Add git attributes file.

Normalize text files.
This commit is contained in:
Sean Fausett 2013-06-18 16:52:34 +12:00
parent 6d0c8e7c54
commit 27a5e3ac89
91 changed files with 14835 additions and 14821 deletions

14
.gitattributes vendored Normal file
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# Auto detect text files and perform LF normalization
* text=auto
# Visual Studio
*.cs diff=csharp
*.sln merge=union
*.csproj merge=union
# Virtu
*.do binary
*.dsk binary
*.nib binary
*.po binary
*.rom binary

12
.gitignore vendored
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bin/ bin/
obj/ obj/
*.cachefile *.cachefile
*.suo *.suo
*.user *.user

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using System; using System;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true, Inherited = false)] [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true, Inherited = false)]
public sealed class AssemblyMetadataAttribute : Attribute public sealed class AssemblyMetadataAttribute : Attribute
{ {
public AssemblyMetadataAttribute(string key, string value) public AssemblyMetadataAttribute(string key, string value)
{ {
Key = key; Key = key;
Value = value; Value = value;
} }
public string Key { get; private set; } public string Key { get; private set; }
public string Value { get; private set; } public string Value { get; private set; }
} }
} }

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<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Dictionary> <Dictionary>
<Words> <Words>
<Recognized> <Recognized>
<Word>x</Word> <Word>x</Word>
<Word>y</Word> <Word>y</Word>
</Recognized> </Recognized>
</Words> </Words>
</Dictionary> </Dictionary>

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using System; using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Security; using System.Security;
using System.Threading; using System.Threading;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
public sealed partial class DirectSound : IDisposable public sealed partial class DirectSound : IDisposable
{ {
[SecurityCritical] [SecurityCritical]
public DirectSound(int sampleRate, int sampleChannels, int sampleBits, int sampleSize, Action<IntPtr, int> updater) public DirectSound(int sampleRate, int sampleChannels, int sampleBits, int sampleSize, Action<IntPtr, int> updater)
{ {
_sampleRate = sampleRate; _sampleRate = sampleRate;
_sampleChannels = sampleChannels; _sampleChannels = sampleChannels;
_sampleBits = sampleBits; _sampleBits = sampleBits;
_sampleSize = sampleSize; _sampleSize = sampleSize;
_thread = new Thread(Run) { Name = "DirectSound" }; _thread = new Thread(Run) { Name = "DirectSound" };
_updater = updater; _updater = updater;
} }
public void Dispose() public void Dispose()
{ {
_position1Event.Close(); _position1Event.Close();
_position2Event.Close(); _position2Event.Close();
_stopEvent.Close(); _stopEvent.Close();
} }
public void SetVolume(float volume) public void SetVolume(float volume)
{ {
int attenuation = (volume < 0.01) ? (int)BufferVolume.Min : (int)Math.Floor(100 * 20 * Math.Log10(volume)); // 100 db int attenuation = (volume < 0.01) ? (int)BufferVolume.Min : (int)Math.Floor(100 * 20 * Math.Log10(volume)); // 100 db
lock (_bufferLock) lock (_bufferLock)
{ {
if (_buffer != null) if (_buffer != null)
{ {
_buffer.SetVolume(attenuation); _buffer.SetVolume(attenuation);
} }
} }
} }
public void Start(IntPtr window) public void Start(IntPtr window)
{ {
_window = window; _window = window;
_thread.Start(); _thread.Start();
} }
public void Stop() public void Stop()
{ {
_stopEvent.Set(); _stopEvent.Set();
_thread.Join(); _thread.Join();
} }
[SecurityCritical] [SecurityCritical]
private void Initialize() private void Initialize()
{ {
int hresult = NativeMethods.DirectSoundCreate(IntPtr.Zero, out _device, IntPtr.Zero); int hresult = NativeMethods.DirectSoundCreate(IntPtr.Zero, out _device, IntPtr.Zero);
if (hresult < 0) if (hresult < 0)
{ {
Marshal.ThrowExceptionForHR(hresult); Marshal.ThrowExceptionForHR(hresult);
} }
_device.SetCooperativeLevel(_window, CooperativeLevel.Normal); _device.SetCooperativeLevel(_window, CooperativeLevel.Normal);
GCHandleHelpers.Pin(new WaveFormat(_sampleRate, _sampleChannels, _sampleBits), waveFormat => GCHandleHelpers.Pin(new WaveFormat(_sampleRate, _sampleChannels, _sampleBits), waveFormat =>
{ {
var description = new BufferDescription(BufferCapabilities.CtrlPositionNotify | BufferCapabilities.CtrlVolume, BlockCount * _sampleSize, waveFormat); var description = new BufferDescription(BufferCapabilities.CtrlPositionNotify | BufferCapabilities.CtrlVolume, BlockCount * _sampleSize, waveFormat);
_device.CreateSoundBuffer(description, out _buffer, IntPtr.Zero); _device.CreateSoundBuffer(description, out _buffer, IntPtr.Zero);
}); });
ClearBuffer(); ClearBuffer();
var positionEvents = new BufferPositionNotify[BlockCount] var positionEvents = new BufferPositionNotify[BlockCount]
{ {
new BufferPositionNotify(0 * _sampleSize, _position1Event), new BufferPositionNotify(1 * _sampleSize, _position2Event) new BufferPositionNotify(0 * _sampleSize, _position1Event), new BufferPositionNotify(1 * _sampleSize, _position2Event)
}; };
((IDirectSoundNotify)_buffer).SetNotificationPositions(positionEvents.Length, positionEvents); ((IDirectSoundNotify)_buffer).SetNotificationPositions(positionEvents.Length, positionEvents);
_buffer.Play(0, 0, BufferPlay.Looping); _buffer.Play(0, 0, BufferPlay.Looping);
} }
[SecurityCritical] [SecurityCritical]
private void ClearBuffer() private void ClearBuffer()
{ {
UpdateBuffer(0, 0, BufferLock.EntireBuffer, (buffer, bufferSize) => MarshalHelpers.ZeroMemory(buffer, bufferSize)); UpdateBuffer(0, 0, BufferLock.EntireBuffer, (buffer, bufferSize) => MarshalHelpers.ZeroMemory(buffer, bufferSize));
} }
private void RestoreBuffer() private void RestoreBuffer()
{ {
BufferStatus status; BufferStatus status;
_buffer.GetStatus(out status); _buffer.GetStatus(out status);
if ((status & BufferStatus.BufferLost) != 0) if ((status & BufferStatus.BufferLost) != 0)
{ {
_buffer.Restore(); _buffer.Restore();
} }
} }
private void UpdateBuffer(int offset, int count, BufferLock flags, Action<IntPtr, int> updater) private void UpdateBuffer(int offset, int count, BufferLock flags, Action<IntPtr, int> updater)
{ {
RestoreBuffer(); RestoreBuffer();
IntPtr buffer1, buffer2; IntPtr buffer1, buffer2;
int buffer1Size, buffer2Size; int buffer1Size, buffer2Size;
_buffer.Lock(offset, count, out buffer1, out buffer1Size, out buffer2, out buffer2Size, flags); _buffer.Lock(offset, count, out buffer1, out buffer1Size, out buffer2, out buffer2Size, flags);
try try
{ {
if (buffer1 != IntPtr.Zero) if (buffer1 != IntPtr.Zero)
{ {
updater(buffer1, buffer1Size); updater(buffer1, buffer1Size);
} }
if (buffer2 != IntPtr.Zero) if (buffer2 != IntPtr.Zero)
{ {
updater(buffer2, buffer2Size); updater(buffer2, buffer2Size);
} }
} }
finally finally
{ {
_buffer.Unlock(buffer1, buffer1Size, buffer2, buffer2Size); _buffer.Unlock(buffer1, buffer1Size, buffer2, buffer2Size);
} }
} }
private void Uninitialize() private void Uninitialize()
{ {
lock (_bufferLock) lock (_bufferLock)
{ {
if (_buffer != null) if (_buffer != null)
{ {
_buffer.Stop(); _buffer.Stop();
Marshal.ReleaseComObject(_buffer); Marshal.ReleaseComObject(_buffer);
_buffer = null; _buffer = null;
} }
} }
if (_device != null) if (_device != null)
{ {
Marshal.ReleaseComObject(_device); Marshal.ReleaseComObject(_device);
_device = null; _device = null;
} }
} }
[SecurityCritical] [SecurityCritical]
private void Run() // com mta thread private void Run() // com mta thread
{ {
Initialize(); Initialize();
var eventHandles = new EventWaitHandle[] { _position1Event, _position2Event, _stopEvent }; var eventHandles = new EventWaitHandle[] { _position1Event, _position2Event, _stopEvent };
int index = WaitHandle.WaitAny(eventHandles); int index = WaitHandle.WaitAny(eventHandles);
while (index < BlockCount) while (index < BlockCount)
{ {
UpdateBuffer(((index + 1) % BlockCount) * _sampleSize, _sampleSize, BufferLock.None, _updater); // update next block in circular buffer UpdateBuffer(((index + 1) % BlockCount) * _sampleSize, _sampleSize, BufferLock.None, _updater); // update next block in circular buffer
index = WaitHandle.WaitAny(eventHandles); index = WaitHandle.WaitAny(eventHandles);
} }
Uninitialize(); Uninitialize();
} }
private const int BlockCount = 2; private const int BlockCount = 2;
private int _sampleRate; private int _sampleRate;
private int _sampleChannels; private int _sampleChannels;
private int _sampleBits; private int _sampleBits;
private int _sampleSize; private int _sampleSize;
private Thread _thread; private Thread _thread;
private IntPtr _window; private IntPtr _window;
private IDirectSound _device; private IDirectSound _device;
private IDirectSoundBuffer _buffer; private IDirectSoundBuffer _buffer;
private readonly object _bufferLock = new object(); private readonly object _bufferLock = new object();
private Action<IntPtr, int> _updater; private Action<IntPtr, int> _updater;
private AutoResetEvent _position1Event = new AutoResetEvent(false); private AutoResetEvent _position1Event = new AutoResetEvent(false);
private AutoResetEvent _position2Event = new AutoResetEvent(false); private AutoResetEvent _position2Event = new AutoResetEvent(false);
private ManualResetEvent _stopEvent = new ManualResetEvent(false); private ManualResetEvent _stopEvent = new ManualResetEvent(false);
} }
} }

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using System; using System;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Security; using System.Security;
using System.Threading; using System.Threading;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
public sealed partial class DirectSound public sealed partial class DirectSound
{ {
[Flags] [Flags]
private enum BufferCapabilities { PrimaryBuffer = 0x00000001, CtrlVolume = 0x00000080, CtrlPositionNotify = 0x00000100, StickyFocus = 0x00004000, GlobalFocus = 0x00008000 } private enum BufferCapabilities { PrimaryBuffer = 0x00000001, CtrlVolume = 0x00000080, CtrlPositionNotify = 0x00000100, StickyFocus = 0x00004000, GlobalFocus = 0x00008000 }
[Flags] [Flags]
private enum BufferLock { None = 0x00000000, FromWriteCursor = 0x00000001, EntireBuffer = 0x00000002 } private enum BufferLock { None = 0x00000000, FromWriteCursor = 0x00000001, EntireBuffer = 0x00000002 }
[Flags] [Flags]
private enum BufferPlay { Looping = 0x00000001 } private enum BufferPlay { Looping = 0x00000001 }
[Flags] [Flags]
private enum BufferStatus { Playing = 0x00000001, BufferLost = 0x00000002, Looping = 0x00000004, Terminated = 0x00000020 } private enum BufferStatus { Playing = 0x00000001, BufferLost = 0x00000002, Looping = 0x00000004, Terminated = 0x00000020 }
private enum BufferVolume { Min = -10000, Max = 0 } private enum BufferVolume { Min = -10000, Max = 0 }
private enum CooperativeLevel { Normal = 1, Priority = 2 } private enum CooperativeLevel { Normal = 1, Priority = 2 }
[StructLayout(LayoutKind.Sequential)] [StructLayout(LayoutKind.Sequential)]
private sealed class BufferDescription private sealed class BufferDescription
{ {
public BufferDescription(BufferCapabilities capabilities, int size, IntPtr format) public BufferDescription(BufferCapabilities capabilities, int size, IntPtr format)
{ {
dwSize = Marshal.SizeOf(typeof(BufferDescription)); dwSize = Marshal.SizeOf(typeof(BufferDescription));
dwFlags = capabilities; dwFlags = capabilities;
dwBufferBytes = size; dwBufferBytes = size;
lpwfxFormat = format; lpwfxFormat = format;
} }
public int dwSize; public int dwSize;
public BufferCapabilities dwFlags; public BufferCapabilities dwFlags;
public int dwBufferBytes; public int dwBufferBytes;
public int dwReserved; public int dwReserved;
public IntPtr lpwfxFormat; public IntPtr lpwfxFormat;
public Guid guid3DAlgorithm; public Guid guid3DAlgorithm;
} }
[StructLayout(LayoutKind.Sequential)] [StructLayout(LayoutKind.Sequential)]
private struct BufferPositionNotify private struct BufferPositionNotify
{ {
[SuppressMessage("Microsoft.Reliability", "CA2001:AvoidCallingProblematicMethods", MessageId = "System.Runtime.InteropServices.SafeHandle.DangerousGetHandle")] [SuppressMessage("Microsoft.Reliability", "CA2001:AvoidCallingProblematicMethods", MessageId = "System.Runtime.InteropServices.SafeHandle.DangerousGetHandle")]
public BufferPositionNotify(int offset, EventWaitHandle notifyEvent) public BufferPositionNotify(int offset, EventWaitHandle notifyEvent)
{ {
dwOffset = offset; dwOffset = offset;
hEventNotify = notifyEvent.SafeWaitHandle.DangerousGetHandle(); hEventNotify = notifyEvent.SafeWaitHandle.DangerousGetHandle();
} }
public int dwOffset; public int dwOffset;
public IntPtr hEventNotify; public IntPtr hEventNotify;
} }
[ComImport, Guid("279AFA83-4981-11CE-A521-0020AF0BE560"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)] [ComImport, Guid("279AFA83-4981-11CE-A521-0020AF0BE560"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
private interface IDirectSound private interface IDirectSound
{ {
void CreateSoundBuffer(BufferDescription pcDSBufferDesc, [MarshalAs(UnmanagedType.Interface)] out IDirectSoundBuffer pDSBuffer, IntPtr pUnkOuter); void CreateSoundBuffer(BufferDescription pcDSBufferDesc, [MarshalAs(UnmanagedType.Interface)] out IDirectSoundBuffer pDSBuffer, IntPtr pUnkOuter);
void GetCaps(IntPtr pDSCaps); void GetCaps(IntPtr pDSCaps);
void DuplicateSoundBuffer([MarshalAs(UnmanagedType.Interface)] IDirectSoundBuffer pDSBufferOriginal, [MarshalAs(UnmanagedType.Interface)] out IDirectSoundBuffer pDSBufferDuplicate); void DuplicateSoundBuffer([MarshalAs(UnmanagedType.Interface)] IDirectSoundBuffer pDSBufferOriginal, [MarshalAs(UnmanagedType.Interface)] out IDirectSoundBuffer pDSBufferDuplicate);
void SetCooperativeLevel(IntPtr hwnd, CooperativeLevel dwLevel); void SetCooperativeLevel(IntPtr hwnd, CooperativeLevel dwLevel);
void Compact(); void Compact();
void GetSpeakerConfig(out int dwSpeakerConfig); void GetSpeakerConfig(out int dwSpeakerConfig);
void SetSpeakerConfig(int dwSpeakerConfig); void SetSpeakerConfig(int dwSpeakerConfig);
void Initialize([MarshalAs(UnmanagedType.LPStruct)] Guid pcGuidDevice); void Initialize([MarshalAs(UnmanagedType.LPStruct)] Guid pcGuidDevice);
} }
[ComImport, Guid("279AFA85-4981-11CE-A521-0020AF0BE560"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)] [ComImport, Guid("279AFA85-4981-11CE-A521-0020AF0BE560"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
private interface IDirectSoundBuffer private interface IDirectSoundBuffer
{ {
void GetCaps(IntPtr pDSBufferCaps); void GetCaps(IntPtr pDSBufferCaps);
void GetCurrentPosition(out int dwCurrentPlayCursor, out int dwCurrentWriteCursor); void GetCurrentPosition(out int dwCurrentPlayCursor, out int dwCurrentWriteCursor);
void GetFormat(IntPtr pwfxFormat, int dwSizeAllocated, out int dwSizeWritten); void GetFormat(IntPtr pwfxFormat, int dwSizeAllocated, out int dwSizeWritten);
void GetVolume(out int lVolume); void GetVolume(out int lVolume);
void GetPan(out int lPan); void GetPan(out int lPan);
void GetFrequency(out int dwFrequency); void GetFrequency(out int dwFrequency);
void GetStatus(out BufferStatus dwStatus); void GetStatus(out BufferStatus dwStatus);
void Initialize([MarshalAs(UnmanagedType.Interface)] IDirectSound pDirectSound, BufferDescription pcDSBufferDesc); void Initialize([MarshalAs(UnmanagedType.Interface)] IDirectSound pDirectSound, BufferDescription pcDSBufferDesc);
void Lock(int dwOffset, int dwBytes, out IntPtr pvAudioPtr1, out int dwAudioBytes1, out IntPtr pvAudioPtr2, out int dwAudioBytes2, BufferLock dwFlags); void Lock(int dwOffset, int dwBytes, out IntPtr pvAudioPtr1, out int dwAudioBytes1, out IntPtr pvAudioPtr2, out int dwAudioBytes2, BufferLock dwFlags);
void Play(int dwReserved1, int dwPriority, BufferPlay dwFlags); void Play(int dwReserved1, int dwPriority, BufferPlay dwFlags);
void SetCurrentPosition(int dwNewPosition); void SetCurrentPosition(int dwNewPosition);
void SetFormat(WaveFormat pcfxFormat); void SetFormat(WaveFormat pcfxFormat);
void SetVolume(int lVolume); void SetVolume(int lVolume);
void SetPan(int lPan); void SetPan(int lPan);
void SetFrequency(int dwFrequency); void SetFrequency(int dwFrequency);
void Stop(); void Stop();
void Unlock(IntPtr pvAudioPtr1, int dwAudioBytes1, IntPtr pvAudioPtr2, int dwAudioBytes2); void Unlock(IntPtr pvAudioPtr1, int dwAudioBytes1, IntPtr pvAudioPtr2, int dwAudioBytes2);
void Restore(); void Restore();
} }
[ComImport, Guid("B0210783-89CD-11D0-AF08-00A0C925CD16"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)] [ComImport, Guid("B0210783-89CD-11D0-AF08-00A0C925CD16"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
private interface IDirectSoundNotify private interface IDirectSoundNotify
{ {
void SetNotificationPositions(int dwPositionNotifies, [MarshalAs(UnmanagedType.LPArray)] BufferPositionNotify[] pcPositionNotifies); void SetNotificationPositions(int dwPositionNotifies, [MarshalAs(UnmanagedType.LPArray)] BufferPositionNotify[] pcPositionNotifies);
} }
[SecurityCritical] [SecurityCritical]
[SuppressUnmanagedCodeSecurity] [SuppressUnmanagedCodeSecurity]
private static class NativeMethods private static class NativeMethods
{ {
[DllImport("dsound.dll")] [DllImport("dsound.dll")]
public static extern int DirectSoundCreate(IntPtr pcGuidDevice, [MarshalAs(UnmanagedType.Interface)] out IDirectSound pDS, IntPtr pUnkOuter); public static extern int DirectSoundCreate(IntPtr pcGuidDevice, [MarshalAs(UnmanagedType.Interface)] out IDirectSound pDS, IntPtr pUnkOuter);
} }
} }
} }

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using System; using System;
using System.Windows.Threading; using System.Windows.Threading;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
public static class DispatcherExtensions public static class DispatcherExtensions
{ {
public static void Post(this Dispatcher dispatcher, Action action) public static void Post(this Dispatcher dispatcher, Action action)
{ {
if (dispatcher == null) if (dispatcher == null)
{ {
throw new ArgumentNullException("dispatcher"); throw new ArgumentNullException("dispatcher");
} }
if (action == null) if (action == null)
{ {
throw new ArgumentNullException("action"); throw new ArgumentNullException("action");
} }
new DispatcherSynchronizationContext(dispatcher).Post(state => action(), null); new DispatcherSynchronizationContext(dispatcher).Post(state => action(), null);
} }
public static void Send(this Dispatcher dispatcher, Action action) public static void Send(this Dispatcher dispatcher, Action action)
{ {
if (dispatcher == null) if (dispatcher == null)
{ {
throw new ArgumentNullException("dispatcher"); throw new ArgumentNullException("dispatcher");
} }
if (action == null) if (action == null)
{ {
throw new ArgumentNullException("action"); throw new ArgumentNullException("action");
} }
new DispatcherSynchronizationContext(dispatcher).Send(state => action(), null); new DispatcherSynchronizationContext(dispatcher).Send(state => action(), null);
} }
} }
} }

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using System; using System;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
public abstract class DisposableBase : IDisposable public abstract class DisposableBase : IDisposable
{ {
protected DisposableBase() protected DisposableBase()
{ {
} }
~DisposableBase() ~DisposableBase()
{ {
Dispose(false); Dispose(false);
} }
public void Dispose() public void Dispose()
{ {
Dispose(true); Dispose(true);
GC.SuppressFinalize(this); GC.SuppressFinalize(this);
} }
protected virtual void Dispose(bool disposing) protected virtual void Dispose(bool disposing)
{ {
} }
} }
} }

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<UserControl x:Class="Jellyfish.Library.FrameRateCounter" x:Name="frameRateControl" <UserControl x:Class="Jellyfish.Library.FrameRateCounter" x:Name="frameRateControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"> xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<TextBlock FontFamily="Consolas" FontSize="12" Foreground="White"> <TextBlock FontFamily="Consolas" FontSize="12" Foreground="White">
<TextBlock.Text> <TextBlock.Text>
<Binding Path="FrameRate" ElementName="frameRateControl" StringFormat="{}{0:D} fps"/> <Binding Path="FrameRate" ElementName="frameRateControl" StringFormat="{}{0:D} fps"/>
</TextBlock.Text> </TextBlock.Text>
</TextBlock> </TextBlock>
</UserControl> </UserControl>

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using System; using System;
using System.Windows; using System.Windows;
using System.Windows.Controls; using System.Windows.Controls;
using System.Windows.Media; using System.Windows.Media;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
public sealed partial class FrameRateCounter : UserControl public sealed partial class FrameRateCounter : UserControl
{ {
public FrameRateCounter() public FrameRateCounter()
{ {
InitializeComponent(); InitializeComponent();
CompositionTarget.Rendering += OnCompositionTargetRendering; CompositionTarget.Rendering += OnCompositionTargetRendering;
} }
private void OnCompositionTargetRendering(object sender, EventArgs e) private void OnCompositionTargetRendering(object sender, EventArgs e)
{ {
_frameCount++; _frameCount++;
long time = DateTime.UtcNow.Ticks; long time = DateTime.UtcNow.Ticks;
if (time - _lastTime >= TimeSpan.TicksPerSecond) if (time - _lastTime >= TimeSpan.TicksPerSecond)
{ {
_lastTime = time; _lastTime = time;
FrameRate = _frameCount; FrameRate = _frameCount;
_frameCount = 0; _frameCount = 0;
} }
} }
public static readonly DependencyProperty FrameRateProperty = DependencyProperty.Register("FrameRate", typeof(int), typeof(FrameRateCounter), public static readonly DependencyProperty FrameRateProperty = DependencyProperty.Register("FrameRate", typeof(int), typeof(FrameRateCounter),
new PropertyMetadata(0)); new PropertyMetadata(0));
public int FrameRate public int FrameRate
{ {
get { return (int)GetValue(FrameRateProperty); } get { return (int)GetValue(FrameRateProperty); }
set { SetValue(FrameRateProperty, value); } set { SetValue(FrameRateProperty, value); }
} }
private int _frameCount; private int _frameCount;
private long _lastTime; private long _lastTime;
} }
} }

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using System; using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Security; using System.Security;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
public static class GCHandleHelpers public static class GCHandleHelpers
{ {
[SecurityCritical] [SecurityCritical]
public static void Pin(object value, Action<IntPtr> action) public static void Pin(object value, Action<IntPtr> action)
{ {
if (action == null) if (action == null)
{ {
throw new ArgumentNullException("action"); throw new ArgumentNullException("action");
} }
var gcHandle = new GCHandle(); var gcHandle = new GCHandle();
try try
{ {
gcHandle = GCHandle.Alloc(value, GCHandleType.Pinned); gcHandle = GCHandle.Alloc(value, GCHandleType.Pinned);
action(gcHandle.AddrOfPinnedObject()); action(gcHandle.AddrOfPinnedObject());
} }
finally finally
{ {
if (gcHandle.IsAllocated) if (gcHandle.IsAllocated)
{ {
gcHandle.Free(); gcHandle.Free();
} }
} }
} }
} }
} }

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using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
[assembly: SuppressMessage("Microsoft.Design", "CA2210:AssembliesShouldHaveValidStrongNames")] [assembly: SuppressMessage("Microsoft.Design", "CA2210:AssembliesShouldHaveValidStrongNames")]
[assembly: SuppressMessage("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields", Scope = "member", Target = "Jellyfish.Library.FrameRateCounter.#frameRateControl")] [assembly: SuppressMessage("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields", Scope = "member", Target = "Jellyfish.Library.FrameRateCounter.#frameRateControl")]

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using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
public static class IEnumerableExtensions public static class IEnumerableExtensions
{ {
public static void ForEach<T>(this IEnumerable<T> source, Action<T> action) public static void ForEach<T>(this IEnumerable<T> source, Action<T> action)
{ {
if (source == null) if (source == null)
{ {
throw new ArgumentNullException("source"); throw new ArgumentNullException("source");
} }
if (action == null) if (action == null)
{ {
throw new ArgumentNullException("action"); throw new ArgumentNullException("action");
} }
foreach (T item in source) foreach (T item in source)
{ {
action(item); action(item);
} }
} }
} }
} }

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Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012 # Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Jellyfish.Library.Silverlight", "Silverlight\Jellyfish.Library.Silverlight.csproj", "{99CA7796-B72A-4F8C-BCDB-0D688220A331}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Jellyfish.Library.Silverlight", "Silverlight\Jellyfish.Library.Silverlight.csproj", "{99CA7796-B72A-4F8C-BCDB-0D688220A331}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Jellyfish.Library.Wpf", "Wpf\Jellyfish.Library.Wpf.csproj", "{93900841-7250-4D3A-837E-43EE3FD118DC}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Jellyfish.Library.Wpf", "Wpf\Jellyfish.Library.Wpf.csproj", "{93900841-7250-4D3A-837E-43EE3FD118DC}"
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU Release|Any CPU = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{93900841-7250-4D3A-837E-43EE3FD118DC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {93900841-7250-4D3A-837E-43EE3FD118DC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{93900841-7250-4D3A-837E-43EE3FD118DC}.Debug|Any CPU.Build.0 = Debug|Any CPU {93900841-7250-4D3A-837E-43EE3FD118DC}.Debug|Any CPU.Build.0 = Debug|Any CPU
{93900841-7250-4D3A-837E-43EE3FD118DC}.Release|Any CPU.ActiveCfg = Release|Any CPU {93900841-7250-4D3A-837E-43EE3FD118DC}.Release|Any CPU.ActiveCfg = Release|Any CPU
{93900841-7250-4D3A-837E-43EE3FD118DC}.Release|Any CPU.Build.0 = Release|Any CPU {93900841-7250-4D3A-837E-43EE3FD118DC}.Release|Any CPU.Build.0 = Release|Any CPU
{99CA7796-B72A-4F8C-BCDB-0D688220A331}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {99CA7796-B72A-4F8C-BCDB-0D688220A331}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{99CA7796-B72A-4F8C-BCDB-0D688220A331}.Debug|Any CPU.Build.0 = Debug|Any CPU {99CA7796-B72A-4F8C-BCDB-0D688220A331}.Debug|Any CPU.Build.0 = Debug|Any CPU
{99CA7796-B72A-4F8C-BCDB-0D688220A331}.Release|Any CPU.ActiveCfg = Release|Any CPU {99CA7796-B72A-4F8C-BCDB-0D688220A331}.Release|Any CPU.ActiveCfg = Release|Any CPU
{99CA7796-B72A-4F8C-BCDB-0D688220A331}.Release|Any CPU.Build.0 = Release|Any CPU {99CA7796-B72A-4F8C-BCDB-0D688220A331}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE
EndGlobalSection EndGlobalSection
EndGlobal EndGlobal

View File

@ -1,35 +1,35 @@
using System; using System;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Security; using System.Security;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
public static class MarshalHelpers public static class MarshalHelpers
{ {
[SecurityCritical] [SecurityCritical]
public static void FillMemory(IntPtr buffer, int bufferSize, byte value) public static void FillMemory(IntPtr buffer, int bufferSize, byte value)
{ {
NativeMethods.FillMemory(buffer, (IntPtr)bufferSize, value); NativeMethods.FillMemory(buffer, (IntPtr)bufferSize, value);
} }
[SecurityCritical] [SecurityCritical]
public static void ZeroMemory(IntPtr buffer, int bufferSize) public static void ZeroMemory(IntPtr buffer, int bufferSize)
{ {
NativeMethods.ZeroMemory(buffer, (IntPtr)bufferSize); NativeMethods.ZeroMemory(buffer, (IntPtr)bufferSize);
} }
[SecurityCritical] [SecurityCritical]
[SuppressUnmanagedCodeSecurity] [SuppressUnmanagedCodeSecurity]
private static class NativeMethods private static class NativeMethods
{ {
[SuppressMessage("Microsoft.Security", "CA2118:ReviewSuppressUnmanagedCodeSecurityUsage")] [SuppressMessage("Microsoft.Security", "CA2118:ReviewSuppressUnmanagedCodeSecurityUsage")]
[DllImport("kernel32.dll", SetLastError = true)] [DllImport("kernel32.dll", SetLastError = true)]
public static extern void FillMemory(IntPtr destination, IntPtr length, byte fill); public static extern void FillMemory(IntPtr destination, IntPtr length, byte fill);
[SuppressMessage("Microsoft.Security", "CA2118:ReviewSuppressUnmanagedCodeSecurityUsage")] [SuppressMessage("Microsoft.Security", "CA2118:ReviewSuppressUnmanagedCodeSecurityUsage")]
[DllImport("kernel32.dll", SetLastError = true)] [DllImport("kernel32.dll", SetLastError = true)]
public static extern void ZeroMemory(IntPtr destination, IntPtr length); public static extern void ZeroMemory(IntPtr destination, IntPtr length);
} }
} }
} }

View File

@ -1,15 +1,15 @@
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
public static class MathHelpers public static class MathHelpers
{ {
public static int Clamp(int value, int min, int max) public static int Clamp(int value, int min, int max)
{ {
return (value < min) ? min : (value > max) ? max : value; return (value < min) ? min : (value > max) ? max : value;
} }
public static int ClampByte(int value) public static int ClampByte(int value)
{ {
return Clamp(value, byte.MinValue, byte.MaxValue); return Clamp(value, byte.MinValue, byte.MaxValue);
} }
} }
} }

View File

@ -1,95 +1,95 @@
using System; using System;
using System.Diagnostics; using System.Diagnostics;
using System.Text; using System.Text;
using System.Windows; using System.Windows;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
public abstract class ApplicationBase : Application public abstract class ApplicationBase : Application
{ {
protected ApplicationBase() : protected ApplicationBase() :
this(null) this(null)
{ {
} }
protected ApplicationBase(string name) protected ApplicationBase(string name)
{ {
Name = name; Name = name;
UnhandledException += OnApplicationUnhandledException; UnhandledException += OnApplicationUnhandledException;
//AppDomain.CurrentDomain.UnhandledException += OnAppDomainUnhandledException; //AppDomain.CurrentDomain.UnhandledException += OnAppDomainUnhandledException;
if (Debugger.IsAttached) if (Debugger.IsAttached)
{ {
var settings = Application.Current.Host.Settings; var settings = Application.Current.Host.Settings;
settings.EnableFrameRateCounter = true; settings.EnableFrameRateCounter = true;
//settings.EnableRedrawRegions = true; //settings.EnableRedrawRegions = true;
//settings.EnableCacheVisualization = true; //settings.EnableCacheVisualization = true;
} }
} }
protected void InitializeOutOfBrowserUpdate() protected void InitializeOutOfBrowserUpdate()
{ {
if (IsRunningOutOfBrowser) if (IsRunningOutOfBrowser)
{ {
CheckAndDownloadUpdateCompleted += OnApplicationCheckAndDownloadUpdateCompleted; CheckAndDownloadUpdateCompleted += OnApplicationCheckAndDownloadUpdateCompleted;
CheckAndDownloadUpdateAsync(); CheckAndDownloadUpdateAsync();
} }
} }
private string GetExceptionCaption(string title, bool isTerminating = false) private string GetExceptionCaption(string title, bool isTerminating = false)
{ {
var caption = new StringBuilder(); var caption = new StringBuilder();
if (!string.IsNullOrEmpty(Name)) if (!string.IsNullOrEmpty(Name))
{ {
caption.Append(Name).Append(' '); caption.Append(Name).Append(' ');
} }
caption.Append(title); caption.Append(title);
if (isTerminating) if (isTerminating)
{ {
caption.Append(" (Terminating)"); caption.Append(" (Terminating)");
} }
return caption.ToString(); return caption.ToString();
} }
private void OnApplicationCheckAndDownloadUpdateCompleted(object sender, CheckAndDownloadUpdateCompletedEventArgs e) private void OnApplicationCheckAndDownloadUpdateCompleted(object sender, CheckAndDownloadUpdateCompletedEventArgs e)
{ {
if (e.Error != null) if (e.Error != null)
{ {
if (e.Error is PlatformNotSupportedException) if (e.Error is PlatformNotSupportedException)
{ {
MessageBox.Show("An application update is available, but it requires the latest version of Silverlight."); MessageBox.Show("An application update is available, but it requires the latest version of Silverlight.");
} }
//else if (Debugger.IsAttached) //else if (Debugger.IsAttached)
//{ //{
// Debugger.Break(); // Debugger.Break();
//} //}
} }
else if (e.UpdateAvailable) else if (e.UpdateAvailable)
{ {
MessageBox.Show("An application update was downloaded. Restart the application to run the latest version."); MessageBox.Show("An application update was downloaded. Restart the application to run the latest version.");
} }
} }
private void OnApplicationUnhandledException(object sender, ApplicationUnhandledExceptionEventArgs e) private void OnApplicationUnhandledException(object sender, ApplicationUnhandledExceptionEventArgs e)
{ {
MessageBox.Show(e.ExceptionObject.ToString(), GetExceptionCaption("Application Exception"), MessageBoxButton.OK); MessageBox.Show(e.ExceptionObject.ToString(), GetExceptionCaption("Application Exception"), MessageBoxButton.OK);
if (Debugger.IsAttached) if (Debugger.IsAttached)
{ {
Debugger.Break(); Debugger.Break();
} }
} }
//private void OnAppDomainUnhandledException(object sender, UnhandledExceptionEventArgs e) //private void OnAppDomainUnhandledException(object sender, UnhandledExceptionEventArgs e)
//{ //{
// MessageBox.Show(e.ExceptionObject.ToString(), GetExceptionCaption("AppDomain Exception", e.IsTerminating), MessageBoxButton.OK); // MessageBox.Show(e.ExceptionObject.ToString(), GetExceptionCaption("AppDomain Exception", e.IsTerminating), MessageBoxButton.OK);
// if (Debugger.IsAttached) // if (Debugger.IsAttached)
// { // {
// Debugger.Break(); // Debugger.Break();
// } // }
//} //}
public string Name { get; private set; } public string Name { get; private set; }
} }
} }

View File

@ -1,133 +1,133 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.50727</ProductVersion> <ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion> <SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{99CA7796-B72A-4F8C-BCDB-0D688220A331}</ProjectGuid> <ProjectGuid>{99CA7796-B72A-4F8C-BCDB-0D688220A331}</ProjectGuid>
<ProjectTypeGuids>{A1591282-1198-4647-A2B1-27E5FF5F6F3B};{fae04ec0-301f-11d3-bf4b-00c04f79efbc}</ProjectTypeGuids> <ProjectTypeGuids>{A1591282-1198-4647-A2B1-27E5FF5F6F3B};{fae04ec0-301f-11d3-bf4b-00c04f79efbc}</ProjectTypeGuids>
<OutputType>Library</OutputType> <OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder> <AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Jellyfish.Library</RootNamespace> <RootNamespace>Jellyfish.Library</RootNamespace>
<AssemblyName>Jellyfish.Library</AssemblyName> <AssemblyName>Jellyfish.Library</AssemblyName>
<TargetFrameworkIdentifier>Silverlight</TargetFrameworkIdentifier> <TargetFrameworkIdentifier>Silverlight</TargetFrameworkIdentifier>
<TargetFrameworkVersion>v5.0</TargetFrameworkVersion> <TargetFrameworkVersion>v5.0</TargetFrameworkVersion>
<TargetFrameworkProfile /> <TargetFrameworkProfile />
<SilverlightVersion>$(TargetFrameworkVersion)</SilverlightVersion> <SilverlightVersion>$(TargetFrameworkVersion)</SilverlightVersion>
<SilverlightApplication>false</SilverlightApplication> <SilverlightApplication>false</SilverlightApplication>
<ValidateXaml>true</ValidateXaml> <ValidateXaml>true</ValidateXaml>
<ThrowErrorsInValidation>true</ThrowErrorsInValidation> <ThrowErrorsInValidation>true</ThrowErrorsInValidation>
</PropertyGroup> </PropertyGroup>
<!-- This property group is only here to support building this project using the <!-- This property group is only here to support building this project using the
MSBuild 3.5 toolset. In order to work correctly with this older toolset, it needs MSBuild 3.5 toolset. In order to work correctly with this older toolset, it needs
to set the TargetFrameworkVersion to v3.5 --> to set the TargetFrameworkVersion to v3.5 -->
<PropertyGroup Condition="'$(MSBuildToolsVersion)' == '3.5'"> <PropertyGroup Condition="'$(MSBuildToolsVersion)' == '3.5'">
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion> <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols> <DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType> <DebugType>full</DebugType>
<Optimize>false</Optimize> <Optimize>false</Optimize>
<OutputPath>bin\</OutputPath> <OutputPath>bin\</OutputPath>
<DefineConstants>DEBUG;TRACE;SILVERLIGHT;CODE_ANALYSIS</DefineConstants> <DefineConstants>DEBUG;TRACE;SILVERLIGHT;CODE_ANALYSIS</DefineConstants>
<NoStdLib>true</NoStdLib> <NoStdLib>true</NoStdLib>
<NoConfig>true</NoConfig> <NoConfig>true</NoConfig>
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors> <TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet> <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<RunCodeAnalysis>false</RunCodeAnalysis> <RunCodeAnalysis>false</RunCodeAnalysis>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType> <DebugType>pdbonly</DebugType>
<Optimize>true</Optimize> <Optimize>true</Optimize>
<OutputPath>bin\</OutputPath> <OutputPath>bin\</OutputPath>
<DefineConstants>TRACE;SILVERLIGHT;CODE_ANALYSIS</DefineConstants> <DefineConstants>TRACE;SILVERLIGHT;CODE_ANALYSIS</DefineConstants>
<NoStdLib>true</NoStdLib> <NoStdLib>true</NoStdLib>
<NoConfig>true</NoConfig> <NoConfig>true</NoConfig>
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors> <TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet> <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<RunCodeAnalysis>false</RunCodeAnalysis> <RunCodeAnalysis>false</RunCodeAnalysis>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>
<SignAssembly>false</SignAssembly> <SignAssembly>false</SignAssembly>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>
<AssemblyOriginatorKeyFile>..\..\..\Jellyfish\StrongName.snk</AssemblyOriginatorKeyFile> <AssemblyOriginatorKeyFile>..\..\..\Jellyfish\StrongName.snk</AssemblyOriginatorKeyFile>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<Reference Include="mscorlib" /> <Reference Include="mscorlib" />
<Reference Include="System" /> <Reference Include="System" />
<Reference Include="System.Core" /> <Reference Include="System.Core" />
<Reference Include="System.Net" /> <Reference Include="System.Net" />
<Reference Include="System.Windows" /> <Reference Include="System.Windows" />
<Reference Include="System.Windows.Browser" /> <Reference Include="System.Windows.Browser" />
<Reference Include="System.Xml" /> <Reference Include="System.Xml" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="..\AssemblyMetadataAttribute.cs"> <Compile Include="..\AssemblyMetadataAttribute.cs">
<Link>AssemblyMetadataAttribute.cs</Link> <Link>AssemblyMetadataAttribute.cs</Link>
</Compile> </Compile>
<Compile Include="..\DispatcherExtensions.cs"> <Compile Include="..\DispatcherExtensions.cs">
<Link>DispatcherExtensions.cs</Link> <Link>DispatcherExtensions.cs</Link>
</Compile> </Compile>
<Compile Include="..\DisposableBase.cs"> <Compile Include="..\DisposableBase.cs">
<Link>DisposableBase.cs</Link> <Link>DisposableBase.cs</Link>
</Compile> </Compile>
<Compile Include="..\FrameRateCounter.xaml.cs"> <Compile Include="..\FrameRateCounter.xaml.cs">
<Link>FrameRateCounter.xaml.cs</Link> <Link>FrameRateCounter.xaml.cs</Link>
<DependentUpon>FrameRateCounter.xaml</DependentUpon> <DependentUpon>FrameRateCounter.xaml</DependentUpon>
</Compile> </Compile>
<Compile Include="..\GlobalSuppressions.cs"> <Compile Include="..\GlobalSuppressions.cs">
<Link>GlobalSuppressions.cs</Link> <Link>GlobalSuppressions.cs</Link>
</Compile> </Compile>
<Compile Include="..\IEnumerableExtensions.cs"> <Compile Include="..\IEnumerableExtensions.cs">
<Link>IEnumerableExtensions.cs</Link> <Link>IEnumerableExtensions.cs</Link>
</Compile> </Compile>
<Compile Include="..\MathHelpers.cs"> <Compile Include="..\MathHelpers.cs">
<Link>MathHelpers.cs</Link> <Link>MathHelpers.cs</Link>
</Compile> </Compile>
<Compile Include="..\StreamExtensions.cs"> <Compile Include="..\StreamExtensions.cs">
<Link>StreamExtensions.cs</Link> <Link>StreamExtensions.cs</Link>
</Compile> </Compile>
<Compile Include="..\StringBuilderExtensions.cs"> <Compile Include="..\StringBuilderExtensions.cs">
<Link>StringBuilderExtensions.cs</Link> <Link>StringBuilderExtensions.cs</Link>
</Compile> </Compile>
<Compile Include="..\WaveFormat.cs"> <Compile Include="..\WaveFormat.cs">
<Link>WaveFormat.cs</Link> <Link>WaveFormat.cs</Link>
</Compile> </Compile>
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ApplicationBase.cs" /> <Compile Include="ApplicationBase.cs" />
<Compile Include="WaveMediaStreamSource.cs" /> <Compile Include="WaveMediaStreamSource.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Page Include="..\FrameRateCounter.xaml"> <Page Include="..\FrameRateCounter.xaml">
<Link>FrameRateCounter.xaml</Link> <Link>FrameRateCounter.xaml</Link>
<Generator>MSBuild:Compile</Generator> <Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType> <SubType>Designer</SubType>
</Page> </Page>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<CodeAnalysisDictionary Include="..\CustomDictionary.xml"> <CodeAnalysisDictionary Include="..\CustomDictionary.xml">
<Link>CustomDictionary.xml</Link> <Link>CustomDictionary.xml</Link>
</CodeAnalysisDictionary> </CodeAnalysisDictionary>
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\Silverlight\$(SilverlightVersion)\Microsoft.Silverlight.CSharp.targets" /> <Import Project="$(MSBuildExtensionsPath32)\Microsoft\Silverlight\$(SilverlightVersion)\Microsoft.Silverlight.CSharp.targets" />
<ProjectExtensions> <ProjectExtensions>
<VisualStudio> <VisualStudio>
<FlavorProperties GUID="{A1591282-1198-4647-A2B1-27E5FF5F6F3B}"> <FlavorProperties GUID="{A1591282-1198-4647-A2B1-27E5FF5F6F3B}">
<SilverlightProjectProperties /> <SilverlightProjectProperties />
</FlavorProperties> </FlavorProperties>
</VisualStudio> </VisualStudio>
</ProjectExtensions> </ProjectExtensions>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets. Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild"> <Target Name="BeforeBuild">
</Target> </Target>
<Target Name="AfterBuild"> <Target Name="AfterBuild">
</Target> </Target>
--> -->
</Project> </Project>

View File

@ -1,20 +1,20 @@
 
Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012 # Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Jellyfish.Library.Silverlight", "Jellyfish.Library.Silverlight.csproj", "{99CA7796-B72A-4F8C-BCDB-0D688220A331}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Jellyfish.Library.Silverlight", "Jellyfish.Library.Silverlight.csproj", "{99CA7796-B72A-4F8C-BCDB-0D688220A331}"
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU Release|Any CPU = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{99CA7796-B72A-4F8C-BCDB-0D688220A331}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {99CA7796-B72A-4F8C-BCDB-0D688220A331}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{99CA7796-B72A-4F8C-BCDB-0D688220A331}.Debug|Any CPU.Build.0 = Debug|Any CPU {99CA7796-B72A-4F8C-BCDB-0D688220A331}.Debug|Any CPU.Build.0 = Debug|Any CPU
{99CA7796-B72A-4F8C-BCDB-0D688220A331}.Release|Any CPU.ActiveCfg = Release|Any CPU {99CA7796-B72A-4F8C-BCDB-0D688220A331}.Release|Any CPU.ActiveCfg = Release|Any CPU
{99CA7796-B72A-4F8C-BCDB-0D688220A331}.Release|Any CPU.Build.0 = Release|Any CPU {99CA7796-B72A-4F8C-BCDB-0D688220A331}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE
EndGlobalSection EndGlobalSection
EndGlobal EndGlobal

