Peter Ferrie
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a67f80d3d3
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fix directory-based titles
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2024-06-09 21:27:10 -07:00 |
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4am
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91e189c885
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build improvements (no binary changes)
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2024-06-10 00:00:01 -04:00 |
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4am
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5c8a89ecde
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update index files
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2024-06-09 23:52:07 -04:00 |
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Peter Ferrie
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84f0aa598c
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fix Treasure Dive
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2024-06-09 20:46:25 -07:00 |
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4am
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1482f1dc69
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build improvements (no binary changes)
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2024-06-09 23:40:08 -04:00 |
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Peter Ferrie
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c656a259c4
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fix Time Pilot
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2024-06-09 18:27:44 -07:00 |
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Peter Ferrie
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7efc25b3e7
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fix Snakebyte Remix
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2024-06-09 18:18:40 -07:00 |
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Peter Ferrie
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199073b1c8
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fix The Caverns of Freitag
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2024-06-09 16:31:16 -07:00 |
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Peter Ferrie
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d91feab43c
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fix Escape
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2024-06-09 14:22:12 -07:00 |
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Peter Ferrie
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0dbc649a44
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fix Cosmic Combat
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2024-06-09 12:33:37 -07:00 |
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Peter Ferrie
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59cb3c3b00
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fix California Raisins
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2024-06-09 12:04:56 -07:00 |
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Peter Ferrie
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f379ffe685
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fix Angry Birds
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2024-06-09 11:35:06 -07:00 |
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4am
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d60466df9e
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slightly faster build
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2024-06-09 01:15:21 -04:00 |
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4am
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021c06725a
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move CoordinatesFile pstring to SHR stage 2 so it doesn't get clobbered by FXDATA index
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2024-06-02 21:17:51 -04:00 |
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Peter Ferrie
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ceca849a86
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fix Spy Hunter launch
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2024-06-02 10:19:26 -07:00 |
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4am
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a19975dc9f
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factor out more FX routines
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2024-06-01 13:30:29 -04:00 |
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Peter Ferrie
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9aecd7ca43
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sync
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2024-06-01 08:12:39 -07:00 |
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4am
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2bb6eb557a
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factor out more FX routines
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2024-05-31 21:01:21 -04:00 |
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4am
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b3a1f010d6
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move self-contained shared FX routines to new FXCODE index and load them as needed
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2024-05-31 02:22:38 -04:00 |
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Peter Ferrie
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4fd63e6154
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fix Time Pilot reset vector
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2024-05-29 21:12:00 -07:00 |
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Peter Ferrie
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04e839d4d7
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fix Berzap RNG overflow
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2024-05-29 18:17:24 -07:00 |
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4am
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3a5d2d3830
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factor out more FX routines
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2024-05-29 18:52:01 -04:00 |
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4am
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965d7bed5f
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factor out more FX routines
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2024-05-29 14:41:36 -04:00 |
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4am
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70f62c2e66
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factor out more FX routines
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2024-05-29 12:24:29 -04:00 |
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Peter Ferrie
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efdbb8218e
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fix bad instruction in Lost Tomb
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2024-05-28 21:46:49 -07:00 |
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4am
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457ccfbbe8
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factor out more FX routines
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2024-05-28 22:00:35 -04:00 |
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Peter Ferrie
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c9257aa5ed
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another fix for Axis Assassin demo
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2024-05-28 18:30:59 -07:00 |
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4am
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eb07d7798c
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use some descriptive constants
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2024-05-28 21:17:10 -04:00 |
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Peter Ferrie
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7922873dbf
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fix Axis Assassin demo
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2024-05-28 18:11:52 -07:00 |
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Peter Ferrie
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24398b5d50
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don't pad FX
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2024-05-28 18:11:42 -07:00 |
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4am
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c8f924dc6e
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update some comments
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2024-05-28 21:03:09 -04:00 |
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4am
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7ea8a0624d
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factor out more FX routines
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2024-05-28 20:59:33 -04:00 |
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4am
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d75c1cc039
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factor out more FX routines, and fix some RAM bank confusion now that launcher code extends below E000
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2024-05-28 18:57:51 -04:00 |
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4am
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90a6f55ddf
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factor out more FX routines
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2024-05-28 09:42:19 -04:00 |
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4am
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af538414ff
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fix page-crossing and add assembler check
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2024-05-28 09:34:29 -04:00 |
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4am
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6906bf15bd
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remove obsolete comment
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2024-05-27 23:17:29 -04:00 |
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4am
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88e0faf522
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fix SHR effects that need to load large data files that are now stored in TOTAL.DATA instead of separate files
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2024-05-27 23:09:02 -04:00 |
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4am
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c7a2c1a921
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factor out more FX routines
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2024-05-27 21:39:51 -04:00 |
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4am
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99dcc896d1
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factor out more FX routines
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2024-05-27 13:32:07 -04:00 |
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4am
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711de29099
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fix several bugs in dithermasks initialization
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2024-05-27 13:19:44 -04:00 |
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Peter Ferrie
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bbe441a983
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sync
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2024-05-26 22:52:10 -07:00 |
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Peter Ferrie
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f151e50247
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fix Galaxian demo sound
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2024-05-26 13:21:05 -07:00 |
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4am
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c7db1050cc
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factor out some common FX routines, also move font data to D100/LC1
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2024-05-26 13:41:21 -04:00 |
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4am
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1c15f9daa1
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factor out BuildHGRTables, standardize some table locations across FX
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2024-05-26 00:40:54 -04:00 |
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4am
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0301a7ff48
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hard-code load address for all LOAD_FILE_AT callers
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2024-05-25 23:41:36 -04:00 |
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4am
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fd4a0cd7ba
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reduce memory copy during launch
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2024-05-25 20:51:48 -04:00 |
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4am
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5a99dbcc40
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factor out common prelaunch code (saves 22KB)
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2024-05-25 19:18:49 -04:00 |
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4am
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57f8a44d61
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use new macro (no binary changes)
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2024-05-25 17:59:16 -04:00 |
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4am
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c5e5162fda
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use new macro (no binary changes)
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2024-05-25 17:49:51 -04:00 |
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4am
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ac0a7cf4d5
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use new macro (no binary changes)
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2024-05-25 17:34:49 -04:00 |
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