Commit Graph

783 Commits

Author SHA1 Message Date
Aaron Culliney
a9307aa827 Remove hardcoded sample rate and buffer sizes
- Audio backend now specifies the sample rate and min/ideal buffer size for mono and stereo audio
    - Increase maximum speaker amplitude
2015-07-02 20:24:59 -07:00
Aaron Culliney
d5b7b5263c Misc tweaks 2015-06-30 22:10:30 -07:00
Aaron Culliney
951b4518c1 Expose device-preferred audio parameters to native 2015-06-28 12:49:26 -07:00
Aaron Culliney
d01b220b21 Remove spurious checkin 2015-06-28 10:56:11 -07:00
Aaron Culliney
afeffdab79 Tweak to avoid GCC complaint 2015-06-27 13:14:32 -07:00
Aaron Culliney
bb8d51817b First cut at Android OpenSLES backend 2015-06-27 11:48:00 -07:00
Aaron Culliney
c4397123cb Assert that there is only one backend renderer 2015-06-22 22:21:27 -07:00
Aaron Culliney
5b7afea0b4 Refactor : use the new common playqueue code 2015-06-22 22:21:09 -07:00
Aaron Culliney
7a2d1725c7 A simple audio buffer play queue implementation 2015-06-22 22:20:32 -07:00
Aaron Culliney
be7a6267e2 Refactor : call openal_systemShutdown from failed creation 2015-06-20 14:28:27 -07:00
Aaron Culliney
20054a9171 Refactor : avoid early return 2015-06-20 13:49:35 -07:00
Aaron Culliney
2839e92ce4 Refactor : simplify check for available buffers 2015-06-20 13:16:24 -07:00
Aaron Culliney
9a7090c3a4 Refactor : begin excising use of uthash
- While uthash is excellent, it is too heavyweight for a custom collection that has a maximum of 4 elements
2015-06-20 13:02:18 -07:00
Aaron Culliney
2824dfa752 Refactor : clarify buffer play list variable 2015-06-20 12:18:42 -07:00
Aaron Culliney
0aecc83744 Refactor : shuffle moar code around for clarity 2015-06-20 12:11:53 -07:00
Aaron Culliney
8ab4c18de5 Refactor : shuffled code locations to eliminate forward declarations 2015-06-20 11:51:15 -07:00
Aaron Culliney
7b0c5be7c8 Refactor : style and API cleanups 2015-06-20 11:39:23 -07:00
Aaron Culliney
b5ebec1939 Refactor : various style tweaks and optimizations 2015-06-20 11:19:29 -07:00
Aaron Culliney
81941295e6 Refactor : simplify audio buffer API 2015-06-20 00:01:17 -07:00
Aaron Culliney
3ed43fa43c Refactor : remove enumerate devices and other API simplifications 2015-06-19 22:03:48 -07:00
Aaron Culliney
f353a11ec5 Refactor : clarify _this and _internal parameters 2015-06-17 20:54:51 -07:00
Aaron Culliney
5beb1ce476 Fix build break 2015-06-17 20:39:12 -07:00
Aaron Culliney
433f079610 Refactor : renamed methods and eliminated unused parameters 2015-06-16 23:32:19 -07:00
Aaron Culliney
060c95e873 Refactor : remove unnecessary DSGetLock() 2015-06-16 23:19:02 -07:00
Aaron Culliney
72389b941a Refactor : clarify basic subsystem interface 2015-06-16 23:02:25 -07:00
Aaron Culliney
107db0dbde Refactor : remove apparently unneeded call to GetStatus 2015-06-16 22:47:37 -07:00
Aaron Culliney
6059bf370b Refactor : change API method to return error code instead of a success boolean 2015-06-16 22:43:50 -07:00
Aaron Culliney
17cfb8c3a3 Refactor : remove unused code and make constant code constant 2015-06-16 22:39:35 -07:00
Aaron Culliney
6a4fe7bfa1 Refactor : prettify get buffer lock function 2015-06-16 22:28:53 -07:00
Aaron Culliney
e0fe2e62f7 Refactor : remove moar deadcode! 2015-06-16 22:19:19 -07:00
Aaron Culliney
f41dc9b68a Refactor : remove enumerated audio devices from file scope and eliminate \n from logs 2015-06-16 22:17:18 -07:00