View File

@ -1,22 +1,22 @@
using System; using System;
using System.Reflection; using System.Reflection;
using System.Resources; using System.Resources;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using Jellyfish.Library; using Jellyfish.Library;
[assembly: AssemblyTitle("Library")] [assembly: AssemblyTitle("Library")]
[assembly: AssemblyDescription("Common Library")] [assembly: AssemblyDescription("Common Library")]
[assembly: AssemblyProduct("Jellyfish.Library.Silverlight")] [assembly: AssemblyProduct("Jellyfish.Library.Silverlight")]
[assembly: AssemblyCompany("Digital Jellyfish Design Ltd")] [assembly: AssemblyCompany("Digital Jellyfish Design Ltd")]
[assembly: AssemblyCopyright("Copyright © 2009-2012 Digital Jellyfish Design Ltd")] [assembly: AssemblyCopyright("Copyright © 2009-2012 Digital Jellyfish Design Ltd")]
[assembly: AssemblyMetadata("Developer", "Sean Fausett")] [assembly: AssemblyMetadata("Developer", "Sean Fausett")]
[assembly: AssemblyVersion("0.4.0.0")] [assembly: AssemblyVersion("0.4.0.0")]
[assembly: AssemblyFileVersion("0.4.0.0")] [assembly: AssemblyFileVersion("0.4.0.0")]
[assembly: AssemblyInformationalVersion("0.4.0.0")] [assembly: AssemblyInformationalVersion("0.4.0.0")]
[assembly: CLSCompliant(false)] [assembly: CLSCompliant(false)]
[assembly: ComVisible(false)] [assembly: ComVisible(false)]
[assembly: Guid("66034b9e-9f0b-47b0-aac4-cade9a748891")] [assembly: Guid("66034b9e-9f0b-47b0-aac4-cade9a748891")]
[assembly: NeutralResourcesLanguage("en")] [assembly: NeutralResourcesLanguage("en")]

View File

@ -1,76 +1,76 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using System.Windows.Media; using System.Windows.Media;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
public sealed class WaveMediaStreamSource : MediaStreamSource, IDisposable public sealed class WaveMediaStreamSource : MediaStreamSource, IDisposable
{ {
public WaveMediaStreamSource(int sampleRate, int sampleChannels, int sampleBits, int sampleSize, int sampleLatency, Action<byte[], int> updater) public WaveMediaStreamSource(int sampleRate, int sampleChannels, int sampleBits, int sampleSize, int sampleLatency, Action<byte[], int> updater)
{ {
_bufferSize = sampleSize; _bufferSize = sampleSize;
_buffer = new byte[_bufferSize]; _buffer = new byte[_bufferSize];
_bufferStream = new MemoryStream(_buffer); _bufferStream = new MemoryStream(_buffer);
_waveFormat = new WaveFormat(sampleRate, sampleChannels, sampleBits); _waveFormat = new WaveFormat(sampleRate, sampleChannels, sampleBits);
AudioBufferLength = sampleLatency; // ms; avoids audio delay AudioBufferLength = sampleLatency; // ms; avoids audio delay
_updater = updater; _updater = updater;
} }
public void Dispose() public void Dispose()
{ {
_bufferStream.Dispose(); _bufferStream.Dispose();
} }
protected override void CloseMedia() protected override void CloseMedia()
{ {
_audioDescription = null; _audioDescription = null;
} }
protected override void GetDiagnosticAsync(MediaStreamSourceDiagnosticKind diagnosticKind) protected override void GetDiagnosticAsync(MediaStreamSourceDiagnosticKind diagnosticKind)
{ {
throw new NotImplementedException(); throw new NotImplementedException();
} }
protected override void GetSampleAsync(MediaStreamType mediaStreamType) protected override void GetSampleAsync(MediaStreamType mediaStreamType)
{ {
_updater(_buffer, _bufferSize); _updater(_buffer, _bufferSize);
var sample = new MediaStreamSample(_audioDescription, _bufferStream, 0, _bufferSize, _timestamp, _emptySampleDict); var sample = new MediaStreamSample(_audioDescription, _bufferStream, 0, _bufferSize, _timestamp, _emptySampleDict);
_timestamp += _bufferSize * 10000000L / _waveFormat.AverageBytesPerSec; // 100 ns _timestamp += _bufferSize * 10000000L / _waveFormat.AverageBytesPerSec; // 100 ns
ReportGetSampleCompleted(sample); ReportGetSampleCompleted(sample);
} }
protected override void OpenMediaAsync() protected override void OpenMediaAsync()
{ {
_timestamp = 0; _timestamp = 0;
var sourceAttributes = new Dictionary<MediaSourceAttributesKeys, string>() { { MediaSourceAttributesKeys.Duration, "0" }, { MediaSourceAttributesKeys.CanSeek, "false" } }; var sourceAttributes = new Dictionary<MediaSourceAttributesKeys, string>() { { MediaSourceAttributesKeys.Duration, "0" }, { MediaSourceAttributesKeys.CanSeek, "false" } };
var streamAttributes = new Dictionary<MediaStreamAttributeKeys, string>() { { MediaStreamAttributeKeys.CodecPrivateData, _waveFormat.ToHexString() } }; var streamAttributes = new Dictionary<MediaStreamAttributeKeys, string>() { { MediaStreamAttributeKeys.CodecPrivateData, _waveFormat.ToHexString() } };
_audioDescription = new MediaStreamDescription(MediaStreamType.Audio, streamAttributes); _audioDescription = new MediaStreamDescription(MediaStreamType.Audio, streamAttributes);
var availableStreams = new List<MediaStreamDescription>() { _audioDescription }; var availableStreams = new List<MediaStreamDescription>() { _audioDescription };
ReportOpenMediaCompleted(sourceAttributes, availableStreams); ReportOpenMediaCompleted(sourceAttributes, availableStreams);
} }
protected override void SeekAsync(long seekToTime) protected override void SeekAsync(long seekToTime)
{ {
ReportSeekCompleted(seekToTime); ReportSeekCompleted(seekToTime);
} }
protected override void SwitchMediaStreamAsync(MediaStreamDescription mediaStreamDescription) protected override void SwitchMediaStreamAsync(MediaStreamDescription mediaStreamDescription)
{ {
throw new NotImplementedException(); throw new NotImplementedException();
} }
private byte[] _buffer; private byte[] _buffer;
private int _bufferSize; private int _bufferSize;
private MemoryStream _bufferStream; private MemoryStream _bufferStream;
private Action<byte[], int> _updater; private Action<byte[], int> _updater;
private WaveFormat _waveFormat; private WaveFormat _waveFormat;
private long _timestamp; private long _timestamp;
private MediaStreamDescription _audioDescription; private MediaStreamDescription _audioDescription;
private Dictionary<MediaSampleAttributeKeys, string> _emptySampleDict = new Dictionary<MediaSampleAttributeKeys, string>(); private Dictionary<MediaSampleAttributeKeys, string> _emptySampleDict = new Dictionary<MediaSampleAttributeKeys, string>();
} }
} }

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@ -1,94 +1,94 @@
using System; using System;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.IO; using System.IO;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
public static class StreamExtensions public static class StreamExtensions
{ {
[SuppressMessage("Microsoft.Design", "CA1045:DoNotPassTypesByReference", MessageId = "3#")] [SuppressMessage("Microsoft.Design", "CA1045:DoNotPassTypesByReference", MessageId = "3#")]
public static int ReadBlock(this Stream stream, byte[] buffer, int offset, ref int count) public static int ReadBlock(this Stream stream, byte[] buffer, int offset, ref int count)
{ {
int read = ReadBlock(stream, buffer, offset, count, count); int read = ReadBlock(stream, buffer, offset, count, count);
count -= read; count -= read;
return read; return read;
} }
[SuppressMessage("Microsoft.Design", "CA1026:DefaultParametersShouldNotBeUsed")] [SuppressMessage("Microsoft.Design", "CA1026:DefaultParametersShouldNotBeUsed")]
public static int ReadBlock(this Stream stream, byte[] buffer, int offset = 0, int count = int.MaxValue, int minCount = int.MaxValue) public static int ReadBlock(this Stream stream, byte[] buffer, int offset = 0, int count = int.MaxValue, int minCount = int.MaxValue)
{ {
if (stream == null) if (stream == null)
{ {
throw new ArgumentNullException("stream"); throw new ArgumentNullException("stream");
} }
if (buffer == null) if (buffer == null)
{ {
throw new ArgumentNullException("buffer"); throw new ArgumentNullException("buffer");
} }
count = Math.Min(count, buffer.Length - offset); count = Math.Min(count, buffer.Length - offset);
minCount = Math.Min(minCount, buffer.Length - offset); minCount = Math.Min(minCount, buffer.Length - offset);
int total = 0; int total = 0;
int read; int read;
do do
{ {
total += read = stream.Read(buffer, offset + total, count - total); total += read = stream.Read(buffer, offset + total, count - total);
} }
while ((read > 0) && (total < count)); while ((read > 0) && (total < count));
if (total < minCount) if (total < minCount)
{ {
throw new EndOfStreamException(); throw new EndOfStreamException();
} }
return total; return total;
} }
[SuppressMessage("Microsoft.Design", "CA1026:DefaultParametersShouldNotBeUsed")] [SuppressMessage("Microsoft.Design", "CA1026:DefaultParametersShouldNotBeUsed")]
public static int ReadWord(this Stream stream, bool optional = false) public static int ReadWord(this Stream stream, bool optional = false)
{ {
if (stream == null) if (stream == null)
{ {
throw new ArgumentNullException("stream"); throw new ArgumentNullException("stream");
} }
int lowByte = stream.ReadByte(); int lowByte = stream.ReadByte();
int highByte = stream.ReadByte(); int highByte = stream.ReadByte();
int word = lowByte | (highByte << 8); int word = lowByte | (highByte << 8);
if ((word < 0) && !optional) if ((word < 0) && !optional)
{ {
throw new EndOfStreamException(); throw new EndOfStreamException();
} }
return word; return word;
} }
public static void SkipBlock(this Stream stream, int count) public static void SkipBlock(this Stream stream, int count)
{ {
if (stream == null) if (stream == null)
{ {
throw new ArgumentNullException("stream"); throw new ArgumentNullException("stream");
} }
if (stream.CanSeek) if (stream.CanSeek)
{ {
stream.Seek(count, SeekOrigin.Current); stream.Seek(count, SeekOrigin.Current);
} }
else else
{ {
int total = 0; int total = 0;
int read; int read;
do do
{ {
total += read = stream.Read(_skipBuffer, 0, Math.Min(count - total, SkipBufferSize)); total += read = stream.Read(_skipBuffer, 0, Math.Min(count - total, SkipBufferSize));
} }
while ((read > 0) && (total < count)); while ((read > 0) && (total < count));
} }
} }
private const int SkipBufferSize = 1024; private const int SkipBufferSize = 1024;
private static byte[] _skipBuffer = new byte[SkipBufferSize]; private static byte[] _skipBuffer = new byte[SkipBufferSize];
} }
} }

View File

@ -1,54 +1,54 @@
using System; using System;
using System.Globalization; using System.Globalization;
using System.Text; using System.Text;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
public static class StringBuilderExtensions public static class StringBuilderExtensions
{ {
public static StringBuilder AppendHex(this StringBuilder builder, short value) // little endian public static StringBuilder AppendHex(this StringBuilder builder, short value) // little endian
{ {
if (builder == null) if (builder == null)
{ {
throw new ArgumentNullException("builder"); throw new ArgumentNullException("builder");
} }
return builder.AppendFormat(CultureInfo.InvariantCulture, "{0:X2}{1:X2}", value & 0xFF, value >> 8); return builder.AppendFormat(CultureInfo.InvariantCulture, "{0:X2}{1:X2}", value & 0xFF, value >> 8);
} }
public static StringBuilder AppendHex(this StringBuilder builder, int value) // little endian public static StringBuilder AppendHex(this StringBuilder builder, int value) // little endian
{ {
if (builder == null) if (builder == null)
{ {
throw new ArgumentNullException("builder"); throw new ArgumentNullException("builder");
} }
return builder.AppendFormat(CultureInfo.InvariantCulture, "{0:X2}{1:X2}{2:X2}{3:X2}", value & 0xFF, (value >> 8) & 0xFF, (value >> 16) & 0xFF, value >> 24); return builder.AppendFormat(CultureInfo.InvariantCulture, "{0:X2}{1:X2}{2:X2}{3:X2}", value & 0xFF, (value >> 8) & 0xFF, (value >> 16) & 0xFF, value >> 24);
} }
public static StringBuilder AppendWithoutGarbage(this StringBuilder builder, int value) public static StringBuilder AppendWithoutGarbage(this StringBuilder builder, int value)
{ {
if (builder == null) if (builder == null)
{ {
throw new ArgumentNullException("builder"); throw new ArgumentNullException("builder");
} }
if (value < 0) if (value < 0)
{ {
builder.Append('-'); builder.Append('-');
} }
int index = builder.Length; int index = builder.Length;
do do
{ {
builder.Insert(index, Digits, (value % 10) + 9, 1); builder.Insert(index, Digits, (value % 10) + 9, 1);
value /= 10; value /= 10;
} }
while (value != 0); while (value != 0);
return builder; return builder;
} }
private static readonly char[] Digits = new char[] { '9', '8', '7', '6', '5', '4', '3', '2', '1', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9' }; private static readonly char[] Digits = new char[] { '9', '8', '7', '6', '5', '4', '3', '2', '1', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9' };
} }
} }

View File

@ -1,49 +1,49 @@
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Text; using System.Text;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
[StructLayout(LayoutKind.Sequential)] [StructLayout(LayoutKind.Sequential)]
public sealed class WaveFormat public sealed class WaveFormat
{ {
public WaveFormat(int sampleRate, int sampleChannels, int sampleBits) public WaveFormat(int sampleRate, int sampleChannels, int sampleBits)
{ {
_formatTag = WaveFormatPcm; _formatTag = WaveFormatPcm;
_samplesPerSec = sampleRate; _samplesPerSec = sampleRate;
_channels = (short)sampleChannels; _channels = (short)sampleChannels;
_bitsPerSample = (short)sampleBits; _bitsPerSample = (short)sampleBits;
_blockAlign = (short)(sampleChannels * sampleBits / 8); _blockAlign = (short)(sampleChannels * sampleBits / 8);
_averageBytesPerSec = sampleRate * _blockAlign; _averageBytesPerSec = sampleRate * _blockAlign;
} }
public string ToHexString() // little endian public string ToHexString() // little endian
{ {
var builder = new StringBuilder(); var builder = new StringBuilder();
builder.AppendHex(_formatTag); builder.AppendHex(_formatTag);
builder.AppendHex(_channels); builder.AppendHex(_channels);
builder.AppendHex(_samplesPerSec); builder.AppendHex(_samplesPerSec);
builder.AppendHex(_averageBytesPerSec); builder.AppendHex(_averageBytesPerSec);
builder.AppendHex(_blockAlign); builder.AppendHex(_blockAlign);
builder.AppendHex(_bitsPerSample); builder.AppendHex(_bitsPerSample);
builder.AppendHex(_size); builder.AppendHex(_size);
return builder.ToString(); return builder.ToString();
} }
public int SamplesPerSec { get { return _samplesPerSec; } } // no auto props public int SamplesPerSec { get { return _samplesPerSec; } } // no auto props
public int Channels { get { return _channels; } } public int Channels { get { return _channels; } }
public int BitsPerSample { get { return _bitsPerSample; } } public int BitsPerSample { get { return _bitsPerSample; } }
public int AverageBytesPerSec { get { return _averageBytesPerSec; } } public int AverageBytesPerSec { get { return _averageBytesPerSec; } }
private const int WaveFormatPcm = 1; private const int WaveFormatPcm = 1;
private short _formatTag; private short _formatTag;
private short _channels; private short _channels;
private int _samplesPerSec; private int _samplesPerSec;
private int _averageBytesPerSec; private int _averageBytesPerSec;
private short _blockAlign; private short _blockAlign;
private short _bitsPerSample; private short _bitsPerSample;
private short _size; private short _size;
} }
} }

View File

@ -1,65 +1,65 @@
using System; using System;
using System.Diagnostics; using System.Diagnostics;
using System.Security; using System.Security;
using System.Text; using System.Text;
using System.Windows; using System.Windows;
using System.Windows.Threading; using System.Windows.Threading;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
public abstract class ApplicationBase : Application public abstract class ApplicationBase : Application
{ {
[SecurityCritical] [SecurityCritical]
protected ApplicationBase() : protected ApplicationBase() :
this(null) this(null)
{ {
} }
[SecurityCritical] [SecurityCritical]
protected ApplicationBase(string name) protected ApplicationBase(string name)
{ {
Name = name; Name = name;
DispatcherUnhandledException += OnApplicationDispatcherUnhandledException; DispatcherUnhandledException += OnApplicationDispatcherUnhandledException;
AppDomain.CurrentDomain.UnhandledException += OnAppDomainUnhandledException; AppDomain.CurrentDomain.UnhandledException += OnAppDomainUnhandledException;
} }
private string GetExceptionCaption(string title, bool isTerminating = false) private string GetExceptionCaption(string title, bool isTerminating = false)
{ {
var caption = new StringBuilder(); var caption = new StringBuilder();
if (!string.IsNullOrEmpty(Name)) if (!string.IsNullOrEmpty(Name))
{ {
caption.Append(Name).Append(' '); caption.Append(Name).Append(' ');
} }
caption.Append(title); caption.Append(title);
if (isTerminating) if (isTerminating)
{ {
caption.Append(" (Terminating)"); caption.Append(" (Terminating)");
} }
return caption.ToString(); return caption.ToString();
} }
private void OnApplicationDispatcherUnhandledException(object sender, DispatcherUnhandledExceptionEventArgs e) private void OnApplicationDispatcherUnhandledException(object sender, DispatcherUnhandledExceptionEventArgs e)
{ {
MessageBox.Show(e.Exception.ToString(), GetExceptionCaption("Application Dispatcher Exception", isTerminating: true)); MessageBox.Show(e.Exception.ToString(), GetExceptionCaption("Application Dispatcher Exception", isTerminating: true));
if (Debugger.IsAttached) if (Debugger.IsAttached)
{ {
Debugger.Break(); Debugger.Break();
} }
e.Handled = true; e.Handled = true;
Shutdown(); Shutdown();
} }
private void OnAppDomainUnhandledException(object sender, UnhandledExceptionEventArgs e) private void OnAppDomainUnhandledException(object sender, UnhandledExceptionEventArgs e)
{ {
MessageBox.Show(e.ExceptionObject.ToString(), GetExceptionCaption("AppDomain Exception", e.IsTerminating)); MessageBox.Show(e.ExceptionObject.ToString(), GetExceptionCaption("AppDomain Exception", e.IsTerminating));
if (Debugger.IsAttached) if (Debugger.IsAttached)
{ {
Debugger.Break(); Debugger.Break();
} }
} }
public string Name { get; private set; } public string Name { get; private set; }
} }
} }

View File

@ -1,120 +1,120 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion> <ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion> <SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{93900841-7250-4D3A-837E-43EE3FD118DC}</ProjectGuid> <ProjectGuid>{93900841-7250-4D3A-837E-43EE3FD118DC}</ProjectGuid>
<OutputType>Library</OutputType> <OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder> <AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Jellyfish.Library</RootNamespace> <RootNamespace>Jellyfish.Library</RootNamespace>
<AssemblyName>Jellyfish.Library</AssemblyName> <AssemblyName>Jellyfish.Library</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion> <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment> <FileAlignment>512</FileAlignment>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols> <DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType> <DebugType>full</DebugType>
<Optimize>false</Optimize> <Optimize>false</Optimize>
<OutputPath>bin\</OutputPath> <OutputPath>bin\</OutputPath>
<DefineConstants>DEBUG;TRACE;WINDOWS;CODE_ANALYSIS</DefineConstants> <DefineConstants>DEBUG;TRACE;WINDOWS;CODE_ANALYSIS</DefineConstants>
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors> <TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet> <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<RunCodeAnalysis>false</RunCodeAnalysis> <RunCodeAnalysis>false</RunCodeAnalysis>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType> <DebugType>pdbonly</DebugType>
<Optimize>true</Optimize> <Optimize>true</Optimize>
<OutputPath>bin\</OutputPath> <OutputPath>bin\</OutputPath>
<DefineConstants>TRACE;WINDOWS;CODE_ANALYSIS</DefineConstants> <DefineConstants>TRACE;WINDOWS;CODE_ANALYSIS</DefineConstants>
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors> <TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet> <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<RunCodeAnalysis>false</RunCodeAnalysis> <RunCodeAnalysis>false</RunCodeAnalysis>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>
<SignAssembly>false</SignAssembly> <SignAssembly>false</SignAssembly>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>
<AssemblyOriginatorKeyFile>..\..\..\Jellyfish\StrongName.snk</AssemblyOriginatorKeyFile> <AssemblyOriginatorKeyFile>..\..\..\Jellyfish\StrongName.snk</AssemblyOriginatorKeyFile>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<Reference Include="Microsoft.CSharp" /> <Reference Include="Microsoft.CSharp" />
<Reference Include="PresentationCore" /> <Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" /> <Reference Include="PresentationFramework" />
<Reference Include="System" /> <Reference Include="System" />
<Reference Include="System.Core" /> <Reference Include="System.Core" />
<Reference Include="System.Xaml" /> <Reference Include="System.Xaml" />
<Reference Include="System.Xml" /> <Reference Include="System.Xml" />
<Reference Include="WindowsBase" /> <Reference Include="WindowsBase" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="..\DirectSound.cs"> <Compile Include="..\DirectSound.cs">
<Link>DirectSound.cs</Link> <Link>DirectSound.cs</Link>
</Compile> </Compile>
<Compile Include="..\DirectSoundInterop.cs"> <Compile Include="..\DirectSoundInterop.cs">
<Link>DirectSoundInterop.cs</Link> <Link>DirectSoundInterop.cs</Link>
</Compile> </Compile>
<Compile Include="..\DispatcherExtensions.cs"> <Compile Include="..\DispatcherExtensions.cs">
<Link>DispatcherExtensions.cs</Link> <Link>DispatcherExtensions.cs</Link>
</Compile> </Compile>
<Compile Include="..\DisposableBase.cs"> <Compile Include="..\DisposableBase.cs">
<Link>DisposableBase.cs</Link> <Link>DisposableBase.cs</Link>
</Compile> </Compile>
<Compile Include="..\FrameRateCounter.xaml.cs"> <Compile Include="..\FrameRateCounter.xaml.cs">
<Link>FrameRateCounter.xaml.cs</Link> <Link>FrameRateCounter.xaml.cs</Link>
<DependentUpon>FrameRateCounter.xaml</DependentUpon> <DependentUpon>FrameRateCounter.xaml</DependentUpon>
</Compile> </Compile>
<Compile Include="..\GCHandleHelpers.cs"> <Compile Include="..\GCHandleHelpers.cs">
<Link>GCHandleHelpers.cs</Link> <Link>GCHandleHelpers.cs</Link>
</Compile> </Compile>
<Compile Include="..\GlobalSuppressions.cs"> <Compile Include="..\GlobalSuppressions.cs">
<Link>GlobalSuppressions.cs</Link> <Link>GlobalSuppressions.cs</Link>
</Compile> </Compile>
<Compile Include="..\IEnumerableExtensions.cs"> <Compile Include="..\IEnumerableExtensions.cs">
<Link>IEnumerableExtensions.cs</Link> <Link>IEnumerableExtensions.cs</Link>
</Compile> </Compile>
<Compile Include="..\MarshalHelpers.cs"> <Compile Include="..\MarshalHelpers.cs">
<Link>MarshalHelpers.cs</Link> <Link>MarshalHelpers.cs</Link>
</Compile> </Compile>
<Compile Include="..\MathHelpers.cs"> <Compile Include="..\MathHelpers.cs">
<Link>MathHelpers.cs</Link> <Link>MathHelpers.cs</Link>
</Compile> </Compile>
<Compile Include="..\StreamExtensions.cs"> <Compile Include="..\StreamExtensions.cs">
<Link>StreamExtensions.cs</Link> <Link>StreamExtensions.cs</Link>
</Compile> </Compile>
<Compile Include="..\StringBuilderExtensions.cs"> <Compile Include="..\StringBuilderExtensions.cs">
<Link>StringBuilderExtensions.cs</Link> <Link>StringBuilderExtensions.cs</Link>
</Compile> </Compile>
<Compile Include="..\WaveFormat.cs"> <Compile Include="..\WaveFormat.cs">
<Link>WaveFormat.cs</Link> <Link>WaveFormat.cs</Link>
</Compile> </Compile>
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ApplicationBase.cs" /> <Compile Include="ApplicationBase.cs" />
<Compile Include="WindowExtensions.cs" /> <Compile Include="WindowExtensions.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Page Include="..\FrameRateCounter.xaml"> <Page Include="..\FrameRateCounter.xaml">
<Link>FrameRateCounter.xaml</Link> <Link>FrameRateCounter.xaml</Link>
<Generator>MSBuild:Compile</Generator> <Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType> <SubType>Designer</SubType>
</Page> </Page>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<CodeAnalysisDictionary Include="..\CustomDictionary.xml"> <CodeAnalysisDictionary Include="..\CustomDictionary.xml">
<Link>CustomDictionary.xml</Link> <Link>CustomDictionary.xml</Link>
</CodeAnalysisDictionary> </CodeAnalysisDictionary>
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets. Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild"> <Target Name="BeforeBuild">
</Target> </Target>
<Target Name="AfterBuild"> <Target Name="AfterBuild">
</Target> </Target>
--> -->
</Project> </Project>

View File

@ -1,20 +1,20 @@
 
Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012 # Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Jellyfish.Library.Wpf", "Jellyfish.Library.Wpf.csproj", "{93900841-7250-4D3A-837E-43EE3FD118DC}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Jellyfish.Library.Wpf", "Jellyfish.Library.Wpf.csproj", "{93900841-7250-4D3A-837E-43EE3FD118DC}"
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU Release|Any CPU = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{93900841-7250-4D3A-837E-43EE3FD118DC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {93900841-7250-4D3A-837E-43EE3FD118DC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{93900841-7250-4D3A-837E-43EE3FD118DC}.Debug|Any CPU.Build.0 = Debug|Any CPU {93900841-7250-4D3A-837E-43EE3FD118DC}.Debug|Any CPU.Build.0 = Debug|Any CPU
{93900841-7250-4D3A-837E-43EE3FD118DC}.Release|Any CPU.ActiveCfg = Release|Any CPU {93900841-7250-4D3A-837E-43EE3FD118DC}.Release|Any CPU.ActiveCfg = Release|Any CPU
{93900841-7250-4D3A-837E-43EE3FD118DC}.Release|Any CPU.Build.0 = Release|Any CPU {93900841-7250-4D3A-837E-43EE3FD118DC}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE
EndGlobalSection EndGlobalSection
EndGlobal EndGlobal

View File

@ -1,22 +1,22 @@
using System; using System;
using System.Reflection; using System.Reflection;
using System.Resources; using System.Resources;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using Jellyfish.Library; using Jellyfish.Library;
[assembly: AssemblyTitle("Library")] [assembly: AssemblyTitle("Library")]
[assembly: AssemblyDescription("Common Library")] [assembly: AssemblyDescription("Common Library")]
[assembly: AssemblyProduct("Jellyfish.Library.Wpf")] [assembly: AssemblyProduct("Jellyfish.Library.Wpf")]
[assembly: AssemblyCompany("Digital Jellyfish Design Ltd")] [assembly: AssemblyCompany("Digital Jellyfish Design Ltd")]
[assembly: AssemblyCopyright("Copyright © 2009-2012 Digital Jellyfish Design Ltd")] [assembly: AssemblyCopyright("Copyright © 2009-2012 Digital Jellyfish Design Ltd")]
[assembly: AssemblyMetadata("Developer", "Sean Fausett")] [assembly: AssemblyMetadata("Developer", "Sean Fausett")]
[assembly: AssemblyVersion("0.4.0.0")] [assembly: AssemblyVersion("0.4.0.0")]
[assembly: AssemblyFileVersion("0.4.0.0")] [assembly: AssemblyFileVersion("0.4.0.0")]
[assembly: AssemblyInformationalVersion("0.4.0.0")] [assembly: AssemblyInformationalVersion("0.4.0.0")]
[assembly: CLSCompliant(false)] [assembly: CLSCompliant(false)]
[assembly: ComVisible(false)] [assembly: ComVisible(false)]
[assembly: Guid("66034b9e-9f0b-47b0-aac4-cade9a748891")] [assembly: Guid("66034b9e-9f0b-47b0-aac4-cade9a748891")]
[assembly: NeutralResourcesLanguage("en")] [assembly: NeutralResourcesLanguage("en")]

View File

@ -1,14 +1,14 @@
using System; using System;
using System.Windows; using System.Windows;
using System.Windows.Interop; using System.Windows.Interop;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
public static class WindowExtensions public static class WindowExtensions
{ {
public static IntPtr GetHandle(this Window window) public static IntPtr GetHandle(this Window window)
{ {
return new WindowInteropHelper(window).Handle; return new WindowInteropHelper(window).Handle;
} }
} }
} }

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@ -1,280 +1,280 @@
 GNU GENERAL PUBLIC LICENSE  GNU GENERAL PUBLIC LICENSE
Version 2, June 1991 Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc., Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed. of this license document, but changing it is not allowed.
Preamble Preamble
The licenses for most software are designed to take away your The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by using it. (Some other Free Software Foundation software is covered by
the GNU Lesser General Public License instead.) You can apply it to the GNU Lesser General Public License instead.) You can apply it to
your programs, too. your programs, too.
When we speak of free software, we are referring to freedom, not When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things. in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid To protect your rights, we need to make restrictions that forbid
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We protect your rights with two steps: (1) copyright the software, and We protect your rights with two steps: (1) copyright the software, and
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Finally, any free program is threatened constantly by software Finally, any free program is threatened constantly by software
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GNU GENERAL PUBLIC LICENSE GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
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1. You may copy and distribute verbatim copies of the Program's 1. You may copy and distribute verbatim copies of the Program's
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These requirements apply to the modified work as a whole. If These requirements apply to the modified work as a whole. If
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If any portion of this section is held invalid or unenforceable under If any portion of this section is held invalid or unenforceable under
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It is not the purpose of this section to induce you to infringe any It is not the purpose of this section to induce you to infringe any
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This section is intended to make thoroughly clear what is believed to This section is intended to make thoroughly clear what is believed to
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may add an explicit geographical distribution limitation excluding may add an explicit geographical distribution limitation excluding
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9. The Free Software Foundation may publish revised and/or new versions 9. The Free Software Foundation may publish revised and/or new versions
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NO WARRANTY NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
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TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION. REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING 12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES. POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS END OF TERMS AND CONDITIONS

View File

@ -1,23 +1,23 @@
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public sealed class Cassette : MachineComponent public sealed class Cassette : MachineComponent
{ {
public Cassette(Machine machine) : public Cassette(Machine machine) :
base(machine) base(machine)
{ {
} }
[SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic")] [SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic")]
public bool ReadInput() public bool ReadInput()
{ {
return false; return false;
} }
[SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic")] [SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic")]
public void ToggleOutput() public void ToggleOutput()
{ {
} }
} }
} }

File diff suppressed because it is too large Load Diff

View File

@ -1,83 +1,83 @@
using System; using System;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public partial class Cpu public partial class Cpu
{ {
private const int OpCodeCount = 256; private const int OpCodeCount = 256;
private readonly Action[] ExecuteOpCode65N02; private readonly Action[] ExecuteOpCode65N02;
private readonly Action[] ExecuteOpCode65C02; private readonly Action[] ExecuteOpCode65C02;
private const int PC = 0x01; private const int PC = 0x01;
private const int PZ = 0x02; private const int PZ = 0x02;
private const int PI = 0x04; private const int PI = 0x04;
private const int PD = 0x08; private const int PD = 0x08;
private const int PB = 0x10; private const int PB = 0x10;
private const int PR = 0x20; private const int PR = 0x20;
private const int PV = 0x40; private const int PV = 0x40;
private const int PN = 0x80; private const int PN = 0x80;
private const int DataCount = 256; private const int DataCount = 256;
private static readonly int[] DataPN = new int[DataCount] private static readonly int[] DataPN = new int[DataCount]
{ {
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN
}; };
private static readonly int[] DataPZ = new int[DataCount] private static readonly int[] DataPZ = new int[DataCount]
{ {
PZ, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, PZ, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0
}; };
private static readonly int[] DataPNZ = new int[DataCount] private static readonly int[] DataPNZ = new int[DataCount]
{ {
PZ, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, PZ, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN
}; };
} }
} }

View File

@ -1,28 +1,28 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Dictionary> <Dictionary>
<Acronyms> <Acronyms>
<CasingExceptions> <CasingExceptions>
<Acronym>Io</Acronym> <Acronym>Io</Acronym>
<Acronym>RPC</Acronym> <Acronym>RPC</Acronym>
</CasingExceptions> </CasingExceptions>
</Acronyms> </Acronyms>
<Words> <Words>
<Recognized> <Recognized>
<Word>Annunciator</Word> <Word>Annunciator</Word>
<Word>Cpu</Word> <Word>Cpu</Word>
<Word>Dsk</Word> <Word>Dsk</Word>
<Word>Prg</Word> <Word>Prg</Word>
<Word>Unpause</Word> <Word>Unpause</Word>
<Word>Virtu</Word> <Word>Virtu</Word>
<Word>Xex</Word> <Word>Xex</Word>
<Word>Xna</Word> <Word>Xna</Word>
<Word>x</Word> <Word>x</Word>
<Word>y</Word> <Word>y</Word>
</Recognized> </Recognized>
<Unrecognized> <Unrecognized>
<Word>DownRight</Word> <Word>DownRight</Word>
<Word>GamePad</Word> <Word>GamePad</Word>
<Word>UpRight</Word> <Word>UpRight</Word>
</Unrecognized> </Unrecognized>
</Words> </Words>
</Dictionary> </Dictionary>

View File

@ -1,97 +1,97 @@
using System; using System;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.IO; using System.IO;
using System.Text.RegularExpressions; using System.Text.RegularExpressions;
using Jellyfish.Library; using Jellyfish.Library;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public abstract class Disk525 public abstract class Disk525
{ {
protected Disk525(string name, byte[] data, bool isWriteProtected) protected Disk525(string name, byte[] data, bool isWriteProtected)
{ {
Name = name; Name = name;
Data = data; Data = data;
IsWriteProtected = isWriteProtected; IsWriteProtected = isWriteProtected;
} }
public static Disk525 CreateDisk(string name, Stream stream, bool isWriteProtected) public static Disk525 CreateDisk(string name, Stream stream, bool isWriteProtected)
{ {
if (name == null) if (name == null)
{ {
throw new ArgumentNullException("name"); throw new ArgumentNullException("name");
} }
if (name.EndsWith(".do", StringComparison.OrdinalIgnoreCase) || if (name.EndsWith(".do", StringComparison.OrdinalIgnoreCase) ||
name.EndsWith(".dsk", StringComparison.OrdinalIgnoreCase)) // assumes dos sector skew name.EndsWith(".dsk", StringComparison.OrdinalIgnoreCase)) // assumes dos sector skew
{ {
return new DiskDsk(name, stream, isWriteProtected, SectorSkew.Dos); return new DiskDsk(name, stream, isWriteProtected, SectorSkew.Dos);
} }
else if (name.EndsWith(".nib", StringComparison.OrdinalIgnoreCase)) else if (name.EndsWith(".nib", StringComparison.OrdinalIgnoreCase))
{ {
return new DiskNib(name, stream, isWriteProtected); return new DiskNib(name, stream, isWriteProtected);
} }
else if (name.EndsWith(".po", StringComparison.OrdinalIgnoreCase)) else if (name.EndsWith(".po", StringComparison.OrdinalIgnoreCase))
{ {
return new DiskDsk(name, stream, isWriteProtected, SectorSkew.ProDos); return new DiskDsk(name, stream, isWriteProtected, SectorSkew.ProDos);
} }
return null; return null;
} }
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "version")] [SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "version")]
public static Disk525 LoadState(BinaryReader reader, Version version) public static Disk525 LoadState(BinaryReader reader, Version version)
{ {
if (reader == null) if (reader == null)
{ {
throw new ArgumentNullException("reader"); throw new ArgumentNullException("reader");
} }
string name = reader.ReadString(); string name = reader.ReadString();
var data = reader.ReadBytes(reader.ReadInt32()); var data = reader.ReadBytes(reader.ReadInt32());
bool isWriteProtected = reader.ReadBoolean(); bool isWriteProtected = reader.ReadBoolean();
if (name.EndsWith(".do", StringComparison.OrdinalIgnoreCase) || if (name.EndsWith(".do", StringComparison.OrdinalIgnoreCase) ||
name.EndsWith(".dsk", StringComparison.OrdinalIgnoreCase)) // assumes dos sector skew name.EndsWith(".dsk", StringComparison.OrdinalIgnoreCase)) // assumes dos sector skew
{ {
return new DiskDsk(name, data, isWriteProtected, SectorSkew.Dos); return new DiskDsk(name, data, isWriteProtected, SectorSkew.Dos);
} }
else if (name.EndsWith(".nib", StringComparison.OrdinalIgnoreCase)) else if (name.EndsWith(".nib", StringComparison.OrdinalIgnoreCase))
{ {
return new DiskNib(name, data, isWriteProtected); return new DiskNib(name, data, isWriteProtected);
} }
else if (name.EndsWith(".po", StringComparison.OrdinalIgnoreCase)) else if (name.EndsWith(".po", StringComparison.OrdinalIgnoreCase))
{ {
return new DiskDsk(name, data, isWriteProtected, SectorSkew.ProDos); return new DiskDsk(name, data, isWriteProtected, SectorSkew.ProDos);
} }
return null; return null;
} }
public void SaveState(BinaryWriter writer) public void SaveState(BinaryWriter writer)
{ {
if (writer == null) if (writer == null)
{ {
throw new ArgumentNullException("writer"); throw new ArgumentNullException("writer");
} }
writer.Write(Name); writer.Write(Name);
writer.Write(Data.Length); writer.Write(Data.Length);
writer.Write(Data); writer.Write(Data);
writer.Write(IsWriteProtected); writer.Write(IsWriteProtected);
} }
public abstract void ReadTrack(int number, int fraction, byte[] buffer); public abstract void ReadTrack(int number, int fraction, byte[] buffer);
public abstract void WriteTrack(int number, int fraction, byte[] buffer); public abstract void WriteTrack(int number, int fraction, byte[] buffer);
public string Name { get; private set; } public string Name { get; private set; }
[SuppressMessage("Microsoft.Performance", "CA1819:PropertiesShouldNotReturnArrays")] [SuppressMessage("Microsoft.Performance", "CA1819:PropertiesShouldNotReturnArrays")]
public byte[] Data { get; protected set; } public byte[] Data { get; protected set; }
public bool IsWriteProtected { get; private set; } public bool IsWriteProtected { get; private set; }
public const int SectorCount = 16; public const int SectorCount = 16;
public const int SectorSize = 0x100; public const int SectorSize = 0x100;
public const int TrackCount = 35; public const int TrackCount = 35;
public const int TrackSize = 0x1A00; public const int TrackSize = 0x1A00;
} }
} }

