Files
AppleWin/source/Configuration/Config.cpp

232 lines
8.0 KiB
C++

/*
AppleWin : An Apple //e emulator for Windows
Copyright (C) 1994-1996, Michael O'Brien
Copyright (C) 1999-2001, Oliver Schmidt
Copyright (C) 2002-2005, Tom Charlesworth
Copyright (C) 2006-2007, Tom Charlesworth, Michael Pohoreski
AppleWin is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
AppleWin is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with AppleWin; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "StdAfx.h"
#include "Config.h"
#include "../CardManager.h"
#include "../Interface.h"
#include "../Memory.h"
#include "../SaveState.h"
#include "../Speaker.h"
#include "../Uthernet2.h"
#include "../Tfe/PCapBackend.h"
#include "../Windows/Win32Frame.h"
// zero initialise
CConfigNeedingRestart::CConfigNeedingRestart()
: m_parallelPrinterCard(SLOT1) // slot not important
{
// Configuration
m_Apple2Type = A2TYPE_APPLE2;
m_CpuType = CPU_UNKNOWN;
m_confirmReboot = false;
m_masterVolume = 0;
m_videoType = VT_DEFAULT;
m_videoStyle = VS_NONE;
m_videoRefreshRate = VR_NONE;
m_monochromeRGB = Video::MONO_COLOR_DEFAULT;
m_fullScreen_ShowSubunitStatus = false;
m_enhanceDiskAccessSpeed = false;
m_scrollLockToggle = 0;
m_machineSpeed = 0;
// Input
m_joystickType[JN_JOYSTICK0] = 0;
m_joystickType[JN_JOYSTICK1] = 0;
m_pdlXTrim = 0;
m_pdlYTrim = 0;
m_autofire = 0;
m_centeringControl = 0;
m_cursorControl = 0;
m_swapButtons0and1 = false;
// Slots
memset(m_Slot, 0, sizeof(m_Slot));
m_SlotAux = CT_Empty;
m_tfeVirtualDNS = false;
m_RamWorksMemorySize = 0;
m_serialPortItem = 0;
// Advanced
m_uSaveLoadStateMsg = 0;
m_saveStateOnExit = false;
m_enableTheFreezesF8Rom = 0;
m_gameIOConnectorType = DT_EMPTY;
}
// create from current global configuration
// . called from Snapshot_LoadState_v2()
CConfigNeedingRestart CConfigNeedingRestart::Create()
{
CConfigNeedingRestart config;
config.Reload();
return config;
}
// update from current global configuration
void CConfigNeedingRestart::Reload()
{
// Configuration
m_Apple2Type = GetApple2Type();
m_CpuType = GetMainCpu();
m_confirmReboot = GetFrame().g_bConfirmReboot;
m_masterVolume = SpkrGetVolume();
m_videoType = GetVideo().GetVideoType();
m_videoStyle = GetVideo().GetVideoStyle();
m_videoRefreshRate = GetVideo().GetVideoRefreshRate();
m_monochromeRGB = GetVideo().GetMonochromeRGB();
m_fullScreen_ShowSubunitStatus = Win32Frame::GetWin32Frame().GetFullScreenShowSubunitStatus();
m_scrollLockToggle = GetPropertySheet().GetScrollLockToggle();
m_enhanceDiskAccessSpeed = GetCardMgr().GetDisk2CardMgr().GetEnhanceDisk();
m_machineSpeed = g_dwSpeed;
// Input
m_joystickType[JN_JOYSTICK0] = JoyGetJoyType(JN_JOYSTICK0);
m_joystickType[JN_JOYSTICK1] = JoyGetJoyType(JN_JOYSTICK1);
m_pdlXTrim = JoyGetTrim(true);
m_pdlYTrim = JoyGetTrim(false);
m_autofire = GetPropertySheet().GetAutofire();
m_centeringControl = GetPropertySheet().GetJoystickCenteringControl();
m_cursorControl = GetPropertySheet().GetJoystickCursorControl();
m_swapButtons0and1 = GetPropertySheet().GetButtonsSwapState();
// Slots
CardManager& cardManager = GetCardMgr();
for (UINT slot = SLOT0; slot < NUM_SLOTS; slot++)
m_Slot[slot] = cardManager.QuerySlot(slot);
m_SlotAux = cardManager.QueryAux();
for (UINT slot = SLOT0; slot < NUM_SLOTS; slot++)
{
if (m_Slot[slot] == CT_Uthernet || m_Slot[slot] == CT_Uthernet2)
{
// Assume only one CT_Uthernet or CT_Uthernet2 inserted
m_tfeInterface = PCapBackend::GetRegistryInterface(slot);
m_tfeVirtualDNS = Uthernet2::GetRegistryVirtualDNS(slot);
}
else if (m_Slot[slot] == CT_Disk2)
{
for (UINT i = DRIVE_1; i < NUM_DRIVES; i++)
m_slotInfoForFDC[slot].pathname[i] = dynamic_cast<Disk2InterfaceCard&>(cardManager.GetRef(slot)).DiskGetFullPathName(i);
}
else if (m_Slot[slot] == CT_GenericHDD)
{