Aaron Culliney
26d3cda215 Refactor : initialization and shutdown codepath cleanup 2015-06-16 21:45:45 -07:00
Aaron Culliney
43d98235fd Refactor : cleaned up a bit of deadcode 2015-06-16 21:33:31 -07:00
Aaron Culliney
a2663298d1 Refactor : coalesce two structs into one for clarity 2015-06-16 21:18:52 -07:00
Aaron Culliney
ba42037473 Refactor : remove PVOICE typedef 2015-06-16 20:41:18 -07:00
Aaron Culliney
7552d64d74 Refactor : rename variable for clarity 2015-06-15 22:33:18 -07:00
Aaron Culliney
6a12ae4081 Refactor : simplify function-pointer assignment 2015-06-15 22:24:51 -07:00
Aaron Culliney
538b0aacd7 Refactor : rename some structures for clarity 2015-06-15 22:19:23 -07:00
Aaron Culliney
aedada03e9 Refactor : remove unused ivars 2015-06-15 22:07:09 -07:00
Aaron Culliney
d6b5c19584 Refactor : rename a number of structures and constify a few public API methods 2015-06-15 21:50:46 -07:00
Aaron Culliney
8dd82642d3 Refactor : rename audio subsystem initialization and shutdown functions 2015-06-14 15:05:44 -07:00
Aaron Culliney
59e95a19b1 Refactor : add annotations to a few more functions 2015-06-14 14:56:53 -07:00
Aaron Culliney
33a13abbc2 Refactor : Better segregation and modularization of the audio backend functions 2015-06-14 14:46:15 -07:00
Aaron Culliney
7fd1b350c2 Refactor : hide non-public OpenAL internal API 2015-06-14 14:07:33 -07:00
Aaron Culliney
ec4ff3de10 Refactor : shuffle moar macros into mockingboard.c 2015-06-14 14:07:33 -07:00
Aaron Culliney
af1c6bf159 Refactor : audio system functions return nonzero on failure 2015-06-14 14:07:33 -07:00
Aaron Culliney
c8834a91e3 Refactor: Rename and remove some macros and variables 2015-06-14 14:07:33 -07:00
Aaron Culliney
27a3fea005 Refactor : kill ds-shim.h 2015-06-14 14:07:33 -07:00
Aaron Culliney
93a578d40a Refactor : remove and rename certain globals 2015-06-14 14:07:33 -07:00
Aaron Culliney
4d0ca2b6e3 Refactor : move another function to mockingboard module 2015-06-14 14:07:33 -07:00
Aaron Culliney
1679b8e76a Refactor : excised more DS deadc0de 2015-06-14 14:07:33 -07:00
Aaron Culliney
3767f55846 Refactor : rename and coalesce audio buffer initialization structs 2015-06-14 14:07:33 -07:00
Aaron Culliney
49d2fe6e09 Refactor : excise deadc0de 2015-06-14 14:07:32 -07:00
Aaron Culliney
1707c60701 Refactor : completely excise win-shim
- Moves remaining shim code into mockingboard.c
    - Breaks Mac builds for now =P
2015-06-14 14:07:32 -07:00
Aaron Culliney
994e1a4568 Refactor FALSE -> false 2015-06-14 14:07:32 -07:00
Aaron Culliney
f89c734996 Refactor : excise various macro defs 2015-06-14 14:07:32 -07:00
Aaron Culliney
b9371d3a38 Refactor : LPDWORD > unsigned long* 2015-06-14 14:07:32 -07:00
Aaron Culliney
7513f5e938 Refactor UINT -> unsigned int 2015-06-14 14:07:32 -07:00
Aaron Culliney
92f21a65ca Refactor : LPVOID > void* 2015-06-14 14:07:32 -07:00
Aaron Culliney
e63afea069 Refactor : excise LPBYTE, LPLONG 2015-06-14 14:07:32 -07:00
Aaron Culliney
8cba7de872 Refactor : excise unused macro defs 2015-06-14 14:07:32 -07:00
Aaron Culliney
7263e161e4 Refactor : LONG -> long 2015-06-14 14:07:32 -07:00
Aaron Culliney
5312ddee00 Refactor : ULONG -> unsigned long 2015-06-14 14:07:32 -07:00
Aaron Culliney
109dfa855b Refactor : DWORD -> unsigned long 2015-06-14 14:07:32 -07:00
Aaron Culliney
7051e6d906 Refactor : SHORT -> int16_t 2015-06-14 14:07:32 -07:00