View File

@ -1,324 +1,324 @@
using System; using System;
using System.IO; using System.IO;
using Jellyfish.Library; using Jellyfish.Library;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public enum SectorSkew { None = 0, Dos, ProDos }; public enum SectorSkew { None = 0, Dos, ProDos };
public sealed class DiskDsk : Disk525 public sealed class DiskDsk : Disk525
{ {
public DiskDsk(string name, byte[] data, bool isWriteProtected, SectorSkew sectorSkew) : public DiskDsk(string name, byte[] data, bool isWriteProtected, SectorSkew sectorSkew) :
base(name, data, isWriteProtected) base(name, data, isWriteProtected)
{ {
_sectorSkew = SectorSkewMode[(int)sectorSkew]; _sectorSkew = SectorSkewMode[(int)sectorSkew];
} }
public DiskDsk(string name, Stream stream, bool isWriteProtected, SectorSkew sectorSkew) : public DiskDsk(string name, Stream stream, bool isWriteProtected, SectorSkew sectorSkew) :
base(name, new byte[TrackCount * SectorCount * SectorSize], isWriteProtected) base(name, new byte[TrackCount * SectorCount * SectorSize], isWriteProtected)
{ {
if (stream == null) if (stream == null)
{ {
throw new ArgumentNullException("stream"); throw new ArgumentNullException("stream");
} }
stream.ReadBlock(Data); stream.ReadBlock(Data);
_sectorSkew = SectorSkewMode[(int)sectorSkew]; _sectorSkew = SectorSkewMode[(int)sectorSkew];
} }
public override void ReadTrack(int number, int fraction, byte[] buffer) public override void ReadTrack(int number, int fraction, byte[] buffer)
{ {
int track = number / 2; int track = number / 2;
_trackBuffer = buffer; _trackBuffer = buffer;
_trackOffset = 0; _trackOffset = 0;
WriteNibble(0xFF, 48); // gap 0 WriteNibble(0xFF, 48); // gap 0
for (int sector = 0; sector < SectorCount; sector++) for (int sector = 0; sector < SectorCount; sector++)
{ {
WriteNibble(0xD5); // address prologue WriteNibble(0xD5); // address prologue
WriteNibble(0xAA); WriteNibble(0xAA);
WriteNibble(0x96); WriteNibble(0x96);
WriteNibble44(Volume); WriteNibble44(Volume);
WriteNibble44(track); WriteNibble44(track);
WriteNibble44(sector); WriteNibble44(sector);
WriteNibble44(Volume ^ track ^ sector); WriteNibble44(Volume ^ track ^ sector);
WriteNibble(0xDE); // address epilogue WriteNibble(0xDE); // address epilogue
WriteNibble(0xAA); WriteNibble(0xAA);
WriteNibble(0xEB); WriteNibble(0xEB);
WriteNibble(0xFF, 8); WriteNibble(0xFF, 8);
WriteNibble(0xD5); // data prologue WriteNibble(0xD5); // data prologue
WriteNibble(0xAA); WriteNibble(0xAA);
WriteNibble(0xAD); WriteNibble(0xAD);
WriteDataNibbles((track * SectorCount + _sectorSkew[sector]) * SectorSize); WriteDataNibbles((track * SectorCount + _sectorSkew[sector]) * SectorSize);
WriteNibble(0xDE); // data epilogue WriteNibble(0xDE); // data epilogue
WriteNibble(0xAA); WriteNibble(0xAA);
WriteNibble(0xEB); WriteNibble(0xEB);
WriteNibble(0xFF, 16); WriteNibble(0xFF, 16);
} }
} }
public override void WriteTrack(int number, int fraction, byte[] buffer) public override void WriteTrack(int number, int fraction, byte[] buffer)
{ {
if (IsWriteProtected) if (IsWriteProtected)
return; return;
int track = number / 2; int track = number / 2;
_trackBuffer = buffer; _trackBuffer = buffer;
_trackOffset = 0; _trackOffset = 0;
int sectorsDone = 0; int sectorsDone = 0;
for (int sector = 0; sector < SectorCount; sector++) for (int sector = 0; sector < SectorCount; sector++)
{ {
if (!Read3Nibbles(0xD5, 0xAA, 0x96, 0x304)) if (!Read3Nibbles(0xD5, 0xAA, 0x96, 0x304))
break; // no address prologue break; // no address prologue
/*int readVolume = */ReadNibble44(); /*int readVolume = */ReadNibble44();
int readTrack = ReadNibble44(); int readTrack = ReadNibble44();
if (readTrack != track) if (readTrack != track)
break; // bad track number break; // bad track number
int readSector = ReadNibble44(); int readSector = ReadNibble44();
if (readSector > SectorCount) if (readSector > SectorCount)
break; // bad sector number break; // bad sector number
if ((sectorsDone & (0x1 << readSector)) != 0) if ((sectorsDone & (0x1 << readSector)) != 0)
break; // already done this sector break; // already done this sector
if (ReadNibble44() != (Volume ^ readTrack ^ readSector)) if (ReadNibble44() != (Volume ^ readTrack ^ readSector))
break; // bad address checksum break; // bad address checksum
if ((ReadNibble() != 0xDE) || (ReadNibble() != 0xAA)) if ((ReadNibble() != 0xDE) || (ReadNibble() != 0xAA))
break; // bad address epilogue break; // bad address epilogue
if (!Read3Nibbles(0xD5, 0xAA, 0xAD, 0x20)) if (!Read3Nibbles(0xD5, 0xAA, 0xAD, 0x20))
break; // no data prologue break; // no data prologue
if (!ReadDataNibbles((track * SectorCount + _sectorSkew[sector]) * SectorSize)) if (!ReadDataNibbles((track * SectorCount + _sectorSkew[sector]) * SectorSize))
break; // bad data checksum break; // bad data checksum
if ((ReadNibble() != 0xDE) || (ReadNibble() != 0xAA)) if ((ReadNibble() != 0xDE) || (ReadNibble() != 0xAA))
break; // bad data epilogue break; // bad data epilogue
sectorsDone |= 0x1 << sector; sectorsDone |= 0x1 << sector;
} }
if (sectorsDone != 0xFFFF) if (sectorsDone != 0xFFFF)
throw new InvalidOperationException("disk error"); // TODO: we should alert the user and "dump" a NIB throw new InvalidOperationException("disk error"); // TODO: we should alert the user and "dump" a NIB
} }
private byte ReadNibble() private byte ReadNibble()
{ {
byte data = _trackBuffer[_trackOffset]; byte data = _trackBuffer[_trackOffset];
if (_trackOffset++ == TrackSize) if (_trackOffset++ == TrackSize)
{ {
_trackOffset = 0; _trackOffset = 0;
} }
return data; return data;
} }
private bool Read3Nibbles(byte data1, byte data2, byte data3, int maxReads) private bool Read3Nibbles(byte data1, byte data2, byte data3, int maxReads)
{ {
bool result = false; bool result = false;
while (--maxReads > 0) while (--maxReads > 0)
{ {
if (ReadNibble() != data1) if (ReadNibble() != data1)
continue; continue;
if (ReadNibble() != data2) if (ReadNibble() != data2)
continue; continue;
if (ReadNibble() != data3) if (ReadNibble() != data3)
continue; continue;
result = true; result = true;
break; break;
} }
return result; return result;
} }
private int ReadNibble44() private int ReadNibble44()
{ {
return (((ReadNibble() << 1) | 0x1) & ReadNibble()); return (((ReadNibble() << 1) | 0x1) & ReadNibble());
} }
private byte ReadTranslatedNibble() private byte ReadTranslatedNibble()
{ {
byte data = NibbleToByte[ReadNibble()]; byte data = NibbleToByte[ReadNibble()];
// TODO: check that invalid nibbles aren't used // TODO: check that invalid nibbles aren't used
// (put 0xFFs for invalid nibbles in the table) // (put 0xFFs for invalid nibbles in the table)
//if (data == 0xFF) //if (data == 0xFF)
//{ //{
//throw an exception //throw an exception
//} //}
return data; return data;
} }
private bool ReadDataNibbles(int sectorOffset) private bool ReadDataNibbles(int sectorOffset)
{ {
byte a, x, y; byte a, x, y;
y = SecondaryBufferLength; y = SecondaryBufferLength;
a = 0; a = 0;
do // fill and de-nibblize secondary buffer do // fill and de-nibblize secondary buffer
{ {
a = _secondaryBuffer[--y] = (byte)(a ^ ReadTranslatedNibble()); a = _secondaryBuffer[--y] = (byte)(a ^ ReadTranslatedNibble());
} }
while (y > 0); while (y > 0);
do // fill and de-nibblize secondary buffer do // fill and de-nibblize secondary buffer
{ {
a = _primaryBuffer[y++] = (byte)(a ^ ReadTranslatedNibble()); a = _primaryBuffer[y++] = (byte)(a ^ ReadTranslatedNibble());
} }
while (y != 0); while (y != 0);
int checksum = a ^ ReadTranslatedNibble(); // should be 0 int checksum = a ^ ReadTranslatedNibble(); // should be 0
x = y = 0; x = y = 0;
do // decode data do // decode data
{ {
if (x == 0) if (x == 0)
{ {
x = SecondaryBufferLength; x = SecondaryBufferLength;
} }
a = (byte)((_primaryBuffer[y] << 2) | SwapBits[_secondaryBuffer[--x] & 0x03]); a = (byte)((_primaryBuffer[y] << 2) | SwapBits[_secondaryBuffer[--x] & 0x03]);
_secondaryBuffer[x] >>= 2; _secondaryBuffer[x] >>= 2;
Data[sectorOffset + y] = a; Data[sectorOffset + y] = a;
} }
while (++y != 0); while (++y != 0);
return (checksum == 0); return (checksum == 0);
} }
private void WriteNibble(int data) private void WriteNibble(int data)
{ {
_trackBuffer[_trackOffset++] = (byte)data; _trackBuffer[_trackOffset++] = (byte)data;
} }
private void WriteNibble(int data, int count) private void WriteNibble(int data, int count)
{ {
while (count-- > 0) while (count-- > 0)
{ {
WriteNibble(data); WriteNibble(data);
} }
} }
private void WriteNibble44(int data) private void WriteNibble44(int data)
{ {
WriteNibble((data >> 1) | 0xAA); WriteNibble((data >> 1) | 0xAA);
WriteNibble(data | 0xAA); WriteNibble(data | 0xAA);
} }
private void WriteDataNibbles(int sectorOffset) private void WriteDataNibbles(int sectorOffset)
{ {
byte a, x, y; byte a, x, y;
for (x = 0; x < SecondaryBufferLength; x++) for (x = 0; x < SecondaryBufferLength; x++)
{ {
_secondaryBuffer[x] = 0; // zero secondary buffer _secondaryBuffer[x] = 0; // zero secondary buffer
} }
y = 2; y = 2;
do // fill buffers do // fill buffers
{ {
x = 0; x = 0;
do do
{ {
a = Data[sectorOffset + --y]; a = Data[sectorOffset + --y];
_secondaryBuffer[x] = (byte)((_secondaryBuffer[x] << 2) | SwapBits[a & 0x03]); // b1,b0 -> secondary buffer _secondaryBuffer[x] = (byte)((_secondaryBuffer[x] << 2) | SwapBits[a & 0x03]); // b1,b0 -> secondary buffer
_primaryBuffer[y] = (byte)(a >> 2); // b7-b2 -> primary buffer _primaryBuffer[y] = (byte)(a >> 2); // b7-b2 -> primary buffer
} }
while (++x < SecondaryBufferLength); while (++x < SecondaryBufferLength);
} }
while (y != 0); while (y != 0);
y = SecondaryBufferLength; y = SecondaryBufferLength;
do // write secondary buffer do // write secondary buffer
{ {
WriteNibble(ByteToNibble[_secondaryBuffer[y] ^ _secondaryBuffer[y - 1]]); WriteNibble(ByteToNibble[_secondaryBuffer[y] ^ _secondaryBuffer[y - 1]]);
} }
while (--y != 0); while (--y != 0);
a = _secondaryBuffer[0]; a = _secondaryBuffer[0];
do // write primary buffer do // write primary buffer
{ {
WriteNibble(ByteToNibble[a ^ _primaryBuffer[y]]); WriteNibble(ByteToNibble[a ^ _primaryBuffer[y]]);
a = _primaryBuffer[y]; a = _primaryBuffer[y];
} }
while (++y != 0); while (++y != 0);
WriteNibble(ByteToNibble[a]); // data checksum WriteNibble(ByteToNibble[a]); // data checksum
} }
private byte[] _trackBuffer; private byte[] _trackBuffer;
private int _trackOffset; private int _trackOffset;
private byte[] _primaryBuffer = new byte[0x100]; private byte[] _primaryBuffer = new byte[0x100];
private const int SecondaryBufferLength = 0x56; private const int SecondaryBufferLength = 0x56;
private byte[] _secondaryBuffer = new byte[SecondaryBufferLength + 1]; private byte[] _secondaryBuffer = new byte[SecondaryBufferLength + 1];
private int[] _sectorSkew; private int[] _sectorSkew;
private const int Volume = 0xFE; private const int Volume = 0xFE;
private static readonly byte[] SwapBits = { 0, 2, 1, 3 }; private static readonly byte[] SwapBits = { 0, 2, 1, 3 };
private static readonly int[] SectorSkewNone = new int[SectorCount] private static readonly int[] SectorSkewNone = new int[SectorCount]
{ {
0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8, 0x9, 0xA, 0xB, 0xC, 0xD, 0xE, 0xF 0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8, 0x9, 0xA, 0xB, 0xC, 0xD, 0xE, 0xF
}; };
private static readonly int[] SectorSkewDos = new int[SectorCount] private static readonly int[] SectorSkewDos = new int[SectorCount]
{ {
0x0, 0x7, 0xE, 0x6, 0xD, 0x5, 0xC, 0x4, 0xB, 0x3, 0xA, 0x2, 0x9, 0x1, 0x8, 0xF 0x0, 0x7, 0xE, 0x6, 0xD, 0x5, 0xC, 0x4, 0xB, 0x3, 0xA, 0x2, 0x9, 0x1, 0x8, 0xF
}; };
private static readonly int[] SectorSkewProDos = new int[SectorCount] private static readonly int[] SectorSkewProDos = new int[SectorCount]
{ {
0x0, 0x8, 0x1, 0x9, 0x2, 0xA, 0x3, 0xB, 0x4, 0xC, 0x5, 0xD, 0x6, 0xE, 0x7, 0xF 0x0, 0x8, 0x1, 0x9, 0x2, 0xA, 0x3, 0xB, 0x4, 0xC, 0x5, 0xD, 0x6, 0xE, 0x7, 0xF
}; };
private const int SectorSkewCount = 3; private const int SectorSkewCount = 3;
private static readonly int[][] SectorSkewMode = new int[SectorSkewCount][] private static readonly int[][] SectorSkewMode = new int[SectorSkewCount][]
{ {
SectorSkewNone, SectorSkewDos, SectorSkewProDos SectorSkewNone, SectorSkewDos, SectorSkewProDos
}; };
private static readonly byte[] ByteToNibble = new byte[] private static readonly byte[] ByteToNibble = new byte[]
{ {
0x96, 0x97, 0x9A, 0x9B, 0x9D, 0x9E, 0x9F, 0xA6, 0xA7, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB2, 0xB3, 0x96, 0x97, 0x9A, 0x9B, 0x9D, 0x9E, 0x9F, 0xA6, 0xA7, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB2, 0xB3,
0xB4, 0xB5, 0xB6, 0xB7, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE, 0xBF, 0xCB, 0xCD, 0xCE, 0xCF, 0xD3, 0xB4, 0xB5, 0xB6, 0xB7, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE, 0xBF, 0xCB, 0xCD, 0xCE, 0xCF, 0xD3,
0xD6, 0xD7, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF, 0xE5, 0xE6, 0xE7, 0xE9, 0xEA, 0xEB, 0xEC, 0xD6, 0xD7, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF, 0xE5, 0xE6, 0xE7, 0xE9, 0xEA, 0xEB, 0xEC,
0xED, 0xEE, 0xEF, 0xF2, 0xF3, 0xF4, 0xF5, 0xF6, 0xF7, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFF 0xED, 0xEE, 0xEF, 0xF2, 0xF3, 0xF4, 0xF5, 0xF6, 0xF7, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFF
}; };
private static readonly byte[] NibbleToByte = new byte[] private static readonly byte[] NibbleToByte = new byte[]
{ {
// padding for offset (not used) // padding for offset (not used)
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F,
0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F,
0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F,
0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F,
0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F, 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F,
0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F,
0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, 0x7C, 0x7D, 0x7E, 0x7F, 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, 0x7C, 0x7D, 0x7E, 0x7F,
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F,
0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95,
// nibble translate table // nibble translate table
0x00, 0x01, 0x98, 0x99, 0x02, 0x03, 0x9C, 0x04, 0x05, 0x06, 0x00, 0x01, 0x98, 0x99, 0x02, 0x03, 0x9C, 0x04, 0x05, 0x06,
0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0x07, 0x08, 0xA8, 0xA9, 0xAA, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0x07, 0x08, 0xA8, 0xA9, 0xAA, 0x09, 0x0A, 0x0B, 0x0C, 0x0D,
0xB0, 0xB1, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0xB8, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0xB0, 0xB1, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0xB8, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A,
0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0x1B, 0xCC, 0x1C, 0x1D, 0x1E, 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0x1B, 0xCC, 0x1C, 0x1D, 0x1E,
0xD0, 0xD1, 0xD2, 0x1F, 0xD4, 0xD5, 0x20, 0x21, 0xD8, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0xD0, 0xD1, 0xD2, 0x1F, 0xD4, 0xD5, 0x20, 0x21, 0xD8, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28,
0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0x29, 0x2A, 0x2B, 0xE8, 0x2C, 0x2D, 0x2E, 0x2F, 0x30, 0x31, 0x32, 0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0x29, 0x2A, 0x2B, 0xE8, 0x2C, 0x2D, 0x2E, 0x2F, 0x30, 0x31, 0x32,
0xF0, 0xF1, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0xF8, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F 0xF0, 0xF1, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0xF8, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F
}; };
} }
} }

View File

@ -1,287 +1,287 @@
using System; using System;
using System.Collections.ObjectModel; using System.Collections.ObjectModel;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.IO; using System.IO;
using Jellyfish.Library; using Jellyfish.Library;
using Jellyfish.Virtu.Services; using Jellyfish.Virtu.Services;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public sealed class DiskIIController : PeripheralCard public sealed class DiskIIController : PeripheralCard
{ {
public DiskIIController(Machine machine) : public DiskIIController(Machine machine) :
base(machine) base(machine)
{ {
Drive1 = new DiskIIDrive(machine); Drive1 = new DiskIIDrive(machine);
Drive2 = new DiskIIDrive(machine); Drive2 = new DiskIIDrive(machine);
Drives = new Collection<DiskIIDrive> { Drive1, Drive2 }; Drives = new Collection<DiskIIDrive> { Drive1, Drive2 };
BootDrive = Drive1; BootDrive = Drive1;
} }
public override void Initialize() public override void Initialize()
{ {
StorageService.LoadResource("Roms/DiskII.rom", stream => stream.ReadBlock(_romRegionC1C7)); StorageService.LoadResource("Roms/DiskII.rom", stream => stream.ReadBlock(_romRegionC1C7));
} }
public override void Reset() public override void Reset()
{ {
_phaseStates = 0; _phaseStates = 0;
SetMotorOn(false); SetMotorOn(false);
SetDriveNumber(0); SetDriveNumber(0);
_loadMode = false; _loadMode = false;
_writeMode = false; _writeMode = false;
} }
public override void LoadState(BinaryReader reader, Version version) public override void LoadState(BinaryReader reader, Version version)
{ {
if (reader == null) if (reader == null)
{ {
throw new ArgumentNullException("reader"); throw new ArgumentNullException("reader");
} }
_latch = reader.ReadInt32(); _latch = reader.ReadInt32();
_phaseStates = reader.ReadInt32(); _phaseStates = reader.ReadInt32();
_motorOn = reader.ReadBoolean(); _motorOn = reader.ReadBoolean();
_driveNumber = reader.ReadInt32(); _driveNumber = reader.ReadInt32();
_loadMode = reader.ReadBoolean(); _loadMode = reader.ReadBoolean();
_writeMode = reader.ReadBoolean(); _writeMode = reader.ReadBoolean();
_driveSpin = reader.ReadBoolean(); _driveSpin = reader.ReadBoolean();
foreach (var drive in Drives) foreach (var drive in Drives)
{ {
DebugService.WriteMessage("Loading machine '{0}'", drive.GetType().Name); DebugService.WriteMessage("Loading machine '{0}'", drive.GetType().Name);
drive.LoadState(reader, version); drive.LoadState(reader, version);
//DebugService.WriteMessage("Loaded machine '{0}'", drive.GetType().Name); //DebugService.WriteMessage("Loaded machine '{0}'", drive.GetType().Name);
} }
} }
public override void SaveState(BinaryWriter writer) public override void SaveState(BinaryWriter writer)
{ {
if (writer == null) if (writer == null)
{ {
throw new ArgumentNullException("writer"); throw new ArgumentNullException("writer");
} }
writer.Write(_latch); writer.Write(_latch);
writer.Write(_phaseStates); writer.Write(_phaseStates);
writer.Write(_motorOn); writer.Write(_motorOn);
writer.Write(_driveNumber); writer.Write(_driveNumber);
writer.Write(_loadMode); writer.Write(_loadMode);
writer.Write(_writeMode); writer.Write(_writeMode);
writer.Write(_driveSpin); writer.Write(_driveSpin);
foreach (var drive in Drives) foreach (var drive in Drives)
{ {
DebugService.WriteMessage("Saving machine '{0}'", drive.GetType().Name); DebugService.WriteMessage("Saving machine '{0}'", drive.GetType().Name);
drive.SaveState(writer); drive.SaveState(writer);
//DebugService.WriteMessage("Saved machine '{0}'", drive.GetType().Name); //DebugService.WriteMessage("Saved machine '{0}'", drive.GetType().Name);
} }
} }
[SuppressMessage("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")] [SuppressMessage("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
public override int ReadIoRegionC0C0(int address) public override int ReadIoRegionC0C0(int address)
{ {
switch (address & 0xF) switch (address & 0xF)
{ {
case 0x0: case 0x1: case 0x2: case 0x3: case 0x4: case 0x5: case 0x6: case 0x7: case 0x0: case 0x1: case 0x2: case 0x3: case 0x4: case 0x5: case 0x6: case 0x7:
SetPhase(address); SetPhase(address);
break; break;
case 0x8: case 0x8:
SetMotorOn(false); SetMotorOn(false);
break; break;
case 0x9: case 0x9:
SetMotorOn(true); SetMotorOn(true);
break; break;
case 0xA: case 0xA:
SetDriveNumber(0); SetDriveNumber(0);
break; break;
case 0xB: case 0xB:
SetDriveNumber(1); SetDriveNumber(1);
break; break;
case 0xC: case 0xC:
_loadMode = false; _loadMode = false;
if (_motorOn) if (_motorOn)
{ {
if (!_writeMode) if (!_writeMode)
{ {
return _latch = Drives[_driveNumber].Read(); return _latch = Drives[_driveNumber].Read();
} }
else else
{ {
WriteLatch(); WriteLatch();
} }
} }
break; break;
case 0xD: case 0xD:
_loadMode = true; _loadMode = true;
if (_motorOn && !_writeMode) if (_motorOn && !_writeMode)
{ {
// write protect is forced if phase 1 is on [F9.7] // write protect is forced if phase 1 is on [F9.7]
_latch &= 0x7F; _latch &= 0x7F;
if (Drives[_driveNumber].IsWriteProtected || if (Drives[_driveNumber].IsWriteProtected ||
(_phaseStates & Phase1On) != 0) (_phaseStates & Phase1On) != 0)
{ {
_latch |= 0x80; _latch |= 0x80;
} }
} }
break; break;
case 0xE: case 0xE:
_writeMode = false; _writeMode = false;
break; break;
case 0xF: case 0xF:
_writeMode = true; _writeMode = true;
break; break;
} }
if ((address & 1) == 0) if ((address & 1) == 0)
{ {
// only even addresses return the latch // only even addresses return the latch
if (_motorOn) if (_motorOn)
{ {
return _latch; return _latch;
} }
// simple hack to fool DOS SAMESLOT drive spin check (usually at $BD34) // simple hack to fool DOS SAMESLOT drive spin check (usually at $BD34)
_driveSpin = !_driveSpin; _driveSpin = !_driveSpin;
return _driveSpin ? 0x7E : 0x7F; return _driveSpin ? 0x7E : 0x7F;
} }
return ReadFloatingBus(); return ReadFloatingBus();
} }
public override int ReadIoRegionC1C7(int address) public override int ReadIoRegionC1C7(int address)
{ {
return _romRegionC1C7[address & 0xFF]; return _romRegionC1C7[address & 0xFF];
} }
public override void WriteIoRegionC0C0(int address, int data) public override void WriteIoRegionC0C0(int address, int data)
{ {
switch (address & 0xF) switch (address & 0xF)
{ {
case 0x0: case 0x1: case 0x2: case 0x3: case 0x4: case 0x5: case 0x6: case 0x7: case 0x0: case 0x1: case 0x2: case 0x3: case 0x4: case 0x5: case 0x6: case 0x7:
SetPhase(address); SetPhase(address);
break; break;
case 0x8: case 0x8:
SetMotorOn(false); SetMotorOn(false);
break; break;
case 0x9: case 0x9:
SetMotorOn(true); SetMotorOn(true);
break; break;
case 0xA: case 0xA:
SetDriveNumber(0); SetDriveNumber(0);
break; break;
case 0xB: case 0xB:
SetDriveNumber(1); SetDriveNumber(1);
break; break;
case 0xC: case 0xC:
_loadMode = false; _loadMode = false;
if (_writeMode) if (_writeMode)
{ {
WriteLatch(); WriteLatch();
} }
break; break;
case 0xD: case 0xD:
_loadMode = true; _loadMode = true;
break; break;
case 0xE: case 0xE:
_writeMode = false; _writeMode = false;
break; break;
case 0xF: case 0xF:
_writeMode = true; _writeMode = true;
break; break;
} }
if (_motorOn && _writeMode) if (_motorOn && _writeMode)
{ {
if (_loadMode) if (_loadMode)
{ {
// any address writes latch for sequencer LD; OE1/2 irrelevant ['323 datasheet] // any address writes latch for sequencer LD; OE1/2 irrelevant ['323 datasheet]
_latch = data; _latch = data;
} }
} }
} }
private void WriteLatch() private void WriteLatch()
{ {
// write protect is forced if phase 1 is on [F9.7] // write protect is forced if phase 1 is on [F9.7]
if ((_phaseStates & Phase1On) == 0) if ((_phaseStates & Phase1On) == 0)
{ {
Drives[_driveNumber].Write(_latch); Drives[_driveNumber].Write(_latch);
} }
} }
private void Flush() private void Flush()
{ {
Drives[_driveNumber].FlushTrack(); Drives[_driveNumber].FlushTrack();
} }
private void SetDriveNumber(int driveNumber) private void SetDriveNumber(int driveNumber)
{ {
if (_driveNumber != driveNumber) if (_driveNumber != driveNumber)
{ {
Flush(); Flush();
_driveNumber = driveNumber; _driveNumber = driveNumber;
} }
} }
private void SetMotorOn(bool state) private void SetMotorOn(bool state)
{ {
if (_motorOn && !state) if (_motorOn && !state)
{ {
Flush(); Flush();
} }
_motorOn = state; _motorOn = state;
} }
private void SetPhase(int address) private void SetPhase(int address)
{ {
int phase = (address >> 1) & 0x3; int phase = (address >> 1) & 0x3;
int state = address & 1; int state = address & 1;
_phaseStates &= ~(1 << phase); _phaseStates &= ~(1 << phase);
_phaseStates |= (state << phase); _phaseStates |= (state << phase);
if (_motorOn) if (_motorOn)
{ {
Drives[_driveNumber].ApplyPhaseChange(_phaseStates); Drives[_driveNumber].ApplyPhaseChange(_phaseStates);
} }
} }
public DiskIIDrive Drive1 { get; private set; } public DiskIIDrive Drive1 { get; private set; }
public DiskIIDrive Drive2 { get; private set; } public DiskIIDrive Drive2 { get; private set; }
public Collection<DiskIIDrive> Drives { get; private set; } public Collection<DiskIIDrive> Drives { get; private set; }
public DiskIIDrive BootDrive { get; private set; } public DiskIIDrive BootDrive { get; private set; }
private const int Phase0On = 1 << 0; private const int Phase0On = 1 << 0;
private const int Phase1On = 1 << 1; private const int Phase1On = 1 << 1;
private const int Phase2On = 1 << 2; private const int Phase2On = 1 << 2;
private const int Phase3On = 1 << 3; private const int Phase3On = 1 << 3;
private int _latch; private int _latch;
private int _phaseStates; private int _phaseStates;
private bool _motorOn; private bool _motorOn;
private int _driveNumber; private int _driveNumber;
private bool _loadMode; private bool _loadMode;
private bool _writeMode; private bool _writeMode;
private bool _driveSpin; private bool _driveSpin;
private byte[] _romRegionC1C7 = new byte[0x0100]; private byte[] _romRegionC1C7 = new byte[0x0100];
} }
} }

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using System; using System;
using System.IO; using System.IO;
using Jellyfish.Library; using Jellyfish.Library;
using Jellyfish.Virtu.Services; using Jellyfish.Virtu.Services;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public sealed class DiskIIDrive : MachineComponent public sealed class DiskIIDrive : MachineComponent
{ {
public DiskIIDrive(Machine machine) : public DiskIIDrive(Machine machine) :
base(machine) base(machine)
{ {
DriveArmStepDelta[0] = new int[] { 0, 0, 1, 1, 0, 0, 1, 1, -1, -1, 0, 0, -1, -1, 0, 0 }; // phase 0 DriveArmStepDelta[0] = new int[] { 0, 0, 1, 1, 0, 0, 1, 1, -1, -1, 0, 0, -1, -1, 0, 0 }; // phase 0
DriveArmStepDelta[1] = new int[] { 0, -1, 0, -1, 1, 0, 1, 0, 0, -1, 0, -1, 1, 0, 1, 0 }; // phase 1 DriveArmStepDelta[1] = new int[] { 0, -1, 0, -1, 1, 0, 1, 0, 0, -1, 0, -1, 1, 0, 1, 0 }; // phase 1
DriveArmStepDelta[2] = new int[] { 0, 0, -1, -1, 0, 0, -1, -1, 1, 1, 0, 0, 1, 1, 0, 0 }; // phase 2 DriveArmStepDelta[2] = new int[] { 0, 0, -1, -1, 0, 0, -1, -1, 1, 1, 0, 0, 1, 1, 0, 0 }; // phase 2
DriveArmStepDelta[3] = new int[] { 0, 1, 0, 1, -1, 0, -1, 0, 0, 1, 0, 1, -1, 0, -1, 0 }; // phase 3 DriveArmStepDelta[3] = new int[] { 0, 1, 0, 1, -1, 0, -1, 0, 0, 1, 0, 1, -1, 0, -1, 0 }; // phase 3
} }
public override void LoadState(BinaryReader reader, Version version) public override void LoadState(BinaryReader reader, Version version)
{ {
if (reader == null) if (reader == null)
{ {
throw new ArgumentNullException("reader"); throw new ArgumentNullException("reader");
} }
_trackLoaded = reader.ReadBoolean(); _trackLoaded = reader.ReadBoolean();
_trackChanged = reader.ReadBoolean(); _trackChanged = reader.ReadBoolean();
_trackNumber = reader.ReadInt32(); _trackNumber = reader.ReadInt32();
_trackOffset = reader.ReadInt32(); _trackOffset = reader.ReadInt32();
if (_trackLoaded) if (_trackLoaded)
{ {
reader.Read(_trackData, 0, _trackData.Length); reader.Read(_trackData, 0, _trackData.Length);
} }
if (reader.ReadBoolean()) if (reader.ReadBoolean())
{ {
DebugService.WriteMessage("Loading machine '{0}'", typeof(Disk525).Name); DebugService.WriteMessage("Loading machine '{0}'", typeof(Disk525).Name);
_disk = Disk525.LoadState(reader, version); _disk = Disk525.LoadState(reader, version);
} }
else else
{ {
_disk = null; _disk = null;
} }
} }
public override void SaveState(BinaryWriter writer) public override void SaveState(BinaryWriter writer)
{ {
if (writer == null) if (writer == null)
{ {
throw new ArgumentNullException("writer"); throw new ArgumentNullException("writer");
} }
writer.Write(_trackLoaded); writer.Write(_trackLoaded);
writer.Write(_trackChanged); writer.Write(_trackChanged);
writer.Write(_trackNumber); writer.Write(_trackNumber);
writer.Write(_trackOffset); writer.Write(_trackOffset);
if (_trackLoaded) if (_trackLoaded)
{ {
writer.Write(_trackData); writer.Write(_trackData);
} }
writer.Write(_disk != null); writer.Write(_disk != null);
if (_disk != null) if (_disk != null)
{ {
DebugService.WriteMessage("Saving machine '{0}'", _disk.GetType().Name); DebugService.WriteMessage("Saving machine '{0}'", _disk.GetType().Name);
_disk.SaveState(writer); _disk.SaveState(writer);
} }
} }
public void InsertDisk(string name, Stream stream, bool isWriteProtected) public void InsertDisk(string name, Stream stream, bool isWriteProtected)
{ {
DebugService.WriteMessage("Inserting disk '{0}'", name); DebugService.WriteMessage("Inserting disk '{0}'", name);
FlushTrack(); FlushTrack();
_disk = Disk525.CreateDisk(name, stream, isWriteProtected); _disk = Disk525.CreateDisk(name, stream, isWriteProtected);
_trackLoaded = false; _trackLoaded = false;
} }
public void RemoveDisk() public void RemoveDisk()
{ {
if (_disk != null) if (_disk != null)
{ {
DebugService.WriteMessage("Removing disk '{0}'", _disk.Name); DebugService.WriteMessage("Removing disk '{0}'", _disk.Name);
_trackLoaded = false; _trackLoaded = false;
_trackChanged = false; _trackChanged = false;
_trackNumber = 0; _trackNumber = 0;
_trackOffset = 0; _trackOffset = 0;
_disk = null; _disk = null;
} }
} }
public void ApplyPhaseChange(int phaseState) public void ApplyPhaseChange(int phaseState)
{ {
// step the drive head according to stepper magnet changes // step the drive head according to stepper magnet changes
int delta = DriveArmStepDelta[_trackNumber & 0x3][phaseState]; int delta = DriveArmStepDelta[_trackNumber & 0x3][phaseState];
if (delta != 0) if (delta != 0)
{ {
int newTrackNumber = MathHelpers.Clamp(_trackNumber + delta, 0, TrackNumberMax); int newTrackNumber = MathHelpers.Clamp(_trackNumber + delta, 0, TrackNumberMax);
if (newTrackNumber != _trackNumber) if (newTrackNumber != _trackNumber)
{ {
FlushTrack(); FlushTrack();
_trackNumber = newTrackNumber; _trackNumber = newTrackNumber;
_trackOffset = 0; _trackOffset = 0;
_trackLoaded = false; _trackLoaded = false;
} }
} }
} }
public int Read() public int Read()
{ {
if (LoadTrack()) if (LoadTrack())
{ {
int data = _trackData[_trackOffset++]; int data = _trackData[_trackOffset++];
if (_trackOffset >= Disk525.TrackSize) if (_trackOffset >= Disk525.TrackSize)
{ {
_trackOffset = 0; _trackOffset = 0;
} }
return data; return data;
} }
return _random.Next(0x01, 0xFF); return _random.Next(0x01, 0xFF);
} }
public void Write(int data) public void Write(int data)
{ {
if (LoadTrack()) if (LoadTrack())
{ {
_trackChanged = true; _trackChanged = true;
_trackData[_trackOffset++] = (byte)data; _trackData[_trackOffset++] = (byte)data;
if (_trackOffset >= Disk525.TrackSize) if (_trackOffset >= Disk525.TrackSize)
{ {
_trackOffset = 0; _trackOffset = 0;
} }
} }
} }
private bool LoadTrack() private bool LoadTrack()
{ {
if (!_trackLoaded && (_disk != null)) if (!_trackLoaded && (_disk != null))
{ {
_disk.ReadTrack(_trackNumber, 0, _trackData); _disk.ReadTrack(_trackNumber, 0, _trackData);
_trackLoaded = true; _trackLoaded = true;
} }
return _trackLoaded; return _trackLoaded;
} }
public void FlushTrack() public void FlushTrack()
{ {
if (_trackChanged) if (_trackChanged)
{ {
_disk.WriteTrack(_trackNumber, 0, _trackData); _disk.WriteTrack(_trackNumber, 0, _trackData);
_trackChanged = false; _trackChanged = false;
} }
} }
public bool IsWriteProtected { get { return _disk.IsWriteProtected; } } public bool IsWriteProtected { get { return _disk.IsWriteProtected; } }
private const int TrackNumberMax = 0x44; private const int TrackNumberMax = 0x44;
private const int PhaseCount = 4; private const int PhaseCount = 4;
private readonly int[][] DriveArmStepDelta = new int[PhaseCount][]; private readonly int[][] DriveArmStepDelta = new int[PhaseCount][];
private bool _trackLoaded; private bool _trackLoaded;
private bool _trackChanged; private bool _trackChanged;
private int _trackNumber; private int _trackNumber;
private int _trackOffset; private int _trackOffset;
private byte[] _trackData = new byte[Disk525.TrackSize]; private byte[] _trackData = new byte[Disk525.TrackSize];
private Disk525 _disk; private Disk525 _disk;
private Random _random = new Random(); private Random _random = new Random();
} }
} }

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using System; using System;
using System.IO; using System.IO;
using Jellyfish.Library; using Jellyfish.Library;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public sealed class DiskNib : Disk525 public sealed class DiskNib : Disk525
{ {
public DiskNib(string name, byte[] data, bool isWriteProtected) : public DiskNib(string name, byte[] data, bool isWriteProtected) :
base(name, data, isWriteProtected) base(name, data, isWriteProtected)
{ {
} }
public DiskNib(string name, Stream stream, bool isWriteProtected) : public DiskNib(string name, Stream stream, bool isWriteProtected) :
base(name, new byte[TrackCount * TrackSize], isWriteProtected) base(name, new byte[TrackCount * TrackSize], isWriteProtected)
{ {
if (stream == null) if (stream == null)
{ {
throw new ArgumentNullException("stream"); throw new ArgumentNullException("stream");
} }
stream.ReadBlock(Data); stream.ReadBlock(Data);
} }
public override void ReadTrack(int number, int fraction, byte[] buffer) public override void ReadTrack(int number, int fraction, byte[] buffer)
{ {
Buffer.BlockCopy(Data, (number / 2) * TrackSize, buffer, 0, TrackSize); Buffer.BlockCopy(Data, (number / 2) * TrackSize, buffer, 0, TrackSize);
} }
public override void WriteTrack(int number, int fraction, byte[] buffer) public override void WriteTrack(int number, int fraction, byte[] buffer)
{ {
Buffer.BlockCopy(buffer, 0, Data, (number / 2) * TrackSize, TrackSize); Buffer.BlockCopy(buffer, 0, Data, (number / 2) * TrackSize, TrackSize);
} }
} }
} }

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using System; using System;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.IO; using System.IO;
using Jellyfish.Library; using Jellyfish.Library;
using Jellyfish.Virtu.Services; using Jellyfish.Virtu.Services;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public sealed class GamePort : MachineComponent public sealed class GamePort : MachineComponent
{ {
public GamePort(Machine machine) : public GamePort(Machine machine) :
base(machine) base(machine)
{ {
_resetPaddle0StrobeEvent = ResetPaddle0StrobeEvent; // cache delegates; avoids garbage _resetPaddle0StrobeEvent = ResetPaddle0StrobeEvent; // cache delegates; avoids garbage
_resetPaddle1StrobeEvent = ResetPaddle1StrobeEvent; _resetPaddle1StrobeEvent = ResetPaddle1StrobeEvent;
_resetPaddle2StrobeEvent = ResetPaddle2StrobeEvent; _resetPaddle2StrobeEvent = ResetPaddle2StrobeEvent;
_resetPaddle3StrobeEvent = ResetPaddle3StrobeEvent; _resetPaddle3StrobeEvent = ResetPaddle3StrobeEvent;
} }
public override void Initialize() public override void Initialize()
{ {
_keyboardService = Machine.Services.GetService<KeyboardService>(); _keyboardService = Machine.Services.GetService<KeyboardService>();
_gamePortService = Machine.Services.GetService<GamePortService>(); _gamePortService = Machine.Services.GetService<GamePortService>();
JoystickDeadZone = 0.4f; JoystickDeadZone = 0.4f;
InvertPaddles = true; // Raster Blaster InvertPaddles = true; // Raster Blaster
SwapPaddles = true; SwapPaddles = true;
Joystick0TouchX = 0.35f; Joystick0TouchX = 0.35f;
Joystick0TouchY = 0.6f; Joystick0TouchY = 0.6f;
Joystick0TouchWidth = 0.25f; Joystick0TouchWidth = 0.25f;
Joystick0TouchHeight = 0.4f; Joystick0TouchHeight = 0.4f;
Joystick0TouchRadius = 0.2f; Joystick0TouchRadius = 0.2f;
Joystick0TouchKeepLast = true; Joystick0TouchKeepLast = true;
Button0TouchX = 0; Button0TouchX = 0;
Button0TouchY = 0; Button0TouchY = 0;
Button0TouchWidth = 0.5f; Button0TouchWidth = 0.5f;
Button0TouchHeight = 1; Button0TouchHeight = 1;
Button1TouchX = 0.5f; Button1TouchX = 0.5f;
Button1TouchY = 0; Button1TouchY = 0;
Button1TouchWidth = 0.5f; Button1TouchWidth = 0.5f;
Button1TouchHeight = 1; Button1TouchHeight = 1;
Button2TouchX = 0.75f; Button2TouchX = 0.75f;
Button2TouchY = 0; Button2TouchY = 0;
Button2TouchWidth = 0.25f; Button2TouchWidth = 0.25f;
Button2TouchHeight = 0.25f; Button2TouchHeight = 0.25f;
Button2TouchOrder = 1; Button2TouchOrder = 1;
} }
public override void LoadState(BinaryReader reader, Version version) public override void LoadState(BinaryReader reader, Version version)
{ {
if (reader == null) if (reader == null)
{ {
throw new ArgumentNullException("reader"); throw new ArgumentNullException("reader");
} }
InvertPaddles = reader.ReadBoolean(); InvertPaddles = reader.ReadBoolean();
SwapPaddles = reader.ReadBoolean(); SwapPaddles = reader.ReadBoolean();
UseShiftKeyMod = reader.ReadBoolean(); UseShiftKeyMod = reader.ReadBoolean();
JoystickDeadZone = reader.ReadSingle(); JoystickDeadZone = reader.ReadSingle();
UseKeyboard = reader.ReadBoolean(); UseKeyboard = reader.ReadBoolean();
Joystick0UpLeftKey = reader.ReadInt32(); Joystick0UpLeftKey = reader.ReadInt32();
Joystick0UpKey = reader.ReadInt32(); Joystick0UpKey = reader.ReadInt32();
Joystick0UpRightKey = reader.ReadInt32(); Joystick0UpRightKey = reader.ReadInt32();
Joystick0LeftKey = reader.ReadInt32(); Joystick0LeftKey = reader.ReadInt32();
Joystick0RightKey = reader.ReadInt32(); Joystick0RightKey = reader.ReadInt32();
Joystick0DownLeftKey = reader.ReadInt32(); Joystick0DownLeftKey = reader.ReadInt32();
Joystick0DownKey = reader.ReadInt32(); Joystick0DownKey = reader.ReadInt32();
Joystick0DownRightKey = reader.ReadInt32(); Joystick0DownRightKey = reader.ReadInt32();
Joystick1UpLeftKey = reader.ReadInt32(); Joystick1UpLeftKey = reader.ReadInt32();
Joystick1UpKey = reader.ReadInt32(); Joystick1UpKey = reader.ReadInt32();
Joystick1UpRightKey = reader.ReadInt32(); Joystick1UpRightKey = reader.ReadInt32();
Joystick1LeftKey = reader.ReadInt32(); Joystick1LeftKey = reader.ReadInt32();
Joystick1RightKey = reader.ReadInt32(); Joystick1RightKey = reader.ReadInt32();
Joystick1DownLeftKey = reader.ReadInt32(); Joystick1DownLeftKey = reader.ReadInt32();
Joystick1DownKey = reader.ReadInt32(); Joystick1DownKey = reader.ReadInt32();
Joystick1DownRightKey = reader.ReadInt32(); Joystick1DownRightKey = reader.ReadInt32();
Button0Key = reader.ReadInt32(); Button0Key = reader.ReadInt32();
Button1Key = reader.ReadInt32(); Button1Key = reader.ReadInt32();
Button2Key = reader.ReadInt32(); Button2Key = reader.ReadInt32();
UseTouch = reader.ReadBoolean(); UseTouch = reader.ReadBoolean();
Joystick0TouchX = reader.ReadSingle(); Joystick0TouchX = reader.ReadSingle();
Joystick0TouchY = reader.ReadSingle(); Joystick0TouchY = reader.ReadSingle();
Joystick0TouchWidth = reader.ReadSingle(); Joystick0TouchWidth = reader.ReadSingle();
Joystick0TouchHeight = reader.ReadSingle(); Joystick0TouchHeight = reader.ReadSingle();
Joystick0TouchOrder = reader.ReadInt32(); Joystick0TouchOrder = reader.ReadInt32();
Joystick0TouchRadius = reader.ReadSingle(); Joystick0TouchRadius = reader.ReadSingle();
Joystick0TouchKeepLast = reader.ReadBoolean(); Joystick0TouchKeepLast = reader.ReadBoolean();
Joystick1TouchX = reader.ReadSingle(); Joystick1TouchX = reader.ReadSingle();
Joystick1TouchY = reader.ReadSingle(); Joystick1TouchY = reader.ReadSingle();
Joystick1TouchWidth = reader.ReadSingle(); Joystick1TouchWidth = reader.ReadSingle();
Joystick1TouchHeight = reader.ReadSingle(); Joystick1TouchHeight = reader.ReadSingle();
Joystick1TouchOrder = reader.ReadInt32(); Joystick1TouchOrder = reader.ReadInt32();
Joystick1TouchRadius = reader.ReadSingle(); Joystick1TouchRadius = reader.ReadSingle();
Joystick1TouchKeepLast = reader.ReadBoolean(); Joystick1TouchKeepLast = reader.ReadBoolean();
Button0TouchX = reader.ReadSingle(); Button0TouchX = reader.ReadSingle();
Button0TouchY = reader.ReadSingle(); Button0TouchY = reader.ReadSingle();
Button0TouchWidth = reader.ReadSingle(); Button0TouchWidth = reader.ReadSingle();
Button0TouchHeight = reader.ReadSingle(); Button0TouchHeight = reader.ReadSingle();
Button0TouchOrder = reader.ReadInt32(); Button0TouchOrder = reader.ReadInt32();
Button1TouchX = reader.ReadSingle(); Button1TouchX = reader.ReadSingle();
Button1TouchY = reader.ReadSingle(); Button1TouchY = reader.ReadSingle();
Button1TouchWidth = reader.ReadSingle(); Button1TouchWidth = reader.ReadSingle();
Button1TouchHeight = reader.ReadSingle(); Button1TouchHeight = reader.ReadSingle();
Button1TouchOrder = reader.ReadInt32(); Button1TouchOrder = reader.ReadInt32();
Button2TouchX = reader.ReadSingle(); Button2TouchX = reader.ReadSingle();
Button2TouchY = reader.ReadSingle(); Button2TouchY = reader.ReadSingle();
Button2TouchWidth = reader.ReadSingle(); Button2TouchWidth = reader.ReadSingle();
Button2TouchHeight = reader.ReadSingle(); Button2TouchHeight = reader.ReadSingle();
Button2TouchOrder = reader.ReadInt32(); Button2TouchOrder = reader.ReadInt32();
} }
public override void SaveState(BinaryWriter writer) public override void SaveState(BinaryWriter writer)
{ {
if (writer == null) if (writer == null)
{ {
throw new ArgumentNullException("writer"); throw new ArgumentNullException("writer");
} }
writer.Write(InvertPaddles); writer.Write(InvertPaddles);
writer.Write(SwapPaddles); writer.Write(SwapPaddles);
writer.Write(UseShiftKeyMod); writer.Write(UseShiftKeyMod);
writer.Write(JoystickDeadZone); writer.Write(JoystickDeadZone);
writer.Write(UseKeyboard); writer.Write(UseKeyboard);
writer.Write(Joystick0UpLeftKey); writer.Write(Joystick0UpLeftKey);
writer.Write(Joystick0UpKey); writer.Write(Joystick0UpKey);
writer.Write(Joystick0UpRightKey); writer.Write(Joystick0UpRightKey);
writer.Write(Joystick0LeftKey); writer.Write(Joystick0LeftKey);
writer.Write(Joystick0RightKey); writer.Write(Joystick0RightKey);
writer.Write(Joystick0DownLeftKey); writer.Write(Joystick0DownLeftKey);
writer.Write(Joystick0DownKey); writer.Write(Joystick0DownKey);
writer.Write(Joystick0DownRightKey); writer.Write(Joystick0DownRightKey);
writer.Write(Joystick1UpLeftKey); writer.Write(Joystick1UpLeftKey);
writer.Write(Joystick1UpKey); writer.Write(Joystick1UpKey);
writer.Write(Joystick1UpRightKey); writer.Write(Joystick1UpRightKey);
writer.Write(Joystick1LeftKey); writer.Write(Joystick1LeftKey);
writer.Write(Joystick1RightKey); writer.Write(Joystick1RightKey);
writer.Write(Joystick1DownLeftKey); writer.Write(Joystick1DownLeftKey);
writer.Write(Joystick1DownKey); writer.Write(Joystick1DownKey);
writer.Write(Joystick1DownRightKey); writer.Write(Joystick1DownRightKey);
writer.Write(Button0Key); writer.Write(Button0Key);
writer.Write(Button1Key); writer.Write(Button1Key);
writer.Write(Button2Key); writer.Write(Button2Key);
writer.Write(UseTouch); writer.Write(UseTouch);
writer.Write(Joystick0TouchX); writer.Write(Joystick0TouchX);
writer.Write(Joystick0TouchY); writer.Write(Joystick0TouchY);
writer.Write(Joystick0TouchWidth); writer.Write(Joystick0TouchWidth);
writer.Write(Joystick0TouchHeight); writer.Write(Joystick0TouchHeight);
writer.Write(Joystick0TouchOrder); writer.Write(Joystick0TouchOrder);
writer.Write(Joystick0TouchRadius); writer.Write(Joystick0TouchRadius);
writer.Write(Joystick0TouchKeepLast); writer.Write(Joystick0TouchKeepLast);
writer.Write(Joystick1TouchX); writer.Write(Joystick1TouchX);
writer.Write(Joystick1TouchY); writer.Write(Joystick1TouchY);
writer.Write(Joystick1TouchWidth); writer.Write(Joystick1TouchWidth);
writer.Write(Joystick1TouchHeight); writer.Write(Joystick1TouchHeight);
writer.Write(Joystick1TouchOrder); writer.Write(Joystick1TouchOrder);
writer.Write(Joystick1TouchRadius); writer.Write(Joystick1TouchRadius);
writer.Write(Joystick1TouchKeepLast); writer.Write(Joystick1TouchKeepLast);
writer.Write(Button0TouchX); writer.Write(Button0TouchX);
writer.Write(Button0TouchY); writer.Write(Button0TouchY);
writer.Write(Button0TouchWidth); writer.Write(Button0TouchWidth);
writer.Write(Button0TouchHeight); writer.Write(Button0TouchHeight);
writer.Write(Button0TouchOrder); writer.Write(Button0TouchOrder);
writer.Write(Button1TouchX); writer.Write(Button1TouchX);
writer.Write(Button1TouchY); writer.Write(Button1TouchY);
writer.Write(Button1TouchWidth); writer.Write(Button1TouchWidth);
writer.Write(Button1TouchHeight); writer.Write(Button1TouchHeight);
writer.Write(Button1TouchOrder); writer.Write(Button1TouchOrder);
writer.Write(Button2TouchX); writer.Write(Button2TouchX);
writer.Write(Button2TouchY); writer.Write(Button2TouchY);
writer.Write(Button2TouchWidth); writer.Write(Button2TouchWidth);
writer.Write(Button2TouchHeight); writer.Write(Button2TouchHeight);
writer.Write(Button2TouchOrder); writer.Write(Button2TouchOrder);
} }
public bool ReadButton0() public bool ReadButton0()
{ {
return (_gamePortService.IsButton0Down || _keyboardService.IsOpenAppleKeyDown || return (_gamePortService.IsButton0Down || _keyboardService.IsOpenAppleKeyDown ||
(UseKeyboard && (Button0Key > 0) && _keyboardService.IsKeyDown(Button0Key))); (UseKeyboard && (Button0Key > 0) && _keyboardService.IsKeyDown(Button0Key)));
} }
public bool ReadButton1() public bool ReadButton1()
{ {
return (_gamePortService.IsButton1Down || _keyboardService.IsCloseAppleKeyDown || return (_gamePortService.IsButton1Down || _keyboardService.IsCloseAppleKeyDown ||
(UseKeyboard && (Button1Key > 0) && _keyboardService.IsKeyDown(Button1Key))); (UseKeyboard && (Button1Key > 0) && _keyboardService.IsKeyDown(Button1Key)));
} }
public bool ReadButton2() public bool ReadButton2()
{ {
return (_gamePortService.IsButton2Down || (UseShiftKeyMod && !_keyboardService.IsShiftKeyDown) || // Shift' [TN9] return (_gamePortService.IsButton2Down || (UseShiftKeyMod && !_keyboardService.IsShiftKeyDown) || // Shift' [TN9]
(UseKeyboard && (Button2Key > 0) && _keyboardService.IsKeyDown(Button2Key))); (UseKeyboard && (Button2Key > 0) && _keyboardService.IsKeyDown(Button2Key)));
} }
[SuppressMessage("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")] [SuppressMessage("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
public void TriggerTimers() public void TriggerTimers()
{ {
int paddle0 = _gamePortService.Paddle0; int paddle0 = _gamePortService.Paddle0;
int paddle1 = _gamePortService.Paddle1; int paddle1 = _gamePortService.Paddle1;
int paddle2 = _gamePortService.Paddle2; int paddle2 = _gamePortService.Paddle2;
int paddle3 = _gamePortService.Paddle3; int paddle3 = _gamePortService.Paddle3;
if (UseKeyboard) // override if (UseKeyboard) // override
{ {
if (((Joystick0UpLeftKey > 0) && _keyboardService.IsKeyDown(Joystick0UpLeftKey)) || if (((Joystick0UpLeftKey > 0) && _keyboardService.IsKeyDown(Joystick0UpLeftKey)) ||
((Joystick0LeftKey > 0) && _keyboardService.IsKeyDown(Joystick0LeftKey)) || ((Joystick0LeftKey > 0) && _keyboardService.IsKeyDown(Joystick0LeftKey)) ||
((Joystick0DownLeftKey > 0) && _keyboardService.IsKeyDown(Joystick0DownLeftKey))) ((Joystick0DownLeftKey > 0) && _keyboardService.IsKeyDown(Joystick0DownLeftKey)))
{ {
paddle0 -= PaddleScale; paddle0 -= PaddleScale;
} }
if (((Joystick0UpRightKey > 0) && _keyboardService.IsKeyDown(Joystick0UpRightKey)) || if (((Joystick0UpRightKey > 0) && _keyboardService.IsKeyDown(Joystick0UpRightKey)) ||
((Joystick0RightKey > 0) && _keyboardService.IsKeyDown(Joystick0RightKey)) || ((Joystick0RightKey > 0) && _keyboardService.IsKeyDown(Joystick0RightKey)) ||
((Joystick0DownRightKey > 0) && _keyboardService.IsKeyDown(Joystick0DownRightKey))) ((Joystick0DownRightKey > 0) && _keyboardService.IsKeyDown(Joystick0DownRightKey)))
{ {
paddle0 += PaddleScale; paddle0 += PaddleScale;
} }
if (((Joystick0UpLeftKey > 0) && _keyboardService.IsKeyDown(Joystick0UpLeftKey)) || if (((Joystick0UpLeftKey > 0) && _keyboardService.IsKeyDown(Joystick0UpLeftKey)) ||
((Joystick0UpKey > 0) && _keyboardService.IsKeyDown(Joystick0UpKey)) || ((Joystick0UpKey > 0) && _keyboardService.IsKeyDown(Joystick0UpKey)) ||
((Joystick0UpRightKey > 0) && _keyboardService.IsKeyDown(Joystick0UpRightKey))) ((Joystick0UpRightKey > 0) && _keyboardService.IsKeyDown(Joystick0UpRightKey)))
{ {
paddle1 -= PaddleScale; paddle1 -= PaddleScale;
} }
if (((Joystick0DownLeftKey > 0) && _keyboardService.IsKeyDown(Joystick0DownLeftKey)) || if (((Joystick0DownLeftKey > 0) && _keyboardService.IsKeyDown(Joystick0DownLeftKey)) ||
((Joystick0DownKey > 0) && _keyboardService.IsKeyDown(Joystick0DownKey)) || ((Joystick0DownKey > 0) && _keyboardService.IsKeyDown(Joystick0DownKey)) ||
((Joystick0DownRightKey > 0) && _keyboardService.IsKeyDown(Joystick0DownRightKey))) ((Joystick0DownRightKey > 0) && _keyboardService.IsKeyDown(Joystick0DownRightKey)))
{ {
paddle1 += PaddleScale; paddle1 += PaddleScale;
} }
if (((Joystick1UpLeftKey > 0) && _keyboardService.IsKeyDown(Joystick1UpLeftKey)) || if (((Joystick1UpLeftKey > 0) && _keyboardService.IsKeyDown(Joystick1UpLeftKey)) ||
((Joystick1LeftKey > 0) && _keyboardService.IsKeyDown(Joystick1LeftKey)) || ((Joystick1LeftKey > 0) && _keyboardService.IsKeyDown(Joystick1LeftKey)) ||
((Joystick1DownLeftKey > 0) && _keyboardService.IsKeyDown(Joystick1DownLeftKey))) ((Joystick1DownLeftKey > 0) && _keyboardService.IsKeyDown(Joystick1DownLeftKey)))
{ {
paddle2 -= PaddleScale; paddle2 -= PaddleScale;
} }
if (((Joystick1UpRightKey > 0) && _keyboardService.IsKeyDown(Joystick1UpRightKey)) || if (((Joystick1UpRightKey > 0) && _keyboardService.IsKeyDown(Joystick1UpRightKey)) ||
((Joystick1RightKey > 0) && _keyboardService.IsKeyDown(Joystick1RightKey)) || ((Joystick1RightKey > 0) && _keyboardService.IsKeyDown(Joystick1RightKey)) ||
((Joystick1DownRightKey > 0) && _keyboardService.IsKeyDown(Joystick1DownRightKey))) ((Joystick1DownRightKey > 0) && _keyboardService.IsKeyDown(Joystick1DownRightKey)))
{ {
paddle2 += PaddleScale; paddle2 += PaddleScale;
} }
if (((Joystick1UpLeftKey > 0) && _keyboardService.IsKeyDown(Joystick1UpLeftKey)) || if (((Joystick1UpLeftKey > 0) && _keyboardService.IsKeyDown(Joystick1UpLeftKey)) ||
((Joystick1UpKey > 0) && _keyboardService.IsKeyDown(Joystick1UpKey)) || ((Joystick1UpKey > 0) && _keyboardService.IsKeyDown(Joystick1UpKey)) ||
((Joystick1UpRightKey > 0) && _keyboardService.IsKeyDown(Joystick1UpRightKey))) ((Joystick1UpRightKey > 0) && _keyboardService.IsKeyDown(Joystick1UpRightKey)))
{ {
paddle3 -= PaddleScale; paddle3 -= PaddleScale;
} }
if (((Joystick1DownLeftKey > 0) && _keyboardService.IsKeyDown(Joystick1DownLeftKey)) || if (((Joystick1DownLeftKey > 0) && _keyboardService.IsKeyDown(Joystick1DownLeftKey)) ||
((Joystick1DownKey > 0) && _keyboardService.IsKeyDown(Joystick1DownKey)) || ((Joystick1DownKey > 0) && _keyboardService.IsKeyDown(Joystick1DownKey)) ||
((Joystick1DownRightKey > 0) && _keyboardService.IsKeyDown(Joystick1DownRightKey))) ((Joystick1DownRightKey > 0) && _keyboardService.IsKeyDown(Joystick1DownRightKey)))
{ {
paddle3 += PaddleScale; paddle3 += PaddleScale;
} }
} }
if (InvertPaddles) if (InvertPaddles)
{ {
paddle0 = 2 * PaddleScale - paddle0; paddle0 = 2 * PaddleScale - paddle0;
paddle1 = 2 * PaddleScale - paddle1; paddle1 = 2 * PaddleScale - paddle1;
paddle2 = 2 * PaddleScale - paddle2; paddle2 = 2 * PaddleScale - paddle2;
paddle3 = 2 * PaddleScale - paddle3; paddle3 = 2 * PaddleScale - paddle3;
} }
Paddle0Strobe = true; Paddle0Strobe = true;
Paddle1Strobe = true; Paddle1Strobe = true;
Paddle2Strobe = true; Paddle2Strobe = true;
Paddle3Strobe = true; Paddle3Strobe = true;
Machine.Events.AddEvent(MathHelpers.ClampByte(SwapPaddles ? paddle1 : paddle0) * CyclesPerValue, _resetPaddle0StrobeEvent); // [7-29] Machine.Events.AddEvent(MathHelpers.ClampByte(SwapPaddles ? paddle1 : paddle0) * CyclesPerValue, _resetPaddle0StrobeEvent); // [7-29]
Machine.Events.AddEvent(MathHelpers.ClampByte(SwapPaddles ? paddle0 : paddle1) * CyclesPerValue, _resetPaddle1StrobeEvent); Machine.Events.AddEvent(MathHelpers.ClampByte(SwapPaddles ? paddle0 : paddle1) * CyclesPerValue, _resetPaddle1StrobeEvent);
Machine.Events.AddEvent(MathHelpers.ClampByte(SwapPaddles ? paddle3 : paddle2) * CyclesPerValue, _resetPaddle2StrobeEvent); Machine.Events.AddEvent(MathHelpers.ClampByte(SwapPaddles ? paddle3 : paddle2) * CyclesPerValue, _resetPaddle2StrobeEvent);
Machine.Events.AddEvent(MathHelpers.ClampByte(SwapPaddles ? paddle2 : paddle3) * CyclesPerValue, _resetPaddle3StrobeEvent); Machine.Events.AddEvent(MathHelpers.ClampByte(SwapPaddles ? paddle2 : paddle3) * CyclesPerValue, _resetPaddle3StrobeEvent);
} }
private void ResetPaddle0StrobeEvent() private void ResetPaddle0StrobeEvent()
{ {
Paddle0Strobe = false; Paddle0Strobe = false;
} }
private void ResetPaddle1StrobeEvent() private void ResetPaddle1StrobeEvent()
{ {
Paddle1Strobe = false; Paddle1Strobe = false;
} }
private void ResetPaddle2StrobeEvent() private void ResetPaddle2StrobeEvent()
{ {
Paddle2Strobe = false; Paddle2Strobe = false;
} }
private void ResetPaddle3StrobeEvent() private void ResetPaddle3StrobeEvent()
{ {
Paddle3Strobe = false; Paddle3Strobe = false;
} }
public const int PaddleScale = 128; public const int PaddleScale = 128;
public bool InvertPaddles { get; set; } public bool InvertPaddles { get; set; }
public bool SwapPaddles { get; set; } public bool SwapPaddles { get; set; }
public bool UseShiftKeyMod { get; set; } public bool UseShiftKeyMod { get; set; }
public float JoystickDeadZone { get; set; } public float JoystickDeadZone { get; set; }
public bool UseKeyboard { get; set; } public bool UseKeyboard { get; set; }
public int Joystick0UpLeftKey { get; set; } public int Joystick0UpLeftKey { get; set; }
public int Joystick0UpKey { get; set; } public int Joystick0UpKey { get; set; }
public int Joystick0UpRightKey { get; set; } public int Joystick0UpRightKey { get; set; }
public int Joystick0LeftKey { get; set; } public int Joystick0LeftKey { get; set; }
public int Joystick0RightKey { get; set; } public int Joystick0RightKey { get; set; }
public int Joystick0DownLeftKey { get; set; } public int Joystick0DownLeftKey { get; set; }
public int Joystick0DownKey { get; set; } public int Joystick0DownKey { get; set; }
public int Joystick0DownRightKey { get; set; } public int Joystick0DownRightKey { get; set; }
public int Joystick1UpLeftKey { get; set; } public int Joystick1UpLeftKey { get; set; }
public int Joystick1UpKey { get; set; } public int Joystick1UpKey { get; set; }
public int Joystick1UpRightKey { get; set; } public int Joystick1UpRightKey { get; set; }
public int Joystick1LeftKey { get; set; } public int Joystick1LeftKey { get; set; }
public int Joystick1RightKey { get; set; } public int Joystick1RightKey { get; set; }
public int Joystick1DownLeftKey { get; set; } public int Joystick1DownLeftKey { get; set; }
public int Joystick1DownKey { get; set; } public int Joystick1DownKey { get; set; }
public int Joystick1DownRightKey { get; set; } public int Joystick1DownRightKey { get; set; }
public int Button0Key { get; set; } public int Button0Key { get; set; }
public int Button1Key { get; set; } public int Button1Key { get; set; }
public int Button2Key { get; set; } public int Button2Key { get; set; }
public bool UseTouch { get; set; } public bool UseTouch { get; set; }
public float Joystick0TouchX { get; set; } public float Joystick0TouchX { get; set; }
public float Joystick0TouchY { get; set; } public float Joystick0TouchY { get; set; }
public float Joystick0TouchWidth { get; set; } public float Joystick0TouchWidth { get; set; }
public float Joystick0TouchHeight { get; set; } public float Joystick0TouchHeight { get; set; }
public int Joystick0TouchOrder { get; set; } public int Joystick0TouchOrder { get; set; }
public float Joystick0TouchRadius { get; set; } public float Joystick0TouchRadius { get; set; }
public bool Joystick0TouchKeepLast { get; set; } public bool Joystick0TouchKeepLast { get; set; }
public float Joystick1TouchX { get; set; } public float Joystick1TouchX { get; set; }
public float Joystick1TouchY { get; set; } public float Joystick1TouchY { get; set; }
public float Joystick1TouchWidth { get; set; } public float Joystick1TouchWidth { get; set; }
public float Joystick1TouchHeight { get; set; } public float Joystick1TouchHeight { get; set; }
public int Joystick1TouchOrder { get; set; } public int Joystick1TouchOrder { get; set; }
public float Joystick1TouchRadius { get; set; } public float Joystick1TouchRadius { get; set; }
public bool Joystick1TouchKeepLast { get; set; } public bool Joystick1TouchKeepLast { get; set; }
public float Button0TouchX { get; set; } public float Button0TouchX { get; set; }
public float Button0TouchY { get; set; } public float Button0TouchY { get; set; }
public float Button0TouchWidth { get; set; } public float Button0TouchWidth { get; set; }
public float Button0TouchHeight { get; set; } public float Button0TouchHeight { get; set; }
public int Button0TouchOrder { get; set; } public int Button0TouchOrder { get; set; }
public float Button1TouchX { get; set; } public float Button1TouchX { get; set; }
public float Button1TouchY { get; set; } public float Button1TouchY { get; set; }
public float Button1TouchWidth { get; set; } public float Button1TouchWidth { get; set; }
public float Button1TouchHeight { get; set; } public float Button1TouchHeight { get; set; }
public int Button1TouchOrder { get; set; } public int Button1TouchOrder { get; set; }
public float Button2TouchX { get; set; } public float Button2TouchX { get; set; }
public float Button2TouchY { get; set; } public float Button2TouchY { get; set; }
public float Button2TouchWidth { get; set; } public float Button2TouchWidth { get; set; }
public float Button2TouchHeight { get; set; } public float Button2TouchHeight { get; set; }
public int Button2TouchOrder { get; set; } public int Button2TouchOrder { get; set; }
public bool Paddle0Strobe { get; private set; } public bool Paddle0Strobe { get; private set; }
public bool Paddle1Strobe { get; private set; } public bool Paddle1Strobe { get; private set; }
public bool Paddle2Strobe { get; private set; } public bool Paddle2Strobe { get; private set; }
public bool Paddle3Strobe { get; private set; } public bool Paddle3Strobe { get; private set; }
private const int CyclesPerValue = 11; private const int CyclesPerValue = 11;
private Action _resetPaddle0StrobeEvent; private Action _resetPaddle0StrobeEvent;
private Action _resetPaddle1StrobeEvent; private Action _resetPaddle1StrobeEvent;
private Action _resetPaddle2StrobeEvent; private Action _resetPaddle2StrobeEvent;
private Action _resetPaddle3StrobeEvent; private Action _resetPaddle3StrobeEvent;
private KeyboardService _keyboardService; private KeyboardService _keyboardService;
private GamePortService _gamePortService; private GamePortService _gamePortService;
} }
} }

