,7 +3,7 @@
|
||||
#
|
||||
|
||||
GAUNTLET
|
||||
GOONIES4=GOONIES
|
||||
THE.GOONIES4=THE.GOONIES
|
||||
FLIP.OUT
|
||||
GENIUS.2B=GENIUS.2
|
||||
GENETIC.DRIFT
|
||||
|
@ -3,7 +3,7 @@
|
||||
#
|
||||
|
||||
KARATEKA
|
||||
HERO
|
||||
H.E.R.O
|
||||
HARD.HAT.MACK2=HARD.HAT.MACK
|
||||
JOUST2=JOUST
|
||||
IKARI.WARRIORS
|
||||
|
@ -6,7 +6,7 @@ MR.DO.L01=MR.DO
|
||||
ORILEYS.MINE
|
||||
MONTEZUMA01=MONTEZUMA
|
||||
MINER.2049ER
|
||||
NORAD
|
||||
N.O.R.A.D
|
||||
ORBITRON
|
||||
MARIO.BROS3=MARIO.BROS
|
||||
MS.PACMAN
|
||||
|
@ -8,7 +8,7 @@ MOON.PATROL
|
||||
ONE.ON.ONE2=ONE.ON.ONE
|
||||
NIBBLER
|
||||
NIGHTMARE
|
||||
NORAD2=NORAD
|
||||
N.O.R.A.D2=N.O.R.A.D
|
||||
OUTPOST
|
||||
MR.DO.L10=MR.DO
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
#
|
||||
|
||||
ALCAZAR
|
||||
HERO
|
||||
H.E.R.O
|
||||
PITFALL.II
|
||||
|
||||
[eof]
|
||||
|
@ -5,7 +5,7 @@
|
||||
BRUCE.LEE
|
||||
CONAN
|
||||
POOYAN
|
||||
GOONIES
|
||||
THE.GOONIES
|
||||
THIEF
|
||||
LOST.TOMB
|
||||
ORILEYS.MINE
|
||||
|
@ -10,7 +10,7 @@ GORGON
|
||||
GREMLINS
|
||||
GENETIC.DRIFT
|
||||
FS2
|
||||
GOONIES
|
||||
THE.GOONIES
|
||||
GAMMA.GOBLINS
|
||||
|
||||
[eof]
|
||||
|
@ -8,7 +8,7 @@ GUARDIAN
|
||||
GUMBALL
|
||||
FROGGER.II
|
||||
EGGS.IT
|
||||
FORMULA.1
|
||||
FORMULA.1.RACER
|
||||
FORCE.7
|
||||
GOLD.RUSH
|
||||
GALAXY.GATES
|
||||
|
@ -10,7 +10,7 @@ TETRIS
|
||||
TAPPER
|
||||
TUBEWAY
|
||||
POOYAN
|
||||
GOONIES
|
||||
THE.GOONIES
|
||||
PLASMANIA
|
||||
|
||||
[eof]
|
||||
|
@ -5,7 +5,7 @@
|
||||
MR.ROBOT
|
||||
PITFALL.II
|
||||
MOON.PATROL
|
||||
HERO
|
||||
H.E.R.O
|
||||
DROL
|
||||
BRUCE.LEE
|
||||
RESCUE.RAIDERS
|
||||
|
@ -5,7 +5,7 @@
|
||||
LOST.TOMB
|
||||
JUGGLER
|
||||
LADY.TUT
|
||||
HERO
|
||||
H.E.R.O
|
||||
JUNGLE.HUNT
|
||||
HUNGRYBOY
|
||||
HIGH.RISE
|
||||
|
@ -10,7 +10,7 @@ MR.DO
|
||||
OUTPOST
|
||||
NIBBLER
|
||||
NIGHT.MISSION
|
||||
NORAD
|
||||
N.O.R.A.D
|
||||
MINGS.CHALLENGE
|
||||
|
||||
[eof]
|
||||
|
@ -8,7 +8,7 @@ MAD.BOMBER
|
||||
MR.DO
|
||||
OUTPOST
|
||||
NIBBLER
|
||||
NORAD
|
||||
N.O.R.A.D
|
||||
MINGS.CHALLENGE
|
||||
ONE.ON.ONE
|
||||
MINER.2049.II
|
||||
|
@ -8,9 +8,9 @@ SPIDER.RAID
|
||||
INTL.GRAN.PRIX
|
||||
BERZAP
|
||||
RESCUE.RAIDERS
|
||||
FORMULA.1
|
||||
FORMULA.1.RACER
|
||||
GUARDIAN
|
||||
NORAD
|
||||
N.O.R.A.D
|
||||
BUDGETRILOGY