Aaron Culliney
57cd12f1cc Refactor : BYTE -> uint8_t 2015-06-14 14:07:32 -07:00
Aaron Culliney
6d252b0b3e Refactor : WORD -> uint16_t 2015-06-14 14:07:32 -07:00
Aaron Culliney
4b28e33906 Refactor USHORT -> uint16_t 2015-06-14 14:07:32 -07:00
Aaron Culliney
a5d36c7dff Refactor : remove unused macro defs 2015-06-14 14:07:32 -07:00
Aaron Culliney
a46a882a3d Refactor length types 2015-06-14 14:07:32 -07:00
Aaron Culliney
c5fb837314 Refactor BOOL -> bool 2015-06-14 14:07:32 -07:00
Aaron Culliney
87e7ec24ff Refactor HRESULT -> int 2015-06-14 14:07:32 -07:00
Aaron Culliney
20bbfcd286 Fixes for Tap Delay thread
- Now signals TD thread on each touch event that resulted in a change to the buttons.trackingIndex or a change to
      the chosen button (buttons.touchDownButton, buttons.northButton, or buttons.southButton)
    - Uses mutex (un)locking to avoid races around buttons.trackingIndex and chosen button
    - Adds an equal delay on TD thread loop finish to ensure the touchDown/touchUp or touchDown/move/touchUp event
      sequence is the same basic duration as received
2015-06-14 13:59:51 -07:00
Aaron Culliney
5e1d8552ef Ensure file globals are in file scope 2015-06-14 13:59:29 -07:00
Aaron Culliney
c47afc4ccb Bugfix disk selection on Linux desktop 2015-06-07 11:25:50 -07:00
Aaron Culliney
f28b708449 Delay joystick button touches FTW
- Previously a touch down event would trigger a joystick button, but now this slight delay in processing allows us
      to discard this if the user really issued a tap-move combo
2015-06-06 21:44:11 -07:00
Aaron Culliney
1da7acbaba Properly hook up Android shutdown paths 2015-06-06 21:18:27 -07:00
Aaron Culliney
26d7e7da3d Reminder for a future rethink/refactor 2015-06-06 13:00:53 -07:00
Aaron Culliney
3108e035ed Implement sticky-CTRL key for touch keyboard 2015-06-06 12:02:03 -07:00
Aaron Culliney
1cdbaa460a Change joystick glyph 2015-06-03 22:21:33 -07:00
Aaron Culliney
5773ef2e8d Simplify touch menu to just one model/texture
- Also seamlessly complements gltouchkbd layout
2015-06-03 22:13:19 -07:00
Aaron Culliney
f2abf4ce35 Fix emulator quit path on Android 2015-06-01 22:50:44 -07:00
Aaron Culliney
29006f9c5c path handling cleanups 2015-06-01 22:25:29 -07:00
Aaron Culliney
064070be7c Kill a magic number and ensure file_name is nul-terminated 2015-06-01 22:08:58 -07:00
Aaron Culliney
3f38467c93 Silence Valgrind complaint about gzread() 2015-06-01 22:04:01 -07:00
Aaron Culliney
adb09dc84e Avoid buffer overflow +1, thank you Valgrind 2015-06-01 21:17:48 -07:00
Aaron Culliney
9d26e2c6f0 Tweak comments 2015-05-31 16:33:39 -07:00
Aaron Culliney
4c8856fb04 Comment unused/untested codepaths 2015-05-31 16:31:57 -07:00
Aaron Culliney
3b13fc29a4 Don't leak stuff-n-things, thank you Valgrind =)
- Major : Previously leaking interface threads
    - Major : Leak of FILE* resources in inflate routine
    - Minor : previous leak-on-exit of enumerated sound devices
2015-05-31 14:11:57 -07:00
Aaron Culliney
80b880550f Fix shutdown codepaths
- Ensures various shutdown codepaths (interface, cpu/audio, main/video, ...) run on proper thread(s)
    - Actually now runs the CloseAL() code
    - Try to ensure all detached threads exit ... seems to help keep Valgrind happy =)
2015-05-31 13:43:51 -07:00
Aaron Culliney
a796a9f14c c_mygetch is strictly INTERFACE_CLASSIC 2015-05-31 12:57:33 -07:00
Aaron Culliney