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@ -1,3 +1,3 @@
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
[assembly: SuppressMessage("Microsoft.Design", "CA2210:AssembliesShouldHaveValidStrongNames")] [assembly: SuppressMessage("Microsoft.Design", "CA2210:AssembliesShouldHaveValidStrongNames")]

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@ -1,38 +1,38 @@
 
Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012 # Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Jellyfish.Library.Silverlight", "..\Library\Silverlight\Jellyfish.Library.Silverlight.csproj", "{99CA7796-B72A-4F8C-BCDB-0D688220A331}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Jellyfish.Library.Silverlight", "..\Library\Silverlight\Jellyfish.Library.Silverlight.csproj", "{99CA7796-B72A-4F8C-BCDB-0D688220A331}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Jellyfish.Library.Wpf", "..\Library\Wpf\Jellyfish.Library.Wpf.csproj", "{93900841-7250-4D3A-837E-43EE3FD118DC}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Jellyfish.Library.Wpf", "..\Library\Wpf\Jellyfish.Library.Wpf.csproj", "{93900841-7250-4D3A-837E-43EE3FD118DC}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Jellyfish.Virtu.Silverlight", "Silverlight\Jellyfish.Virtu.Silverlight.csproj", "{F8DB6D3A-807D-4E2D-92D5-469273E088DA}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Jellyfish.Virtu.Silverlight", "Silverlight\Jellyfish.Virtu.Silverlight.csproj", "{F8DB6D3A-807D-4E2D-92D5-469273E088DA}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Jellyfish.Virtu.Wpf", "Wpf\Jellyfish.Virtu.Wpf.csproj", "{C152D47E-BBC1-4C35-8646-465180720A72}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Jellyfish.Virtu.Wpf", "Wpf\Jellyfish.Virtu.Wpf.csproj", "{C152D47E-BBC1-4C35-8646-465180720A72}"
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU Release|Any CPU = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{93900841-7250-4D3A-837E-43EE3FD118DC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {93900841-7250-4D3A-837E-43EE3FD118DC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{93900841-7250-4D3A-837E-43EE3FD118DC}.Debug|Any CPU.Build.0 = Debug|Any CPU {93900841-7250-4D3A-837E-43EE3FD118DC}.Debug|Any CPU.Build.0 = Debug|Any CPU
{93900841-7250-4D3A-837E-43EE3FD118DC}.Release|Any CPU.ActiveCfg = Release|Any CPU {93900841-7250-4D3A-837E-43EE3FD118DC}.Release|Any CPU.ActiveCfg = Release|Any CPU
{93900841-7250-4D3A-837E-43EE3FD118DC}.Release|Any CPU.Build.0 = Release|Any CPU {93900841-7250-4D3A-837E-43EE3FD118DC}.Release|Any CPU.Build.0 = Release|Any CPU
{99CA7796-B72A-4F8C-BCDB-0D688220A331}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {99CA7796-B72A-4F8C-BCDB-0D688220A331}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{99CA7796-B72A-4F8C-BCDB-0D688220A331}.Debug|Any CPU.Build.0 = Debug|Any CPU {99CA7796-B72A-4F8C-BCDB-0D688220A331}.Debug|Any CPU.Build.0 = Debug|Any CPU
{99CA7796-B72A-4F8C-BCDB-0D688220A331}.Release|Any CPU.ActiveCfg = Release|Any CPU {99CA7796-B72A-4F8C-BCDB-0D688220A331}.Release|Any CPU.ActiveCfg = Release|Any CPU
{99CA7796-B72A-4F8C-BCDB-0D688220A331}.Release|Any CPU.Build.0 = Release|Any CPU {99CA7796-B72A-4F8C-BCDB-0D688220A331}.Release|Any CPU.Build.0 = Release|Any CPU
{C152D47E-BBC1-4C35-8646-465180720A72}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {C152D47E-BBC1-4C35-8646-465180720A72}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C152D47E-BBC1-4C35-8646-465180720A72}.Debug|Any CPU.Build.0 = Debug|Any CPU {C152D47E-BBC1-4C35-8646-465180720A72}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C152D47E-BBC1-4C35-8646-465180720A72}.Release|Any CPU.ActiveCfg = Release|Any CPU {C152D47E-BBC1-4C35-8646-465180720A72}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C152D47E-BBC1-4C35-8646-465180720A72}.Release|Any CPU.Build.0 = Release|Any CPU {C152D47E-BBC1-4C35-8646-465180720A72}.Release|Any CPU.Build.0 = Release|Any CPU
{F8DB6D3A-807D-4E2D-92D5-469273E088DA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {F8DB6D3A-807D-4E2D-92D5-469273E088DA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{F8DB6D3A-807D-4E2D-92D5-469273E088DA}.Debug|Any CPU.Build.0 = Debug|Any CPU {F8DB6D3A-807D-4E2D-92D5-469273E088DA}.Debug|Any CPU.Build.0 = Debug|Any CPU
{F8DB6D3A-807D-4E2D-92D5-469273E088DA}.Release|Any CPU.ActiveCfg = Release|Any CPU {F8DB6D3A-807D-4E2D-92D5-469273E088DA}.Release|Any CPU.ActiveCfg = Release|Any CPU
{F8DB6D3A-807D-4E2D-92D5-469273E088DA}.Release|Any CPU.Build.0 = Release|Any CPU {F8DB6D3A-807D-4E2D-92D5-469273E088DA}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE
EndGlobalSection EndGlobalSection
EndGlobal EndGlobal

View File

@ -1,120 +1,120 @@
using System; using System;
using System.IO; using System.IO;
using Jellyfish.Virtu.Services; using Jellyfish.Virtu.Services;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public sealed class Keyboard : MachineComponent public sealed class Keyboard : MachineComponent
{ {
public Keyboard(Machine machine) : public Keyboard(Machine machine) :
base(machine) base(machine)
{ {
} }
public override void Initialize() public override void Initialize()
{ {
_keyboardService = Machine.Services.GetService<KeyboardService>(); _keyboardService = Machine.Services.GetService<KeyboardService>();
UseGamePort = true; // Raster Blaster UseGamePort = true; // Raster Blaster
Button2Key = ' '; Button2Key = ' ';
} }
public override void LoadState(BinaryReader reader, Version version) public override void LoadState(BinaryReader reader, Version version)
{ {
if (reader == null) if (reader == null)
{ {
throw new ArgumentNullException("reader"); throw new ArgumentNullException("reader");
} }
DisableResetKey = reader.ReadBoolean(); DisableResetKey = reader.ReadBoolean();
UseGamePort = reader.ReadBoolean(); UseGamePort = reader.ReadBoolean();
Joystick0UpLeftKey = reader.ReadInt32(); Joystick0UpLeftKey = reader.ReadInt32();
Joystick0UpKey = reader.ReadInt32(); Joystick0UpKey = reader.ReadInt32();
Joystick0UpRightKey = reader.ReadInt32(); Joystick0UpRightKey = reader.ReadInt32();
Joystick0LeftKey = reader.ReadInt32(); Joystick0LeftKey = reader.ReadInt32();
Joystick0RightKey = reader.ReadInt32(); Joystick0RightKey = reader.ReadInt32();
Joystick0DownLeftKey = reader.ReadInt32(); Joystick0DownLeftKey = reader.ReadInt32();
Joystick0DownKey = reader.ReadInt32(); Joystick0DownKey = reader.ReadInt32();
Joystick0DownRightKey = reader.ReadInt32(); Joystick0DownRightKey = reader.ReadInt32();
Joystick1UpLeftKey = reader.ReadInt32(); Joystick1UpLeftKey = reader.ReadInt32();
Joystick1UpKey = reader.ReadInt32(); Joystick1UpKey = reader.ReadInt32();
Joystick1UpRightKey = reader.ReadInt32(); Joystick1UpRightKey = reader.ReadInt32();
Joystick1LeftKey = reader.ReadInt32(); Joystick1LeftKey = reader.ReadInt32();
Joystick1RightKey = reader.ReadInt32(); Joystick1RightKey = reader.ReadInt32();
Joystick1DownLeftKey = reader.ReadInt32(); Joystick1DownLeftKey = reader.ReadInt32();
Joystick1DownKey = reader.ReadInt32(); Joystick1DownKey = reader.ReadInt32();
Joystick1DownRightKey = reader.ReadInt32(); Joystick1DownRightKey = reader.ReadInt32();
Button0Key = reader.ReadInt32(); Button0Key = reader.ReadInt32();
Button1Key = reader.ReadInt32(); Button1Key = reader.ReadInt32();
Button2Key = reader.ReadInt32(); Button2Key = reader.ReadInt32();
} }
public override void SaveState(BinaryWriter writer) public override void SaveState(BinaryWriter writer)
{ {
if (writer == null) if (writer == null)
{ {
throw new ArgumentNullException("writer"); throw new ArgumentNullException("writer");
} }
writer.Write(DisableResetKey); writer.Write(DisableResetKey);
writer.Write(UseGamePort); writer.Write(UseGamePort);
writer.Write(Joystick0UpLeftKey); writer.Write(Joystick0UpLeftKey);
writer.Write(Joystick0UpKey); writer.Write(Joystick0UpKey);
writer.Write(Joystick0UpRightKey); writer.Write(Joystick0UpRightKey);
writer.Write(Joystick0LeftKey); writer.Write(Joystick0LeftKey);
writer.Write(Joystick0RightKey); writer.Write(Joystick0RightKey);
writer.Write(Joystick0DownLeftKey); writer.Write(Joystick0DownLeftKey);
writer.Write(Joystick0DownKey); writer.Write(Joystick0DownKey);
writer.Write(Joystick0DownRightKey); writer.Write(Joystick0DownRightKey);
writer.Write(Joystick1UpLeftKey); writer.Write(Joystick1UpLeftKey);
writer.Write(Joystick1UpKey); writer.Write(Joystick1UpKey);
writer.Write(Joystick1UpRightKey); writer.Write(Joystick1UpRightKey);
writer.Write(Joystick1LeftKey); writer.Write(Joystick1LeftKey);
writer.Write(Joystick1RightKey); writer.Write(Joystick1RightKey);
writer.Write(Joystick1DownLeftKey); writer.Write(Joystick1DownLeftKey);
writer.Write(Joystick1DownKey); writer.Write(Joystick1DownKey);
writer.Write(Joystick1DownRightKey); writer.Write(Joystick1DownRightKey);
writer.Write(Button0Key); writer.Write(Button0Key);
writer.Write(Button1Key); writer.Write(Button1Key);
writer.Write(Button2Key); writer.Write(Button2Key);
} }
public void ResetStrobe() public void ResetStrobe()
{ {
Strobe = false; Strobe = false;
} }
public bool DisableResetKey { get; set; } public bool DisableResetKey { get; set; }
public bool UseGamePort { get; set; } public bool UseGamePort { get; set; }
public int Joystick0UpLeftKey { get; set; } public int Joystick0UpLeftKey { get; set; }
public int Joystick0UpKey { get; set; } public int Joystick0UpKey { get; set; }
public int Joystick0UpRightKey { get; set; } public int Joystick0UpRightKey { get; set; }
public int Joystick0LeftKey { get; set; } public int Joystick0LeftKey { get; set; }
public int Joystick0RightKey { get; set; } public int Joystick0RightKey { get; set; }
public int Joystick0DownLeftKey { get; set; } public int Joystick0DownLeftKey { get; set; }
public int Joystick0DownKey { get; set; } public int Joystick0DownKey { get; set; }
public int Joystick0DownRightKey { get; set; } public int Joystick0DownRightKey { get; set; }
public int Joystick1UpLeftKey { get; set; } public int Joystick1UpLeftKey { get; set; }
public int Joystick1UpKey { get; set; } public int Joystick1UpKey { get; set; }
public int Joystick1UpRightKey { get; set; } public int Joystick1UpRightKey { get; set; }
public int Joystick1LeftKey { get; set; } public int Joystick1LeftKey { get; set; }
public int Joystick1RightKey { get; set; } public int Joystick1RightKey { get; set; }
public int Joystick1DownLeftKey { get; set; } public int Joystick1DownLeftKey { get; set; }
public int Joystick1DownKey { get; set; } public int Joystick1DownKey { get; set; }
public int Joystick1DownRightKey { get; set; } public int Joystick1DownRightKey { get; set; }
public int Button0Key { get; set; } public int Button0Key { get; set; }
public int Button1Key { get; set; } public int Button1Key { get; set; }
public int Button2Key { get; set; } public int Button2Key { get; set; }
public bool IsAnyKeyDown { get { return _keyboardService.IsAnyKeyDown; } } public bool IsAnyKeyDown { get { return _keyboardService.IsAnyKeyDown; } }
public int Latch { get { return _latch; } set { _latch = value; Strobe = true; } } public int Latch { get { return _latch; } set { _latch = value; Strobe = true; } }
public bool Strobe { get; private set; } public bool Strobe { get; private set; }
private KeyboardService _keyboardService; private KeyboardService _keyboardService;
private int _latch; private int _latch;
} }
} }

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@ -1,273 +1,273 @@
using System; using System;
using System.Collections.ObjectModel; using System.Collections.ObjectModel;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using System.Threading; using System.Threading;
using Jellyfish.Virtu.Services; using Jellyfish.Virtu.Services;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public enum MachineState { Stopped = 0, Starting, Running, Pausing, Paused, Stopping } public enum MachineState { Stopped = 0, Starting, Running, Pausing, Paused, Stopping }
public sealed class Machine : IDisposable public sealed class Machine : IDisposable
{ {
public Machine() public Machine()
{ {
Events = new MachineEvents(); Events = new MachineEvents();
Services = new MachineServices(); Services = new MachineServices();
Cpu = new Cpu(this); Cpu = new Cpu(this);
Memory = new Memory(this); Memory = new Memory(this);
Keyboard = new Keyboard(this); Keyboard = new Keyboard(this);
GamePort = new GamePort(this); GamePort = new GamePort(this);
Cassette = new Cassette(this); Cassette = new Cassette(this);
Speaker = new Speaker(this); Speaker = new Speaker(this);
Video = new Video(this); Video = new Video(this);
NoSlotClock = new NoSlotClock(this); NoSlotClock = new NoSlotClock(this);
var emptySlot = new PeripheralCard(this); var emptySlot = new PeripheralCard(this);
Slot1 = emptySlot; Slot1 = emptySlot;
Slot2 = emptySlot; Slot2 = emptySlot;
Slot3 = emptySlot; Slot3 = emptySlot;
Slot4 = emptySlot; Slot4 = emptySlot;
Slot5 = emptySlot; Slot5 = emptySlot;
Slot6 = new DiskIIController(this); Slot6 = new DiskIIController(this);
Slot7 = emptySlot; Slot7 = emptySlot;
Slots = new Collection<PeripheralCard> { null, Slot1, Slot2, Slot3, Slot4, Slot5, Slot6, Slot7 }; Slots = new Collection<PeripheralCard> { null, Slot1, Slot2, Slot3, Slot4, Slot5, Slot6, Slot7 };
Components = new Collection<MachineComponent> { Cpu, Memory, Keyboard, GamePort, Cassette, Speaker, Video, NoSlotClock, Slot1, Slot2, Slot3, Slot4, Slot5, Slot6, Slot7 }; Components = new Collection<MachineComponent> { Cpu, Memory, Keyboard, GamePort, Cassette, Speaker, Video, NoSlotClock, Slot1, Slot2, Slot3, Slot4, Slot5, Slot6, Slot7 };
BootDiskII = Slots.OfType<DiskIIController>().Last(); BootDiskII = Slots.OfType<DiskIIController>().Last();
Thread = new Thread(Run) { Name = "Machine" }; Thread = new Thread(Run) { Name = "Machine" };
} }
public void Dispose() public void Dispose()
{ {
_pauseEvent.Close(); _pauseEvent.Close();
_unpauseEvent.Close(); _unpauseEvent.Close();
} }
public void Reset() public void Reset()
{ {
foreach (var component in Components) foreach (var component in Components)
{ {
_debugService.WriteMessage("Resetting machine '{0}'", component.GetType().Name); _debugService.WriteMessage("Resetting machine '{0}'", component.GetType().Name);
component.Reset(); component.Reset();
//_debugService.WriteMessage("Reset machine '{0}'", component.GetType().Name); //_debugService.WriteMessage("Reset machine '{0}'", component.GetType().Name);
} }
} }
[SuppressMessage("Microsoft.Globalization", "CA1303:Do not pass literals as localized parameters", MessageId = "Jellyfish.Virtu.Services.DebugService.WriteMessage(System.String)")] [SuppressMessage("Microsoft.Globalization", "CA1303:Do not pass literals as localized parameters", MessageId = "Jellyfish.Virtu.Services.DebugService.WriteMessage(System.String)")]
public void Start() public void Start()
{ {
_debugService = Services.GetService<DebugService>(); _debugService = Services.GetService<DebugService>();
_storageService = Services.GetService<StorageService>(); _storageService = Services.GetService<StorageService>();
_debugService.WriteMessage("Starting machine"); _debugService.WriteMessage("Starting machine");
State = MachineState.Starting; State = MachineState.Starting;
Thread.Start(); Thread.Start();
} }
[SuppressMessage("Microsoft.Globalization", "CA1303:Do not pass literals as localized parameters", MessageId = "Jellyfish.Virtu.Services.DebugService.WriteMessage(System.String)")] [SuppressMessage("Microsoft.Globalization", "CA1303:Do not pass literals as localized parameters", MessageId = "Jellyfish.Virtu.Services.DebugService.WriteMessage(System.String)")]
public void Pause() public void Pause()
{ {
_debugService.WriteMessage("Pausing machine"); _debugService.WriteMessage("Pausing machine");
State = MachineState.Pausing; State = MachineState.Pausing;
_pauseEvent.WaitOne(); _pauseEvent.WaitOne();
State = MachineState.Paused; State = MachineState.Paused;
_debugService.WriteMessage("Paused machine"); _debugService.WriteMessage("Paused machine");
} }
[SuppressMessage("Microsoft.Globalization", "CA1303:Do not pass literals as localized parameters", MessageId = "Jellyfish.Virtu.Services.DebugService.WriteMessage(System.String)")] [SuppressMessage("Microsoft.Globalization", "CA1303:Do not pass literals as localized parameters", MessageId = "Jellyfish.Virtu.Services.DebugService.WriteMessage(System.String)")]
public void Unpause() public void Unpause()
{ {
_debugService.WriteMessage("Running machine"); _debugService.WriteMessage("Running machine");
State = MachineState.Running; State = MachineState.Running;
_unpauseEvent.Set(); _unpauseEvent.Set();
} }
[SuppressMessage("Microsoft.Globalization", "CA1303:Do not pass literals as localized parameters", MessageId = "Jellyfish.Virtu.Services.DebugService.WriteMessage(System.String)")] [SuppressMessage("Microsoft.Globalization", "CA1303:Do not pass literals as localized parameters", MessageId = "Jellyfish.Virtu.Services.DebugService.WriteMessage(System.String)")]
public void Stop() public void Stop()
{ {
_debugService.WriteMessage("Stopping machine"); _debugService.WriteMessage("Stopping machine");
State = MachineState.Stopping; State = MachineState.Stopping;
_unpauseEvent.Set(); _unpauseEvent.Set();
if (Thread.IsAlive) if (Thread.IsAlive)
{ {
Thread.Join(); Thread.Join();
} }
State = MachineState.Stopped; State = MachineState.Stopped;
_debugService.WriteMessage("Stopped machine"); _debugService.WriteMessage("Stopped machine");
} }
private void Initialize() private void Initialize()
{ {
foreach (var component in Components) foreach (var component in Components)
{ {
_debugService.WriteMessage("Initializing machine '{0}'", component.GetType().Name); _debugService.WriteMessage("Initializing machine '{0}'", component.GetType().Name);
component.Initialize(); component.Initialize();
//_debugService.WriteMessage("Initialized machine '{0}'", component.GetType().Name); //_debugService.WriteMessage("Initialized machine '{0}'", component.GetType().Name);
} }
} }
private void LoadState() private void LoadState()
{ {
#if WINDOWS #if WINDOWS
var args = Environment.GetCommandLineArgs(); var args = Environment.GetCommandLineArgs();
if (args.Length > 1) if (args.Length > 1)
{ {
string name = args[1]; string name = args[1];
Func<string, Action<Stream>, bool> loader = StorageService.LoadFile; Func<string, Action<Stream>, bool> loader = StorageService.LoadFile;
if (name.StartsWith("res://", StringComparison.OrdinalIgnoreCase)) if (name.StartsWith("res://", StringComparison.OrdinalIgnoreCase))
{ {
name = name.Substring(6); name = name.Substring(6);
loader = StorageService.LoadResource; loader = StorageService.LoadResource;
} }
if (name.EndsWith(".bin", StringComparison.OrdinalIgnoreCase)) if (name.EndsWith(".bin", StringComparison.OrdinalIgnoreCase))
{ {
loader(name, stream => LoadState(stream)); loader(name, stream => LoadState(stream));
} }
else if (name.EndsWith(".prg", StringComparison.OrdinalIgnoreCase)) else if (name.EndsWith(".prg", StringComparison.OrdinalIgnoreCase))
{ {
loader(name, stream => Memory.LoadPrg(stream)); loader(name, stream => Memory.LoadPrg(stream));
} }
else if (name.EndsWith(".xex", StringComparison.OrdinalIgnoreCase)) else if (name.EndsWith(".xex", StringComparison.OrdinalIgnoreCase))
{ {
loader(name, stream => Memory.LoadXex(stream)); loader(name, stream => Memory.LoadXex(stream));
} }
else else
{ {
loader(name, stream => BootDiskII.BootDrive.InsertDisk(name, stream, false)); loader(name, stream => BootDiskII.BootDrive.InsertDisk(name, stream, false));
} }
} }
else else
#endif #endif
if (!_storageService.Load(Machine.StateFileName, stream => LoadState(stream))) if (!_storageService.Load(Machine.StateFileName, stream => LoadState(stream)))
{ {
StorageService.LoadResource("Disks/Default.dsk", stream => BootDiskII.BootDrive.InsertDisk("Default.dsk", stream, false)); StorageService.LoadResource("Disks/Default.dsk", stream => BootDiskII.BootDrive.InsertDisk("Default.dsk", stream, false));
} }
} }
private void LoadState(Stream stream) private void LoadState(Stream stream)
{ {
using (var reader = new BinaryReader(stream)) using (var reader = new BinaryReader(stream))
{ {
string signature = reader.ReadString(); string signature = reader.ReadString();
var version = new Version(reader.ReadString()); var version = new Version(reader.ReadString());
if ((signature != StateSignature) || (version != new Version(Machine.Version))) // avoid state version mismatch (for now) if ((signature != StateSignature) || (version != new Version(Machine.Version))) // avoid state version mismatch (for now)
{ {
throw new InvalidOperationException(); throw new InvalidOperationException();
} }
foreach (var component in Components) foreach (var component in Components)
{ {
_debugService.WriteMessage("Loading machine '{0}'", component.GetType().Name); _debugService.WriteMessage("Loading machine '{0}'", component.GetType().Name);
component.LoadState(reader, version); component.LoadState(reader, version);
//_debugService.WriteMessage("Loaded machine '{0}'", component.GetType().Name); //_debugService.WriteMessage("Loaded machine '{0}'", component.GetType().Name);
} }
} }
} }
private void SaveState() private void SaveState()
{ {
_storageService.Save(Machine.StateFileName, stream => SaveState(stream)); _storageService.Save(Machine.StateFileName, stream => SaveState(stream));
} }
private void SaveState(Stream stream) private void SaveState(Stream stream)
{ {
using (var writer = new BinaryWriter(stream)) using (var writer = new BinaryWriter(stream))
{ {
writer.Write(StateSignature); writer.Write(StateSignature);
writer.Write(Machine.Version); writer.Write(Machine.Version);
foreach (var component in Components) foreach (var component in Components)
{ {
_debugService.WriteMessage("Saving machine '{0}'", component.GetType().Name); _debugService.WriteMessage("Saving machine '{0}'", component.GetType().Name);
component.SaveState(writer); component.SaveState(writer);
//_debugService.WriteMessage("Saved machine '{0}'", component.GetType().Name); //_debugService.WriteMessage("Saved machine '{0}'", component.GetType().Name);
} }
} }
} }
private void Uninitialize() private void Uninitialize()
{ {
foreach (var component in Components) foreach (var component in Components)
{ {
_debugService.WriteMessage("Uninitializing machine '{0}'", component.GetType().Name); _debugService.WriteMessage("Uninitializing machine '{0}'", component.GetType().Name);
component.Uninitialize(); component.Uninitialize();
//_debugService.WriteMessage("Uninitialized machine '{0}'", component.GetType().Name); //_debugService.WriteMessage("Uninitialized machine '{0}'", component.GetType().Name);
} }
} }
[SuppressMessage("Microsoft.Globalization", "CA1303:Do not pass literals as localized parameters", MessageId = "Jellyfish.Virtu.Services.DebugService.WriteMessage(System.String)")] [SuppressMessage("Microsoft.Globalization", "CA1303:Do not pass literals as localized parameters", MessageId = "Jellyfish.Virtu.Services.DebugService.WriteMessage(System.String)")]
private void Run() // machine thread private void Run() // machine thread
{ {
Initialize(); Initialize();
Reset(); Reset();
LoadState(); LoadState();
_debugService.WriteMessage("Running machine"); _debugService.WriteMessage("Running machine");
State = MachineState.Running; State = MachineState.Running;
do do
{ {
do do
{ {
Events.HandleEvents(Cpu.Execute()); Events.HandleEvents(Cpu.Execute());
} }
while (State == MachineState.Running); while (State == MachineState.Running);
if (State == MachineState.Pausing) if (State == MachineState.Pausing)
{ {
_pauseEvent.Set(); _pauseEvent.Set();
_unpauseEvent.WaitOne(); _unpauseEvent.WaitOne();
} }
} }
while (State != MachineState.Stopping); while (State != MachineState.Stopping);
SaveState(); SaveState();
Uninitialize(); Uninitialize();
} }
public const string Version = "0.9.4.0"; public const string Version = "0.9.4.0";
public MachineEvents Events { get; private set; } public MachineEvents Events { get; private set; }
public MachineServices Services { get; private set; } public MachineServices Services { get; private set; }
public MachineState State { get { return _state; } private set { _state = value; } } public MachineState State { get { return _state; } private set { _state = value; } }
public Cpu Cpu { get; private set; } public Cpu Cpu { get; private set; }
public Memory Memory { get; private set; } public Memory Memory { get; private set; }
public Keyboard Keyboard { get; private set; } public Keyboard Keyboard { get; private set; }
public GamePort GamePort { get; private set; } public GamePort GamePort { get; private set; }
public Cassette Cassette { get; private set; } public Cassette Cassette { get; private set; }
public Speaker Speaker { get; private set; } public Speaker Speaker { get; private set; }
public Video Video { get; private set; } public Video Video { get; private set; }
public NoSlotClock NoSlotClock { get; private set; } public NoSlotClock NoSlotClock { get; private set; }
public PeripheralCard Slot1 { get; private set; } public PeripheralCard Slot1 { get; private set; }
public PeripheralCard Slot2 { get; private set; } public PeripheralCard Slot2 { get; private set; }
public PeripheralCard Slot3 { get; private set; } public PeripheralCard Slot3 { get; private set; }
public PeripheralCard Slot4 { get; private set; } public PeripheralCard Slot4 { get; private set; }
public PeripheralCard Slot5 { get; private set; } public PeripheralCard Slot5 { get; private set; }
public PeripheralCard Slot6 { get; private set; } public PeripheralCard Slot6 { get; private set; }
public PeripheralCard Slot7 { get; private set; } public PeripheralCard Slot7 { get; private set; }
public Collection<PeripheralCard> Slots { get; private set; } public Collection<PeripheralCard> Slots { get; private set; }
public Collection<MachineComponent> Components { get; private set; } public Collection<MachineComponent> Components { get; private set; }
public DiskIIController BootDiskII { get; private set; } public DiskIIController BootDiskII { get; private set; }
public Thread Thread { get; private set; } public Thread Thread { get; private set; }
private const string StateFileName = "State.bin"; private const string StateFileName = "State.bin";
private const string StateSignature = "Virtu"; private const string StateSignature = "Virtu";
private DebugService _debugService; private DebugService _debugService;
private StorageService _storageService; private StorageService _storageService;
private volatile MachineState _state; private volatile MachineState _state;
private AutoResetEvent _pauseEvent = new AutoResetEvent(false); private AutoResetEvent _pauseEvent = new AutoResetEvent(false);
private AutoResetEvent _unpauseEvent = new AutoResetEvent(false); private AutoResetEvent _unpauseEvent = new AutoResetEvent(false);
} }
} }

View File

@ -1,42 +1,42 @@
using System; using System;
using System.IO; using System.IO;
using Jellyfish.Library; using Jellyfish.Library;
using Jellyfish.Virtu.Services; using Jellyfish.Virtu.Services;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public abstract class MachineComponent public abstract class MachineComponent
{ {
protected MachineComponent(Machine machine) protected MachineComponent(Machine machine)
{ {
Machine = machine; Machine = machine;
_debugService = new Lazy<DebugService>(() => Machine.Services.GetService<DebugService>()); _debugService = new Lazy<DebugService>(() => Machine.Services.GetService<DebugService>());
} }
public virtual void Initialize() public virtual void Initialize()
{ {
} }
public virtual void Reset() public virtual void Reset()
{ {
} }
public virtual void LoadState(BinaryReader reader, Version version) public virtual void LoadState(BinaryReader reader, Version version)
{ {
} }
public virtual void Uninitialize() public virtual void Uninitialize()
{ {
} }
public virtual void SaveState(BinaryWriter writer) public virtual void SaveState(BinaryWriter writer)
{ {
} }
protected Machine Machine { get; private set; } protected Machine Machine { get; private set; }
protected DebugService DebugService { get { return _debugService.Value; } } protected DebugService DebugService { get { return _debugService.Value; } }
private Lazy<DebugService> _debugService; private Lazy<DebugService> _debugService;
} }
} }

View File

@ -1,107 +1,107 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Globalization; using System.Globalization;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public sealed class MachineEvent public sealed class MachineEvent
{ {
public MachineEvent(int delta, Action action) public MachineEvent(int delta, Action action)
{ {
Delta = delta; Delta = delta;
Action = action; Action = action;
} }
public override string ToString() public override string ToString()
{ {
return string.Format(CultureInfo.InvariantCulture, "Delta = {0} Action = {{{1}.{2}}}", Delta, Action.Method.DeclaringType.Name, Action.Method.Name); return string.Format(CultureInfo.InvariantCulture, "Delta = {0} Action = {{{1}.{2}}}", Delta, Action.Method.DeclaringType.Name, Action.Method.Name);
} }
public int Delta { get; set; } public int Delta { get; set; }
public Action Action { get; set; } public Action Action { get; set; }
} }
public sealed class MachineEvents public sealed class MachineEvents
{ {
public void AddEvent(int delta, Action action) public void AddEvent(int delta, Action action)
{ {
var node = _used.First; var node = _used.First;
for (; node != null; node = node.Next) for (; node != null; node = node.Next)
{ {
if (delta < node.Value.Delta) if (delta < node.Value.Delta)
{ {
node.Value.Delta -= delta; node.Value.Delta -= delta;
break; break;
} }
if (node.Value.Delta > 0) if (node.Value.Delta > 0)
{ {
delta -= node.Value.Delta; delta -= node.Value.Delta;
} }
} }
var newNode = _free.First; var newNode = _free.First;
if (newNode != null) if (newNode != null)
{ {
_free.RemoveFirst(); _free.RemoveFirst();
newNode.Value.Delta = delta; newNode.Value.Delta = delta;
newNode.Value.Action = action; newNode.Value.Action = action;
} }
else else
{ {
newNode = new LinkedListNode<MachineEvent>(new MachineEvent(delta, action)); newNode = new LinkedListNode<MachineEvent>(new MachineEvent(delta, action));
} }
if (node != null) if (node != null)
{ {
_used.AddBefore(node, newNode); _used.AddBefore(node, newNode);
} }
else else
{ {
_used.AddLast(newNode); _used.AddLast(newNode);
} }
} }
public int FindEvent(Action action) public int FindEvent(Action action)
{ {
int delta = 0; int delta = 0;
for (var node = _used.First; node != null; node = node.Next) for (var node = _used.First; node != null; node = node.Next)
{ {
delta += node.Value.Delta; delta += node.Value.Delta;
if (object.ReferenceEquals(node.Value.Action, action)) // assumes delegate cached if (object.ReferenceEquals(node.Value.Action, action)) // assumes delegate cached
{ {
return delta; return delta;
} }
} }
return 0; return 0;
} }
public void HandleEvents(int delta) public void HandleEvents(int delta)
{ {
var node = _used.First; var node = _used.First;
node.Value.Delta -= delta; node.Value.Delta -= delta;
while (node.Value.Delta <= 0) while (node.Value.Delta <= 0)
{ {
node.Value.Action(); node.Value.Action();
RemoveEvent(node); RemoveEvent(node);
node = _used.First; node = _used.First;
} }
} }
private void RemoveEvent(LinkedListNode<MachineEvent> node) private void RemoveEvent(LinkedListNode<MachineEvent> node)
{ {
if (node.Next != null) if (node.Next != null)
{ {
node.Next.Value.Delta += node.Value.Delta; node.Next.Value.Delta += node.Value.Delta;
} }
_used.Remove(node); _used.Remove(node);
_free.AddFirst(node); // cache node; avoids garbage _free.AddFirst(node); // cache node; avoids garbage
} }
private LinkedList<MachineEvent> _used = new LinkedList<MachineEvent>(); private LinkedList<MachineEvent> _used = new LinkedList<MachineEvent>();
private LinkedList<MachineEvent> _free = new LinkedList<MachineEvent>(); private LinkedList<MachineEvent> _free = new LinkedList<MachineEvent>();
} }
} }

