This commit is contained in:
4am 2018-11-21 08:48:01 -05:00
parent 76f121877f
commit ae18fc0b37
3 changed files with 16 additions and 10 deletions

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# TODO
Apple Cider Spider
Bouncing Kamungas
Conan
Gumball
Karateka
Lady Tut
Mr. Cool
Pac-Man
Pie-Man
Repton
Ribbit
Sammy Lightfoot [priority]
Serpentine
Starblaster
Stargate
Stellar 7
Succession
Tag Team Wrestling
Thunder Bombs
Track N Field
Tubeway ][
Vindicator
# uncompressed but unpatched
Agent USA
Alien Ambush
Alien Downpour
Bouncing Kamungas
Buzzard Bait
Canyon Climber
Ceiling Zero
@ -70,15 +62,23 @@ Galaxian
Gamma Goblins
Hard Hat Mack
High Rise
Lady Tut
Lost Tomb
Mr. Cool
Nibbler
O'Riley's Mine
Pie-Man
Robotron 2084
Serpentine
Snake Byte
Snoggle
Spider Raid
Starblaster
Stargate
Thunder Bombs
# done
Alien Ambush
Alien Rain
Aquatron
Bolo

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# # Mega-Attract-Mode configuration file # # Mega-Attract-Mode is split into modules. Each module can be a # short slideshow or a self-running demo (like a game's built-in # 'attract mode'). Modules are run in the order listed here, one # after the next, until interrupted by user input. The last-run # module is tracked in the global prefs file. # # Format: # key=value # # |key| must be unique within this file # # |value| must be one of # 1 for HGR slideshow (|key| is a file containing a list of HGR graphics) # 2 for DHGR slideshow (|key| is a file containing a list of DHGR graphics) # 3 for self-running demo (|key| is an executable binary file) # # Blank lines and lines beginning with '#' are ignored (like this one!) # A line beginning with '[' terminates the parsing # ALIEN.AMBUSH=3 ALIEN.RAIN=3 AQUATRON=3 JUNGLE.HUNT=3 POOYAN=3 SHORT.CONF=1 PLASMANIA=3 SPY.HUNTER=3 DINO.EGGS=3 BOLO=3 CHAMP.LODERUN=3 SPYS.DEMISE=3 PEST.PATROL=3 PITFALL.II=3 LODE.RUNNER=3 BURGERTIME=3 SPARE.CHANGE=3 SNEAKERS=3 WAVY.NAVY=3 DHGR.CONF=2 FAVORITES.CONF=1 EFG.CONF=1 ACTIVISION.CONF=1 CD.CONF=1 BRODERBUND.CONF=1 T.CONF=1 ATARI.CONF=1 SIERRA.CONF=1 PQR.CONF=1 DATAMOST.CONF=1 MNO.CONF=1 DATASOFT.CONF=1 S.CONF=1 MICROFUN.CONF=1 AB.CONF=1 PICCADILLY.CONF=1 HIJKL.CONF=1 SIRIUS.CONF=1 [eof]
# # Mega-Attract-Mode configuration file # # Mega-Attract-Mode is split into modules. Each module can be a # short slideshow or a self-running demo (like a game's built-in # 'attract mode'). Modules are run in the order listed here, one # after the next, until interrupted by user input. The last-run # module is tracked in the global prefs file. # # Format: # key=value # # |key| must be unique within this file # # |value| must be one of # 1 for HGR slideshow (|key| is a file containing a list of HGR graphics) # 2 for DHGR slideshow (|key| is a file containing a list of DHGR graphics) # 3 for self-running demo (|key| is an executable binary file) # # Blank lines and lines beginning with '#' are ignored (like this one!) # A line beginning with '[' terminates the parsing # AGENT.USA=3 ALIEN.AMBUSH=3 ALIEN.RAIN=3 AQUATRON=3 JUNGLE.HUNT=3 POOYAN=3 SHORT.CONF=1 PLASMANIA=3 SPY.HUNTER=3 DINO.EGGS=3 BOLO=3 CHAMP.LODERUN=3 SPYS.DEMISE=3 PEST.PATROL=3 PITFALL.II=3 LODE.RUNNER=3 BURGERTIME=3 SPARE.CHANGE=3 SNEAKERS=3 WAVY.NAVY=3 DHGR.CONF=2 FAVORITES.CONF=1 EFG.CONF=1 ACTIVISION.CONF=1 CD.CONF=1 BRODERBUND.CONF=1 T.CONF=1 ATARI.CONF=1 SIERRA.CONF=1 PQR.CONF=1 DATAMOST.CONF=1 MNO.CONF=1 DATASOFT.CONF=1 S.CONF=1 MICROFUN.CONF=1 AB.CONF=1 PICCADILLY.CONF=1 HIJKL.CONF=1 SIRIUS.CONF=1 [eof]

6
res/notes/agent-usa.txt Normal file
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initial title screen needs keypress awareness
$15DD: 2C61C0 -> EAEAEA to disable button press on main menu (context is 2C61C01002290F85DD)
$1605: 2C10C0 -> 4C0001 to exit when user presses key on main menu (context is 2C10C0851AA205DDD09D)
$AC64: C0 -> D0 to disable sound (context is AD30C088D004C6FAF007)
$0A06: 4C4008 -> 4C0001 to exit after demo cycle (context is 4C4008A9008517201DA8)