6a453c3973 Don't exit in video_shutdown() 2015-05-31 11:25:23 -07:00
Aaron Culliney
a4f185d197 Bugfix: allow unsigned indexing 2015-05-31 11:23:49 -07:00
Aaron Culliney
5816962f32 Make RGBA_4444 codepaths available to HUD models 2015-05-30 23:18:08 -07:00
Aaron Culliney
bcb36a4801 add codepath for RGBA_4444 textures 2015-05-30 18:58:34 -07:00
Aaron Culliney
a3b2afe18f Adds a semi-opaque halo effect around keyboard and menu glyphs for better contrast 2015-05-30 12:18:42 -07:00
Aaron Culliney
31cef9eb58 Avoid overflowing when rerendering character. 2015-05-29 22:14:53 -07:00
Aaron Culliney
cb72d483c0 Refactor INTERPOLATED_PIXEL_ADJUSTMENT calculations just to codepaths actually touching the internal framebuffers 2015-05-29 21:47:49 -07:00
Aaron Culliney
aee1111cb0 Better derivation of framebuffer macros 2015-05-29 21:46:37 -07:00
Aaron Culliney
1ca1e7d2cc Use parens around SCANSTEP macro 2015-05-29 21:46:14 -07:00
Aaron Culliney
1506aba551 Refactor: rename to video_reset() for clarity 2015-05-29 21:46:07 -07:00
Aaron Culliney
27ade69757 Refactor various display initialization routines to CTOR 2015-05-29 21:46:01 -07:00
Aaron Culliney
966ba0a2d8 No disk in drive (or invalid track) should return 0xFF
- Bug introduced in e01e437
    - Bugfix allows U5 Journey Onward to work =P
2015-05-25 13:36:17 -07:00
Aaron Culliney
0cb3086622 gltouchjoy and keyboard are now toggle options 2015-05-23 23:30:18 -07:00
Aaron Culliney
692a6793cb Default enable touch joystick instead of keyboard 2015-05-23 23:25:32 -07:00
Aaron Culliney
4d3de200d9 Extra/configurable defaults to uppercase for U4 keys... 2015-05-21 22:32:38 -07:00
Aaron Culliney
13a7dbfbb0 defensive coding 2015-05-21 22:31:06 -07:00
Aaron Culliney
df218fed05 Improved keyboard with semi-inline arrows 2015-05-17 22:05:15 -07:00
Aaron Culliney
8e73b70f95 Touch keyboard now supports special keys 2015-05-10 15:25:50 -07:00
Aaron Culliney
68011fa8f2 First cut at touch menu HUD
- Enables choosing touch keyboard or touch joystick
    - Enables increasing/decreasing speed
    - Enables opening main popup menu
    - Also migrates all gesture responsibility away from Java side of things
2015-05-09 19:23:52 -07:00
Aaron Culliney
1126a319ec Misc tweaks to various GL interface objects 2015-04-26 18:12:56 -07:00
Aaron Culliney
e7c0d8fe48 Comments, and avoid NULL deref on app resume 2015-04-22 23:40:48 -07:00
Aaron Culliney
4e23795cfd First cut at GL touch keyboard 2015-04-22 23:32:36 -07:00
Aaron Culliney
725cf68011 Move common function to base class 2015-04-19 14:28:47 -07:00
Aaron Culliney
142f0181bc support showing hourglass pause animation 2015-04-19 14:28:09 -07:00
Aaron Culliney
eee0dd45e3 zero-initialize buffers 2015-04-19 14:26:40 -07:00
Aaron Culliney
2b658954f9 Various additions/changes to interface glyphs 2015-04-19 14:25:53 -07:00
Aaron Culliney
629e44b210 Slightly more idiomatic way to upload texture pixels 2015-04-18 15:29:55 -07:00
Aaron Culliney
c2bd14f9b5 REFACTOR : glcpuanim now manages all generic alert messages 2015-04-18 15:15:09 -07:00
Aaron Culliney
592c80344f Add new custom bitmap glyphs, and change load positions 2015-04-18 14:50:02 -07:00
Aaron Culliney
dcd0207525 Fix ctor load priorities 2015-04-17 22:12:13 -07:00
Aaron Culliney
2bc846d1fe Revert "Fix non-deterministic ctor load issues and use singleton for video_backend module access"
This reverts commit af95212a19.