File diff suppressed because it is too large Load Diff

View File

@ -1,106 +1,106 @@
using System; using System;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public partial class Memory public partial class Memory
{ {
private const int BankCount = 2; private const int BankCount = 2;
private const int BankMain = 0; private const int BankMain = 0;
private const int BankAux = 1; private const int BankAux = 1;
private const int RegionCount = 12; private const int RegionCount = 12;
private const int Region0001 = 0; private const int Region0001 = 0;
private const int Region02BF = 1; private const int Region02BF = 1;
private const int Region0407 = 2; private const int Region0407 = 2;
private const int Region080B = 3; private const int Region080B = 3;
private const int Region203F = 4; private const int Region203F = 4;
private const int Region405F = 5; private const int Region405F = 5;
private const int RegionC0C0 = 6; private const int RegionC0C0 = 6;
private const int RegionC1C7 = 7; private const int RegionC1C7 = 7;
private const int RegionC3C3 = 8; private const int RegionC3C3 = 8;
private const int RegionC8CF = 9; private const int RegionC8CF = 9;
private const int RegionD0DF = 10; private const int RegionD0DF = 10;
private const int RegionE0FF = 11; private const int RegionE0FF = 11;
private static readonly int[] RegionBaseAddress = new int[RegionCount] private static readonly int[] RegionBaseAddress = new int[RegionCount]
{ {
0x0000, 0x0200, 0x0200, 0x0200, 0x0200, 0x0200, 0xC000, 0xC100, 0xC100, 0xC100, 0xD000, 0xE000 0x0000, 0x0200, 0x0200, 0x0200, 0x0200, 0x0200, 0xC000, 0xC100, 0xC100, 0xC100, 0xD000, 0xE000
}; };
private const int PageCount = 256; private const int PageCount = 256;
private static readonly int[] PageRegion = new int[PageCount] private static readonly int[] PageRegion = new int[PageCount]
{ {
Region0001, Region0001, Region02BF, Region02BF, Region0407, Region0407, Region0407, Region0407, Region0001, Region0001, Region02BF, Region02BF, Region0407, Region0407, Region0407, Region0407,
Region080B, Region080B, Region080B, Region080B, Region02BF, Region02BF, Region02BF, Region02BF, Region080B, Region080B, Region080B, Region080B, Region02BF, Region02BF, Region02BF, Region02BF,
Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF,
Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF,
Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F,
Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F,
Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F,
Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F,
Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F,
Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F,
Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F,
Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F,
Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF,
Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF,
Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF,
Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF,
Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF,
Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF,
Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF,
Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF,
Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF,
Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF,
Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF,
Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF,
RegionC0C0, RegionC1C7, RegionC1C7, RegionC3C3, RegionC1C7, RegionC1C7, RegionC1C7, RegionC1C7, RegionC0C0, RegionC1C7, RegionC1C7, RegionC3C3, RegionC1C7, RegionC1C7, RegionC1C7, RegionC1C7,
RegionC8CF, RegionC8CF, RegionC8CF, RegionC8CF, RegionC8CF, RegionC8CF, RegionC8CF, RegionC8CF, RegionC8CF, RegionC8CF, RegionC8CF, RegionC8CF, RegionC8CF, RegionC8CF, RegionC8CF, RegionC8CF,
RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF,
RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF,
RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF,
RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF,
RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF,
RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF
}; };
private const int State80Col = 0x000001; private const int State80Col = 0x000001;
private const int StateText = 0x000002; private const int StateText = 0x000002;
private const int StateMixed = 0x000004; private const int StateMixed = 0x000004;
private const int StateHires = 0x000008; private const int StateHires = 0x000008;
private const int StateDRes = 0x000010; private const int StateDRes = 0x000010;
private const int State80Store = 0x000020; private const int State80Store = 0x000020;
private const int StateAltChrSet = 0x000040; private const int StateAltChrSet = 0x000040;
private const int StateAltZP = 0x000080; private const int StateAltZP = 0x000080;
private const int StateBank1 = 0x000100; private const int StateBank1 = 0x000100;
private const int StateHRamRd = 0x000200; private const int StateHRamRd = 0x000200;
private const int StateHRamPreWrt = 0x000400; private const int StateHRamPreWrt = 0x000400;
private const int StateHRamWrt = 0x000800; private const int StateHRamWrt = 0x000800;
private const int StatePage2 = 0x001000; private const int StatePage2 = 0x001000;
private const int StateRamRd = 0x002000; private const int StateRamRd = 0x002000;
private const int StateRamWrt = 0x004000; private const int StateRamWrt = 0x004000;
private const int StateSlotC3Rom = 0x008000; private const int StateSlotC3Rom = 0x008000;
private const int StateIntC8Rom = 0x010000; // [5-28] private const int StateIntC8Rom = 0x010000; // [5-28]
private const int StateIntCXRom = 0x020000; private const int StateIntCXRom = 0x020000;
private const int StateAn0 = 0x040000; private const int StateAn0 = 0x040000;
private const int StateAn1 = 0x080000; private const int StateAn1 = 0x080000;
private const int StateAn2 = 0x100000; private const int StateAn2 = 0x100000;
private const int StateAn3 = 0x200000; private const int StateAn3 = 0x200000;
private const int StateVideo = State80Col | StateText | StateMixed | StateHires | StateDRes; private const int StateVideo = State80Col | StateText | StateMixed | StateHires | StateDRes;
private const int StateVideoModeCount = 32; private const int StateVideoModeCount = 32;
private static readonly int[] StateVideoMode = new int[StateVideoModeCount] private static readonly int[] StateVideoMode = new int[StateVideoModeCount]
{ {
Video.Mode0, Video.Mode0, Video.Mode1, Video.Mode2, Video.Mode3, Video.Mode4, Video.Mode1, Video.Mode2, Video.Mode0, Video.Mode0, Video.Mode1, Video.Mode2, Video.Mode3, Video.Mode4, Video.Mode1, Video.Mode2,
Video.Mode5, Video.Mode5, Video.Mode1, Video.Mode2, Video.Mode6, Video.Mode7, Video.Mode1, Video.Mode2, Video.Mode5, Video.Mode5, Video.Mode1, Video.Mode2, Video.Mode6, Video.Mode7, Video.Mode1, Video.Mode2,
Video.Mode8, Video.Mode9, Video.Mode1, Video.Mode2, Video.ModeA, Video.ModeB, Video.Mode1, Video.Mode2, Video.Mode8, Video.Mode9, Video.Mode1, Video.Mode2, Video.ModeA, Video.ModeB, Video.Mode1, Video.Mode2,
Video.ModeC, Video.ModeD, Video.Mode1, Video.Mode2, Video.ModeE, Video.ModeF, Video.Mode1, Video.Mode2 Video.ModeC, Video.ModeD, Video.Mode1, Video.Mode2, Video.ModeE, Video.ModeF, Video.Mode1, Video.Mode2
}; };
private readonly Action<int, byte>[][][] WriteRamModeBankRegion; private readonly Action<int, byte>[][][] WriteRamModeBankRegion;
} }
} }

View File

@ -1,228 +1,228 @@
using System; using System;
using System.IO; using System.IO;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public sealed class NoSlotClock : MachineComponent public sealed class NoSlotClock : MachineComponent
{ {
public NoSlotClock(Machine machine) : public NoSlotClock(Machine machine) :
base(machine) base(machine)
{ {
} }
public override void Initialize() public override void Initialize()
{ {
_clockEnabled = false; _clockEnabled = false;
_writeEnabled = true; _writeEnabled = true;
_clockRegister = new RingRegister(0x0, 0x1); _clockRegister = new RingRegister(0x0, 0x1);
_comparisonRegister = new RingRegister(ClockInitSequence, 0x1); _comparisonRegister = new RingRegister(ClockInitSequence, 0x1);
} }
public override void LoadState(BinaryReader reader, Version version) public override void LoadState(BinaryReader reader, Version version)
{ {
if (reader == null) if (reader == null)
{ {
throw new ArgumentNullException("reader"); throw new ArgumentNullException("reader");
} }
_clockEnabled = reader.ReadBoolean(); _clockEnabled = reader.ReadBoolean();
_writeEnabled = reader.ReadBoolean(); _writeEnabled = reader.ReadBoolean();
_clockRegister = new RingRegister(reader.ReadUInt64(), reader.ReadUInt64()); _clockRegister = new RingRegister(reader.ReadUInt64(), reader.ReadUInt64());
_comparisonRegister = new RingRegister(reader.ReadUInt64(), reader.ReadUInt64()); _comparisonRegister = new RingRegister(reader.ReadUInt64(), reader.ReadUInt64());
} }
public override void SaveState(BinaryWriter writer) public override void SaveState(BinaryWriter writer)
{ {
if (writer == null) if (writer == null)
{ {
throw new ArgumentNullException("writer"); throw new ArgumentNullException("writer");
} }
writer.Write(_clockEnabled); writer.Write(_clockEnabled);
writer.Write(_writeEnabled); writer.Write(_writeEnabled);
writer.Write(_clockRegister.Data); writer.Write(_clockRegister.Data);
writer.Write(_clockRegister.Mask); writer.Write(_clockRegister.Mask);
writer.Write(_comparisonRegister.Data); writer.Write(_comparisonRegister.Data);
writer.Write(_comparisonRegister.Mask); writer.Write(_comparisonRegister.Mask);
} }
public int Read(int address, int data) public int Read(int address, int data)
{ {
// this may read or write the clock // this may read or write the clock
if ((address & 0x4) != 0) if ((address & 0x4) != 0)
{ {
return ReadClock(data); return ReadClock(data);
} }
WriteClock(address); WriteClock(address);
return data; return data;
} }
public void Write(int address) public void Write(int address)
{ {
// this may read or write the clock // this may read or write the clock
if ((address & 0x4) != 0) if ((address & 0x4) != 0)
{ {
ReadClock(0); ReadClock(0);
} }
else else
{ {
WriteClock(address); WriteClock(address);
} }
} }
private int ReadClock(int data) private int ReadClock(int data)
{ {
// for a ROM, A2 high = read, and data out (if any) is on D0 // for a ROM, A2 high = read, and data out (if any) is on D0
if (!_clockEnabled) if (!_clockEnabled)
{ {
_comparisonRegister.Reset(); _comparisonRegister.Reset();
_writeEnabled = true; _writeEnabled = true;
return data; return data;
} }
data = _clockRegister.ReadBit(Machine.Video.ReadFloatingBus()); data = _clockRegister.ReadBit(Machine.Video.ReadFloatingBus());
if (_clockRegister.NextBit()) if (_clockRegister.NextBit())
{ {
_clockEnabled = false; _clockEnabled = false;
} }
return data; return data;
} }
private void WriteClock(int address) private void WriteClock(int address)
{ {
// for a ROM, A2 low = write, and data in is on A0 // for a ROM, A2 low = write, and data in is on A0
if (!_writeEnabled) if (!_writeEnabled)
{ {
return; return;
} }
if (!_clockEnabled) if (!_clockEnabled)
{ {
if ((_comparisonRegister.CompareBit(address))) if ((_comparisonRegister.CompareBit(address)))
{ {
if (_comparisonRegister.NextBit()) if (_comparisonRegister.NextBit())
{ {
_clockEnabled = true; _clockEnabled = true;
PopulateClockRegister(); PopulateClockRegister();
} }
} }
else else
{ {
// mismatch ignores further writes // mismatch ignores further writes
_writeEnabled = false; _writeEnabled = false;
} }
} }
else if (_clockRegister.NextBit()) else if (_clockRegister.NextBit())
{ {
// simulate writes, but our clock register is read-only // simulate writes, but our clock register is read-only
_clockEnabled = false; _clockEnabled = false;
} }
} }
private void PopulateClockRegister() private void PopulateClockRegister()
{ {
// all values are in packed BCD format (4 bits per decimal digit) // all values are in packed BCD format (4 bits per decimal digit)
var now = DateTime.Now; var now = DateTime.Now;
int centisecond = now.Millisecond / 10; // 00-99 int centisecond = now.Millisecond / 10; // 00-99
_clockRegister.WriteNibble(centisecond % 10); _clockRegister.WriteNibble(centisecond % 10);
_clockRegister.WriteNibble(centisecond / 10); _clockRegister.WriteNibble(centisecond / 10);
int second = now.Second; // 00-59 int second = now.Second; // 00-59
_clockRegister.WriteNibble(second % 10); _clockRegister.WriteNibble(second % 10);
_clockRegister.WriteNibble(second / 10); _clockRegister.WriteNibble(second / 10);
int minute = now.Minute; // 00-59 int minute = now.Minute; // 00-59
_clockRegister.WriteNibble(minute % 10); _clockRegister.WriteNibble(minute % 10);
_clockRegister.WriteNibble(minute / 10); _clockRegister.WriteNibble(minute / 10);
int hour = now.Hour; // 01-23 int hour = now.Hour; // 01-23
_clockRegister.WriteNibble(hour % 10); _clockRegister.WriteNibble(hour % 10);
_clockRegister.WriteNibble(hour / 10); _clockRegister.WriteNibble(hour / 10);
int day = (int)now.DayOfWeek + 1; // 01-07 (1 = Sunday) int day = (int)now.DayOfWeek + 1; // 01-07 (1 = Sunday)
_clockRegister.WriteNibble(day % 10); _clockRegister.WriteNibble(day % 10);
_clockRegister.WriteNibble(day / 10); _clockRegister.WriteNibble(day / 10);
int date = now.Day; // 01-31 int date = now.Day; // 01-31
_clockRegister.WriteNibble(date % 10); _clockRegister.WriteNibble(date % 10);
_clockRegister.WriteNibble(date / 10); _clockRegister.WriteNibble(date / 10);
int month = now.Month; // 01-12 int month = now.Month; // 01-12
_clockRegister.WriteNibble(month % 10); _clockRegister.WriteNibble(month % 10);
_clockRegister.WriteNibble(month / 10); _clockRegister.WriteNibble(month / 10);
int year = now.Year % 100; // 00-99 int year = now.Year % 100; // 00-99
_clockRegister.WriteNibble(year % 10); _clockRegister.WriteNibble(year % 10);
_clockRegister.WriteNibble(year / 10); _clockRegister.WriteNibble(year / 10);
} }
private const ulong ClockInitSequence = 0x5CA33AC55CA33AC5; private const ulong ClockInitSequence = 0x5CA33AC55CA33AC5;
private bool _clockEnabled; private bool _clockEnabled;
private bool _writeEnabled; private bool _writeEnabled;
private RingRegister _clockRegister; private RingRegister _clockRegister;
private RingRegister _comparisonRegister; private RingRegister _comparisonRegister;
private struct RingRegister private struct RingRegister
{ {
public RingRegister(ulong data, ulong mask) public RingRegister(ulong data, ulong mask)
{ {
_data = data; _data = data;
_mask = mask; _mask = mask;
} }
public void Reset() public void Reset()
{ {
_mask = 0x1; _mask = 0x1;
} }
public void WriteNibble(int data) public void WriteNibble(int data)
{ {
WriteBits(data, 4); WriteBits(data, 4);
} }
public void WriteBits(int data, int count) public void WriteBits(int data, int count)
{ {
for (int i = 1; i <= count; i++) for (int i = 1; i <= count; i++)
{ {
WriteBit(data); WriteBit(data);
NextBit(); NextBit();
data >>= 1; data >>= 1;
} }
} }
public void WriteBit(int data) public void WriteBit(int data)
{ {
_data = ((data & 0x1) != 0) ? (_data | _mask) : (_data & ~_mask); _data = ((data & 0x1) != 0) ? (_data | _mask) : (_data & ~_mask);
} }
public int ReadBit(int data) public int ReadBit(int data)
{ {
return ((_data & _mask) != 0) ? (data | 0x1) : (data & ~0x1); return ((_data & _mask) != 0) ? (data | 0x1) : (data & ~0x1);
} }
public bool CompareBit(int data) public bool CompareBit(int data)
{ {
return (((_data & _mask) != 0) == ((data & 0x1) != 0)); return (((_data & _mask) != 0) == ((data & 0x1) != 0));
} }
public bool NextBit() public bool NextBit()
{ {
if ((_mask <<= 1) == 0) if ((_mask <<= 1) == 0)
{ {
_mask = 0x1; _mask = 0x1;
return true; // wrap return true; // wrap
} }
return false; return false;
} }
public ulong Data { get { return _data; } } // no auto props public ulong Data { get { return _data; } } // no auto props
public ulong Mask { get { return _mask; } } public ulong Mask { get { return _mask; } }
private ulong _data; private ulong _data;
private ulong _mask; private ulong _mask;
} }
} }
} }

View File

@ -1,48 +1,48 @@
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public class PeripheralCard : MachineComponent public class PeripheralCard : MachineComponent
{ {
public PeripheralCard(Machine machine) : public PeripheralCard(Machine machine) :
base(machine) base(machine)
{ {
} }
public virtual int ReadIoRegionC0C0(int address) public virtual int ReadIoRegionC0C0(int address)
{ {
// read Device Select' address $C0nX; n = slot number + 8 // read Device Select' address $C0nX; n = slot number + 8
return ReadFloatingBus(); return ReadFloatingBus();
} }
public virtual int ReadIoRegionC1C7(int address) public virtual int ReadIoRegionC1C7(int address)
{ {
// read I/O Select' address $CsXX; s = slot number // read I/O Select' address $CsXX; s = slot number
return ReadFloatingBus(); return ReadFloatingBus();
} }
public virtual int ReadIoRegionC8CF(int address) public virtual int ReadIoRegionC8CF(int address)
{ {
// read I/O Strobe' address $C800-$CFFF // read I/O Strobe' address $C800-$CFFF
return ReadFloatingBus(); return ReadFloatingBus();
} }
public virtual void WriteIoRegionC0C0(int address, int data) public virtual void WriteIoRegionC0C0(int address, int data)
{ {
// write Device Select' address $C0nX; n = slot number + 8 // write Device Select' address $C0nX; n = slot number + 8
} }
public virtual void WriteIoRegionC1C7(int address, int data) public virtual void WriteIoRegionC1C7(int address, int data)
{ {
// write I/O Select' address $CsXX; s = slot number // write I/O Select' address $CsXX; s = slot number
} }
public virtual void WriteIoRegionC8CF(int address, int data) public virtual void WriteIoRegionC8CF(int address, int data)
{ {
// write I/O Strobe' address $C800-$CFFF // write I/O Strobe' address $C800-$CFFF
} }
protected int ReadFloatingBus() protected int ReadFloatingBus()
{ {
return Machine.Video.ReadFloatingBus(); return Machine.Video.ReadFloatingBus();
} }
} }
} }

View File

@ -1,108 +1,108 @@
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
// <auto-generated> // <auto-generated>
// This code was generated by a tool. // This code was generated by a tool.
// Runtime Version:4.0.30319.17626 // Runtime Version:4.0.30319.17626
// //
// Changes to this file may cause incorrect behavior and will be lost if // Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated. // the code is regenerated.
// </auto-generated> // </auto-generated>
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
namespace Jellyfish.Virtu.Properties { namespace Jellyfish.Virtu.Properties {
using System; using System;
/// <summary> /// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc. /// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary> /// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder // This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio. // class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen // To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project. // with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Strings { internal class Strings {
private static global::System.Resources.ResourceManager resourceMan; private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture; private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Strings() { internal Strings() {
} }
/// <summary> /// <summary>
/// Returns the cached ResourceManager instance used by this class. /// Returns the cached ResourceManager instance used by this class.
/// </summary> /// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager { internal static global::System.Resources.ResourceManager ResourceManager {
get { get {
if (object.ReferenceEquals(resourceMan, null)) { if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Jellyfish.Virtu.Properties.Strings", typeof(Strings).Assembly); global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Jellyfish.Virtu.Properties.Strings", typeof(Strings).Assembly);
resourceMan = temp; resourceMan = temp;
} }
return resourceMan; return resourceMan;
} }
} }
/// <summary> /// <summary>
/// Overrides the current thread's CurrentUICulture property for all /// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class. /// resource lookups using this strongly typed resource class.
/// </summary> /// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture { internal static global::System.Globalization.CultureInfo Culture {
get { get {
return resourceCulture; return resourceCulture;
} }
set { set {
resourceCulture = value; resourceCulture = value;
} }
} }
/// <summary> /// <summary>
/// Looks up a localized string similar to Invalid address range ${0:X04}-${1:X04}.. /// Looks up a localized string similar to Invalid address range ${0:X04}-${1:X04}..
/// </summary> /// </summary>
internal static string InvalidAddressRange { internal static string InvalidAddressRange {
get { get {
return ResourceManager.GetString("InvalidAddressRange", resourceCulture); return ResourceManager.GetString("InvalidAddressRange", resourceCulture);
} }
} }
/// <summary> /// <summary>
/// Looks up a localized string similar to Marker ${0:X04} not found.. /// Looks up a localized string similar to Marker ${0:X04} not found..
/// </summary> /// </summary>
internal static string MarkerNotFound { internal static string MarkerNotFound {
get { get {
return ResourceManager.GetString("MarkerNotFound", resourceCulture); return ResourceManager.GetString("MarkerNotFound", resourceCulture);
} }
} }
/// <summary> /// <summary>
/// Looks up a localized string similar to Resource &apos;{0}&apos; not found.. /// Looks up a localized string similar to Resource &apos;{0}&apos; not found..
/// </summary> /// </summary>
internal static string ResourceNotFound { internal static string ResourceNotFound {
get { get {
return ResourceManager.GetString("ResourceNotFound", resourceCulture); return ResourceManager.GetString("ResourceNotFound", resourceCulture);
} }
} }
/// <summary> /// <summary>
/// Looks up a localized string similar to Service type &apos;{0}&apos; already present.. /// Looks up a localized string similar to Service type &apos;{0}&apos; already present..
/// </summary> /// </summary>
internal static string ServiceAlreadyPresent { internal static string ServiceAlreadyPresent {
get { get {
return ResourceManager.GetString("ServiceAlreadyPresent", resourceCulture); return ResourceManager.GetString("ServiceAlreadyPresent", resourceCulture);
} }
} }
/// <summary> /// <summary>
/// Looks up a localized string similar to Service type &apos;{0}&apos; must be assignable from service provider &apos;{1}&apos;.. /// Looks up a localized string similar to Service type &apos;{0}&apos; must be assignable from service provider &apos;{1}&apos;..
/// </summary> /// </summary>
internal static string ServiceMustBeAssignable { internal static string ServiceMustBeAssignable {
get { get {
return ResourceManager.GetString("ServiceMustBeAssignable", resourceCulture); return ResourceManager.GetString("ServiceMustBeAssignable", resourceCulture);
} }
} }
} }
} }

View File

@ -1,135 +1,135 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<root> <root>
<!-- <!--
Microsoft ResX Schema Microsoft ResX Schema
Version 2.0 Version 2.0
The primary goals of this format is to allow a simple XML format The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes various data types are done through the TypeConverter classes
associated with the data types. associated with the data types.
Example: Example:
... ado.net/XML headers & schema ... ... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader> <resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader> <resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value> <value>[base64 mime encoded serialized .NET Framework object]</value>
</data> </data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment> <comment>This is a comment</comment>
</data> </data>
There are any number of "resheader" rows that contain simple There are any number of "resheader" rows that contain simple
name/value pairs. name/value pairs.
Each data row contains a name, and value. The row also contains a Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture. text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the Classes that don't support this are serialized and stored with the
mimetype set. mimetype set.
The mimetype is used for serialized objects, and tells the The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly: extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below. read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64 mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding. : and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64 mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding. : and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64 mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter : using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding. : and then encoded with base64 encoding.
--> -->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true"> <xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType> <xsd:complexType>
<xsd:choice maxOccurs="unbounded"> <xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata"> <xsd:element name="metadata">
<xsd:complexType> <xsd:complexType>
<xsd:sequence> <xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" /> <xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence> </xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" /> <xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" /> <xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" /> <xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" /> <xsd:attribute ref="xml:space" />
</xsd:complexType> </xsd:complexType>
</xsd:element> </xsd:element>
<xsd:element name="assembly"> <xsd:element name="assembly">
<xsd:complexType> <xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" /> <xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" /> <xsd:attribute name="name" type="xsd:string" />
</xsd:complexType> </xsd:complexType>
</xsd:element> </xsd:element>
<xsd:element name="data"> <xsd:element name="data">
<xsd:complexType> <xsd:complexType>
<xsd:sequence> <xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence> </xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" /> <xsd:attribute ref="xml:space" />
</xsd:complexType> </xsd:complexType>
</xsd:element> </xsd:element>
<xsd:element name="resheader"> <xsd:element name="resheader">
<xsd:complexType> <xsd:complexType>
<xsd:sequence> <xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence> </xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" /> <xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType> </xsd:complexType>
</xsd:element> </xsd:element>
</xsd:choice> </xsd:choice>
</xsd:complexType> </xsd:complexType>
</xsd:element> </xsd:element>
</xsd:schema> </xsd:schema>
<resheader name="resmimetype"> <resheader name="resmimetype">
<value>text/microsoft-resx</value> <value>text/microsoft-resx</value>
</resheader> </resheader>
<resheader name="version"> <resheader name="version">
<value>2.0</value> <value>2.0</value>
</resheader> </resheader>
<resheader name="reader"> <resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<resheader name="writer"> <resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<data name="InvalidAddressRange" xml:space="preserve"> <data name="InvalidAddressRange" xml:space="preserve">
<value>Invalid address range ${0:X04}-${1:X04}.</value> <value>Invalid address range ${0:X04}-${1:X04}.</value>
</data> </data>
<data name="MarkerNotFound" xml:space="preserve"> <data name="MarkerNotFound" xml:space="preserve">
<value>Marker ${0:X04} not found.</value> <value>Marker ${0:X04} not found.</value>
</data> </data>
<data name="ResourceNotFound" xml:space="preserve"> <data name="ResourceNotFound" xml:space="preserve">
<value>Resource '{0}' not found.</value> <value>Resource '{0}' not found.</value>
</data> </data>
<data name="ServiceAlreadyPresent" xml:space="preserve"> <data name="ServiceAlreadyPresent" xml:space="preserve">
<value>Service type '{0}' already present.</value> <value>Service type '{0}' already present.</value>
</data> </data>
<data name="ServiceMustBeAssignable" xml:space="preserve"> <data name="ServiceMustBeAssignable" xml:space="preserve">
<value>Service type '{0}' must be assignable from service provider '{1}'.</value> <value>Service type '{0}' must be assignable from service provider '{1}'.</value>
</data> </data>
</root> </root>

View File

@ -1,66 +1,66 @@
using System; using System;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.Threading; using System.Threading;
using Jellyfish.Library; using Jellyfish.Library;
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public abstract class AudioService : MachineService public abstract class AudioService : MachineService
{ {
protected AudioService(Machine machine) : protected AudioService(Machine machine) :
base(machine) base(machine)
{ {
} }
public void Output(int data) // machine thread public void Output(int data) // machine thread
{ {
if (BitConverter.IsLittleEndian) if (BitConverter.IsLittleEndian)
{ {
_buffer[_index + 0] = (byte)(data & 0xFF); _buffer[_index + 0] = (byte)(data & 0xFF);
_buffer[_index + 1] = (byte)(data >> 8); _buffer[_index + 1] = (byte)(data >> 8);
} }
else else
{ {
_buffer[_index + 0] = (byte)(data >> 8); _buffer[_index + 0] = (byte)(data >> 8);
_buffer[_index + 1] = (byte)(data & 0xFF); _buffer[_index + 1] = (byte)(data & 0xFF);
} }
_index = (_index + 2) % SampleSize; _index = (_index + 2) % SampleSize;
if (_index == 0) if (_index == 0)
{ {
if (Machine.Cpu.IsThrottled) if (Machine.Cpu.IsThrottled)
{ {
_writeEvent.WaitOne(SampleLatency * 2); // allow timeout; avoids deadlock _writeEvent.WaitOne(SampleLatency * 2); // allow timeout; avoids deadlock
} }
} }
} }
public void Reset() public void Reset()
{ {
Buffer.BlockCopy(SampleZero, 0, _buffer, 0, SampleSize); Buffer.BlockCopy(SampleZero, 0, _buffer, 0, SampleSize);
} }
public abstract void SetVolume(float volume); public abstract void SetVolume(float volume);
protected void Update() // audio thread protected void Update() // audio thread
{ {
_writeEvent.Set(); _writeEvent.Set();
} }
public const int SampleRate = 44100; // hz public const int SampleRate = 44100; // hz
public const int SampleChannels = 1; public const int SampleChannels = 1;
public const int SampleBits = 16; public const int SampleBits = 16;
public const int SampleLatency = 40; // ms public const int SampleLatency = 40; // ms
public const int SampleSize = (SampleRate * SampleLatency / 1000) * SampleChannels * (SampleBits / 8); public const int SampleSize = (SampleRate * SampleLatency / 1000) * SampleChannels * (SampleBits / 8);
[SuppressMessage("Microsoft.Security", "CA2105:ArrayFieldsShouldNotBeReadOnly")] [SuppressMessage("Microsoft.Security", "CA2105:ArrayFieldsShouldNotBeReadOnly")]
protected static readonly byte[] SampleZero = new byte[SampleSize]; protected static readonly byte[] SampleZero = new byte[SampleSize];
[SuppressMessage("Microsoft.Performance", "CA1819:PropertiesShouldNotReturnArrays")] [SuppressMessage("Microsoft.Performance", "CA1819:PropertiesShouldNotReturnArrays")]
protected byte[] Source { get { return _buffer; } } protected byte[] Source { get { return _buffer; } }
private byte[] _buffer = new byte[SampleSize]; private byte[] _buffer = new byte[SampleSize];
private int _index; private int _index;
private AutoResetEvent _writeEvent = new AutoResetEvent(false); private AutoResetEvent _writeEvent = new AutoResetEvent(false);
} }
} }

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@ -1,63 +1,63 @@
using System; using System;
using System.Diagnostics; using System.Diagnostics;
using System.Globalization; using System.Globalization;
using System.Text; using System.Text;
using System.Threading; using System.Threading;
using Jellyfish.Library; using Jellyfish.Library;
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public class DebugService : MachineService public class DebugService : MachineService
{ {
public DebugService(Machine machine) : public DebugService(Machine machine) :
base(machine) base(machine)
{ {
} }
public void WriteMessage(string message) public void WriteMessage(string message)
{ {
OnWriteMessage(FormatMessage(message)); OnWriteMessage(FormatMessage(message));
} }
public void WriteMessage(string format, params object[] args) public void WriteMessage(string format, params object[] args)
{ {
OnWriteMessage(FormatMessage(format, args)); OnWriteMessage(FormatMessage(format, args));
} }
protected virtual void OnWriteMessage(string message) protected virtual void OnWriteMessage(string message)
{ {
#if SILVERLIGHT #if SILVERLIGHT
Debug.WriteLine(message); Debug.WriteLine(message);
#else #else
Trace.WriteLine(message); Trace.WriteLine(message);
#endif #endif
} }
private string FormatMessage(string format, params object[] args) private string FormatMessage(string format, params object[] args)
{ {
var message = new StringBuilder(256); var message = new StringBuilder(256);
message.AppendFormat(CultureInfo.InvariantCulture, "[{0} T{1:X3} Virtu] ", DateTime.Now.ToString("HH:mm:ss.fff", CultureInfo.InvariantCulture), Thread.CurrentThread.ManagedThreadId); message.AppendFormat(CultureInfo.InvariantCulture, "[{0} T{1:X3} Virtu] ", DateTime.Now.ToString("HH:mm:ss.fff", CultureInfo.InvariantCulture), Thread.CurrentThread.ManagedThreadId);
if (args.Length > 0) if (args.Length > 0)
{ {
try try
{ {
message.AppendFormat(CultureInfo.InvariantCulture, format, args); message.AppendFormat(CultureInfo.InvariantCulture, format, args);
} }
catch (FormatException ex) catch (FormatException ex)
{ {
WriteMessage("[DebugService.FormatMessage] format: {0}; args: {1}; exception: {2}", format, string.Join(", ", args), ex.Message); WriteMessage("[DebugService.FormatMessage] format: {0}; args: {1}; exception: {2}", format, string.Join(", ", args), ex.Message);
} }
} }
else else
{ {
message.Append(format); message.Append(format);
} }
return message.ToString(); return message.ToString();
} }
public static DebugService Default { get { return _default.Value; } } public static DebugService Default { get { return _default.Value; } }
private static readonly Lazy<DebugService> _default = new Lazy<DebugService>(() => new DebugService(null)); private static readonly Lazy<DebugService> _default = new Lazy<DebugService>(() => new DebugService(null));
} }
} }

View File

@ -1,139 +1,139 @@
using System; using System;
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public class GamePortService : MachineService public class GamePortService : MachineService
{ {
public GamePortService(Machine machine) : public GamePortService(Machine machine) :
base(machine) base(machine)
{ {
Paddle0 = Paddle1 = Paddle2 = Paddle3 = 255; // not connected Paddle0 = Paddle1 = Paddle2 = Paddle3 = 255; // not connected
} }
public virtual void Update() // main thread public virtual void Update() // main thread
{ {
var keyboard = Machine.Keyboard; var keyboard = Machine.Keyboard;
if (keyboard.UseGamePort) if (keyboard.UseGamePort)
{ {
UpdateKey(keyboard.Joystick0UpKey, IsJoystick0Up, ref _isJoystick0UpKeyDown, ref _wasJoystick0UpKeyDown); UpdateKey(keyboard.Joystick0UpKey, IsJoystick0Up, ref _isJoystick0UpKeyDown, ref _wasJoystick0UpKeyDown);
UpdateKey(keyboard.Joystick0LeftKey, IsJoystick0Left, ref _isJoystick0LeftKeyDown, ref _wasJoystick0LeftKeyDown); UpdateKey(keyboard.Joystick0LeftKey, IsJoystick0Left, ref _isJoystick0LeftKeyDown, ref _wasJoystick0LeftKeyDown);
UpdateKey(keyboard.Joystick0RightKey, IsJoystick0Right, ref _isJoystick0RightKeyDown, ref _wasJoystick0RightKeyDown); UpdateKey(keyboard.Joystick0RightKey, IsJoystick0Right, ref _isJoystick0RightKeyDown, ref _wasJoystick0RightKeyDown);
UpdateKey(keyboard.Joystick0DownKey, IsJoystick0Down, ref _isJoystick0DownKeyDown, ref _wasJoystick0DownKeyDown); UpdateKey(keyboard.Joystick0DownKey, IsJoystick0Down, ref _isJoystick0DownKeyDown, ref _wasJoystick0DownKeyDown);
UpdateKey(keyboard.Joystick0UpLeftKey, IsJoystick0Up && IsJoystick0Left, ref _isJoystick0UpLeftKeyDown, ref _wasJoystick0UpLeftKeyDown); UpdateKey(keyboard.Joystick0UpLeftKey, IsJoystick0Up && IsJoystick0Left, ref _isJoystick0UpLeftKeyDown, ref _wasJoystick0UpLeftKeyDown);
UpdateKey(keyboard.Joystick0UpRightKey, IsJoystick0Up && IsJoystick0Right, ref _isJoystick0UpRightKeyDown, ref _wasJoystick0UpRightKeyDown); UpdateKey(keyboard.Joystick0UpRightKey, IsJoystick0Up && IsJoystick0Right, ref _isJoystick0UpRightKeyDown, ref _wasJoystick0UpRightKeyDown);
UpdateKey(keyboard.Joystick0DownLeftKey, IsJoystick0Down && IsJoystick0Left, ref _isJoystick0DownLeftKeyDown, ref _wasJoystick0DownLeftKeyDown); UpdateKey(keyboard.Joystick0DownLeftKey, IsJoystick0Down && IsJoystick0Left, ref _isJoystick0DownLeftKeyDown, ref _wasJoystick0DownLeftKeyDown);
UpdateKey(keyboard.Joystick0DownRightKey, IsJoystick0Down && IsJoystick0Right, ref _isJoystick0DownRightKeyDown, ref _wasJoystick0DownRightKeyDown); UpdateKey(keyboard.Joystick0DownRightKey, IsJoystick0Down && IsJoystick0Right, ref _isJoystick0DownRightKeyDown, ref _wasJoystick0DownRightKeyDown);
UpdateKey(keyboard.Joystick1UpKey, IsJoystick1Up, ref _isJoystick1UpKeyDown, ref _wasJoystick1UpKeyDown); UpdateKey(keyboard.Joystick1UpKey, IsJoystick1Up, ref _isJoystick1UpKeyDown, ref _wasJoystick1UpKeyDown);
UpdateKey(keyboard.Joystick1LeftKey, IsJoystick1Left, ref _isJoystick1LeftKeyDown, ref _wasJoystick1LeftKeyDown); UpdateKey(keyboard.Joystick1LeftKey, IsJoystick1Left, ref _isJoystick1LeftKeyDown, ref _wasJoystick1LeftKeyDown);
UpdateKey(keyboard.Joystick1RightKey, IsJoystick1Right, ref _isJoystick1RightKeyDown, ref _wasJoystick1RightKeyDown); UpdateKey(keyboard.Joystick1RightKey, IsJoystick1Right, ref _isJoystick1RightKeyDown, ref _wasJoystick1RightKeyDown);
UpdateKey(keyboard.Joystick1DownKey, IsJoystick1Down, ref _isJoystick1DownKeyDown, ref _wasJoystick1DownKeyDown); UpdateKey(keyboard.Joystick1DownKey, IsJoystick1Down, ref _isJoystick1DownKeyDown, ref _wasJoystick1DownKeyDown);
UpdateKey(keyboard.Joystick1UpLeftKey, IsJoystick1Up && IsJoystick1Left, ref _isJoystick1UpLeftKeyDown, ref _wasJoystick1UpLeftKeyDown); UpdateKey(keyboard.Joystick1UpLeftKey, IsJoystick1Up && IsJoystick1Left, ref _isJoystick1UpLeftKeyDown, ref _wasJoystick1UpLeftKeyDown);
UpdateKey(keyboard.Joystick1UpRightKey, IsJoystick1Up && IsJoystick1Right, ref _isJoystick1UpRightKeyDown, ref _wasJoystick1UpRightKeyDown); UpdateKey(keyboard.Joystick1UpRightKey, IsJoystick1Up && IsJoystick1Right, ref _isJoystick1UpRightKeyDown, ref _wasJoystick1UpRightKeyDown);
UpdateKey(keyboard.Joystick1DownLeftKey, IsJoystick1Down && IsJoystick1Left, ref _isJoystick1DownLeftKeyDown, ref _wasJoystick1DownLeftKeyDown); UpdateKey(keyboard.Joystick1DownLeftKey, IsJoystick1Down && IsJoystick1Left, ref _isJoystick1DownLeftKeyDown, ref _wasJoystick1DownLeftKeyDown);
UpdateKey(keyboard.Joystick1DownRightKey, IsJoystick1Down && IsJoystick1Right, ref _isJoystick1DownRightKeyDown, ref _wasJoystick1DownRightKeyDown); UpdateKey(keyboard.Joystick1DownRightKey, IsJoystick1Down && IsJoystick1Right, ref _isJoystick1DownRightKeyDown, ref _wasJoystick1DownRightKeyDown);
UpdateKey(keyboard.Button0Key, IsButton0Down, ref _isButton0KeyDown, ref _wasButton0KeyDown); UpdateKey(keyboard.Button0Key, IsButton0Down, ref _isButton0KeyDown, ref _wasButton0KeyDown);
UpdateKey(keyboard.Button1Key, IsButton1Down, ref _isButton1KeyDown, ref _wasButton1KeyDown); UpdateKey(keyboard.Button1Key, IsButton1Down, ref _isButton1KeyDown, ref _wasButton1KeyDown);
UpdateKey(keyboard.Button2Key, IsButton2Down, ref _isButton2KeyDown, ref _wasButton2KeyDown); UpdateKey(keyboard.Button2Key, IsButton2Down, ref _isButton2KeyDown, ref _wasButton2KeyDown);
if (_lastKey > 0) // repeat last key if (_lastKey > 0) // repeat last key
{ {
long time = DateTime.UtcNow.Ticks; long time = DateTime.UtcNow.Ticks;
if (time - _lastTime >= _repeatTime) if (time - _lastTime >= _repeatTime)
{ {
_lastTime = time; _lastTime = time;
_repeatTime = RepeatSpeed; _repeatTime = RepeatSpeed;
keyboard.Latch = _lastKey; keyboard.Latch = _lastKey;
} }
} }
} }
} }
private void UpdateKey(int key, bool isActive, ref bool isKeyDown, ref bool wasKeyDown) private void UpdateKey(int key, bool isActive, ref bool isKeyDown, ref bool wasKeyDown)
{ {
wasKeyDown = isKeyDown; wasKeyDown = isKeyDown;
isKeyDown = (key > 0) && isActive; isKeyDown = (key > 0) && isActive;
if (isKeyDown != wasKeyDown) if (isKeyDown != wasKeyDown)
{ {
if (isKeyDown) if (isKeyDown)
{ {
_lastKey = key; _lastKey = key;
_lastTime = DateTime.UtcNow.Ticks; _lastTime = DateTime.UtcNow.Ticks;
_repeatTime = RepeatDelay; _repeatTime = RepeatDelay;
Machine.Keyboard.Latch = key; Machine.Keyboard.Latch = key;
} }
else if (key == _lastKey) else if (key == _lastKey)
{ {
_lastKey = 0; _lastKey = 0;
} }
} }
} }
public int Paddle0 { get; protected set; } public int Paddle0 { get; protected set; }
public int Paddle1 { get; protected set; } public int Paddle1 { get; protected set; }
public int Paddle2 { get; protected set; } public int Paddle2 { get; protected set; }
public int Paddle3 { get; protected set; } public int Paddle3 { get; protected set; }
public bool IsJoystick0Up { get; protected set; } public bool IsJoystick0Up { get; protected set; }
public bool IsJoystick0Left { get; protected set; } public bool IsJoystick0Left { get; protected set; }
public bool IsJoystick0Right { get; protected set; } public bool IsJoystick0Right { get; protected set; }
public bool IsJoystick0Down { get; protected set; } public bool IsJoystick0Down { get; protected set; }
public bool IsJoystick1Up { get; protected set; } public bool IsJoystick1Up { get; protected set; }
public bool IsJoystick1Left { get; protected set; } public bool IsJoystick1Left { get; protected set; }
public bool IsJoystick1Right { get; protected set; } public bool IsJoystick1Right { get; protected set; }
public bool IsJoystick1Down { get; protected set; } public bool IsJoystick1Down { get; protected set; }
public bool IsButton0Down { get; protected set; } public bool IsButton0Down { get; protected set; }
public bool IsButton1Down { get; protected set; } public bool IsButton1Down { get; protected set; }
public bool IsButton2Down { get; protected set; } public bool IsButton2Down { get; protected set; }
private static readonly long RepeatDelay = TimeSpan.FromMilliseconds(500).Ticks; private static readonly long RepeatDelay = TimeSpan.FromMilliseconds(500).Ticks;
private static readonly long RepeatSpeed = TimeSpan.FromMilliseconds(32).Ticks; private static readonly long RepeatSpeed = TimeSpan.FromMilliseconds(32).Ticks;
private bool _isJoystick0UpLeftKeyDown; private bool _isJoystick0UpLeftKeyDown;
private bool _isJoystick0UpKeyDown; private bool _isJoystick0UpKeyDown;
private bool _isJoystick0UpRightKeyDown; private bool _isJoystick0UpRightKeyDown;
private bool _isJoystick0LeftKeyDown; private bool _isJoystick0LeftKeyDown;
private bool _isJoystick0RightKeyDown; private bool _isJoystick0RightKeyDown;
private bool _isJoystick0DownLeftKeyDown; private bool _isJoystick0DownLeftKeyDown;
private bool _isJoystick0DownKeyDown; private bool _isJoystick0DownKeyDown;
private bool _isJoystick0DownRightKeyDown; private bool _isJoystick0DownRightKeyDown;
private bool _isJoystick1UpLeftKeyDown; private bool _isJoystick1UpLeftKeyDown;
private bool _isJoystick1UpKeyDown; private bool _isJoystick1UpKeyDown;
private bool _isJoystick1UpRightKeyDown; private bool _isJoystick1UpRightKeyDown;
private bool _isJoystick1LeftKeyDown; private bool _isJoystick1LeftKeyDown;
private bool _isJoystick1RightKeyDown; private bool _isJoystick1RightKeyDown;
private bool _isJoystick1DownLeftKeyDown; private bool _isJoystick1DownLeftKeyDown;
private bool _isJoystick1DownKeyDown; private bool _isJoystick1DownKeyDown;
private bool _isJoystick1DownRightKeyDown; private bool _isJoystick1DownRightKeyDown;
private bool _isButton0KeyDown; private bool _isButton0KeyDown;
private bool _isButton1KeyDown; private bool _isButton1KeyDown;
private bool _isButton2KeyDown; private bool _isButton2KeyDown;
private bool _wasJoystick0UpLeftKeyDown; private bool _wasJoystick0UpLeftKeyDown;
private bool _wasJoystick0UpKeyDown; private bool _wasJoystick0UpKeyDown;
private bool _wasJoystick0UpRightKeyDown; private bool _wasJoystick0UpRightKeyDown;
private bool _wasJoystick0LeftKeyDown; private bool _wasJoystick0LeftKeyDown;
private bool _wasJoystick0RightKeyDown; private bool _wasJoystick0RightKeyDown;
private bool _wasJoystick0DownLeftKeyDown; private bool _wasJoystick0DownLeftKeyDown;
private bool _wasJoystick0DownKeyDown; private bool _wasJoystick0DownKeyDown;
private bool _wasJoystick0DownRightKeyDown; private bool _wasJoystick0DownRightKeyDown;
private bool _wasJoystick1UpLeftKeyDown; private bool _wasJoystick1UpLeftKeyDown;
private bool _wasJoystick1UpKeyDown; private bool _wasJoystick1UpKeyDown;
private bool _wasJoystick1UpRightKeyDown; private bool _wasJoystick1UpRightKeyDown;
private bool _wasJoystick1LeftKeyDown; private bool _wasJoystick1LeftKeyDown;
private bool _wasJoystick1RightKeyDown; private bool _wasJoystick1RightKeyDown;
private bool _wasJoystick1DownLeftKeyDown; private bool _wasJoystick1DownLeftKeyDown;
private bool _wasJoystick1DownKeyDown; private bool _wasJoystick1DownKeyDown;
private bool _wasJoystick1DownRightKeyDown; private bool _wasJoystick1DownRightKeyDown;
private bool _wasButton0KeyDown; private bool _wasButton0KeyDown;
private bool _wasButton1KeyDown; private bool _wasButton1KeyDown;
private bool _wasButton2KeyDown; private bool _wasButton2KeyDown;
private int _lastKey; private int _lastKey;
private long _lastTime; private long _lastTime;
private long _repeatTime; private long _repeatTime;
} }
} }