|
||||
|
||||
[eof]
|
||||
|
@ -4,7 +4,7 @@
|
||||
|
||||
PRINCEUNP
|
||||
SNAKE.BYTE
|
||||
AGENT.USA
|
||||
AGENT.U.S.A
|
||||
CANNONBALL.BLTZ
|
||||
ALCAZAR
|
||||
|
||||
|
@ -4,7 +4,7 @@
|
||||
|
||||
DRELBS
|
||||
DROL
|
||||
GOONIES
|
||||
THE.GOONIES
|
||||
GORGON
|
||||
HARD.HAT.MACK
|
||||
|
||||
|
@ -2,7 +2,7 @@
|
||||
# super hi-res slideshow
|
||||
#
|
||||
|
||||
HERO
|
||||
H.E.R.O
|
||||
IMPOSSIBLE.MISS
|
||||
JUMPMAN
|
||||
KARATEKA
|
||||
|
@ -8,7 +8,6 @@ D.GENERATION=Type(06),AuxType(4000),Access(C3)
|
||||
DEATH.SWORD=Type(06),AuxType(4000),Access(C3)
|
||||
HEAVY.BARREL=Type(06),AuxType(4000),Access(C3)
|
||||
INDIANA.JONES=Type(06),AuxType(4000),Access(C3)
|
||||
LAST.NINJA=Type(06),AuxType(4000),Access(C3)
|
||||
MATTERHORN=Type(06),AuxType(4000),Access(C3)
|
||||
PIPE.DREAM=Type(06),AuxType(4000),Access(C3)
|
||||
PLATOON=Type(06),AuxType(4000),Access(C3)
|
||||
@ -28,6 +27,7 @@ SUMMER.EDITION=Type(06),AuxType(4000),Access(C3)
|
||||
TECHNOCOP=Type(06),AuxType(4000),Access(C3)
|
||||
TEST.DRIVE=Type(06),AuxType(4000),Access(C3)
|
||||
TETRIS=Type(06),AuxType(4000),Access(C3)
|
||||
THE.LAST.NINJA=Type(06),AuxType(4000),Access(C3)
|
||||
THEXDER=Type(06),AuxType(4000),Access(C3)
|
||||
VICTORY.ROAD=Type(06),AuxType(4000),Access(C3)
|
||||
WINGS.OF.FURY=Type(06),AuxType(4000),Access(C3)
|
||||
|
@ -1,4 +1,4 @@
|
||||
AGENT.USA=Type(06),AuxType(4000),Access(C3)
|
||||
AGENT.U.S.A=Type(06),AuxType(4000),Access(C3)
|
||||
ALCAZAR=Type(06),AuxType(4000),Access(C3)
|
||||
ALIEN.AMBUSH=Type(06),AuxType(4000),Access(C3)
|
||||
ALIEN.DOWNPOUR=Type(06),AuxType(4000),Access(C3)
|
||||
@ -68,7 +68,7 @@ FIREBIRD=Type(06),AuxType(4000),Access(C3)
|
||||
FLAPPLE.BIRD=Type(06),AuxType(4000),Access(C3)
|
||||
FLIP.OUT=Type(06),AuxType(4000),Access(C3)
|
||||
FORCE.7=Type(06),AuxType(4000),Access(C3)
|
||||
FORMULA.1=Type(06),AuxType(4000),Access(C3)
|
||||
FORMULA.1.RACER=Type(06),AuxType(4000),Access(C3)
|
||||
FREE.FALL=Type(06),AuxType(4000),Access(C3)
|
||||
FROGGER=Type(06),AuxType(4000),Access(C3)
|
||||
FROGGER.II=Type(06),AuxType(4000),Access(C3)
|
||||
@ -81,15 +81,14 @@ GENETIC.DRIFT=Type(06),AuxType(4000),Access(C3)
|
||||
GENIUS=Type(06),AuxType(4000),Access(C3)
|
||||
GENIUS.2=Type(06),AuxType(4000),Access(C3)
|
||||
GOLD.RUSH=Type(06),AuxType(4000),Access(C3)