    TODO : make ctor loads deterministic
2015-04-17 21:40:56 -07:00
Aaron Culliney
e2272132c2 Do not destroy OpenGL needful things for VAO codepath
- Gets Mac build rendering again
2015-04-16 21:53:44 -07:00
Aaron Culliney
af95212a19 Fix non-deterministic ctor load issues and use singleton for video_backend module access 2015-04-16 21:53:12 -07:00
Aaron Culliney
e2794070dd fix typos to allow gltouchjoy to build 2015-04-12 16:20:01 -07:00
Aaron Culliney
ca139ee94a REFACTOR : glanimation rechristend, touch handling genericized
- 'animation' was too constrained a name to what these do, so switch to the overloaded term 'node' ;-)
    - Touch handling is no longer the sole purview of the touchjoy, (in prep for touchable HUD elements)
2015-04-12 15:55:06 -07:00
Aaron Culliney
5b5c6fa533 REFACTOR : interface menus/HUDs
- menu/HUD creation functions moved to better location and renamed
    - CPU change animation now default displays on desktop Linux (exercise common HUD codepaths with mobile)
2015-04-12 14:23:35 -07:00
Aaron Culliney
121e250c62 REFACTOR : GLModel render pass is common for HUD models 2015-04-12 11:27:33 -07:00
Aaron Culliney
06051e44e7 REFACTOR : CPU animation is now a HUD model 2015-04-12 00:41:41 -07:00
Aaron Culliney
19e1a8e3d8 REFACTOR : beginnings of object-oriented approach for HUD models 2015-04-12 00:40:43 -07:00
Aaron Culliney
60d7e2b305 touchjoy render pass optimizations : avoid OpenGL calls if alpha is zero 2015-04-11 12:18:36 -07:00
Aaron Culliney
e876cd03b6 REFACTOR : begin consolidating common code for OpenGL HUD interfaces 2015-04-11 11:42:18 -07:00
Aaron Culliney
5712850e84 REFACTOR : demoModel -> GLModel 2015-04-11 11:42:18 -07:00
Aaron Culliney
9bbb180feb Bugfix touchjoy : make sure only the correct button is firing 2015-04-11 11:42:18 -07:00
Aaron Culliney
afc8c8bb24 Old Spamsung devices running Gingerbread cannot handle dangerous characters like backslash '\' in their OpenGL shader parsers 2015-04-07 23:17:13 -07:00
Aaron Culliney
985cec7725 Baseline GL touch joystick functionality (for AXIS_EMULATED_DEVICE type)
- Also updates GL touch joystick to allow dynamic HUD re-positioning
2015-04-04 20:35:34 -07:00
Aaron Culliney
23171c65fc unnecessary to send alpha parameter into function 2015-04-04 12:49:05 -07:00
Aaron Culliney
30236cb400 First cut at GL Touch Joystick 2015-04-01 19:59:38 -07:00
Aaron Culliney
d63bd7b412 macro defines for various mousetext characters 2015-04-01 19:57:12 -07:00
Aaron Culliney
c40f9f7487 X11 renderer : don't change XImage from different thread
- Only allow the X11 renderer thread to change the XImage
2015-03-23 22:05:08 -07:00
Aaron Culliney
30c59bd43f X11 renderer still works! 2015-03-23 21:45:46 -07:00
Aaron Culliney
5f210bfcf3 HACK around lingering issues with speed adjustment on mobile 2015-03-22 19:14:35 -07:00
Aaron Culliney
af42dc36b2 Squashed commit of the following:
CPU speed animation touch-ups, and enable building for desktop
    Rename/shuffle animation declarations and code
    Refactor backend video system to be a dynamically initialized module
    Basic CPU speed texture animation works on desktop Linux and Android
    Use static pixel buffers to avoid malloc/free churn
    Improve CPU animations
    First cut at CPU speed message animation
    Refactor some of the classic interface functions to be potentially reusable elsewhere
2015-03-22 18:53:13 -07:00
Aaron Culliney
358541b8cc Simplify BranchXCycles 2015-03-22 15:46:58 -07:00
Aaron Culliney
8c66a91e14 REFACTOR : shuffle some code for improved legibility 2015-03-14 15:52:15 -07:00
Aaron Culliney
e5fde057c9 Don't create new cpu_thread on app resume 2015-03-12 14:45:17 -07:00
Aaron Culliney