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@ -1,53 +1,53 @@
using System; using System;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.IO; using System.IO;
using System.IO.IsolatedStorage; using System.IO.IsolatedStorage;
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public class IsolatedStorageService : StorageService public class IsolatedStorageService : StorageService
{ {
public IsolatedStorageService(Machine machine) : public IsolatedStorageService(Machine machine) :
base(machine) base(machine)
{ {
} }
protected override void OnLoad(string fileName, Action<Stream> reader) protected override void OnLoad(string fileName, Action<Stream> reader)
{ {
if (reader == null) if (reader == null)
{ {
throw new ArgumentNullException("reader"); throw new ArgumentNullException("reader");
} }
using (var store = GetStore()) using (var store = GetStore())
{ {
using (var stream = store.OpenFile(fileName, FileMode.Open, FileAccess.Read, FileShare.Read)) using (var stream = store.OpenFile(fileName, FileMode.Open, FileAccess.Read, FileShare.Read))
{ {
reader(stream); reader(stream);
} }
} }
} }
protected override void OnSave(string fileName, Action<Stream> writer) protected override void OnSave(string fileName, Action<Stream> writer)
{ {
if (writer == null) if (writer == null)
{ {
throw new ArgumentNullException("writer"); throw new ArgumentNullException("writer");
} }
using (var store = GetStore()) using (var store = GetStore())
{ {
using (var stream = store.OpenFile(fileName, FileMode.Create, FileAccess.Write, FileShare.None)) using (var stream = store.OpenFile(fileName, FileMode.Create, FileAccess.Write, FileShare.None))
{ {
writer(stream); writer(stream);
} }
} }
} }
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")] [SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
protected virtual IsolatedStorageFile GetStore() protected virtual IsolatedStorageFile GetStore()
{ {
return IsolatedStorageFile.GetUserStoreForApplication(); return IsolatedStorageFile.GetUserStoreForApplication();
} }
} }
} }

View File

@ -1,43 +1,43 @@
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public abstract class KeyboardService : MachineService public abstract class KeyboardService : MachineService
{ {
protected KeyboardService(Machine machine) : protected KeyboardService(Machine machine) :
base(machine) base(machine)
{ {
} }
public abstract bool IsKeyDown(int key); public abstract bool IsKeyDown(int key);
public virtual void Update() // main thread public virtual void Update() // main thread
{ {
var keyboard = Machine.Keyboard; var keyboard = Machine.Keyboard;
if (IsResetKeyDown && !keyboard.DisableResetKey) if (IsResetKeyDown && !keyboard.DisableResetKey)
{ {
if (!_resetKeyDown) if (!_resetKeyDown)
{ {
_resetKeyDown = true; // entering reset; pause until key released _resetKeyDown = true; // entering reset; pause until key released
Machine.Pause(); Machine.Pause();
Machine.Reset(); Machine.Reset();
} }
} }
else if (_resetKeyDown) else if (_resetKeyDown)
{ {
_resetKeyDown = false; // leaving reset _resetKeyDown = false; // leaving reset
Machine.Unpause(); Machine.Unpause();
} }
} }
public bool IsAnyKeyDown { get; protected set; } public bool IsAnyKeyDown { get; protected set; }
public bool IsControlKeyDown { get; protected set; } public bool IsControlKeyDown { get; protected set; }
public bool IsShiftKeyDown { get; protected set; } public bool IsShiftKeyDown { get; protected set; }
public bool IsOpenAppleKeyDown { get; protected set; } public bool IsOpenAppleKeyDown { get; protected set; }
public bool IsCloseAppleKeyDown { get; protected set; } public bool IsCloseAppleKeyDown { get; protected set; }
protected bool IsResetKeyDown { get; set; } protected bool IsResetKeyDown { get; set; }
private bool _resetKeyDown; private bool _resetKeyDown;
} }
} }

View File

@ -1,20 +1,20 @@
using System; using System;
using Jellyfish.Library; using Jellyfish.Library;
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public abstract class MachineService : DisposableBase public abstract class MachineService : DisposableBase
{ {
protected MachineService(Machine machine) protected MachineService(Machine machine)
{ {
Machine = machine; Machine = machine;
_debugService = new Lazy<DebugService>(() => Machine.Services.GetService<DebugService>()); _debugService = new Lazy<DebugService>(() => Machine.Services.GetService<DebugService>());
} }
protected Machine Machine { get; private set; } protected Machine Machine { get; private set; }
protected DebugService DebugService { get { return _debugService.Value; } } protected DebugService DebugService { get { return _debugService.Value; } }
private Lazy<DebugService> _debugService; private Lazy<DebugService> _debugService;
} }
} }

View File

@ -1,51 +1,51 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.Globalization; using System.Globalization;
using Jellyfish.Virtu.Properties; using Jellyfish.Virtu.Properties;
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public sealed class MachineServices : IServiceProvider public sealed class MachineServices : IServiceProvider
{ {
public void AddService(Type serviceType, MachineService serviceProvider) public void AddService(Type serviceType, MachineService serviceProvider)
{ {
if (serviceType == null) if (serviceType == null)
{ {
throw new ArgumentNullException("serviceType"); throw new ArgumentNullException("serviceType");
} }
if (_serviceProviders.ContainsKey(serviceType)) if (_serviceProviders.ContainsKey(serviceType))
{ {
throw new ArgumentException(string.Format(CultureInfo.CurrentUICulture, Strings.ServiceAlreadyPresent, serviceType.FullName), "serviceType"); throw new ArgumentException(string.Format(CultureInfo.CurrentUICulture, Strings.ServiceAlreadyPresent, serviceType.FullName), "serviceType");
} }
if (serviceProvider == null) if (serviceProvider == null)
{ {
throw new ArgumentNullException("serviceProvider"); throw new ArgumentNullException("serviceProvider");
} }
if (!serviceType.IsAssignableFrom(serviceProvider.GetType())) if (!serviceType.IsAssignableFrom(serviceProvider.GetType()))
{ {
throw new ArgumentException(string.Format(CultureInfo.CurrentUICulture, Strings.ServiceMustBeAssignable, serviceType.FullName, serviceProvider.GetType().FullName)); throw new ArgumentException(string.Format(CultureInfo.CurrentUICulture, Strings.ServiceMustBeAssignable, serviceType.FullName, serviceProvider.GetType().FullName));
} }
_serviceProviders.Add(serviceType, serviceProvider); _serviceProviders.Add(serviceType, serviceProvider);
} }
[SuppressMessage("Microsoft.Design", "CA1004:GenericMethodsShouldProvideTypeParameter")] [SuppressMessage("Microsoft.Design", "CA1004:GenericMethodsShouldProvideTypeParameter")]
public T GetService<T>() public T GetService<T>()
{ {
return (T)((IServiceProvider)this).GetService(typeof(T)); return (T)((IServiceProvider)this).GetService(typeof(T));
} }
public void RemoveService(Type serviceType) public void RemoveService(Type serviceType)
{ {
_serviceProviders.Remove(serviceType); _serviceProviders.Remove(serviceType);
} }
object IServiceProvider.GetService(Type serviceType) object IServiceProvider.GetService(Type serviceType)
{ {
return _serviceProviders.ContainsKey(serviceType) ? _serviceProviders[serviceType] : null; return _serviceProviders.ContainsKey(serviceType) ? _serviceProviders[serviceType] : null;
} }
private Dictionary<Type, MachineService> _serviceProviders = new Dictionary<Type, MachineService>(); private Dictionary<Type, MachineService> _serviceProviders = new Dictionary<Type, MachineService>();
} }
} }

View File

@ -1,213 +1,213 @@
using System; using System;
using System.Diagnostics; using System.Diagnostics;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.Globalization; using System.Globalization;
using System.IO; using System.IO;
using System.Security; using System.Security;
using Jellyfish.Virtu.Properties; using Jellyfish.Virtu.Properties;
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public abstract class StorageService : MachineService public abstract class StorageService : MachineService
{ {
protected StorageService(Machine machine) : protected StorageService(Machine machine) :
base(machine) base(machine)
{ {
} }
[SuppressMessage("Microsoft.Design", "CA1031:DoNotCatchGeneralExceptionTypes")] [SuppressMessage("Microsoft.Design", "CA1031:DoNotCatchGeneralExceptionTypes")]
public bool Load(string fileName, Action<Stream> reader) public bool Load(string fileName, Action<Stream> reader)
{ {
try try
{ {
DebugService.WriteMessage("Loading file '{0}'", fileName); DebugService.WriteMessage("Loading file '{0}'", fileName);
OnLoad(fileName, reader); OnLoad(fileName, reader);
} }
catch (Exception ex) catch (Exception ex)
{ {
DebugService.WriteMessage(ex.ToString()); DebugService.WriteMessage(ex.ToString());
return false; return false;
} }
return true; return true;
} }
#if !WINDOWS #if !WINDOWS
[SecuritySafeCritical] [SecuritySafeCritical]
#endif #endif
[SuppressMessage("Microsoft.Design", "CA1031:DoNotCatchGeneralExceptionTypes")] [SuppressMessage("Microsoft.Design", "CA1031:DoNotCatchGeneralExceptionTypes")]
public static bool LoadFile(string fileName, Action<Stream> reader) public static bool LoadFile(string fileName, Action<Stream> reader)
{ {
if (reader == null) if (reader == null)
{ {
throw new ArgumentNullException("reader"); throw new ArgumentNullException("reader");
} }
try try
{ {
DebugService.Default.WriteMessage("Loading file '{0}'", fileName); DebugService.Default.WriteMessage("Loading file '{0}'", fileName);
using (var stream = File.Open(fileName, FileMode.Open, FileAccess.Read, FileShare.Read)) using (var stream = File.Open(fileName, FileMode.Open, FileAccess.Read, FileShare.Read))
{ {
reader(stream); reader(stream);
} }
} }
catch (Exception ex) catch (Exception ex)
{ {
DebugService.Default.WriteMessage(ex.ToString()); DebugService.Default.WriteMessage(ex.ToString());
return false; return false;
} }
return true; return true;
} }
#if !WINDOWS #if !WINDOWS
[SecuritySafeCritical] [SecuritySafeCritical]
#endif #endif
[SuppressMessage("Microsoft.Design", "CA1031:DoNotCatchGeneralExceptionTypes")] [SuppressMessage("Microsoft.Design", "CA1031:DoNotCatchGeneralExceptionTypes")]
public static bool LoadFile(FileInfo fileInfo, Action<Stream> reader) public static bool LoadFile(FileInfo fileInfo, Action<Stream> reader)
{ {
if (fileInfo == null) if (fileInfo == null)
{ {
throw new ArgumentNullException("fileInfo"); throw new ArgumentNullException("fileInfo");
} }
if (reader == null) if (reader == null)
{ {
throw new ArgumentNullException("reader"); throw new ArgumentNullException("reader");
} }
try try
{ {
DebugService.Default.WriteMessage("Loading file '{0}'", fileInfo.Name); DebugService.Default.WriteMessage("Loading file '{0}'", fileInfo.Name);
using (var stream = fileInfo.Open(FileMode.Open, FileAccess.Read, FileShare.Read)) using (var stream = fileInfo.Open(FileMode.Open, FileAccess.Read, FileShare.Read))
{ {
reader(stream); reader(stream);
} }
} }
catch (Exception ex) catch (Exception ex)
{ {
DebugService.Default.WriteMessage(ex.ToString()); DebugService.Default.WriteMessage(ex.ToString());
return false; return false;
} }
return true; return true;
} }
[SuppressMessage("Microsoft.Design", "CA1031:DoNotCatchGeneralExceptionTypes")] [SuppressMessage("Microsoft.Design", "CA1031:DoNotCatchGeneralExceptionTypes")]
public static bool LoadResource(string resourceName, Action<Stream> reader) public static bool LoadResource(string resourceName, Action<Stream> reader)
{ {
if (reader == null) if (reader == null)
{ {
throw new ArgumentNullException("reader"); throw new ArgumentNullException("reader");
} }
try try
{ {
DebugService.Default.WriteMessage("Loading resource '{0}'", resourceName); DebugService.Default.WriteMessage("Loading resource '{0}'", resourceName);
using (var stream = GetResourceStream(resourceName)) using (var stream = GetResourceStream(resourceName))
{ {
reader(stream); reader(stream);
} }
} }
catch (Exception ex) catch (Exception ex)
{ {
DebugService.Default.WriteMessage(ex.ToString()); DebugService.Default.WriteMessage(ex.ToString());
return false; return false;
} }
return true; return true;
} }
[SuppressMessage("Microsoft.Design", "CA1031:DoNotCatchGeneralExceptionTypes")] [SuppressMessage("Microsoft.Design", "CA1031:DoNotCatchGeneralExceptionTypes")]
public bool Save(string fileName, Action<Stream> writer) public bool Save(string fileName, Action<Stream> writer)
{ {
try try
{ {
DebugService.WriteMessage("Saving file '{0}'", fileName); DebugService.WriteMessage("Saving file '{0}'", fileName);
OnSave(fileName, writer); OnSave(fileName, writer);
} }
catch (Exception ex) catch (Exception ex)
{ {
DebugService.WriteMessage(ex.ToString()); DebugService.WriteMessage(ex.ToString());
return false; return false;
} }
return true; return true;
} }
#if !WINDOWS #if !WINDOWS
[SecuritySafeCritical] [SecuritySafeCritical]
#endif #endif
[SuppressMessage("Microsoft.Design", "CA1031:DoNotCatchGeneralExceptionTypes")] [SuppressMessage("Microsoft.Design", "CA1031:DoNotCatchGeneralExceptionTypes")]
public static bool SaveFile(string fileName, Action<Stream> writer) public static bool SaveFile(string fileName, Action<Stream> writer)
{ {
if (writer == null) if (writer == null)
{ {
throw new ArgumentNullException("writer"); throw new ArgumentNullException("writer");
} }
try try
{ {
DebugService.Default.WriteMessage("Saving file '{0}'", fileName); DebugService.Default.WriteMessage("Saving file '{0}'", fileName);
using (var stream = File.Open(fileName, FileMode.Create, FileAccess.Write, FileShare.None)) using (var stream = File.Open(fileName, FileMode.Create, FileAccess.Write, FileShare.None))
{ {
writer(stream); writer(stream);
} }
} }
catch (Exception ex) catch (Exception ex)
{ {
DebugService.Default.WriteMessage(ex.ToString()); DebugService.Default.WriteMessage(ex.ToString());
return false; return false;
} }
return true; return true;
} }
#if !WINDOWS #if !WINDOWS
[SecuritySafeCritical] [SecuritySafeCritical]
#endif #endif
[SuppressMessage("Microsoft.Design", "CA1031:DoNotCatchGeneralExceptionTypes")] [SuppressMessage("Microsoft.Design", "CA1031:DoNotCatchGeneralExceptionTypes")]
public static bool SaveFile(FileInfo fileInfo, Action<Stream> writer) public static bool SaveFile(FileInfo fileInfo, Action<Stream> writer)
{ {
if (fileInfo == null) if (fileInfo == null)
{ {
throw new ArgumentNullException("fileInfo"); throw new ArgumentNullException("fileInfo");
} }
if (writer == null) if (writer == null)
{ {
throw new ArgumentNullException("writer"); throw new ArgumentNullException("writer");
} }
try try
{ {
DebugService.Default.WriteMessage("Saving file '{0}'", fileInfo.Name); DebugService.Default.WriteMessage("Saving file '{0}'", fileInfo.Name);
using (var stream = fileInfo.Open(FileMode.Create, FileAccess.Write, FileShare.None)) using (var stream = fileInfo.Open(FileMode.Create, FileAccess.Write, FileShare.None))
{ {
writer(stream); writer(stream);
} }
} }
catch (Exception ex) catch (Exception ex)
{ {
DebugService.Default.WriteMessage(ex.ToString()); DebugService.Default.WriteMessage(ex.ToString());
return false; return false;
} }
return true; return true;
} }
protected abstract void OnLoad(string fileName, Action<Stream> reader); protected abstract void OnLoad(string fileName, Action<Stream> reader);
protected abstract void OnSave(string fileName, Action<Stream> writer); protected abstract void OnSave(string fileName, Action<Stream> writer);
private static Stream GetResourceStream(string resourceName) private static Stream GetResourceStream(string resourceName)
{ {
resourceName = "Jellyfish.Virtu." + resourceName.Replace('/', '.'); resourceName = "Jellyfish.Virtu." + resourceName.Replace('/', '.');
var resourceStream = typeof(StorageService).Assembly.GetManifestResourceStream(resourceName); var resourceStream = typeof(StorageService).Assembly.GetManifestResourceStream(resourceName);
if (resourceStream == null) if (resourceStream == null)
{ {
throw new FileNotFoundException(string.Format(CultureInfo.CurrentUICulture, Strings.ResourceNotFound, resourceName)); throw new FileNotFoundException(string.Format(CultureInfo.CurrentUICulture, Strings.ResourceNotFound, resourceName));
} }
return resourceStream; return resourceStream;
} }
} }
} }

View File

@ -1,17 +1,17 @@
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public abstract class VideoService : MachineService public abstract class VideoService : MachineService
{ {
protected VideoService(Machine machine) : protected VideoService(Machine machine) :
base(machine) base(machine)
{ {
} }
public virtual void SetFullScreen(bool isFullScreen) public virtual void SetFullScreen(bool isFullScreen)
{ {
} }
public abstract void SetPixel(int x, int y, uint color); public abstract void SetPixel(int x, int y, uint color);
public abstract void Update(); // main thread public abstract void Update(); // main thread
} }
} }

View File

@ -1,270 +1,270 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.50727</ProductVersion> <ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion> <SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{F8DB6D3A-807D-4E2D-92D5-469273E088DA}</ProjectGuid> <ProjectGuid>{F8DB6D3A-807D-4E2D-92D5-469273E088DA}</ProjectGuid>
<ProjectTypeGuids>{A1591282-1198-4647-A2B1-27E5FF5F6F3B};{fae04ec0-301f-11d3-bf4b-00c04f79efbc}</ProjectTypeGuids> <ProjectTypeGuids>{A1591282-1198-4647-A2B1-27E5FF5F6F3B};{fae04ec0-301f-11d3-bf4b-00c04f79efbc}</ProjectTypeGuids>
<OutputType>Library</OutputType> <OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder> <AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Jellyfish.Virtu</RootNamespace> <RootNamespace>Jellyfish.Virtu</RootNamespace>
<AssemblyName>Jellyfish.Virtu</AssemblyName> <AssemblyName>Jellyfish.Virtu</AssemblyName>
<TargetFrameworkIdentifier>Silverlight</TargetFrameworkIdentifier> <TargetFrameworkIdentifier>Silverlight</TargetFrameworkIdentifier>
<TargetFrameworkVersion>v5.0</TargetFrameworkVersion> <TargetFrameworkVersion>v5.0</TargetFrameworkVersion>
<TargetFrameworkProfile /> <TargetFrameworkProfile />
<SilverlightVersion>$(TargetFrameworkVersion)</SilverlightVersion> <SilverlightVersion>$(TargetFrameworkVersion)</SilverlightVersion>
<SilverlightApplication>true</SilverlightApplication> <SilverlightApplication>true</SilverlightApplication>
<SupportedCultures> <SupportedCultures>
</SupportedCultures> </SupportedCultures>
<XapOutputs>true</XapOutputs> <XapOutputs>true</XapOutputs>
<GenerateSilverlightManifest>true</GenerateSilverlightManifest> <GenerateSilverlightManifest>true</GenerateSilverlightManifest>
<XapFilename>Jellyfish.Virtu.xap</XapFilename> <XapFilename>Jellyfish.Virtu.xap</XapFilename>
<SilverlightManifestTemplate>Properties\AppManifest.xml</SilverlightManifestTemplate> <SilverlightManifestTemplate>Properties\AppManifest.xml</SilverlightManifestTemplate>
<SilverlightAppEntry>Jellyfish.Virtu.MainApp</SilverlightAppEntry> <SilverlightAppEntry>Jellyfish.Virtu.MainApp</SilverlightAppEntry>
<TestPageFileName>Jellyfish.Virtu.html</TestPageFileName> <TestPageFileName>Jellyfish.Virtu.html</TestPageFileName>
<CreateTestPage>true</CreateTestPage> <CreateTestPage>true</CreateTestPage>
<ValidateXaml>true</ValidateXaml> <ValidateXaml>true</ValidateXaml>
<EnableOutOfBrowser>true</EnableOutOfBrowser> <EnableOutOfBrowser>true</EnableOutOfBrowser>
<OutOfBrowserSettingsFile>Properties\OutOfBrowserSettings.xml</OutOfBrowserSettingsFile> <OutOfBrowserSettingsFile>Properties\OutOfBrowserSettings.xml</OutOfBrowserSettingsFile>
<UsePlatformExtensions>false</UsePlatformExtensions> <UsePlatformExtensions>false</UsePlatformExtensions>
<ThrowErrorsInValidation>true</ThrowErrorsInValidation> <ThrowErrorsInValidation>true</ThrowErrorsInValidation>
<LinkedServerProject> <LinkedServerProject>
</LinkedServerProject> </LinkedServerProject>
</PropertyGroup> </PropertyGroup>
<!-- This property group is only here to support building this project using the <!-- This property group is only here to support building this project using the
MSBuild 3.5 toolset. In order to work correctly with this older toolset, it needs MSBuild 3.5 toolset. In order to work correctly with this older toolset, it needs
to set the TargetFrameworkVersion to v3.5 --> to set the TargetFrameworkVersion to v3.5 -->
<PropertyGroup Condition="'$(MSBuildToolsVersion)' == '3.5'"> <PropertyGroup Condition="'$(MSBuildToolsVersion)' == '3.5'">
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion> <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols> <DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType> <DebugType>full</DebugType>
<Optimize>false</Optimize> <Optimize>false</Optimize>
<OutputPath>bin\</OutputPath> <OutputPath>bin\</OutputPath>
<DefineConstants>DEBUG;TRACE;SILVERLIGHT;CODE_ANALYSIS</DefineConstants> <DefineConstants>DEBUG;TRACE;SILVERLIGHT;CODE_ANALYSIS</DefineConstants>
<NoStdLib>true</NoStdLib> <NoStdLib>true</NoStdLib>
<NoConfig>true</NoConfig> <NoConfig>true</NoConfig>
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors> <TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet> <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<RunCodeAnalysis>false</RunCodeAnalysis> <RunCodeAnalysis>false</RunCodeAnalysis>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType> <DebugType>pdbonly</DebugType>
<Optimize>true</Optimize> <Optimize>true</Optimize>
<OutputPath>bin\</OutputPath> <OutputPath>bin\</OutputPath>
<DefineConstants>TRACE;SILVERLIGHT;CODE_ANALYSIS</DefineConstants> <DefineConstants>TRACE;SILVERLIGHT;CODE_ANALYSIS</DefineConstants>
<NoStdLib>true</NoStdLib> <NoStdLib>true</NoStdLib>
<NoConfig>true</NoConfig> <NoConfig>true</NoConfig>
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors> <TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet> <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<RunCodeAnalysis>false</RunCodeAnalysis> <RunCodeAnalysis>false</RunCodeAnalysis>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>
<SignAssembly>false</SignAssembly> <SignAssembly>false</SignAssembly>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>
<AssemblyOriginatorKeyFile>..\..\..\Jellyfish\StrongName.snk</AssemblyOriginatorKeyFile> <AssemblyOriginatorKeyFile>..\..\..\Jellyfish\StrongName.snk</AssemblyOriginatorKeyFile>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>
<SignManifests>false</SignManifests> <SignManifests>false</SignManifests>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>
<ManifestTimestampUrl>http://timestamp.verisign.com/scripts/timestamp.dll</ManifestTimestampUrl> <ManifestTimestampUrl>http://timestamp.verisign.com/scripts/timestamp.dll</ManifestTimestampUrl>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>
<ManifestCertificateThumbprint>7E57BBFFA7D9A57530AC8A09E5236FE0AAB041C2</ManifestCertificateThumbprint> <ManifestCertificateThumbprint>7E57BBFFA7D9A57530AC8A09E5236FE0AAB041C2</ManifestCertificateThumbprint>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>
<ManifestKeyFile>..\..\..\Jellyfish\CodeSign.pfx</ManifestKeyFile> <ManifestKeyFile>..\..\..\Jellyfish\CodeSign.pfx</ManifestKeyFile>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<Reference Include="mscorlib" /> <Reference Include="mscorlib" />
<Reference Include="System" /> <Reference Include="System" />
<Reference Include="System.Core" /> <Reference Include="System.Core" />
<Reference Include="System.Net" /> <Reference Include="System.Net" />
<Reference Include="System.Windows" /> <Reference Include="System.Windows" />
<Reference Include="System.Windows.Browser" /> <Reference Include="System.Windows.Browser" />
<Reference Include="System.Windows.Controls" /> <Reference Include="System.Windows.Controls" />
<Reference Include="System.Xml" /> <Reference Include="System.Xml" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ApplicationDefinition Include="MainApp.xaml"> <ApplicationDefinition Include="MainApp.xaml">
<SubType>Designer</SubType> <SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator> <Generator>MSBuild:Compile</Generator>
</ApplicationDefinition> </ApplicationDefinition>
<Page Include="MainPage.xaml"> <Page Include="MainPage.xaml">
<SubType>Designer</SubType> <SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator> <Generator>MSBuild:Compile</Generator>
</Page> </Page>
<Compile Include="MainApp.xaml.cs"> <Compile Include="MainApp.xaml.cs">
<DependentUpon>MainApp.xaml</DependentUpon> <DependentUpon>MainApp.xaml</DependentUpon>
</Compile> </Compile>
<Compile Include="MainPage.xaml.cs"> <Compile Include="MainPage.xaml.cs">
<DependentUpon>MainPage.xaml</DependentUpon> <DependentUpon>MainPage.xaml</DependentUpon>
</Compile> </Compile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="..\Cassette.cs"> <Compile Include="..\Cassette.cs">
<Link>Core\Cassette.cs</Link> <Link>Core\Cassette.cs</Link>
</Compile> </Compile>
<Compile Include="..\Cpu.cs"> <Compile Include="..\Cpu.cs">
<Link>Core\Cpu.cs</Link> <Link>Core\Cpu.cs</Link>
</Compile> </Compile>
<Compile Include="..\CpuData.cs"> <Compile Include="..\CpuData.cs">
<Link>Core\CpuData.cs</Link> <Link>Core\CpuData.cs</Link>
</Compile> </Compile>
<Compile Include="..\Disk525.cs"> <Compile Include="..\Disk525.cs">
<Link>Core\Disk525.cs</Link> <Link>Core\Disk525.cs</Link>
</Compile> </Compile>
<Compile Include="..\DiskDsk.cs"> <Compile Include="..\DiskDsk.cs">
<Link>Core\DiskDsk.cs</Link> <Link>Core\DiskDsk.cs</Link>
</Compile> </Compile>
<Compile Include="..\DiskIIController.cs"> <Compile Include="..\DiskIIController.cs">
<Link>Core\DiskIIController.cs</Link> <Link>Core\DiskIIController.cs</Link>
</Compile> </Compile>
<Compile Include="..\DiskIIDrive.cs"> <Compile Include="..\DiskIIDrive.cs">
<Link>Core\DiskIIDrive.cs</Link> <Link>Core\DiskIIDrive.cs</Link>
</Compile> </Compile>
<Compile Include="..\DiskNib.cs"> <Compile Include="..\DiskNib.cs">
<Link>Core\DiskNib.cs</Link> <Link>Core\DiskNib.cs</Link>
</Compile> </Compile>
<Compile Include="..\GamePort.cs"> <Compile Include="..\GamePort.cs">
<Link>Core\GamePort.cs</Link> <Link>Core\GamePort.cs</Link>
</Compile> </Compile>
<Compile Include="..\GlobalSuppressions.cs"> <Compile Include="..\GlobalSuppressions.cs">
<Link>GlobalSuppressions.cs</Link> <Link>GlobalSuppressions.cs</Link>
</Compile> </Compile>
<Compile Include="..\Keyboard.cs"> <Compile Include="..\Keyboard.cs">
<Link>Core\Keyboard.cs</Link> <Link>Core\Keyboard.cs</Link>
</Compile> </Compile>
<Compile Include="..\Machine.cs"> <Compile Include="..\Machine.cs">
<Link>Core\Machine.cs</Link> <Link>Core\Machine.cs</Link>
</Compile> </Compile>
<Compile Include="..\MachineComponent.cs"> <Compile Include="..\MachineComponent.cs">
<Link>Core\MachineComponent.cs</Link> <Link>Core\MachineComponent.cs</Link>
</Compile> </Compile>
<Compile Include="..\MachineEvents.cs"> <Compile Include="..\MachineEvents.cs">
<Link>Core\MachineEvents.cs</Link> <Link>Core\MachineEvents.cs</Link>
</Compile> </Compile>
<Compile Include="..\Memory.cs"> <Compile Include="..\Memory.cs">
<Link>Core\Memory.cs</Link> <Link>Core\Memory.cs</Link>
</Compile> </Compile>
<Compile Include="..\MemoryData.cs"> <Compile Include="..\MemoryData.cs">
<Link>Core\MemoryData.cs</Link> <Link>Core\MemoryData.cs</Link>
</Compile> </Compile>
<Compile Include="..\NoSlotClock.cs"> <Compile Include="..\NoSlotClock.cs">
<Link>Core\NoSlotClock.cs</Link> <Link>Core\NoSlotClock.cs</Link>
</Compile> </Compile>
<Compile Include="..\PeripheralCard.cs"> <Compile Include="..\PeripheralCard.cs">
<Link>Core\PeripheralCard.cs</Link> <Link>Core\PeripheralCard.cs</Link>
</Compile> </Compile>
<Compile Include="..\Properties\Strings.Designer.cs"> <Compile Include="..\Properties\Strings.Designer.cs">
<Link>Properties\Strings.Designer.cs</Link> <Link>Properties\Strings.Designer.cs</Link>
<AutoGen>True</AutoGen> <AutoGen>True</AutoGen>
<DesignTime>True</DesignTime> <DesignTime>True</DesignTime>
<DependentUpon>Strings.resx</DependentUpon> <DependentUpon>Strings.resx</DependentUpon>
</Compile> </Compile>
<Compile Include="..\Services\AudioService.cs"> <Compile Include="..\Services\AudioService.cs">
<Link>Services\AudioService.cs</Link> <Link>Services\AudioService.cs</Link>
</Compile> </Compile>
<Compile Include="..\Services\DebugService.cs"> <Compile Include="..\Services\DebugService.cs">
<Link>Services\DebugService.cs</Link> <Link>Services\DebugService.cs</Link>
</Compile> </Compile>
<Compile Include="..\Services\GamePortService.cs"> <Compile Include="..\Services\GamePortService.cs">
<Link>Services\GamePortService.cs</Link> <Link>Services\GamePortService.cs</Link>
</Compile> </Compile>
<Compile Include="..\Services\IsolatedStorageService.cs"> <Compile Include="..\Services\IsolatedStorageService.cs">
<Link>Services\IsolatedStorageService.cs</Link> <Link>Services\IsolatedStorageService.cs</Link>
</Compile> </Compile>
<Compile Include="..\Services\KeyboardService.cs"> <Compile Include="..\Services\KeyboardService.cs">
<Link>Services\KeyboardService.cs</Link> <Link>Services\KeyboardService.cs</Link>
</Compile> </Compile>
<Compile Include="..\Services\MachineService.cs"> <Compile Include="..\Services\MachineService.cs">
<Link>Services\MachineService.cs</Link> <Link>Services\MachineService.cs</Link>
</Compile> </Compile>
<Compile Include="..\Services\MachineServices.cs"> <Compile Include="..\Services\MachineServices.cs">
<Link>Services\MachineServices.cs</Link> <Link>Services\MachineServices.cs</Link>
</Compile> </Compile>
<Compile Include="..\Services\StorageService.cs"> <Compile Include="..\Services\StorageService.cs">
<Link>Services\StorageService.cs</Link> <Link>Services\StorageService.cs</Link>
</Compile> </Compile>
<Compile Include="..\Services\VideoService.cs"> <Compile Include="..\Services\VideoService.cs">
<Link>Services\VideoService.cs</Link> <Link>Services\VideoService.cs</Link>
</Compile> </Compile>
<Compile Include="..\Speaker.cs"> <Compile Include="..\Speaker.cs">
<Link>Core\Speaker.cs</Link> <Link>Core\Speaker.cs</Link>
</Compile> </Compile>
<Compile Include="..\Video.cs"> <Compile Include="..\Video.cs">
<Link>Core\Video.cs</Link> <Link>Core\Video.cs</Link>
</Compile> </Compile>
<Compile Include="..\VideoData.cs"> <Compile Include="..\VideoData.cs">
<Link>Core\VideoData.cs</Link> <Link>Core\VideoData.cs</Link>
</Compile> </Compile>
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Services\SilverlightAudioService.cs" /> <Compile Include="Services\SilverlightAudioService.cs" />
<Compile Include="Services\SilverlightDebugService.cs" /> <Compile Include="Services\SilverlightDebugService.cs" />
<Compile Include="Services\SilverlightKeyboardService.cs" /> <Compile Include="Services\SilverlightKeyboardService.cs" />
<Compile Include="Services\SilverlightVideoService.cs" /> <Compile Include="Services\SilverlightVideoService.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="Properties\AppManifest.xml" /> <None Include="Properties\AppManifest.xml" />
<None Include="Properties\OutOfBrowserSettings.xml" /> <None Include="Properties\OutOfBrowserSettings.xml" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Content Include="AppIcon16.png" /> <Content Include="AppIcon16.png" />
<Content Include="AppIcon32.png" /> <Content Include="AppIcon32.png" />
<Content Include="AppIcon48.png" /> <Content Include="AppIcon48.png" />
<Content Include="AppIcon128.png" /> <Content Include="AppIcon128.png" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<EmbeddedResource Include="..\Properties\Strings.resx"> <EmbeddedResource Include="..\Properties\Strings.resx">
<Link>Properties\Strings.resx</Link> <Link>Properties\Strings.resx</Link>
<Generator>ResXFileCodeGenerator</Generator> <Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Strings.Designer.cs</LastGenOutput> <LastGenOutput>Strings.Designer.cs</LastGenOutput>
</EmbeddedResource> </EmbeddedResource>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<EmbeddedResource Include="..\Disks\Default.dsk"> <EmbeddedResource Include="..\Disks\Default.dsk">
<Link>Disks\Default.dsk</Link> <Link>Disks\Default.dsk</Link>
</EmbeddedResource> </EmbeddedResource>
<EmbeddedResource Include="..\Roms\AppleIIe.rom"> <EmbeddedResource Include="..\Roms\AppleIIe.rom">
<Link>Roms\AppleIIe.rom</Link> <Link>Roms\AppleIIe.rom</Link>
</EmbeddedResource> </EmbeddedResource>
<EmbeddedResource Include="..\Roms\DiskII.rom"> <EmbeddedResource Include="..\Roms\DiskII.rom">
<Link>Roms\DiskII.rom</Link> <Link>Roms\DiskII.rom</Link>
</EmbeddedResource> </EmbeddedResource>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<CodeAnalysisDictionary Include="..\CustomDictionary.xml"> <CodeAnalysisDictionary Include="..\CustomDictionary.xml">
<Link>CustomDictionary.xml</Link> <Link>CustomDictionary.xml</Link>
</CodeAnalysisDictionary> </CodeAnalysisDictionary>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\..\Library\Silverlight\Jellyfish.Library.Silverlight.csproj"> <ProjectReference Include="..\..\Library\Silverlight\Jellyfish.Library.Silverlight.csproj">
<Project>{99CA7796-B72A-4F8C-BCDB-0D688220A331}</Project> <Project>{99CA7796-B72A-4F8C-BCDB-0D688220A331}</Project>
<Name>Jellyfish.Library.Silverlight</Name> <Name>Jellyfish.Library.Silverlight</Name>
</ProjectReference> </ProjectReference>
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\Silverlight\$(SilverlightVersion)\Microsoft.Silverlight.CSharp.targets" /> <Import Project="$(MSBuildExtensionsPath32)\Microsoft\Silverlight\$(SilverlightVersion)\Microsoft.Silverlight.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets. Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild"> <Target Name="BeforeBuild">
</Target> </Target>
<Target Name="AfterBuild"> <Target Name="AfterBuild">
</Target> </Target>
--> -->
<ProjectExtensions> <ProjectExtensions>
<VisualStudio> <VisualStudio>
<FlavorProperties GUID="{A1591282-1198-4647-A2B1-27E5FF5F6F3B}"> <FlavorProperties GUID="{A1591282-1198-4647-A2B1-27E5FF5F6F3B}">
<SilverlightProjectProperties /> <SilverlightProjectProperties />
</FlavorProperties> </FlavorProperties>
</VisualStudio> </VisualStudio>
</ProjectExtensions> </ProjectExtensions>
</Project> </Project>

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@ -1,26 +1,26 @@
 
Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012 # Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Jellyfish.Library.Silverlight", "..\..\Library\Silverlight\Jellyfish.Library.Silverlight.csproj", "{99CA7796-B72A-4F8C-BCDB-0D688220A331}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Jellyfish.Library.Silverlight", "..\..\Library\Silverlight\Jellyfish.Library.Silverlight.csproj", "{99CA7796-B72A-4F8C-BCDB-0D688220A331}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Jellyfish.Virtu.Silverlight", "Jellyfish.Virtu.Silverlight.csproj", "{F8DB6D3A-807D-4E2D-92D5-469273E088DA}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Jellyfish.Virtu.Silverlight", "Jellyfish.Virtu.Silverlight.csproj", "{F8DB6D3A-807D-4E2D-92D5-469273E088DA}"
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU Release|Any CPU = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{99CA7796-B72A-4F8C-BCDB-0D688220A331}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {99CA7796-B72A-4F8C-BCDB-0D688220A331}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{99CA7796-B72A-4F8C-BCDB-0D688220A331}.Debug|Any CPU.Build.0 = Debug|Any CPU {99CA7796-B72A-4F8C-BCDB-0D688220A331}.Debug|Any CPU.Build.0 = Debug|Any CPU
{99CA7796-B72A-4F8C-BCDB-0D688220A331}.Release|Any CPU.ActiveCfg = Release|Any CPU {99CA7796-B72A-4F8C-BCDB-0D688220A331}.Release|Any CPU.ActiveCfg = Release|Any CPU
{99CA7796-B72A-4F8C-BCDB-0D688220A331}.Release|Any CPU.Build.0 = Release|Any CPU {99CA7796-B72A-4F8C-BCDB-0D688220A331}.Release|Any CPU.Build.0 = Release|Any CPU
{F8DB6D3A-807D-4E2D-92D5-469273E088DA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {F8DB6D3A-807D-4E2D-92D5-469273E088DA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{F8DB6D3A-807D-4E2D-92D5-469273E088DA}.Debug|Any CPU.Build.0 = Debug|Any CPU {F8DB6D3A-807D-4E2D-92D5-469273E088DA}.Debug|Any CPU.Build.0 = Debug|Any CPU
{F8DB6D3A-807D-4E2D-92D5-469273E088DA}.Release|Any CPU.ActiveCfg = Release|Any CPU {F8DB6D3A-807D-4E2D-92D5-469273E088DA}.Release|Any CPU.ActiveCfg = Release|Any CPU
{F8DB6D3A-807D-4E2D-92D5-469273E088DA}.Release|Any CPU.Build.0 = Release|Any CPU {F8DB6D3A-807D-4E2D-92D5-469273E088DA}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE
EndGlobalSection EndGlobalSection
EndGlobal EndGlobal

View File

@ -1,11 +1,11 @@
<jl:ApplicationBase x:Class="Jellyfish.Virtu.MainApp" <jl:ApplicationBase x:Class="Jellyfish.Virtu.MainApp"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:jl="clr-namespace:Jellyfish.Library;assembly=Jellyfish.Library" xmlns:jl="clr-namespace:Jellyfish.Library;assembly=Jellyfish.Library"
xmlns:jv="clr-namespace:Jellyfish.Virtu;assembly=Jellyfish.Virtu"> xmlns:jv="clr-namespace:Jellyfish.Virtu;assembly=Jellyfish.Virtu">
<Application.RootVisual> <Application.RootVisual>
<jv:MainPage /> <jv:MainPage />
</Application.RootVisual> </Application.RootVisual>
<Application.Resources> <Application.Resources>
</Application.Resources> </Application.Resources>
</jl:ApplicationBase> </jl:ApplicationBase>

View File

@ -1,14 +1,14 @@
using Jellyfish.Library; using Jellyfish.Library;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public sealed partial class MainApp : ApplicationBase public sealed partial class MainApp : ApplicationBase
{ {
public MainApp() : public MainApp() :
base("Virtu") base("Virtu")
{ {
InitializeComponent(); InitializeComponent();
InitializeOutOfBrowserUpdate(); InitializeOutOfBrowserUpdate();
} }
} }
} }

View File

@ -1,23 +1,23 @@
<UserControl x:Class="Jellyfish.Virtu.MainPage" <UserControl x:Class="Jellyfish.Virtu.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:jl="clr-namespace:Jellyfish.Library;assembly=Jellyfish.Library"> xmlns:jl="clr-namespace:Jellyfish.Library;assembly=Jellyfish.Library">
<Grid Background="Black"> <Grid Background="Black">
<Grid.RowDefinitions> <Grid.RowDefinitions>
<RowDefinition Height="Auto" /> <RowDefinition Height="Auto" />
<RowDefinition /> <RowDefinition />
</Grid.RowDefinitions> </Grid.RowDefinitions>
<StackPanel Orientation="Horizontal"> <StackPanel Orientation="Horizontal">
<Button x:Name="_disk1Button" Content="Disk 1" IsTabStop="False" Margin="4,4,0,4" /> <Button x:Name="_disk1Button" Content="Disk 1" IsTabStop="False" Margin="4,4,0,4" />
<Button x:Name="_disk2Button" Content="Disk 2" IsTabStop="False" Margin="4,4,0,4" /> <Button x:Name="_disk2Button" Content="Disk 2" IsTabStop="False" Margin="4,4,0,4" />
</StackPanel> </StackPanel>
<jl:FrameRateCounter Margin="0,0,4,0" HorizontalAlignment="Right" VerticalAlignment="Center" /> <jl:FrameRateCounter Margin="0,0,4,0" HorizontalAlignment="Right" VerticalAlignment="Center" />
<Grid Grid.Row="1"> <Grid Grid.Row="1">
<Image x:Name="_image" MinWidth="560" MinHeight="384" HorizontalAlignment="Center" VerticalAlignment="Center" /> <Image x:Name="_image" MinWidth="560" MinHeight="384" HorizontalAlignment="Center" VerticalAlignment="Center" />
<MediaElement x:Name="_media" /> <MediaElement x:Name="_media" />
<ScrollViewer x:Name="_debugScrollViewer" BorderThickness="0" IsTabStop="False" HorizontalScrollBarVisibility="Auto" VerticalScrollBarVisibility="Auto"> <ScrollViewer x:Name="_debugScrollViewer" BorderThickness="0" IsTabStop="False" HorizontalScrollBarVisibility="Auto" VerticalScrollBarVisibility="Auto">
<TextBlock x:Name="_debugText" FontFamily="Consolas" FontSize="12" Foreground="White" /> <TextBlock x:Name="_debugText" FontFamily="Consolas" FontSize="12" Foreground="White" />
</ScrollViewer> </ScrollViewer>
</Grid> </Grid>
</Grid> </Grid>
</UserControl> </UserControl>