|
||||
GOONIES=Type(06),AuxType(4000),Access(C3)
|
||||
GORGON=Type(06),AuxType(4000),Access(C3)
|
||||
GREMLINS=Type(06),AuxType(4000),Access(C3)
|
||||
GUARDIAN=Type(06),AuxType(4000),Access(C3)
|
||||
GUMBALL=Type(06),AuxType(4000),Access(C3)
|
||||
H.E.R.O=Type(06),AuxType(4000),Access(C3)
|
||||
HADRON=Type(06),AuxType(4000),Access(C3)
|
||||
HARD.HAT.MACK=Type(06),AuxType(4000),Access(C3)
|
||||
HEAD.ON=Type(06),AuxType(4000),Access(C3)
|
||||
HERO=Type(06),AuxType(4000),Access(C3)
|
||||
HIGH.RISE=Type(06),AuxType(4000),Access(C3)
|
||||
HORIZON.V=Type(06),AuxType(4000),Access(C3)
|
||||
HUNGRYBOY=Type(06),AuxType(4000),Access(C3)
|
||||
@ -125,11 +124,11 @@ MR.COOL=Type(06),AuxType(4000),Access(C3)
|
||||
MR.DO=Type(06),AuxType(4000),Access(C3)
|
||||
MR.ROBOT=Type(06),AuxType(4000),Access(C3)
|
||||
MS.PACMAN=Type(06),AuxType(4000),Access(C3)
|
||||
N.O.R.A.D=Type(06),AuxType(4000),Access(C3)
|
||||
NIBBLER=Type(06),AuxType(4000),Access(C3)
|
||||
NIGHT.MISSION=Type(06),AuxType(4000),Access(C3)
|
||||
NIGHT.STALKER=Type(06),AuxType(4000),Access(C3)
|
||||
NIGHTMARE=Type(06),AuxType(4000),Access(C3)
|
||||
NORAD=Type(06),AuxType(4000),Access(C3)
|
||||
ONE.ON.ONE=Type(06),AuxType(4000),Access(C3)
|
||||
OOTW=Type(06),AuxType(4000),Access(C3)
|
||||
ORBITRON=Type(06),AuxType(4000),Access(C3)
|
||||
@ -157,7 +156,7 @@ REPTON=Type(06),AuxType(4000),Access(C3)
|
||||
RESCUE.RAIDERS=Type(06),AuxType(4000),Access(C3)
|
||||
RIBBIT=Type(06),AuxType(4000),Access(C3)
|
||||
ROADBLOCK=Type(06),AuxType(4000),Access(C3)
|
||||
ROBOTRON=Type(06),AuxType(4000),Access(C3)
|
||||
ROBOTRON.2084=Type(06),AuxType(4000),Access(C3)
|
||||
RUSSKI.DUCK=Type(06),AuxType(4000),Access(C3)
|
||||
SABOTAGE=Type(06),AuxType(4000),Access(C3)
|
||||
SAMMY.LIGHTFOOT=Type(06),AuxType(4000),Access(C3)
|
||||
@ -200,6 +199,7 @@ TAG.TEAM=Type(06),AuxType(4000),Access(C3)
|
||||
TAPPER=Type(06),AuxType(4000),Access(C3)
|
||||
TETRIS=Type(06),AuxType(4000),Access(C3)
|
||||
THE.BILESTOAD=Type(06),AuxType(4000),Access(C3)
|
||||
THE.GOONIES=Type(06),AuxType(4000),Access(C3)
|
||||
THE.HEIST=Type(06),AuxType(4000),Access(C3)
|
||||
THEXDER=Type(06),AuxType(4000),Access(C3)
|
||||
THIEF=Type(06),AuxType(4000),Access(C3)
|
||||
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user