for (UINT i = HARDDISK_1; i < NUM_HARDDISKS; i++)
m_slotInfoForHDC[slot].pathname[i] = dynamic_cast<HarddiskInterfaceCard&>(cardManager.GetRef(slot)).HarddiskGetFullPathName(i);
}
}
m_RamWorksMemorySize = GetRamWorksMemorySize();
if (cardManager.IsParallelPrinterCardInstalled())
m_parallelPrinterCard = *cardManager.GetParallelPrinterCard(); // copy object
if (cardManager.IsSSCInstalled())
m_serialPortItem = cardManager.GetSSC()->GetSerialPortItem();
// Advanced
m_uSaveLoadStateMsg = 0;
m_saveStateOnExit = GetSaveStateOnExit();
m_enableTheFreezesF8Rom = GetPropertySheet().GetTheFreezesF8Rom();
m_gameIOConnectorType = GetCopyProtectionDongleType();
}
const CConfigNeedingRestart& CConfigNeedingRestart::operator= (const CConfigNeedingRestart& other)
{
// Configuration
m_Apple2Type = other.m_Apple2Type;
m_CpuType = other.m_CpuType;
m_confirmReboot = other.m_confirmReboot;
m_masterVolume = other.m_masterVolume;
m_videoType = other.m_videoType;
m_videoStyle = other.m_videoStyle;
m_videoRefreshRate = other.m_videoRefreshRate;
m_monochromeRGB = other.m_monochromeRGB;
m_fullScreen_ShowSubunitStatus = other.m_fullScreen_ShowSubunitStatus;
m_enhanceDiskAccessSpeed = other.m_enhanceDiskAccessSpeed;
m_scrollLockToggle = other.m_scrollLockToggle;
m_machineSpeed = other.m_machineSpeed;
// Input
m_joystickType[JN_JOYSTICK0] = other.m_joystickType[JN_JOYSTICK0];
m_joystickType[JN_JOYSTICK1] = other.m_joystickType[JN_JOYSTICK1];
m_pdlXTrim = other.m_pdlXTrim;
m_pdlYTrim = other.m_pdlYTrim;
m_autofire = other.m_autofire;
m_centeringControl = other.m_centeringControl;
m_cursorControl = other.m_cursorControl;
m_swapButtons0and1 = other.m_swapButtons0and1;
// Slots
memcpy(m_Slot, other.m_Slot, sizeof(m_Slot));
m_SlotAux = other.m_SlotAux;
m_tfeInterface = other.m_tfeInterface;
m_tfeVirtualDNS = other.m_tfeVirtualDNS;
m_RamWorksMemorySize = other.m_RamWorksMemorySize;
m_parallelPrinterCard = other.m_parallelPrinterCard;
m_serialPortItem = other.m_serialPortItem;
for (UINT slot = SLOT0; slot < NUM_SLOTS; slot++)
{
for (UINT i = DRIVE_1; i < NUM_DRIVES; i++)
m_slotInfoForFDC[slot].pathname[i] = other.m_slotInfoForFDC[slot].pathname[i];
for (UINT i = HARDDISK_1; i < NUM_HARDDISKS; i++)
m_slotInfoForHDC[slot].pathname[i] = other.m_slotInfoForHDC[slot].pathname[i];
}
// Advanced
m_uSaveLoadStateMsg = other.m_uSaveLoadStateMsg;
m_saveStateOnExit = other.m_saveStateOnExit;
m_enableTheFreezesF8Rom = other.m_enableTheFreezesF8Rom;
m_gameIOConnectorType = other.m_gameIOConnectorType;
return *this;
}
bool CConfigNeedingRestart::operator== (const CConfigNeedingRestart& other) const
{
// Ignore: (as they don't require the VM to be restarted)
// . [Config] m_confirmReboot, m_masterVolume
// . [Config] m_videoType, m_videoStyle, m_monochromeRGB, m_fullScreen_ShowSubunitStatus
// . [Config] m_enhanceDiskAccessSpeed, m_scrollLockToggle, m_machineSpeed
// . [Input] m_autofire, m_centeringControl, m_cursorControl, m_swapButtons0and1
// . [Input] m_joystickType[], m_pdlXTrim, m_pdlYTrim
// . [Advanced] m_uSaveLoadStateMsg, m_saveStateOnExit, m_gameIOConnectorType
return m_Apple2Type == other.m_Apple2Type &&
m_CpuType == other.m_CpuType &&
m_videoRefreshRate == other.m_videoRefreshRate &&
memcmp(m_Slot, other.m_Slot, sizeof(m_Slot)) == 0 &&
m_SlotAux == other.m_SlotAux &&
m_tfeInterface == other.m_tfeInterface &&
m_tfeVirtualDNS == other.m_tfeVirtualDNS &&
m_RamWorksMemorySize == other.m_RamWorksMemorySize &&
m_parallelPrinterCard == other.m_parallelPrinterCard && // NB. no restart required if any of this changes
m_serialPortItem == other.m_serialPortItem &&
m_enableTheFreezesF8Rom == other.m_enableTheFreezesF8Rom;
}
bool CConfigNeedingRestart::operator!= (const CConfigNeedingRestart& other) const
{
return !operator==(other);
}