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@ -1,87 +1,87 @@
using System; using System;
using System.ComponentModel; using System.ComponentModel;
using System.Windows; using System.Windows;
using System.Windows.Controls; using System.Windows.Controls;
using System.Windows.Media; using System.Windows.Media;
using Jellyfish.Virtu.Services; using Jellyfish.Virtu.Services;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public sealed partial class MainPage : UserControl, IDisposable public sealed partial class MainPage : UserControl, IDisposable
{ {
public MainPage() public MainPage()
{ {
InitializeComponent(); InitializeComponent();
if (!DesignerProperties.IsInDesignTool) if (!DesignerProperties.IsInDesignTool)
{ {
_debugService = DebugService.Default; _debugService = DebugService.Default;
_storageService = new IsolatedStorageService(_machine); _storageService = new IsolatedStorageService(_machine);
_keyboardService = new SilverlightKeyboardService(_machine, this); _keyboardService = new SilverlightKeyboardService(_machine, this);
_gamePortService = new GamePortService(_machine); // not connected _gamePortService = new GamePortService(_machine); // not connected
_audioService = new SilverlightAudioService(_machine, this, _media); _audioService = new SilverlightAudioService(_machine, this, _media);
_videoService = new SilverlightVideoService(_machine, this, _image); _videoService = new SilverlightVideoService(_machine, this, _image);
_machine.Services.AddService(typeof(DebugService), _debugService); _machine.Services.AddService(typeof(DebugService), _debugService);
_machine.Services.AddService(typeof(StorageService), _storageService); _machine.Services.AddService(typeof(StorageService), _storageService);
_machine.Services.AddService(typeof(KeyboardService), _keyboardService); _machine.Services.AddService(typeof(KeyboardService), _keyboardService);
_machine.Services.AddService(typeof(GamePortService), _gamePortService); _machine.Services.AddService(typeof(GamePortService), _gamePortService);
_machine.Services.AddService(typeof(AudioService), _audioService); _machine.Services.AddService(typeof(AudioService), _audioService);
_machine.Services.AddService(typeof(VideoService), _videoService); _machine.Services.AddService(typeof(VideoService), _videoService);
Loaded += (sender, e) => _machine.Start(); Loaded += (sender, e) => _machine.Start();
CompositionTarget.Rendering += OnCompositionTargetRendering; CompositionTarget.Rendering += OnCompositionTargetRendering;
Application.Current.Exit += (sender, e) => _machine.Stop(); Application.Current.Exit += (sender, e) => _machine.Stop();
_disk1Button.Click += (sender, e) => OnDiskButtonClick(0); _disk1Button.Click += (sender, e) => OnDiskButtonClick(0);
_disk2Button.Click += (sender, e) => OnDiskButtonClick(1); _disk2Button.Click += (sender, e) => OnDiskButtonClick(1);
} }
} }
public void Dispose() public void Dispose()
{ {
_machine.Dispose(); _machine.Dispose();
_debugService.Dispose(); _debugService.Dispose();
_storageService.Dispose(); _storageService.Dispose();
_keyboardService.Dispose(); _keyboardService.Dispose();
_gamePortService.Dispose(); _gamePortService.Dispose();
_audioService.Dispose(); _audioService.Dispose();
_videoService.Dispose(); _videoService.Dispose();
} }
public void WriteMessage(string message) public void WriteMessage(string message)
{ {
_debugText.Text += message + Environment.NewLine; _debugText.Text += message + Environment.NewLine;
_debugScrollViewer.UpdateLayout(); _debugScrollViewer.UpdateLayout();
_debugScrollViewer.ScrollToVerticalOffset(double.MaxValue); _debugScrollViewer.ScrollToVerticalOffset(double.MaxValue);
} }
private void OnCompositionTargetRendering(object sender, EventArgs e) private void OnCompositionTargetRendering(object sender, EventArgs e)
{ {
_keyboardService.Update(); _keyboardService.Update();
_gamePortService.Update(); _gamePortService.Update();
_videoService.Update(); _videoService.Update();
} }
private void OnDiskButtonClick(int drive) private void OnDiskButtonClick(int drive)
{ {
var dialog = new OpenFileDialog() { Filter = "Disk Files (*.do;*.dsk;*.nib;*.po)|*.do;*.dsk;*.nib;*.po|All Files (*.*)|*.*" }; var dialog = new OpenFileDialog() { Filter = "Disk Files (*.do;*.dsk;*.nib;*.po)|*.do;*.dsk;*.nib;*.po|All Files (*.*)|*.*" };
bool? result = dialog.ShowDialog(); bool? result = dialog.ShowDialog();
if (result.HasValue && result.Value) if (result.HasValue && result.Value)
{ {
_machine.Pause(); _machine.Pause();
StorageService.LoadFile(dialog.File, stream => _machine.BootDiskII.Drives[drive].InsertDisk(dialog.File.Name, stream, false)); StorageService.LoadFile(dialog.File, stream => _machine.BootDiskII.Drives[drive].InsertDisk(dialog.File.Name, stream, false));
_machine.Unpause(); _machine.Unpause();
} }
} }
private Machine _machine = new Machine(); private Machine _machine = new Machine();
private DebugService _debugService; private DebugService _debugService;
private StorageService _storageService; private StorageService _storageService;
private KeyboardService _keyboardService; private KeyboardService _keyboardService;
private GamePortService _gamePortService; private GamePortService _gamePortService;
private AudioService _audioService; private AudioService _audioService;
private VideoService _videoService; private VideoService _videoService;
} }
} }

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@ -1,5 +1,5 @@
<Deployment xmlns="http://schemas.microsoft.com/client/2007/deployment" <Deployment xmlns="http://schemas.microsoft.com/client/2007/deployment"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"> xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Deployment.Parts> <Deployment.Parts>
</Deployment.Parts> </Deployment.Parts>
</Deployment> </Deployment>

View File

@ -1,23 +1,23 @@
using System; using System;
using System.Reflection; using System.Reflection;
using System.Resources; using System.Resources;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using Jellyfish.Library; using Jellyfish.Library;
using Jellyfish.Virtu; using Jellyfish.Virtu;
[assembly: AssemblyTitle("Virtu")] [assembly: AssemblyTitle("Virtu")]
[assembly: AssemblyDescription("Apple IIe Emulator")] [assembly: AssemblyDescription("Apple IIe Emulator")]
[assembly: AssemblyProduct("Jellyfish.Virtu.Silverlight")] [assembly: AssemblyProduct("Jellyfish.Virtu.Silverlight")]
[assembly: AssemblyCompany("Digital Jellyfish Design Ltd")] [assembly: AssemblyCompany("Digital Jellyfish Design Ltd")]
[assembly: AssemblyCopyright("Copyright © 1995-2012 Digital Jellyfish Design Ltd")] [assembly: AssemblyCopyright("Copyright © 1995-2012 Digital Jellyfish Design Ltd")]
[assembly: AssemblyMetadata("Developers", "Sean Fausett & Nick Westgate")] [assembly: AssemblyMetadata("Developers", "Sean Fausett & Nick Westgate")]
[assembly: AssemblyVersion(Machine.Version)] [assembly: AssemblyVersion(Machine.Version)]
[assembly: AssemblyFileVersion(Machine.Version)] [assembly: AssemblyFileVersion(Machine.Version)]
[assembly: AssemblyInformationalVersion(Machine.Version)] [assembly: AssemblyInformationalVersion(Machine.Version)]
[assembly: CLSCompliant(false)] [assembly: CLSCompliant(false)]
[assembly: ComVisible(false)] [assembly: ComVisible(false)]
[assembly: Guid("89a50370-1ed9-4cf1-ad08-043b6e6f3c90")] [assembly: Guid("89a50370-1ed9-4cf1-ad08-043b6e6f3c90")]
[assembly: NeutralResourcesLanguage("en")] [assembly: NeutralResourcesLanguage("en")]

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@ -1,15 +1,15 @@
<OutOfBrowserSettings ShortName="Virtu" EnableGPUAcceleration="False" ShowInstallMenuItem="True"> <OutOfBrowserSettings ShortName="Virtu" EnableGPUAcceleration="False" ShowInstallMenuItem="True">
<OutOfBrowserSettings.Blurb>Apple IIe Emulator</OutOfBrowserSettings.Blurb> <OutOfBrowserSettings.Blurb>Apple IIe Emulator</OutOfBrowserSettings.Blurb>
<OutOfBrowserSettings.WindowSettings> <OutOfBrowserSettings.WindowSettings>
<WindowSettings Title="Virtu" /> <WindowSettings Title="Virtu" />
</OutOfBrowserSettings.WindowSettings> </OutOfBrowserSettings.WindowSettings>
<OutOfBrowserSettings.SecuritySettings> <OutOfBrowserSettings.SecuritySettings>
<SecuritySettings ElevatedPermissions="Required" /> <SecuritySettings ElevatedPermissions="Required" />
</OutOfBrowserSettings.SecuritySettings> </OutOfBrowserSettings.SecuritySettings>
<OutOfBrowserSettings.Icons> <OutOfBrowserSettings.Icons>
<Icon Size="16,16">AppIcon16.png</Icon> <Icon Size="16,16">AppIcon16.png</Icon>
<Icon Size="32,32">AppIcon32.png</Icon> <Icon Size="32,32">AppIcon32.png</Icon>
<Icon Size="48,48">AppIcon48.png</Icon> <Icon Size="48,48">AppIcon48.png</Icon>
<Icon Size="128,128">AppIcon128.png</Icon> <Icon Size="128,128">AppIcon128.png</Icon>
</OutOfBrowserSettings.Icons> </OutOfBrowserSettings.Icons>
</OutOfBrowserSettings> </OutOfBrowserSettings>

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@ -1,59 +1,59 @@
using System; using System;
using System.Windows.Controls; using System.Windows.Controls;
using Jellyfish.Library; using Jellyfish.Library;
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public sealed class SilverlightAudioService : AudioService public sealed class SilverlightAudioService : AudioService
{ {
public SilverlightAudioService(Machine machine, UserControl page, MediaElement media) : public SilverlightAudioService(Machine machine, UserControl page, MediaElement media) :
base(machine) base(machine)
{ {
if (page == null) if (page == null)
{ {
throw new ArgumentNullException("page"); throw new ArgumentNullException("page");
} }
if (media == null) if (media == null)
{ {
throw new ArgumentNullException("media"); throw new ArgumentNullException("media");
} }
_media = media; _media = media;
_mediaSource = new WaveMediaStreamSource(SampleRate, SampleChannels, SampleBits, SampleSize, SampleLatency, OnMediaSourceUpdate); _mediaSource = new WaveMediaStreamSource(SampleRate, SampleChannels, SampleBits, SampleSize, SampleLatency, OnMediaSourceUpdate);
_media.SetSource(_mediaSource); _media.SetSource(_mediaSource);
page.Loaded += (sender, e) => _media.Play(); page.Loaded += (sender, e) => _media.Play();
page.Unloaded += (sender, e) => _media.Stop(); page.Unloaded += (sender, e) => _media.Stop();
} }
public override void SetVolume(float volume) public override void SetVolume(float volume)
{ {
_media.Dispatcher.Send(() => _media.Volume = volume); _media.Dispatcher.Send(() => _media.Volume = volume);
} }
protected override void Dispose(bool disposing) protected override void Dispose(bool disposing)
{ {
if (disposing) if (disposing)
{ {
_mediaSource.Dispose(); _mediaSource.Dispose();
} }
base.Dispose(disposing); base.Dispose(disposing);
} }
private void OnMediaSourceUpdate(byte[] buffer, int bufferSize) // audio thread private void OnMediaSourceUpdate(byte[] buffer, int bufferSize) // audio thread
{ {
//if (_count++ % (1000 / SampleLatency) == 0) //if (_count++ % (1000 / SampleLatency) == 0)
//{ //{
// DebugService.WriteLine("OnMediaSourceUpdate"); // DebugService.WriteLine("OnMediaSourceUpdate");
//} //}
Buffer.BlockCopy(Source, 0, buffer, 0, bufferSize); Buffer.BlockCopy(Source, 0, buffer, 0, bufferSize);
Update(); Update();
} }
private MediaElement _media; private MediaElement _media;
private WaveMediaStreamSource _mediaSource; private WaveMediaStreamSource _mediaSource;
//private int _count; //private int _count;
} }
} }

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@ -1,26 +1,26 @@
using System; using System;
using Jellyfish.Library; using Jellyfish.Library;
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public sealed class SilverlightDebugService : DebugService public sealed class SilverlightDebugService : DebugService
{ {
public SilverlightDebugService(Machine machine, MainPage page) : public SilverlightDebugService(Machine machine, MainPage page) :
base(machine) base(machine)
{ {
if (page == null) if (page == null)
{ {
throw new ArgumentNullException("page"); throw new ArgumentNullException("page");
} }
_page = page; _page = page;
} }
protected override void OnWriteMessage(string message) protected override void OnWriteMessage(string message)
{ {
_page.Dispatcher.Post(() => _page.WriteMessage(message)); _page.Dispatcher.Post(() => _page.WriteMessage(message));
} }
private MainPage _page; private MainPage _page;
} }
} }

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@ -1,401 +1,401 @@
using System; using System;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.Linq; using System.Linq;
using System.Windows; using System.Windows;
using System.Windows.Controls; using System.Windows.Controls;
using System.Windows.Input; using System.Windows.Input;
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public sealed class SilverlightKeyboardService : KeyboardService public sealed class SilverlightKeyboardService : KeyboardService
{ {
public SilverlightKeyboardService(Machine machine, UserControl page) : public SilverlightKeyboardService(Machine machine, UserControl page) :
base(machine) base(machine)
{ {
if (page == null) if (page == null)
{ {
throw new ArgumentNullException("page"); throw new ArgumentNullException("page");
} }
page.KeyDown += OnPageKeyDown; page.KeyDown += OnPageKeyDown;
page.KeyUp += OnPageKeyUp; page.KeyUp += OnPageKeyUp;
page.LostFocus += OnPageLostFocus; page.LostFocus += OnPageLostFocus;
} }
public override bool IsKeyDown(int key) public override bool IsKeyDown(int key)
{ {
return IsKeyDown((Key)key); return IsKeyDown((Key)key);
} }
public override void Update() // main thread public override void Update() // main thread
{ {
if (_updateAnyKeyDown) // SL is missing access to keyboard state; could lose track of keyboard state after Alt+Tab if (_updateAnyKeyDown) // SL is missing access to keyboard state; could lose track of keyboard state after Alt+Tab
{ {
_updateAnyKeyDown = false; _updateAnyKeyDown = false;
IsAnyKeyDown = false; IsAnyKeyDown = false;
for (int i = 0; i < KeyValues.Length; i++) for (int i = 0; i < KeyValues.Length; i++)
{ {
if (IsKeyDown(KeyValues[i])) if (IsKeyDown(KeyValues[i]))
{ {
IsAnyKeyDown = true; IsAnyKeyDown = true;
break; break;
} }
} }
} }
var modifiers = System.Windows.Input.Keyboard.Modifiers; var modifiers = System.Windows.Input.Keyboard.Modifiers;
IsControlKeyDown = ((modifiers & ModifierKeys.Control) != 0); IsControlKeyDown = ((modifiers & ModifierKeys.Control) != 0);
IsShiftKeyDown = ((modifiers & ModifierKeys.Shift) != 0); IsShiftKeyDown = ((modifiers & ModifierKeys.Shift) != 0);
IsOpenAppleKeyDown = ((modifiers & ModifierKeys.Alt) != 0) || IsKeyDown(Key.NumPad0); IsOpenAppleKeyDown = ((modifiers & ModifierKeys.Alt) != 0) || IsKeyDown(Key.NumPad0);
IsCloseAppleKeyDown = ((modifiers & ModifierKeys.Windows) != 0) || IsKeyDown(Key.Decimal); IsCloseAppleKeyDown = ((modifiers & ModifierKeys.Windows) != 0) || IsKeyDown(Key.Decimal);
IsResetKeyDown = IsControlKeyDown && IsKeyDown(Key.Back); IsResetKeyDown = IsControlKeyDown && IsKeyDown(Key.Back);
base.Update(); base.Update();
} }
private bool IsKeyDown(Key key) private bool IsKeyDown(Key key)
{ {
return _states[(int)key]; return _states[(int)key];
} }
private void OnPageKeyDown(object sender, KeyEventArgs e) private void OnPageKeyDown(object sender, KeyEventArgs e)
{ {
//DebugService.WriteLine(string.Concat("OnPageKeyDn: Key=", e.Key, " PlatformKeyCode=", e.PlatformKeyCode)); //DebugService.WriteLine(string.Concat("OnPageKeyDn: Key=", e.Key, " PlatformKeyCode=", e.PlatformKeyCode));
_states[(int)e.Key] = true; _states[(int)e.Key] = true;
_updateAnyKeyDown = false; _updateAnyKeyDown = false;
IsAnyKeyDown = true; IsAnyKeyDown = true;
int asciiKey = GetAsciiKey(e.Key, e.PlatformKeyCode); int asciiKey = GetAsciiKey(e.Key, e.PlatformKeyCode);
if (asciiKey >= 0) if (asciiKey >= 0)
{ {
Machine.Keyboard.Latch = asciiKey; Machine.Keyboard.Latch = asciiKey;
e.Handled = true; e.Handled = true;
} }
Update(); Update();
} }
private void OnPageKeyUp(object sender, KeyEventArgs e) private void OnPageKeyUp(object sender, KeyEventArgs e)
{ {
//DebugService.WriteLine(string.Concat("OnPageKeyUp: Key=", e.Key, " PlatformKeyCode=", e.PlatformKeyCode)); //DebugService.WriteLine(string.Concat("OnPageKeyUp: Key=", e.Key, " PlatformKeyCode=", e.PlatformKeyCode));
_states[(int)e.Key] = false; _states[(int)e.Key] = false;
_updateAnyKeyDown = true; _updateAnyKeyDown = true;
var modifiers = System.Windows.Input.Keyboard.Modifiers; var modifiers = System.Windows.Input.Keyboard.Modifiers;
bool control = ((modifiers & ModifierKeys.Control) != 0); bool control = ((modifiers & ModifierKeys.Control) != 0);
if (e.Key == Key.CapsLock) if (e.Key == Key.CapsLock)
{ {
_capsLock ^= true; // SL is missing caps lock support; try to track manually _capsLock ^= true; // SL is missing caps lock support; try to track manually
} }
else if (control && (e.Key == Key.Divide)) else if (control && (e.Key == Key.Divide))
{ {
Machine.Cpu.IsThrottled ^= true; Machine.Cpu.IsThrottled ^= true;
} }
else if (control && (e.Key == Key.Multiply)) else if (control && (e.Key == Key.Multiply))
{ {
Machine.Video.IsMonochrome ^= true; Machine.Video.IsMonochrome ^= true;
} }
else if (control && (e.Key == Key.Subtract)) else if (control && (e.Key == Key.Subtract))
{ {
Machine.Video.IsFullScreen ^= true; Machine.Video.IsFullScreen ^= true;
} }
Update(); Update();
} }
private void OnPageLostFocus(object sender, RoutedEventArgs e) // reset keyboard state on lost focus; can't access keyboard state on got focus private void OnPageLostFocus(object sender, RoutedEventArgs e) // reset keyboard state on lost focus; can't access keyboard state on got focus
{ {
IsAnyKeyDown = false; IsAnyKeyDown = false;
for (int i = 0; i < KeyValues.Length; i++) for (int i = 0; i < KeyValues.Length; i++)
{ {
_states[(int)KeyValues[i]] = false; _states[(int)KeyValues[i]] = false;
} }
} }
[SuppressMessage("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")] [SuppressMessage("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
[SuppressMessage("Microsoft.Maintainability", "CA1505:AvoidUnmaintainableCode")] [SuppressMessage("Microsoft.Maintainability", "CA1505:AvoidUnmaintainableCode")]
private int GetAsciiKey(Key key, int platformKeyCode) private int GetAsciiKey(Key key, int platformKeyCode)
{ {
var modifiers = System.Windows.Input.Keyboard.Modifiers; var modifiers = System.Windows.Input.Keyboard.Modifiers;
bool control = ((modifiers & ModifierKeys.Control) != 0); bool control = ((modifiers & ModifierKeys.Control) != 0);
bool shift = ((modifiers & ModifierKeys.Shift) != 0); bool shift = ((modifiers & ModifierKeys.Shift) != 0);
bool capsLock = shift ^ _capsLock; bool capsLock = shift ^ _capsLock;
switch (key) switch (key)
{ {
case Key.Left: case Key.Left:
return 0x08; return 0x08;
case Key.Tab: case Key.Tab:
return 0x09; return 0x09;
case Key.Down: case Key.Down:
return 0x0A; return 0x0A;
case Key.Up: case Key.Up:
return 0x0B; return 0x0B;
case Key.Enter: case Key.Enter:
return 0x0D; return 0x0D;
case Key.Right: case Key.Right:
return 0x15; return 0x15;
case Key.Escape: case Key.Escape:
return 0x1B; return 0x1B;
case Key.Back: case Key.Back:
return control ? -1 : 0x7F; return control ? -1 : 0x7F;
case Key.Space: case Key.Space:
return ' '; return ' ';
case Key.D1: case Key.D1:
return shift ? '!' : '1'; return shift ? '!' : '1';
case Key.D2: case Key.D2:
return control ? 0x00 : shift ? '@' : '2'; return control ? 0x00 : shift ? '@' : '2';
case Key.D3: case Key.D3:
return shift ? '#' : '3'; return shift ? '#' : '3';
case Key.D4: case Key.D4:
return shift ? '$' : '4'; return shift ? '$' : '4';
case Key.D5: case Key.D5:
return shift ? '%' : '5'; return shift ? '%' : '5';
case Key.D6: case Key.D6:
return control ? 0x1E : shift ? '^' : '6'; return control ? 0x1E : shift ? '^' : '6';
case Key.D7: case Key.D7:
return shift ? '&' : '7'; return shift ? '&' : '7';
case Key.D8: case Key.D8:
return shift ? '*' : '8'; return shift ? '*' : '8';
case Key.D9: case Key.D9:
return shift ? '(' : '9'; return shift ? '(' : '9';
case Key.D0: case Key.D0:
return shift ? ')' : '0'; return shift ? ')' : '0';
case Key.A: case Key.A:
return control ? 0x01 : capsLock ? 'A' : 'a'; return control ? 0x01 : capsLock ? 'A' : 'a';
case Key.B: case Key.B:
return control ? 0x02 : capsLock ? 'B' : 'b'; return control ? 0x02 : capsLock ? 'B' : 'b';
case Key.C: case Key.C:
return control ? 0x03 : capsLock ? 'C' : 'c'; return control ? 0x03 : capsLock ? 'C' : 'c';
case Key.D: case Key.D:
return control ? 0x04 : capsLock ? 'D' : 'd'; return control ? 0x04 : capsLock ? 'D' : 'd';
case Key.E: case Key.E:
return control ? 0x05 : capsLock ? 'E' : 'e'; return control ? 0x05 : capsLock ? 'E' : 'e';
case Key.F: case Key.F:
return control ? 0x06 : capsLock ? 'F' : 'f'; return control ? 0x06 : capsLock ? 'F' : 'f';
case Key.G: case Key.G:
return control ? 0x07 : capsLock ? 'G' : 'g'; return control ? 0x07 : capsLock ? 'G' : 'g';
case Key.H: case Key.H:
return control ? 0x08 : capsLock ? 'H' : 'h'; return control ? 0x08 : capsLock ? 'H' : 'h';
case Key.I: case Key.I:
return control ? 0x09 : capsLock ? 'I' : 'i'; return control ? 0x09 : capsLock ? 'I' : 'i';
case Key.J: case Key.J:
return control ? 0x0A : capsLock ? 'J' : 'j'; return control ? 0x0A : capsLock ? 'J' : 'j';
case Key.K: case Key.K:
return control ? 0x0B : capsLock ? 'K' : 'k'; return control ? 0x0B : capsLock ? 'K' : 'k';
case Key.L: case Key.L:
return control ? 0x0C : capsLock ? 'L' : 'l'; return control ? 0x0C : capsLock ? 'L' : 'l';
case Key.M: case Key.M:
return control ? 0x0D : capsLock ? 'M' : 'm'; return control ? 0x0D : capsLock ? 'M' : 'm';
case Key.N: case Key.N:
return control ? 0x0E : capsLock ? 'N' : 'n'; return control ? 0x0E : capsLock ? 'N' : 'n';
case Key.O: case Key.O:
return control ? 0x0F : capsLock ? 'O' : 'o'; return control ? 0x0F : capsLock ? 'O' : 'o';
case Key.P: case Key.P:
return control ? 0x10 : capsLock ? 'P' : 'p'; return control ? 0x10 : capsLock ? 'P' : 'p';
case Key.Q: case Key.Q:
return control ? 0x11 : capsLock ? 'Q' : 'q'; return control ? 0x11 : capsLock ? 'Q' : 'q';
case Key.R: case Key.R:
return control ? 0x12 : capsLock ? 'R' : 'r'; return control ? 0x12 : capsLock ? 'R' : 'r';
case Key.S: case Key.S:
return control ? 0x13 : capsLock ? 'S' : 's'; return control ? 0x13 : capsLock ? 'S' : 's';
case Key.T: case Key.T:
return control ? 0x14 : capsLock ? 'T' : 't'; return control ? 0x14 : capsLock ? 'T' : 't';
case Key.U: case Key.U:
return control ? 0x15 : capsLock ? 'U' : 'u'; return control ? 0x15 : capsLock ? 'U' : 'u';
case Key.V: case Key.V:
return control ? 0x16 : capsLock ? 'V' : 'v'; return control ? 0x16 : capsLock ? 'V' : 'v';
case Key.W: case Key.W:
return control ? 0x17 : capsLock ? 'W' : 'w'; return control ? 0x17 : capsLock ? 'W' : 'w';
case Key.X: case Key.X:
return control ? 0x18 : capsLock ? 'X' : 'x'; return control ? 0x18 : capsLock ? 'X' : 'x';
case Key.Y: case Key.Y:
return control ? 0x19 : capsLock ? 'Y' : 'y'; return control ? 0x19 : capsLock ? 'Y' : 'y';
case Key.Z: case Key.Z:
return control ? 0x1A : capsLock ? 'Z' : 'z'; return control ? 0x1A : capsLock ? 'Z' : 'z';
case Key.Unknown: case Key.Unknown:
switch (Environment.OSVersion.Platform) switch (Environment.OSVersion.Platform)
{ {
case PlatformID.Win32NT: case PlatformID.Win32NT:
switch (platformKeyCode) switch (platformKeyCode)
{ {
case 0xBA: // WinForms Keys.Oem1 case 0xBA: // WinForms Keys.Oem1
return shift ? ':' : ';'; return shift ? ':' : ';';
case 0xBF: // WinForms Keys.Oem2 case 0xBF: // WinForms Keys.Oem2
return shift ? '?' : '/'; return shift ? '?' : '/';
case 0xC0: // WinForms Keys.Oem3 case 0xC0: // WinForms Keys.Oem3
return shift ? '~' : '`'; return shift ? '~' : '`';
case 0xDB: // WinForms Keys.Oem4 case 0xDB: // WinForms Keys.Oem4
return shift ? '{' : '['; return shift ? '{' : '[';
case 0xDC: // WinForms Keys.Oem5 case 0xDC: // WinForms Keys.Oem5
return control ? 0x1C : shift ? '|' : '\\'; return control ? 0x1C : shift ? '|' : '\\';
case 0xDD: // WinForms Keys.Oem6 case 0xDD: // WinForms Keys.Oem6
return control ? 0x1D : shift ? '}' : ']'; return control ? 0x1D : shift ? '}' : ']';
case 0xDE: // WinForms Keys.Oem7 case 0xDE: // WinForms Keys.Oem7
return shift ? '"' : '\''; return shift ? '"' : '\'';
case 0xBD: // WinForms Keys.OemMinus case 0xBD: // WinForms Keys.OemMinus
return control ? 0x1F : shift ? '_' : '-'; return control ? 0x1F : shift ? '_' : '-';
case 0xBB: // WinForms Keys.OemPlus case 0xBB: // WinForms Keys.OemPlus
return shift ? '+' : '='; return shift ? '+' : '=';
case 0xBC: // WinForms Keys.OemComma case 0xBC: // WinForms Keys.OemComma
return shift ? '<' : ','; return shift ? '<' : ',';
case 0xBE: // WinForms Keys.OemPeriod case 0xBE: // WinForms Keys.OemPeriod
return shift ? '>' : '.'; return shift ? '>' : '.';
} }
break; break;
case PlatformID.MacOSX: case PlatformID.MacOSX:
switch (platformKeyCode) switch (platformKeyCode)
{ {
case 0x29: case 0x29:
return shift ? ':' : ';'; return shift ? ':' : ';';
case 0x2C: case 0x2C:
return shift ? '?' : '/'; return shift ? '?' : '/';
case 0x32: case 0x32:
return shift ? '~' : '`'; return shift ? '~' : '`';
case 0x21: case 0x21:
return shift ? '{' : '['; return shift ? '{' : '[';
case 0x2A: case 0x2A:
return control ? 0x1C : shift ? '|' : '\\'; return control ? 0x1C : shift ? '|' : '\\';
case 0x1E: case 0x1E:
return control ? 0x1D : shift ? '}' : ']'; return control ? 0x1D : shift ? '}' : ']';
case 0x27: case 0x27:
return shift ? '"' : '\''; return shift ? '"' : '\'';
case 0x1B: case 0x1B:
return control ? 0x1F : shift ? '_' : '-'; return control ? 0x1F : shift ? '_' : '-';
case 0x18: case 0x18:
return shift ? '+' : '='; return shift ? '+' : '=';
case 0x2B: case 0x2B:
return shift ? '<' : ','; return shift ? '<' : ',';
case 0x2F: case 0x2F:
return shift ? '>' : '.'; return shift ? '>' : '.';
} }
break; break;
case PlatformID.Unix: case PlatformID.Unix:
switch (platformKeyCode) switch (platformKeyCode)
{ {
case 0x2F: case 0x2F:
return shift ? ':' : ';'; return shift ? ':' : ';';
case 0x3D: case 0x3D:
return shift ? '?' : '/'; return shift ? '?' : '/';
case 0x31: case 0x31:
return shift ? '~' : '`'; return shift ? '~' : '`';
case 0x22: case 0x22:
return shift ? '{' : '['; return shift ? '{' : '[';
case 0x33: case 0x33:
return control ? 0x1C : shift ? '|' : '\\'; return control ? 0x1C : shift ? '|' : '\\';
case 0x23: case 0x23:
return control ? 0x1D : shift ? '}' : ']'; return control ? 0x1D : shift ? '}' : ']';
case 0x30: case 0x30:
return shift ? '"' : '\''; return shift ? '"' : '\'';
case 0x14: case 0x14:
return control ? 0x1F : shift ? '_' : '-'; return control ? 0x1F : shift ? '_' : '-';
case 0x15: case 0x15:
return shift ? '+' : '='; return shift ? '+' : '=';
case 0x3B: case 0x3B:
return shift ? '<' : ','; return shift ? '<' : ',';
case 0x3C: case 0x3C:
return shift ? '>' : '.'; return shift ? '>' : '.';
} }
break; break;
} }
break; break;
} }
return -1; return -1;
} }
private static readonly Key[] KeyValues = private static readonly Key[] KeyValues =
(from key in (from key in
(from field in typeof(Key).GetFields() // missing Enum.GetValues; use reflection (from field in typeof(Key).GetFields() // missing Enum.GetValues; use reflection
where field.IsLiteral where field.IsLiteral
select (Key)field.GetValue(typeof(Key))) select (Key)field.GetValue(typeof(Key)))
where (key != Key.None) // filter Key.None where (key != Key.None) // filter Key.None
select key).ToArray(); select key).ToArray();
private static readonly int KeyCount = (int)(KeyValues.Max()) + 1; private static readonly int KeyCount = (int)(KeyValues.Max()) + 1;
private bool[] _states = new bool[KeyCount]; private bool[] _states = new bool[KeyCount];
private bool _capsLock; private bool _capsLock;
private bool _updateAnyKeyDown; private bool _updateAnyKeyDown;
} }
} }

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@ -1,99 +1,99 @@
using System; using System;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.Windows; using System.Windows;
using System.Windows.Controls; using System.Windows.Controls;
using System.Windows.Media.Imaging; using System.Windows.Media.Imaging;
using Jellyfish.Library; using Jellyfish.Library;
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public sealed class SilverlightVideoService : VideoService public sealed class SilverlightVideoService : VideoService
{ {
public SilverlightVideoService(Machine machine, UserControl page, Image image) : public SilverlightVideoService(Machine machine, UserControl page, Image image) :
base(machine) base(machine)
{ {
if (page == null) if (page == null)
{ {
throw new ArgumentNullException("page"); throw new ArgumentNullException("page");
} }
if (image == null) if (image == null)
{ {
throw new ArgumentNullException("image"); throw new ArgumentNullException("image");
} }
_page = page; _page = page;
_image = image; _image = image;
_image.Source = _bitmap; _image.Source = _bitmap;
_page.LayoutUpdated += (sender, e) => SetWindowSizeToContent(); _page.LayoutUpdated += (sender, e) => SetWindowSizeToContent();
_page.SizeChanged += (sender, e) => SetImageSize(); _page.SizeChanged += (sender, e) => SetImageSize();
} }
public override void SetFullScreen(bool isFullScreen) public override void SetFullScreen(bool isFullScreen)
{ {
_page.Dispatcher.Send(() => _page.Dispatcher.Send(() =>
{ {
var application = Application.Current; var application = Application.Current;
if (application.IsRunningOutOfBrowser) if (application.IsRunningOutOfBrowser)
{ {
var content = application.Host.Content; var content = application.Host.Content;
if (content.IsFullScreen != isFullScreen) if (content.IsFullScreen != isFullScreen)
{ {
content.IsFullScreen = isFullScreen; content.IsFullScreen = isFullScreen;
} }
} }
}); });
} }
[SuppressMessage("Microsoft.Usage", "CA2233:OperationsShouldNotOverflow")] [SuppressMessage("Microsoft.Usage", "CA2233:OperationsShouldNotOverflow")]
public override void SetPixel(int x, int y, uint color) public override void SetPixel(int x, int y, uint color)
{ {
_pixels[y * BitmapWidth + x] = (int)color; _pixels[y * BitmapWidth + x] = (int)color;
_pixelsDirty = true; _pixelsDirty = true;
} }
public override void Update() // main thread public override void Update() // main thread
{ {
if (_pixelsDirty) if (_pixelsDirty)
{ {
_pixelsDirty = false; _pixelsDirty = false;
for (int i = 0; i < BitmapWidth * BitmapHeight; i++) for (int i = 0; i < BitmapWidth * BitmapHeight; i++)
{ {
_bitmap.Pixels[i] = _pixels[i]; _bitmap.Pixels[i] = _pixels[i];
} }
_bitmap.Invalidate(); _bitmap.Invalidate();
} }
} }
private void SetImageSize(bool swapOrientation = false) private void SetImageSize(bool swapOrientation = false)
{ {
int uniformScale = Math.Max(1, swapOrientation ? Math.Min((int)_page.RenderSize.Height / BitmapWidth, (int)_page.RenderSize.Width / BitmapHeight) : int uniformScale = Math.Max(1, swapOrientation ? Math.Min((int)_page.RenderSize.Height / BitmapWidth, (int)_page.RenderSize.Width / BitmapHeight) :
Math.Min((int)_page.RenderSize.Width / BitmapWidth, (int)_page.RenderSize.Height / BitmapHeight)); Math.Min((int)_page.RenderSize.Width / BitmapWidth, (int)_page.RenderSize.Height / BitmapHeight));
_image.Width = uniformScale * BitmapWidth; _image.Width = uniformScale * BitmapWidth;
_image.Height = uniformScale * BitmapHeight; _image.Height = uniformScale * BitmapHeight;
} }
private void SetWindowSizeToContent() private void SetWindowSizeToContent()
{ {
var application = Application.Current; var application = Application.Current;
if (application.IsRunningOutOfBrowser && !_sizedToContent) if (application.IsRunningOutOfBrowser && !_sizedToContent)
{ {
_sizedToContent = true; _sizedToContent = true;
var window = application.MainWindow; var window = application.MainWindow;
var size = application.RootVisual.DesiredSize; var size = application.RootVisual.DesiredSize;
window.Width = size.Width; window.Width = size.Width;
window.Height = size.Height; window.Height = size.Height;
} }
} }
private const int BitmapWidth = 560; private const int BitmapWidth = 560;
private const int BitmapHeight = 384; private const int BitmapHeight = 384;
private UserControl _page; private UserControl _page;
private Image _image; private Image _image;
private WriteableBitmap _bitmap = new WriteableBitmap(BitmapWidth, BitmapHeight); private WriteableBitmap _bitmap = new WriteableBitmap(BitmapWidth, BitmapHeight);
private int[] _pixels = new int[BitmapWidth * BitmapHeight]; private int[] _pixels = new int[BitmapWidth * BitmapHeight];
private bool _pixelsDirty; private bool _pixelsDirty;
private bool _sizedToContent; private bool _sizedToContent;
} }
} }

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@ -1,90 +1,90 @@
using System; using System;
using System.IO; using System.IO;
using Jellyfish.Virtu.Services; using Jellyfish.Virtu.Services;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public sealed class Speaker : MachineComponent public sealed class Speaker : MachineComponent
{ {
public Speaker(Machine machine) : public Speaker(Machine machine) :
base(machine) base(machine)
{ {
_flushOutputEvent = FlushOutputEvent; // cache delegates; avoids garbage _flushOutputEvent = FlushOutputEvent; // cache delegates; avoids garbage
} }
public override void Initialize() public override void Initialize()
{ {
_audioService = Machine.Services.GetService<AudioService>(); _audioService = Machine.Services.GetService<AudioService>();
Volume = 0.5f; Volume = 0.5f;
Machine.Events.AddEvent(CyclesPerFlush * Machine.Cpu.Multiplier, _flushOutputEvent); Machine.Events.AddEvent(CyclesPerFlush * Machine.Cpu.Multiplier, _flushOutputEvent);
} }
public override void Reset() public override void Reset()
{ {
_audioService.Reset(); _audioService.Reset();
_isHigh = false; _isHigh = false;
_highCycles = _totalCycles = 0; _highCycles = _totalCycles = 0;
} }
public override void LoadState(BinaryReader reader, Version version) public override void LoadState(BinaryReader reader, Version version)
{ {
if (reader == null) if (reader == null)
{ {
throw new ArgumentNullException("reader"); throw new ArgumentNullException("reader");
} }
Volume = reader.ReadSingle(); Volume = reader.ReadSingle();
} }
public override void SaveState(BinaryWriter writer) public override void SaveState(BinaryWriter writer)
{ {
if (writer == null) if (writer == null)
{ {
throw new ArgumentNullException("writer"); throw new ArgumentNullException("writer");
} }
writer.Write(Volume); writer.Write(Volume);
} }
public void ToggleOutput() public void ToggleOutput()
{ {
UpdateCycles(); UpdateCycles();
_isHigh ^= true; _isHigh ^= true;
} }
private void FlushOutputEvent() private void FlushOutputEvent()
{ {
UpdateCycles(); UpdateCycles();
_audioService.Output(_highCycles * short.MaxValue / _totalCycles); // quick and dirty decimation _audioService.Output(_highCycles * short.MaxValue / _totalCycles); // quick and dirty decimation
_highCycles = _totalCycles = 0; _highCycles = _totalCycles = 0;
Machine.Events.AddEvent(CyclesPerFlush * Machine.Cpu.Multiplier, _flushOutputEvent); Machine.Events.AddEvent(CyclesPerFlush * Machine.Cpu.Multiplier, _flushOutputEvent);
} }
private void UpdateCycles() private void UpdateCycles()
{ {
int delta = (int)(Machine.Cpu.Cycles - _lastCycles); int delta = (int)(Machine.Cpu.Cycles - _lastCycles);
if (_isHigh) if (_isHigh)
{ {
_highCycles += delta; _highCycles += delta;
} }
_totalCycles += delta; _totalCycles += delta;
_lastCycles = Machine.Cpu.Cycles; _lastCycles = Machine.Cpu.Cycles;
} }
public float Volume { get { return _volume; } set { _volume = value; _audioService.SetVolume(_volume); } } public float Volume { get { return _volume; } set { _volume = value; _audioService.SetVolume(_volume); } }
private const int CyclesPerFlush = 23; private const int CyclesPerFlush = 23;
private Action _flushOutputEvent; private Action _flushOutputEvent;
private AudioService _audioService; private AudioService _audioService;
private bool _isHigh; private bool _isHigh;
private int _highCycles; private int _highCycles;
private int _totalCycles; private int _totalCycles;
private long _lastCycles; private long _lastCycles;
private float _volume; private float _volume;
} }
} }

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<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
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<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion> <ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion> <SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{C152D47E-BBC1-4C35-8646-465180720A72}</ProjectGuid> <ProjectGuid>{C152D47E-BBC1-4C35-8646-465180720A72}</ProjectGuid>
<OutputType>WinExe</OutputType> <OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder> <AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Jellyfish.Virtu</RootNamespace> <RootNamespace>Jellyfish.Virtu</RootNamespace>
<AssemblyName>Jellyfish.Virtu</AssemblyName> <AssemblyName>Jellyfish.Virtu</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion> <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment> <FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> <ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<ApplicationIcon>AppIcon.ico</ApplicationIcon> <ApplicationIcon>AppIcon.ico</ApplicationIcon>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget> <PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols> <DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType> <DebugType>full</DebugType>
<Optimize>false</Optimize> <Optimize>false</Optimize>
<OutputPath>bin\</OutputPath> <OutputPath>bin\</OutputPath>
<DefineConstants>DEBUG;TRACE;WPF;WINDOWS;CODE_ANALYSIS</DefineConstants> <DefineConstants>DEBUG;TRACE;WPF;WINDOWS;CODE_ANALYSIS</DefineConstants>
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors> <TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet> <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<RunCodeAnalysis>false</RunCodeAnalysis> <RunCodeAnalysis>false</RunCodeAnalysis>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget> <PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType> <DebugType>pdbonly</DebugType>
<Optimize>true</Optimize> <Optimize>true</Optimize>
<OutputPath>bin\</OutputPath> <OutputPath>bin\</OutputPath>
<DefineConstants>TRACE;WPF;WINDOWS;CODE_ANALYSIS</DefineConstants> <DefineConstants>TRACE;WPF;WINDOWS;CODE_ANALYSIS</DefineConstants>
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors> <TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet> <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<RunCodeAnalysis>false</RunCodeAnalysis> <RunCodeAnalysis>false</RunCodeAnalysis>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>
<StartupObject>Jellyfish.Virtu.MainApp</StartupObject> <StartupObject>Jellyfish.Virtu.MainApp</StartupObject>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>
<SignAssembly>false</SignAssembly> <SignAssembly>false</SignAssembly>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>
<AssemblyOriginatorKeyFile>..\..\..\Jellyfish\StrongName.snk</AssemblyOriginatorKeyFile> <AssemblyOriginatorKeyFile>..\..\..\Jellyfish\StrongName.snk</AssemblyOriginatorKeyFile>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>
<SignManifests>false</SignManifests> <SignManifests>false</SignManifests>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>
<ManifestTimestampUrl>http://timestamp.verisign.com/scripts/timestamp.dll</ManifestTimestampUrl> <ManifestTimestampUrl>http://timestamp.verisign.com/scripts/timestamp.dll</ManifestTimestampUrl>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>
<ManifestCertificateThumbprint>7E57BBFFA7D9A57530AC8A09E5236FE0AAB041C2</ManifestCertificateThumbprint> <ManifestCertificateThumbprint>7E57BBFFA7D9A57530AC8A09E5236FE0AAB041C2</ManifestCertificateThumbprint>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>
<ManifestKeyFile>..\..\..\Jellyfish\CodeSign.pfx</ManifestKeyFile> <ManifestKeyFile>..\..\..\Jellyfish\CodeSign.pfx</ManifestKeyFile>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<Reference Include="Microsoft.CSharp" /> <Reference Include="Microsoft.CSharp" />
<Reference Include="PresentationCore" /> <Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" /> <Reference Include="PresentationFramework" />
<Reference Include="System" /> <Reference Include="System" />
<Reference Include="System.Core" /> <Reference Include="System.Core" />
<Reference Include="System.Deployment" /> <Reference Include="System.Deployment" />
<Reference Include="System.Xaml"> <Reference Include="System.Xaml">
<RequiredTargetFramework>4.0</RequiredTargetFramework> <RequiredTargetFramework>4.0</RequiredTargetFramework>
</Reference> </Reference>
<Reference Include="System.Xml" /> <Reference Include="System.Xml" />
<Reference Include="WindowsBase" /> <Reference Include="WindowsBase" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ApplicationDefinition Include="MainApp.xaml"> <ApplicationDefinition Include="MainApp.xaml">
<Generator>MSBuild:Compile</Generator> <Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType> <SubType>Designer</SubType>
</ApplicationDefinition> </ApplicationDefinition>
<Page Include="MainPage.xaml"> <Page Include="MainPage.xaml">
<Generator>MSBuild:Compile</Generator> <Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType> <SubType>Designer</SubType>
</Page> </Page>
<Page Include="MainWindow.xaml"> <Page Include="MainWindow.xaml">
<Generator>MSBuild:Compile</Generator> <Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType> <SubType>Designer</SubType>
</Page> </Page>
<Compile Include="MainApp.xaml.cs"> <Compile Include="MainApp.xaml.cs">
<DependentUpon>MainApp.xaml</DependentUpon> <DependentUpon>MainApp.xaml</DependentUpon>
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="MainPage.xaml.cs"> <Compile Include="MainPage.xaml.cs">
<DependentUpon>MainPage.xaml</DependentUpon> <DependentUpon>MainPage.xaml</DependentUpon>
</Compile> </Compile>
<Compile Include="MainWindow.xaml.cs"> <Compile Include="MainWindow.xaml.cs">
<DependentUpon>MainWindow.xaml</DependentUpon> <DependentUpon>MainWindow.xaml</DependentUpon>
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="..\Cassette.cs"> <Compile Include="..\Cassette.cs">
<Link>Core\Cassette.cs</Link> <Link>Core\Cassette.cs</Link>
</Compile> </Compile>
<Compile Include="..\Cpu.cs"> <Compile Include="..\Cpu.cs">
<Link>Core\Cpu.cs</Link> <Link>Core\Cpu.cs</Link>
</Compile> </Compile>
<Compile Include="..\CpuData.cs"> <Compile Include="..\CpuData.cs">
<Link>Core\CpuData.cs</Link> <Link>Core\CpuData.cs</Link>
</Compile> </Compile>
<Compile Include="..\Disk525.cs"> <Compile Include="..\Disk525.cs">
<Link>Core\Disk525.cs</Link> <Link>Core\Disk525.cs</Link>
</Compile> </Compile>
<Compile Include="..\DiskDsk.cs"> <Compile Include="..\DiskDsk.cs">
<Link>Core\DiskDsk.cs</Link> <Link>Core\DiskDsk.cs</Link>
</Compile> </Compile>
<Compile Include="..\DiskIIController.cs"> <Compile Include="..\DiskIIController.cs">
<Link>Core\DiskIIController.cs</Link> <Link>Core\DiskIIController.cs</Link>
</Compile> </Compile>
<Compile Include="..\DiskIIDrive.cs"> <Compile Include="..\DiskIIDrive.cs">
<Link>Core\DiskIIDrive.cs</Link> <Link>Core\DiskIIDrive.cs</Link>
</Compile> </Compile>
<Compile Include="..\DiskNib.cs"> <Compile Include="..\DiskNib.cs">
<Link>Core\DiskNib.cs</Link> <Link>Core\DiskNib.cs</Link>
</Compile> </Compile>
<Compile Include="..\GamePort.cs"> <Compile Include="..\GamePort.cs">
<Link>Core\GamePort.cs</Link> <Link>Core\GamePort.cs</Link>
</Compile> </Compile>
<Compile Include="..\GlobalSuppressions.cs"> <Compile Include="..\GlobalSuppressions.cs">
<Link>GlobalSuppressions.cs</Link> <Link>GlobalSuppressions.cs</Link>
</Compile> </Compile>
<Compile Include="..\Keyboard.cs"> <Compile Include="..\Keyboard.cs">
<Link>Core\Keyboard.cs</Link> <Link>Core\Keyboard.cs</Link>
</Compile> </Compile>
<Compile Include="..\Machine.cs"> <Compile Include="..\Machine.cs">
<Link>Core\Machine.cs</Link> <Link>Core\Machine.cs</Link>
</Compile> </Compile>
<Compile Include="..\MachineComponent.cs"> <Compile Include="..\MachineComponent.cs">
<Link>Core\MachineComponent.cs</Link> <Link>Core\MachineComponent.cs</Link>
</Compile> </Compile>
<Compile Include="..\MachineEvents.cs"> <Compile Include="..\MachineEvents.cs">
<Link>Core\MachineEvents.cs</Link> <Link>Core\MachineEvents.cs</Link>
</Compile> </Compile>
<Compile Include="..\Memory.cs"> <Compile Include="..\Memory.cs">
<Link>Core\Memory.cs</Link> <Link>Core\Memory.cs</Link>
</Compile> </Compile>
<Compile Include="..\MemoryData.cs"> <Compile Include="..\MemoryData.cs">
<Link>Core\MemoryData.cs</Link> <Link>Core\MemoryData.cs</Link>
</Compile> </Compile>
<Compile Include="..\NoSlotClock.cs"> <Compile Include="..\NoSlotClock.cs">
<Link>Core\NoSlotClock.cs</Link> <Link>Core\NoSlotClock.cs</Link>
</Compile> </Compile>
<Compile Include="..\PeripheralCard.cs"> <Compile Include="..\PeripheralCard.cs">
<Link>Core\PeripheralCard.cs</Link> <Link>Core\PeripheralCard.cs</Link>
</Compile> </Compile>
<Compile Include="..\Properties\Strings.Designer.cs"> <Compile Include="..\Properties\Strings.Designer.cs">
<Link>Properties\Strings.Designer.cs</Link> <Link>Properties\Strings.Designer.cs</Link>
<AutoGen>True</AutoGen> <AutoGen>True</AutoGen>
<DesignTime>True</DesignTime> <DesignTime>True</DesignTime>
<DependentUpon>Strings.resx</DependentUpon> <DependentUpon>Strings.resx</DependentUpon>
</Compile> </Compile>
<Compile Include="..\Services\AudioService.cs"> <Compile Include="..\Services\AudioService.cs">
<Link>Services\AudioService.cs</Link> <Link>Services\AudioService.cs</Link>
</Compile> </Compile>
<Compile Include="..\Services\DebugService.cs"> <Compile Include="..\Services\DebugService.cs">
<Link>Services\DebugService.cs</Link> <Link>Services\DebugService.cs</Link>
</Compile> </Compile>
<Compile Include="..\Services\GamePortService.cs"> <Compile Include="..\Services\GamePortService.cs">
<Link>Services\GamePortService.cs</Link> <Link>Services\GamePortService.cs</Link>
</Compile> </Compile>
<Compile Include="..\Services\IsolatedStorageService.cs"> <Compile Include="..\Services\IsolatedStorageService.cs">
<Link>Services\IsolatedStorageService.cs</Link> <Link>Services\IsolatedStorageService.cs</Link>
</Compile> </Compile>
<Compile Include="..\Services\KeyboardService.cs"> <Compile Include="..\Services\KeyboardService.cs">
<Link>Services\KeyboardService.cs</Link> <Link>Services\KeyboardService.cs</Link>
</Compile> </Compile>
<Compile Include="..\Services\MachineService.cs"> <Compile Include="..\Services\MachineService.cs">
<Link>Services\MachineService.cs</Link> <Link>Services\MachineService.cs</Link>
</Compile> </Compile>
<Compile Include="..\Services\MachineServices.cs"> <Compile Include="..\Services\MachineServices.cs">
<Link>Services\MachineServices.cs</Link> <Link>Services\MachineServices.cs</Link>
</Compile> </Compile>
<Compile Include="..\Services\StorageService.cs"> <Compile Include="..\Services\StorageService.cs">
<Link>Services\StorageService.cs</Link> <Link>Services\StorageService.cs</Link>
</Compile> </Compile>
<Compile Include="..\Services\VideoService.cs"> <Compile Include="..\Services\VideoService.cs">
<Link>Services\VideoService.cs</Link> <Link>Services\VideoService.cs</Link>
</Compile> </Compile>
<Compile Include="..\Speaker.cs"> <Compile Include="..\Speaker.cs">
<Link>Core\Speaker.cs</Link> <Link>Core\Speaker.cs</Link>
</Compile> </Compile>
<Compile Include="..\Video.cs"> <Compile Include="..\Video.cs">
<Link>Core\Video.cs</Link> <Link>Core\Video.cs</Link>
</Compile> </Compile>
<Compile Include="..\VideoData.cs"> <Compile Include="..\VideoData.cs">
<Link>Core\VideoData.cs</Link> <Link>Core\VideoData.cs</Link>
</Compile> </Compile>
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Services\WpfAudioService.cs" /> <Compile Include="Services\WpfAudioService.cs" />
<Compile Include="Services\WpfDebugService.cs" /> <Compile Include="Services\WpfDebugService.cs" />
<Compile Include="Services\WpfKeyboardService.cs" /> <Compile Include="Services\WpfKeyboardService.cs" />
<Compile Include="Services\WpfStorageService.cs" /> <Compile Include="Services\WpfStorageService.cs" />
<Compile Include="Services\WpfVideoService.cs" /> <Compile Include="Services\WpfVideoService.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<AppDesigner Include="Properties\" /> <AppDesigner Include="Properties\" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Content Include="AppIcon.ico" /> <Content Include="AppIcon.ico" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<EmbeddedResource Include="..\Properties\Strings.resx"> <EmbeddedResource Include="..\Properties\Strings.resx">
<Link>Properties\Strings.resx</Link> <Link>Properties\Strings.resx</Link>
<Generator>ResXFileCodeGenerator</Generator> <Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Strings.Designer.cs</LastGenOutput> <LastGenOutput>Strings.Designer.cs</LastGenOutput>
</EmbeddedResource> </EmbeddedResource>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<EmbeddedResource Include="..\Disks\Default.dsk"> <EmbeddedResource Include="..\Disks\Default.dsk">
<Link>Disks\Default.dsk</Link> <Link>Disks\Default.dsk</Link>
</EmbeddedResource> </EmbeddedResource>
<EmbeddedResource Include="..\Roms\AppleIIe.rom"> <EmbeddedResource Include="..\Roms\AppleIIe.rom">
<Link>Roms\AppleIIe.rom</Link> <Link>Roms\AppleIIe.rom</Link>
</EmbeddedResource> </EmbeddedResource>
<EmbeddedResource Include="..\Roms\DiskII.rom"> <EmbeddedResource Include="..\Roms\DiskII.rom">
<Link>Roms\DiskII.rom</Link> <Link>Roms\DiskII.rom</Link>
</EmbeddedResource> </EmbeddedResource>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<CodeAnalysisDictionary Include="..\CustomDictionary.xml"> <CodeAnalysisDictionary Include="..\CustomDictionary.xml">
<Link>CustomDictionary.xml</Link> <Link>CustomDictionary.xml</Link>
</CodeAnalysisDictionary> </CodeAnalysisDictionary>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\..\Library\Wpf\Jellyfish.Library.Wpf.csproj"> <ProjectReference Include="..\..\Library\Wpf\Jellyfish.Library.Wpf.csproj">
<Project>{93900841-7250-4D3A-837E-43EE3FD118DC}</Project> <Project>{93900841-7250-4D3A-837E-43EE3FD118DC}</Project>
<Name>Jellyfish.Library.Wpf</Name> <Name>Jellyfish.Library.Wpf</Name>
</ProjectReference> </ProjectReference>
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets. Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild"> <Target Name="BeforeBuild">
</Target> </Target>
<Target Name="AfterBuild"> <Target Name="AfterBuild">
</Target> </Target>
--> -->
</Project> </Project>

