add assets for Bandits

This commit is contained in:
4am 2020-04-30 20:45:21 -04:00
parent e84ef8bcf2
commit a116f31245
20 changed files with 24 additions and 5 deletions

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res/ACTION.HGR/BANDITS Normal file

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res/ACTION.HGR/BANDITS2 Normal file

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@ -34,6 +34,8 @@ AZTEC=Type(06),AuxType(3FF8),Access(C3)
AZTEC2=Type(06),AuxType(3FF8),Access(C3) AZTEC2=Type(06),AuxType(3FF8),Access(C3)
AZTEC3=Type(06),AuxType(3FF8),Access(C3) AZTEC3=Type(06),AuxType(3FF8),Access(C3)
BALLBLAZER=Type(06),AuxType(3FF8),Access(C3) BALLBLAZER=Type(06),AuxType(3FF8),Access(C3)
BANDITS=Type(06),AuxType(3FF8),Access(C3)
BANDITS2=Type(06),AuxType(3FF8),Access(C3)
BATTLE.CRUISER=Type(06),AuxType(3FF8),Access(C3) BATTLE.CRUISER=Type(06),AuxType(3FF8),Access(C3)
BATTLEZONE=Type(06),AuxType(3FF8),Access(C3) BATTLEZONE=Type(06),AuxType(3FF8),Access(C3)
BCS.QUEST=Type(06),AuxType(3FF8),Access(C3) BCS.QUEST=Type(06),AuxType(3FF8),Access(C3)

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res/ARTWORK.SHR/BANDITS Normal file

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@ -8,6 +8,7 @@ ALIEN.TYPHOON=Type(06),AuxType(1FF8),Access(C3)
APPLE.PANIC=Type(06),AuxType(1FF8),Access(C3) APPLE.PANIC=Type(06),AuxType(1FF8),Access(C3)
ARDY.AARDVARK=Type(06),AuxType(1FF8),Access(C3) ARDY.AARDVARK=Type(06),AuxType(1FF8),Access(C3)
BALLBLAZER=Type(06),AuxType(1FF8),Access(C3) BALLBLAZER=Type(06),AuxType(1FF8),Access(C3)
BANDITS=Type(06),AuxType(1FF8),Access(C3)
BATMAN=Type(06),AuxType(1FF8),Access(C3) BATMAN=Type(06),AuxType(1FF8),Access(C3)
BATTLE.CHESS=Type(06),AuxType(1FF8),Access(C3) BATTLE.CHESS=Type(06),AuxType(1FF8),Access(C3)
BCS.QUEST=Type(06),AuxType(1FF8),Access(C3) BCS.QUEST=Type(06),AuxType(1FF8),Access(C3)

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@ -272,7 +272,7 @@ N.O.R.A.D=0
ACTIONMR2.CONF=2 ACTIONMR2.CONF=2
SHR20.CONF=5 SHR20.CONF=5
# extras # unsorted
ACTGR1.CONF=6 ACTGR1.CONF=6
ACTDHGR18.CONF=4 ACTDHGR18.CONF=4
ACTDHGRTD.CONF=4 ACTDHGRTD.CONF=4
@ -284,6 +284,7 @@ SHR22.CONF=5
SHR23.CONF=5 SHR23.CONF=5
SHR24.CONF=5 SHR24.CONF=5
SHR25.CONF=5 SHR25.CONF=5
S4.CONF=1
ACTIONAB4.CONF=2 ACTIONAB4.CONF=2
LASER.BOUNCE=0 LASER.BOUNCE=0
ACTIONCD5.CONF=2 ACTIONCD5.CONF=2

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@ -3,5 +3,8 @@
# This file is automatically generated # This file is automatically generated
# #
ARTWORK.SHR/BANDITS=C
ACTION.HGR/BANDITS2=A
ACTION.HGR/BANDITS=A
[eof] [eof]

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@ -9,5 +9,6 @@ BLACK.MAGIC
BEYOND.WOLFEN BEYOND.WOLFEN
ASTEROID.BLASTR ASTEROID.BLASTR
A.E A.E
BANDITS
[eof] [eof]

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@ -12,5 +12,6 @@ BALLBLAZER
BOUNCING.KMNGA2=BOUNCING.KMNGAS BOUNCING.KMNGA2=BOUNCING.KMNGAS
BEYOND.WOLFEN2=BEYOND.WOLFEN BEYOND.WOLFEN2=BEYOND.WOLFEN
ARDY.AARDVARK ARDY.AARDVARK
BANDITS
[eof] [eof]

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@ -13,5 +13,6 @@ BLACK.MAGIC3=BLACK.MAGIC
BATTLE.CRUISER BATTLE.CRUISER
AXIS.ASSASSIN4=AXIS.ASSASSIN AXIS.ASSASSIN4=AXIS.ASSASSIN
A.E A.E
BANDITS2=BANDITS
[eof] [eof]

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@ -12,6 +12,5 @@ STARBLASTER
SPY.HUNTER SPY.HUNTER
STARGATE STARGATE
SPIDER.RAID SPIDER.RAID
STATION.5
[eof] [eof]

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@ -12,6 +12,5 @@ SPACE.QUARKS
SNAKE.BYTE SNAKE.BYTE
SNEAKERS SNEAKERS
SNACK.ATTACK SNACK.ATTACK
SUPER.ZAXXON
[eof] [eof]

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@ -12,7 +12,5 @@ SHORT.CIRCUIT
SITUATION.CRTCL SITUATION.CRTCL
SPY.STRIKES.BAK SPY.STRIKES.BAK
SEAFOX SEAFOX
STAR.THIEF
SKYFOX
[eof] [eof]

10
res/SS/S4.CONF Normal file
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@ -0,0 +1,10 @@
#
# slideshow of games that begin with "S"
#
SKYFOX
STAR.THIEF
SUPER.ZAXXON
STATION.5
[eof]

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@ -9,5 +9,6 @@ COUNTY.FAIR
GHOSTBUSTERS GHOSTBUSTERS
MAXWELL.MANOR MAXWELL.MANOR
MINIT.MAN MINIT.MAN
BANDITS
[eof] [eof]

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@ -12,5 +12,6 @@ TWERPS
HADRON HADRON
SNAKE.BYTE SNAKE.BYTE
FLIP.OUT FLIP.OUT
BANDITS
[eof] [eof]

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@ -143,6 +143,7 @@ QR.CONF=Type(04),AuxType(4000),Access(C3)
S1.CONF=Type(04),AuxType(4000),Access(C3) S1.CONF=Type(04),AuxType(4000),Access(C3)
S2.CONF=Type(04),AuxType(4000),Access(C3) S2.CONF=Type(04),AuxType(4000),Access(C3)
S3.CONF=Type(04),AuxType(4000),Access(C3) S3.CONF=Type(04),AuxType(4000),Access(C3)
S4.CONF=Type(04),AuxType(4000),Access(C3)
SEGA.CONF=Type(04),AuxType(4000),Access(C3) SEGA.CONF=Type(04),AuxType(4000),Access(C3)
SHR1.CONF=Type(04),AuxType(4000),Access(C3) SHR1.CONF=Type(04),AuxType(4000),Access(C3)
SHR10.CONF=Type(04),AuxType(4000),Access(C3) SHR10.CONF=Type(04),AuxType(4000),Access(C3)