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@ -1,26 +1,26 @@
 
Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012 # Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Jellyfish.Library.Wpf", "..\..\Library\Wpf\Jellyfish.Library.Wpf.csproj", "{93900841-7250-4D3A-837E-43EE3FD118DC}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Jellyfish.Library.Wpf", "..\..\Library\Wpf\Jellyfish.Library.Wpf.csproj", "{93900841-7250-4D3A-837E-43EE3FD118DC}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Jellyfish.Virtu.Wpf", "Jellyfish.Virtu.Wpf.csproj", "{C152D47E-BBC1-4C35-8646-465180720A72}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Jellyfish.Virtu.Wpf", "Jellyfish.Virtu.Wpf.csproj", "{C152D47E-BBC1-4C35-8646-465180720A72}"
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU Release|Any CPU = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{93900841-7250-4D3A-837E-43EE3FD118DC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {93900841-7250-4D3A-837E-43EE3FD118DC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{93900841-7250-4D3A-837E-43EE3FD118DC}.Debug|Any CPU.Build.0 = Debug|Any CPU {93900841-7250-4D3A-837E-43EE3FD118DC}.Debug|Any CPU.Build.0 = Debug|Any CPU
{93900841-7250-4D3A-837E-43EE3FD118DC}.Release|Any CPU.ActiveCfg = Release|Any CPU {93900841-7250-4D3A-837E-43EE3FD118DC}.Release|Any CPU.ActiveCfg = Release|Any CPU
{93900841-7250-4D3A-837E-43EE3FD118DC}.Release|Any CPU.Build.0 = Release|Any CPU {93900841-7250-4D3A-837E-43EE3FD118DC}.Release|Any CPU.Build.0 = Release|Any CPU
{C152D47E-BBC1-4C35-8646-465180720A72}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {C152D47E-BBC1-4C35-8646-465180720A72}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C152D47E-BBC1-4C35-8646-465180720A72}.Debug|Any CPU.Build.0 = Debug|Any CPU {C152D47E-BBC1-4C35-8646-465180720A72}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C152D47E-BBC1-4C35-8646-465180720A72}.Release|Any CPU.ActiveCfg = Release|Any CPU {C152D47E-BBC1-4C35-8646-465180720A72}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C152D47E-BBC1-4C35-8646-465180720A72}.Release|Any CPU.Build.0 = Release|Any CPU {C152D47E-BBC1-4C35-8646-465180720A72}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE
EndGlobalSection EndGlobalSection
EndGlobal EndGlobal

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@ -1,8 +1,8 @@
<jl:ApplicationBase x:Class="Jellyfish.Virtu.MainApp" <jl:ApplicationBase x:Class="Jellyfish.Virtu.MainApp"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:jl="clr-namespace:Jellyfish.Library;assembly=Jellyfish.Library" xmlns:jl="clr-namespace:Jellyfish.Library;assembly=Jellyfish.Library"
StartupUri="MainWindow.xaml"> StartupUri="MainWindow.xaml">
<Application.Resources> <Application.Resources>
</Application.Resources> </Application.Resources>
</jl:ApplicationBase> </jl:ApplicationBase>

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@ -1,14 +1,14 @@
using System.Security; using System.Security;
using Jellyfish.Library; using Jellyfish.Library;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public sealed partial class MainApp : ApplicationBase public sealed partial class MainApp : ApplicationBase
{ {
[SecurityCritical] [SecurityCritical]
public MainApp() : public MainApp() :
base("Virtu") base("Virtu")
{ {
} }
} }
} }

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@ -1,23 +1,23 @@
<UserControl x:Class="Jellyfish.Virtu.MainPage" <UserControl x:Class="Jellyfish.Virtu.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:jl="clr-namespace:Jellyfish.Library;assembly=Jellyfish.Library" xmlns:jl="clr-namespace:Jellyfish.Library;assembly=Jellyfish.Library"
Focusable="True"> Focusable="True">
<Grid Background="Black"> <Grid Background="Black">
<Grid.RowDefinitions> <Grid.RowDefinitions>
<RowDefinition Height="Auto" /> <RowDefinition Height="Auto" />
<RowDefinition /> <RowDefinition />
</Grid.RowDefinitions> </Grid.RowDefinitions>
<StackPanel Orientation="Horizontal"> <StackPanel Orientation="Horizontal">
<Button x:Name="_disk1Button" Content="Disk 1" Focusable="False" IsTabStop="False" Margin="4,4,0,4" /> <Button x:Name="_disk1Button" Content="Disk 1" Focusable="False" IsTabStop="False" Margin="4,4,0,4" />
<Button x:Name="_disk2Button" Content="Disk 2" Focusable="False" IsTabStop="False" Margin="4,4,0,4" /> <Button x:Name="_disk2Button" Content="Disk 2" Focusable="False" IsTabStop="False" Margin="4,4,0,4" />
</StackPanel> </StackPanel>
<jl:FrameRateCounter Margin="0,0,4,0" HorizontalAlignment="Right" VerticalAlignment="Center" /> <jl:FrameRateCounter Margin="0,0,4,0" HorizontalAlignment="Right" VerticalAlignment="Center" />
<Grid Grid.Row="1"> <Grid Grid.Row="1">
<Image x:Name="_image" MinWidth="560" MinHeight="384" RenderOptions.BitmapScalingMode="NearestNeighbor" HorizontalAlignment="Center" VerticalAlignment="Center" /> <Image x:Name="_image" MinWidth="560" MinHeight="384" RenderOptions.BitmapScalingMode="NearestNeighbor" HorizontalAlignment="Center" VerticalAlignment="Center" />
<ScrollViewer x:Name="_debugScrollViewer" BorderThickness="0" Focusable="False" IsTabStop="False" HorizontalScrollBarVisibility="Auto" VerticalScrollBarVisibility="Auto"> <ScrollViewer x:Name="_debugScrollViewer" BorderThickness="0" Focusable="False" IsTabStop="False" HorizontalScrollBarVisibility="Auto" VerticalScrollBarVisibility="Auto">
<TextBlock x:Name="_debugText" FontFamily="Consolas" FontSize="12" Foreground="White" /> <TextBlock x:Name="_debugText" FontFamily="Consolas" FontSize="12" Foreground="White" />
</ScrollViewer> </ScrollViewer>
</Grid> </Grid>
</Grid> </Grid>
</UserControl> </UserControl>

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@ -1,88 +1,88 @@
using System; using System;
using System.ComponentModel; using System.ComponentModel;
using System.Windows; using System.Windows;
using System.Windows.Controls; using System.Windows.Controls;
using System.Windows.Media; using System.Windows.Media;
using Jellyfish.Virtu.Services; using Jellyfish.Virtu.Services;
using Microsoft.Win32; using Microsoft.Win32;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public sealed partial class MainPage : UserControl, IDisposable public sealed partial class MainPage : UserControl, IDisposable
{ {
public MainPage() public MainPage()
{ {
InitializeComponent(); InitializeComponent();
if (!DesignerProperties.GetIsInDesignMode(this)) if (!DesignerProperties.GetIsInDesignMode(this))
{ {
_debugService = DebugService.Default; _debugService = DebugService.Default;
_storageService = new WpfStorageService(_machine); _storageService = new WpfStorageService(_machine);
_keyboardService = new WpfKeyboardService(_machine, this); _keyboardService = new WpfKeyboardService(_machine, this);
_gamePortService = new GamePortService(_machine); // not connected _gamePortService = new GamePortService(_machine); // not connected
_audioService = new WpfAudioService(_machine, this); _audioService = new WpfAudioService(_machine, this);
_videoService = new WpfVideoService(_machine, this, _image); _videoService = new WpfVideoService(_machine, this, _image);
_machine.Services.AddService(typeof(DebugService), _debugService); _machine.Services.AddService(typeof(DebugService), _debugService);
_machine.Services.AddService(typeof(StorageService), _storageService); _machine.Services.AddService(typeof(StorageService), _storageService);
_machine.Services.AddService(typeof(KeyboardService), _keyboardService); _machine.Services.AddService(typeof(KeyboardService), _keyboardService);
_machine.Services.AddService(typeof(GamePortService), _gamePortService); _machine.Services.AddService(typeof(GamePortService), _gamePortService);
_machine.Services.AddService(typeof(AudioService), _audioService); _machine.Services.AddService(typeof(AudioService), _audioService);
_machine.Services.AddService(typeof(VideoService), _videoService); _machine.Services.AddService(typeof(VideoService), _videoService);
Loaded += (sender, e) => _machine.Start(); Loaded += (sender, e) => _machine.Start();
CompositionTarget.Rendering += OnCompositionTargetRendering; CompositionTarget.Rendering += OnCompositionTargetRendering;
Application.Current.Exit += (sender, e) => _machine.Stop(); Application.Current.Exit += (sender, e) => _machine.Stop();
_disk1Button.Click += (sender, e) => OnDiskButtonClick(0); _disk1Button.Click += (sender, e) => OnDiskButtonClick(0);
_disk2Button.Click += (sender, e) => OnDiskButtonClick(1); _disk2Button.Click += (sender, e) => OnDiskButtonClick(1);
} }
} }
public void Dispose() public void Dispose()
{ {
_machine.Dispose(); _machine.Dispose();
_debugService.Dispose(); _debugService.Dispose();
_storageService.Dispose(); _storageService.Dispose();
_keyboardService.Dispose(); _keyboardService.Dispose();
_gamePortService.Dispose(); _gamePortService.Dispose();
_audioService.Dispose(); _audioService.Dispose();
_videoService.Dispose(); _videoService.Dispose();
} }
public void WriteMessage(string message) public void WriteMessage(string message)
{ {
_debugText.Text += message + Environment.NewLine; _debugText.Text += message + Environment.NewLine;
_debugScrollViewer.UpdateLayout(); _debugScrollViewer.UpdateLayout();
_debugScrollViewer.ScrollToVerticalOffset(double.MaxValue); _debugScrollViewer.ScrollToVerticalOffset(double.MaxValue);
} }
private void OnCompositionTargetRendering(object sender, EventArgs e) private void OnCompositionTargetRendering(object sender, EventArgs e)
{ {
_keyboardService.Update(); _keyboardService.Update();
_gamePortService.Update(); _gamePortService.Update();
_videoService.Update(); _videoService.Update();
} }
private void OnDiskButtonClick(int drive) private void OnDiskButtonClick(int drive)
{ {
var dialog = new OpenFileDialog() { Filter = "Disk Files (*.do;*.dsk;*.nib;*.po)|*.do;*.dsk;*.nib;*.po|All Files (*.*)|*.*" }; var dialog = new OpenFileDialog() { Filter = "Disk Files (*.do;*.dsk;*.nib;*.po)|*.do;*.dsk;*.nib;*.po|All Files (*.*)|*.*" };
bool? result = dialog.ShowDialog(); bool? result = dialog.ShowDialog();
if (result.HasValue && result.Value) if (result.HasValue && result.Value)
{ {
_machine.Pause(); _machine.Pause();
StorageService.LoadFile(dialog.FileName, stream => _machine.BootDiskII.Drives[drive].InsertDisk(dialog.FileName, stream, false)); StorageService.LoadFile(dialog.FileName, stream => _machine.BootDiskII.Drives[drive].InsertDisk(dialog.FileName, stream, false));
_machine.Unpause(); _machine.Unpause();
} }
} }
private Machine _machine = new Machine(); private Machine _machine = new Machine();
private DebugService _debugService; private DebugService _debugService;
private StorageService _storageService; private StorageService _storageService;
private KeyboardService _keyboardService; private KeyboardService _keyboardService;
private GamePortService _gamePortService; private GamePortService _gamePortService;
private AudioService _audioService; private AudioService _audioService;
private VideoService _videoService; private VideoService _videoService;
} }
} }

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@ -1,7 +1,7 @@
<Window x:Class="Jellyfish.Virtu.MainWindow" <Window x:Class="Jellyfish.Virtu.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:jv="clr-namespace:Jellyfish.Virtu" xmlns:jv="clr-namespace:Jellyfish.Virtu"
Title="Virtu" WindowStartupLocation="CenterScreen" FocusManager.FocusedElement="{Binding ElementName=_mainPage}"> Title="Virtu" WindowStartupLocation="CenterScreen" FocusManager.FocusedElement="{Binding ElementName=_mainPage}">
<jv:MainPage x:Name="_mainPage" /> <jv:MainPage x:Name="_mainPage" />
</Window> </Window>

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@ -1,12 +1,12 @@
using System.Windows; using System.Windows;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public sealed partial class MainWindow : Window public sealed partial class MainWindow : Window
{ {
public MainWindow() public MainWindow()
{ {
InitializeComponent(); InitializeComponent();
} }
} }
} }

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@ -1,26 +1,26 @@
using System; using System;
using System.Reflection; using System.Reflection;
using System.Resources; using System.Resources;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Windows; using System.Windows;
using Jellyfish.Library; using Jellyfish.Library;
using Jellyfish.Virtu; using Jellyfish.Virtu;
[assembly: AssemblyTitle("Virtu")] [assembly: AssemblyTitle("Virtu")]
[assembly: AssemblyDescription("Apple IIe Emulator")] [assembly: AssemblyDescription("Apple IIe Emulator")]
[assembly: AssemblyProduct("Jellyfish.Virtu.Wpf")] [assembly: AssemblyProduct("Jellyfish.Virtu.Wpf")]
[assembly: AssemblyCompany("Digital Jellyfish Design Ltd")] [assembly: AssemblyCompany("Digital Jellyfish Design Ltd")]
[assembly: AssemblyCopyright("Copyright © 1995-2012 Digital Jellyfish Design Ltd")] [assembly: AssemblyCopyright("Copyright © 1995-2012 Digital Jellyfish Design Ltd")]
[assembly: AssemblyMetadata("Developers", "Sean Fausett & Nick Westgate")] [assembly: AssemblyMetadata("Developers", "Sean Fausett & Nick Westgate")]
[assembly: AssemblyVersion(Machine.Version)] [assembly: AssemblyVersion(Machine.Version)]
[assembly: AssemblyFileVersion(Machine.Version)] [assembly: AssemblyFileVersion(Machine.Version)]
[assembly: AssemblyInformationalVersion(Machine.Version)] [assembly: AssemblyInformationalVersion(Machine.Version)]
[assembly: CLSCompliant(false)] [assembly: CLSCompliant(false)]
[assembly: ComVisible(false)] [assembly: ComVisible(false)]
[assembly: Guid("89a50370-1ed9-4cf1-ad08-043b6e6f3c90")] [assembly: Guid("89a50370-1ed9-4cf1-ad08-043b6e6f3c90")]
[assembly: NeutralResourcesLanguage("en")] [assembly: NeutralResourcesLanguage("en")]
[assembly: ThemeInfo(ResourceDictionaryLocation.None, ResourceDictionaryLocation.SourceAssembly)] [assembly: ThemeInfo(ResourceDictionaryLocation.None, ResourceDictionaryLocation.SourceAssembly)]

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@ -1,60 +1,60 @@
using System; using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Security; using System.Security;
using System.Windows; using System.Windows;
using System.Windows.Controls; using System.Windows.Controls;
using Jellyfish.Library; using Jellyfish.Library;
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public sealed class WpfAudioService : AudioService public sealed class WpfAudioService : AudioService
{ {
[SecurityCritical] [SecurityCritical]
public WpfAudioService(Machine machine, UserControl page) : public WpfAudioService(Machine machine, UserControl page) :
base(machine) base(machine)
{ {
if (page == null) if (page == null)
{ {
throw new ArgumentNullException("page"); throw new ArgumentNullException("page");
} }
_directSound = new DirectSound(SampleRate, SampleChannels, SampleBits, SampleSize, OnDirectSoundUpdate); _directSound = new DirectSound(SampleRate, SampleChannels, SampleBits, SampleSize, OnDirectSoundUpdate);
page.Loaded += (sender, e) => page.Loaded += (sender, e) =>
{ {
var window = Window.GetWindow(page); var window = Window.GetWindow(page);
_directSound.Start(window.GetHandle()); _directSound.Start(window.GetHandle());
window.Closed += (_sender, _e) => _directSound.Stop(); window.Closed += (_sender, _e) => _directSound.Stop();
}; };
} }
public override void SetVolume(float volume) public override void SetVolume(float volume)
{ {
_directSound.SetVolume(volume); _directSound.SetVolume(volume);
} }
protected override void Dispose(bool disposing) protected override void Dispose(bool disposing)
{ {
if (disposing) if (disposing)
{ {
_directSound.Dispose(); _directSound.Dispose();
} }
base.Dispose(disposing); base.Dispose(disposing);
} }
private void OnDirectSoundUpdate(IntPtr buffer, int bufferSize) // audio thread private void OnDirectSoundUpdate(IntPtr buffer, int bufferSize) // audio thread
{ {
//if (_count++ % (1000 / SampleLatency) == 0) //if (_count++ % (1000 / SampleLatency) == 0)
//{ //{
// DebugService.WriteLine("OnDirectSoundUpdate"); // DebugService.WriteLine("OnDirectSoundUpdate");
//} //}
Marshal.Copy(Source, 0, buffer, bufferSize); Marshal.Copy(Source, 0, buffer, bufferSize);
Update(); Update();
} }
private DirectSound _directSound; private DirectSound _directSound;
//private int _count; //private int _count;
} }
} }

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@ -1,26 +1,26 @@
using System; using System;
using Jellyfish.Library; using Jellyfish.Library;
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public sealed class WpfDebugService : DebugService public sealed class WpfDebugService : DebugService
{ {
public WpfDebugService(Machine machine, MainPage page) : public WpfDebugService(Machine machine, MainPage page) :
base(machine) base(machine)
{ {
if (page == null) if (page == null)
{ {
throw new ArgumentNullException("page"); throw new ArgumentNullException("page");
} }
_page = page; _page = page;
} }
protected override void OnWriteMessage(string message) protected override void OnWriteMessage(string message)
{ {
_page.Dispatcher.Post(() => _page.WriteMessage(message)); _page.Dispatcher.Post(() => _page.WriteMessage(message));
} }
private MainPage _page; private MainPage _page;
} }
} }

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@ -1,298 +1,298 @@
using System; using System;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.Linq; using System.Linq;
using System.Windows.Controls; using System.Windows.Controls;
using System.Windows.Input; using System.Windows.Input;
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public sealed class WpfKeyboardService : KeyboardService public sealed class WpfKeyboardService : KeyboardService
{ {
public WpfKeyboardService(Machine machine, UserControl page) : public WpfKeyboardService(Machine machine, UserControl page) :
base(machine) base(machine)
{ {
if (page == null) if (page == null)
{ {
throw new ArgumentNullException("page"); throw new ArgumentNullException("page");
} }
page.KeyDown += OnPageKeyDown; page.KeyDown += OnPageKeyDown;
page.KeyUp += OnPageKeyUp; page.KeyUp += OnPageKeyUp;
page.GotKeyboardFocus += (sender, e) => _updateAnyKeyDown = true; page.GotKeyboardFocus += (sender, e) => _updateAnyKeyDown = true;
} }
public override bool IsKeyDown(int key) public override bool IsKeyDown(int key)
{ {
return IsKeyDown((Key)key); return IsKeyDown((Key)key);
} }
public override void Update() // main thread public override void Update() // main thread
{ {
var keyboard = System.Windows.Input.Keyboard.PrimaryDevice; var keyboard = System.Windows.Input.Keyboard.PrimaryDevice;
if (_updateAnyKeyDown) if (_updateAnyKeyDown)
{ {
_updateAnyKeyDown = false; _updateAnyKeyDown = false;
IsAnyKeyDown = false; IsAnyKeyDown = false;
for (int i = 0; i < KeyValues.Length; i++) for (int i = 0; i < KeyValues.Length; i++)
{ {
var key = KeyValues[i]; var key = KeyValues[i];
bool isKeyDown = keyboard.IsKeyDown(key); bool isKeyDown = keyboard.IsKeyDown(key);
_states[(int)key] = isKeyDown; _states[(int)key] = isKeyDown;
if (isKeyDown) if (isKeyDown)
{ {
IsAnyKeyDown = true; IsAnyKeyDown = true;
} }
} }
} }
IsControlKeyDown = ((keyboard.Modifiers & ModifierKeys.Control) != 0); IsControlKeyDown = ((keyboard.Modifiers & ModifierKeys.Control) != 0);
IsShiftKeyDown = ((keyboard.Modifiers & ModifierKeys.Shift) != 0); IsShiftKeyDown = ((keyboard.Modifiers & ModifierKeys.Shift) != 0);
IsOpenAppleKeyDown = keyboard.IsKeyDown(Key.LeftAlt) || IsKeyDown(Key.NumPad0); IsOpenAppleKeyDown = keyboard.IsKeyDown(Key.LeftAlt) || IsKeyDown(Key.NumPad0);
IsCloseAppleKeyDown = keyboard.IsKeyDown(Key.RightAlt) || IsKeyDown(Key.Decimal); IsCloseAppleKeyDown = keyboard.IsKeyDown(Key.RightAlt) || IsKeyDown(Key.Decimal);
IsResetKeyDown = IsControlKeyDown && keyboard.IsKeyDown(Key.Back); IsResetKeyDown = IsControlKeyDown && keyboard.IsKeyDown(Key.Back);
base.Update(); base.Update();
} }
private bool IsKeyDown(Key key) private bool IsKeyDown(Key key)
{ {
return _states[(int)key]; return _states[(int)key];
} }
private void OnPageKeyDown(object sender, KeyEventArgs e) private void OnPageKeyDown(object sender, KeyEventArgs e)
{ {
//DebugService.WriteLine(string.Concat("OnPageKeyDn: Key=", e.Key)); //DebugService.WriteLine(string.Concat("OnPageKeyDn: Key=", e.Key));
_states[(int)((e.Key == Key.System) ? e.SystemKey : e.Key)] = true; _states[(int)((e.Key == Key.System) ? e.SystemKey : e.Key)] = true;
_updateAnyKeyDown = false; _updateAnyKeyDown = false;
IsAnyKeyDown = true; IsAnyKeyDown = true;
int asciiKey = GetAsciiKey(e.Key, e.KeyboardDevice); int asciiKey = GetAsciiKey(e.Key, e.KeyboardDevice);
if (asciiKey >= 0) if (asciiKey >= 0)
{ {
Machine.Keyboard.Latch = asciiKey; Machine.Keyboard.Latch = asciiKey;
e.Handled = true; e.Handled = true;
} }
Update(); Update();
} }
private void OnPageKeyUp(object sender, KeyEventArgs e) private void OnPageKeyUp(object sender, KeyEventArgs e)
{ {
//DebugService.WriteLine(string.Concat("OnPageKeyUp: Key=", e.Key)); //DebugService.WriteLine(string.Concat("OnPageKeyUp: Key=", e.Key));
_states[(int)((e.Key == Key.System) ? e.SystemKey : e.Key)] = false; _states[(int)((e.Key == Key.System) ? e.SystemKey : e.Key)] = false;
_updateAnyKeyDown = true; _updateAnyKeyDown = true;
bool control = ((e.KeyboardDevice.Modifiers & ModifierKeys.Control) != 0); bool control = ((e.KeyboardDevice.Modifiers & ModifierKeys.Control) != 0);
if (control && (e.Key == Key.Divide)) if (control && (e.Key == Key.Divide))
{ {
Machine.Cpu.IsThrottled ^= true; Machine.Cpu.IsThrottled ^= true;
} }
else if (control && (e.Key == Key.Multiply)) else if (control && (e.Key == Key.Multiply))
{ {
Machine.Video.IsMonochrome ^= true; Machine.Video.IsMonochrome ^= true;
} }
else if (control && (e.Key == Key.Subtract)) else if (control && (e.Key == Key.Subtract))
{ {
Machine.Video.IsFullScreen ^= true; Machine.Video.IsFullScreen ^= true;
} }
Update(); Update();
} }
[SuppressMessage("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")] [SuppressMessage("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
[SuppressMessage("Microsoft.Maintainability", "CA1505:AvoidUnmaintainableCode")] [SuppressMessage("Microsoft.Maintainability", "CA1505:AvoidUnmaintainableCode")]
private static int GetAsciiKey(Key key, KeyboardDevice keyboard) private static int GetAsciiKey(Key key, KeyboardDevice keyboard)
{ {
bool control = ((keyboard.Modifiers & ModifierKeys.Control) != 0); bool control = ((keyboard.Modifiers & ModifierKeys.Control) != 0);
bool shift = ((keyboard.Modifiers & ModifierKeys.Shift) != 0); bool shift = ((keyboard.Modifiers & ModifierKeys.Shift) != 0);
bool capsLock = shift ^ keyboard.IsKeyToggled(Key.CapsLock); bool capsLock = shift ^ keyboard.IsKeyToggled(Key.CapsLock);
switch (key) switch (key)
{ {
case Key.Left: case Key.Left:
return 0x08; return 0x08;
case Key.Tab: case Key.Tab:
return 0x09; return 0x09;
case Key.Down: case Key.Down:
return 0x0A; return 0x0A;
case Key.Up: case Key.Up:
return 0x0B; return 0x0B;
case Key.Enter: case Key.Enter:
return 0x0D; return 0x0D;
case Key.Right: case Key.Right:
return 0x15; return 0x15;
case Key.Escape: case Key.Escape:
return 0x1B; return 0x1B;
case Key.Back: case Key.Back:
return control ? -1 : 0x7F; return control ? -1 : 0x7F;
case Key.Space: case Key.Space:
return ' '; return ' ';
case Key.D1: case Key.D1:
return shift ? '!' : '1'; return shift ? '!' : '1';
case Key.D2: case Key.D2:
return control ? 0x00 : shift ? '@' : '2'; return control ? 0x00 : shift ? '@' : '2';
case Key.D3: case Key.D3:
return shift ? '#' : '3'; return shift ? '#' : '3';
case Key.D4: case Key.D4:
return shift ? '$' : '4'; return shift ? '$' : '4';
case Key.D5: case Key.D5:
return shift ? '%' : '5'; return shift ? '%' : '5';
case Key.D6: case Key.D6:
return control ? 0x1E : shift ? '^' : '6'; return control ? 0x1E : shift ? '^' : '6';
case Key.D7: case Key.D7:
return shift ? '&' : '7'; return shift ? '&' : '7';
case Key.D8: case Key.D8:
return shift ? '*' : '8'; return shift ? '*' : '8';
case Key.D9: case Key.D9:
return shift ? '(' : '9'; return shift ? '(' : '9';
case Key.D0: case Key.D0:
return shift ? ')' : '0'; return shift ? ')' : '0';
case Key.A: case Key.A:
return control ? 0x01 : capsLock ? 'A' : 'a'; return control ? 0x01 : capsLock ? 'A' : 'a';
case Key.B: case Key.B:
return control ? 0x02 : capsLock ? 'B' : 'b'; return control ? 0x02 : capsLock ? 'B' : 'b';
case Key.C: case Key.C:
return control ? 0x03 : capsLock ? 'C' : 'c'; return control ? 0x03 : capsLock ? 'C' : 'c';
case Key.D: case Key.D:
return control ? 0x04 : capsLock ? 'D' : 'd'; return control ? 0x04 : capsLock ? 'D' : 'd';
case Key.E: case Key.E:
return control ? 0x05 : capsLock ? 'E' : 'e'; return control ? 0x05 : capsLock ? 'E' : 'e';
case Key.F: case Key.F:
return control ? 0x06 : capsLock ? 'F' : 'f'; return control ? 0x06 : capsLock ? 'F' : 'f';
case Key.G: case Key.G:
return control ? 0x07 : capsLock ? 'G' : 'g'; return control ? 0x07 : capsLock ? 'G' : 'g';
case Key.H: case Key.H:
return control ? 0x08 : capsLock ? 'H' : 'h'; return control ? 0x08 : capsLock ? 'H' : 'h';
case Key.I: case Key.I:
return control ? 0x09 : capsLock ? 'I' : 'i'; return control ? 0x09 : capsLock ? 'I' : 'i';
case Key.J: case Key.J:
return control ? 0x0A : capsLock ? 'J' : 'j'; return control ? 0x0A : capsLock ? 'J' : 'j';
case Key.K: case Key.K:
return control ? 0x0B : capsLock ? 'K' : 'k'; return control ? 0x0B : capsLock ? 'K' : 'k';
case Key.L: case Key.L:
return control ? 0x0C : capsLock ? 'L' : 'l'; return control ? 0x0C : capsLock ? 'L' : 'l';
case Key.M: case Key.M:
return control ? 0x0D : capsLock ? 'M' : 'm'; return control ? 0x0D : capsLock ? 'M' : 'm';
case Key.N: case Key.N:
return control ? 0x0E : capsLock ? 'N' : 'n'; return control ? 0x0E : capsLock ? 'N' : 'n';
case Key.O: case Key.O:
return control ? 0x0F : capsLock ? 'O' : 'o'; return control ? 0x0F : capsLock ? 'O' : 'o';
case Key.P: case Key.P:
return control ? 0x10 : capsLock ? 'P' : 'p'; return control ? 0x10 : capsLock ? 'P' : 'p';
case Key.Q: case Key.Q:
return control ? 0x11 : capsLock ? 'Q' : 'q'; return control ? 0x11 : capsLock ? 'Q' : 'q';
case Key.R: case Key.R:
return control ? 0x12 : capsLock ? 'R' : 'r'; return control ? 0x12 : capsLock ? 'R' : 'r';
case Key.S: case Key.S:
return control ? 0x13 : capsLock ? 'S' : 's'; return control ? 0x13 : capsLock ? 'S' : 's';
case Key.T: case Key.T:
return control ? 0x14 : capsLock ? 'T' : 't'; return control ? 0x14 : capsLock ? 'T' : 't';
case Key.U: case Key.U:
return control ? 0x15 : capsLock ? 'U' : 'u'; return control ? 0x15 : capsLock ? 'U' : 'u';
case Key.V: case Key.V:
return control ? 0x16 : capsLock ? 'V' : 'v'; return control ? 0x16 : capsLock ? 'V' : 'v';
case Key.W: case Key.W:
return control ? 0x17 : capsLock ? 'W' : 'w'; return control ? 0x17 : capsLock ? 'W' : 'w';
case Key.X: case Key.X:
return control ? 0x18 : capsLock ? 'X' : 'x'; return control ? 0x18 : capsLock ? 'X' : 'x';
case Key.Y: case Key.Y:
return control ? 0x19 : capsLock ? 'Y' : 'y'; return control ? 0x19 : capsLock ? 'Y' : 'y';
case Key.Z: case Key.Z:
return control ? 0x1A : capsLock ? 'Z' : 'z'; return control ? 0x1A : capsLock ? 'Z' : 'z';
case Key.Oem1: case Key.Oem1:
return shift ? ':' : ';'; return shift ? ':' : ';';
case Key.Oem2: case Key.Oem2:
return shift ? '?' : '/'; return shift ? '?' : '/';
case Key.Oem3: case Key.Oem3:
return shift ? '~' : '`'; return shift ? '~' : '`';
case Key.Oem4: case Key.Oem4:
return shift ? '{' : '['; return shift ? '{' : '[';
case Key.Oem5: case Key.Oem5:
return control ? 0x1C : shift ? '|' : '\\'; return control ? 0x1C : shift ? '|' : '\\';
case Key.Oem6: case Key.Oem6:
return control ? 0x1D : shift ? '}' : ']'; return control ? 0x1D : shift ? '}' : ']';
case Key.Oem7: case Key.Oem7:
return shift ? '"' : '\''; return shift ? '"' : '\'';
case Key.OemMinus: case Key.OemMinus:
return control ? 0x1F : shift ? '_' : '-'; return control ? 0x1F : shift ? '_' : '-';
case Key.OemPlus: case Key.OemPlus:
return shift ? '+' : '='; return shift ? '+' : '=';
case Key.OemComma: case Key.OemComma:
return shift ? '<' : ','; return shift ? '<' : ',';
case Key.OemPeriod: case Key.OemPeriod:
return shift ? '>' : '.'; return shift ? '>' : '.';
} }
return -1; return -1;
} }
private static readonly Key[] KeyValues = private static readonly Key[] KeyValues =
(from key in (Key[])Enum.GetValues(typeof(Key)) (from key in (Key[])Enum.GetValues(typeof(Key))
where (key != Key.None) // filter Key.None; avoids validation exception where (key != Key.None) // filter Key.None; avoids validation exception
select key).ToArray(); select key).ToArray();
private static readonly int KeyCount = (int)(KeyValues.Max()) + 1; private static readonly int KeyCount = (int)(KeyValues.Max()) + 1;
private bool[] _states = new bool[KeyCount]; private bool[] _states = new bool[KeyCount];
private bool _updateAnyKeyDown; private bool _updateAnyKeyDown;
} }
} }

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@ -1,19 +1,19 @@
using System.Deployment.Application; using System.Deployment.Application;
using System.IO.IsolatedStorage; using System.IO.IsolatedStorage;
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public sealed class WpfStorageService : IsolatedStorageService public sealed class WpfStorageService : IsolatedStorageService
{ {
public WpfStorageService(Machine machine) : public WpfStorageService(Machine machine) :
base(machine) base(machine)
{ {
} }
protected override IsolatedStorageFile GetStore() protected override IsolatedStorageFile GetStore()
{ {
return ApplicationDeployment.IsNetworkDeployed ? // clickonce return ApplicationDeployment.IsNetworkDeployed ? // clickonce
IsolatedStorageFile.GetUserStoreForApplication() : IsolatedStorageFile.GetUserStoreForAssembly(); IsolatedStorageFile.GetUserStoreForApplication() : IsolatedStorageFile.GetUserStoreForAssembly();
} }
} }
} }

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@ -1,107 +1,107 @@
using System; using System;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.Windows; using System.Windows;
using System.Windows.Controls; using System.Windows.Controls;
using System.Windows.Media; using System.Windows.Media;
using System.Windows.Media.Imaging; using System.Windows.Media.Imaging;
using Jellyfish.Library; using Jellyfish.Library;
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public sealed class WpfVideoService : VideoService public sealed class WpfVideoService : VideoService
{ {
public WpfVideoService(Machine machine, UserControl page, Image image) : public WpfVideoService(Machine machine, UserControl page, Image image) :
base(machine) base(machine)
{ {
if (page == null) if (page == null)
{ {
throw new ArgumentNullException("page"); throw new ArgumentNullException("page");
} }
if (image == null) if (image == null)
{ {
throw new ArgumentNullException("image"); throw new ArgumentNullException("image");
} }
_page = page; _page = page;
_image = image; _image = image;
_image.Source = _bitmap; _image.Source = _bitmap;
_page.Loaded += (sender, e) => SetWindowSizeToContent(); _page.Loaded += (sender, e) => SetWindowSizeToContent();
_page.SizeChanged += (sender, e) => SetImageSize(); _page.SizeChanged += (sender, e) => SetImageSize();
} }
public override void SetFullScreen(bool isFullScreen) public override void SetFullScreen(bool isFullScreen)
{ {
if (_isFullScreen != isFullScreen) if (_isFullScreen != isFullScreen)
{ {
_isFullScreen = isFullScreen; _isFullScreen = isFullScreen;
_page.Dispatcher.Send(() => _page.Dispatcher.Send(() =>
{ {
var window = Window.GetWindow(_page); var window = Window.GetWindow(_page);
if (_isFullScreen) if (_isFullScreen)
{ {
window.ResizeMode = ResizeMode.NoResize; window.ResizeMode = ResizeMode.NoResize;
window.WindowStyle = WindowStyle.None; window.WindowStyle = WindowStyle.None;
window.WindowState = WindowState.Maximized; window.WindowState = WindowState.Maximized;
} }
else else
{ {
window.WindowState = WindowState.Normal; window.WindowState = WindowState.Normal;
window.WindowStyle = WindowStyle.SingleBorderWindow; window.WindowStyle = WindowStyle.SingleBorderWindow;
window.ResizeMode = ResizeMode.CanResize; window.ResizeMode = ResizeMode.CanResize;
} }
}); });
} }
} }
[SuppressMessage("Microsoft.Usage", "CA2233:OperationsShouldNotOverflow")] [SuppressMessage("Microsoft.Usage", "CA2233:OperationsShouldNotOverflow")]
public override void SetPixel(int x, int y, uint color) public override void SetPixel(int x, int y, uint color)
{ {
_pixels[y * BitmapWidth + x] = color; _pixels[y * BitmapWidth + x] = color;
_pixelsDirty = true; _pixelsDirty = true;
} }
public override void Update() // main thread public override void Update() // main thread
{ {
if (_pixelsDirty) if (_pixelsDirty)
{ {
_pixelsDirty = false; _pixelsDirty = false;
_bitmap.WritePixels(BitmapRect, _pixels, BitmapStride, 0); _bitmap.WritePixels(BitmapRect, _pixels, BitmapStride, 0);
} }
} }
private void SetImageSize() private void SetImageSize()
{ {
int uniformScale = Math.Max(1, Math.Min((int)_page.RenderSize.Width / BitmapWidth, (int)_page.RenderSize.Height / BitmapHeight)); int uniformScale = Math.Max(1, Math.Min((int)_page.RenderSize.Width / BitmapWidth, (int)_page.RenderSize.Height / BitmapHeight));
_image.Width = uniformScale * BitmapWidth; _image.Width = uniformScale * BitmapWidth;
_image.Height = uniformScale * BitmapHeight; _image.Height = uniformScale * BitmapHeight;
} }
private void SetWindowSizeToContent() private void SetWindowSizeToContent()
{ {
if (!_sizedToContent) if (!_sizedToContent)
{ {
_sizedToContent = true; _sizedToContent = true;
var window = Application.Current.MainWindow; var window = Application.Current.MainWindow;
var size = window.DesiredSize; var size = window.DesiredSize;
window.Width = size.Width; window.Width = size.Width;
window.Height = size.Height; window.Height = size.Height;
} }
} }
private const int BitmapWidth = 560; private const int BitmapWidth = 560;
private const int BitmapHeight = 384; private const int BitmapHeight = 384;
private const int BitmapDpi = 96; private const int BitmapDpi = 96;
private static readonly PixelFormat BitmapPixelFormat = PixelFormats.Bgr32; private static readonly PixelFormat BitmapPixelFormat = PixelFormats.Bgr32;
private static readonly int BitmapStride = (BitmapWidth * BitmapPixelFormat.BitsPerPixel + 7) / 8; private static readonly int BitmapStride = (BitmapWidth * BitmapPixelFormat.BitsPerPixel + 7) / 8;
private static readonly Int32Rect BitmapRect = new Int32Rect(0, 0, BitmapWidth, BitmapHeight); private static readonly Int32Rect BitmapRect = new Int32Rect(0, 0, BitmapWidth, BitmapHeight);
private UserControl _page; private UserControl _page;
private Image _image; private Image _image;
private WriteableBitmap _bitmap = new WriteableBitmap(BitmapWidth, BitmapHeight, BitmapDpi, BitmapDpi, BitmapPixelFormat, null); private WriteableBitmap _bitmap = new WriteableBitmap(BitmapWidth, BitmapHeight, BitmapDpi, BitmapDpi, BitmapPixelFormat, null);
private uint[] _pixels = new uint[BitmapWidth * BitmapHeight]; private uint[] _pixels = new uint[BitmapWidth * BitmapHeight];
private bool _pixelsDirty; private bool _pixelsDirty;
private bool _isFullScreen; private bool _isFullScreen;
private bool _sizedToContent; private bool _sizedToContent;
} }
} }