2965afe12e Two-finger-touch pops up softkeyboard and adjusts GL viewport 2015-03-11 12:54:50 -07:00
Aaron Culliney
e839baa931 Updates to prepare/support Android Studio / Gradle builds 2015-03-10 13:15:36 -07:00
Aaron Culliney
abe520d8b7 Remove unnecessary instructions in CPU tracing 2015-03-10 11:15:28 -07:00
Aaron Culliney
f12a4c7142 Bugfix : assure that ARM processor flags are cleared 2015-03-10 11:13:59 -07:00
Aaron Culliney
7e249745d8 Make disk loading faster on slow Android devices
- So for now we are not "conformant" on Android, but it appears to be worth the disk image loading times
2015-03-10 10:23:52 -07:00
Aaron Culliney
09ff973016 Work around lack of GLSL version string in older Android device(s) 2015-03-10 10:23:52 -07:00
Aaron Culliney
8d6961c0cb Callee is responsible for saving higher regs 2015-03-10 10:23:52 -07:00
Aaron Culliney
199300ba39 Bugfix bank maybewrite glue 2015-03-10 10:23:52 -07:00
Aaron Culliney
d30a7b8a38 Codepath is now similar to x86 variant 2015-03-10 10:23:52 -07:00
Aaron Culliney
ee73c5890b base_c4rom is a flexible pointer 2015-03-10 10:23:52 -07:00
Aaron Culliney
347ed76034 Mark some VM tests as needing attention 2015-03-10 10:23:52 -07:00
Aaron Culliney
36b78f657f Remove an uppity assert
- Manifesting on Mac ... believed to be spurious and more fallout from auto-speed adjustment refactor
2015-03-10 10:22:47 -07:00
Aaron Culliney
2855d15f9b Get graphics working again on Mac and add another snide Android compiler warning =P 2015-03-10 10:22:47 -07:00
Aaron Culliney
d657ab8c46 Unstick Mac builds and tests 2015-03-10 10:22:47 -07:00
Aaron Culliney
b329ac2bff Remove some redundant code 2015-03-05 21:25:14 -08:00
Aaron Culliney
e7ad98535a Correct order for CPU tracing arguments 2015-03-05 21:23:36 -08:00
Aaron Culliney
9cbceac80b Fix bug in GetZPage_X and GetZPage_Y macros 2015-03-05 21:06:42 -08:00
Aaron Culliney
2ec4e46012 Expose a test failure on ARM 2015-03-05 20:59:51 -08:00
Aaron Culliney
c3969f9d1d Fixes to get Android tests rendering 2015-02-24 20:53:19 -08:00
Aaron Culliney
fadb806c92 DSK image loading considered slow, Use NIB image for faster tests (not specifically exercising DSK codepaths)
- There may be some wins in optimizing the DSK codepaths, but I think these are inherently slow now that we have
      brought in Applewin's conformant code
    - It's possible that the best option will be to bring back the non-conformant-but-faster DSK codepaths originally in
      this emulator but ...
2015-02-24 20:42:30 -08:00
Aaron Culliney
1c7e707af9 Comment pthread_join()
- Blocks Android rendering
    - Unnecessary for GLUT/Linux renderer
    - Might need to be worked around for Mac tests
2015-02-24 15:49:57 -08:00
Aaron Culliney
560726728f bugfix CPU reinitialization 2015-02-24 12:11:16 -08:00
Aaron Culliney
48625458cf testdisk.c is starting to run on Android 2015-02-24 12:10:51 -08:00
Aaron Culliney
0c3121ac65 Android : copy stuff out of APK for ease of use, and pass data_dir to native side
- Also makes data_dir more useful for various platforms
2015-02-23 23:11:17 -08:00
Aaron Culliney
792c0a0b08 DAA & DAS algorithms in ARM assembly 2015-02-22 13:46:58 -08:00
Aaron Culliney
d517339842 All 65c02 CPU tests for ARM pass, except for decimal mode 2015-02-21 21:06:01 -08:00
Aaron Culliney
404d4cdb4f Various tweaks to CPU tests 2015-02-21 21:00:42 -08:00
Aaron Culliney
811df361a8 Fixes for ADC_b and AND on ARM 2015-02-19 23:25:33 -08:00
Aaron Culliney
41b8ca7700 More canonical test for oVerflow 2015-02-19 20:13:13 -08:00
Aaron Culliney
59d151d684 First cut at DAA and DAS algorithms in ARM and misc assembly cleanup 2015-02-19 16:03:29 -08:00
Aaron Culliney
86e8eeafe2 testcpu is beginning to run (with errors) 2015-02-18 23:09:16 -08:00
Aaron Culliney
3149914741 Get some CPU tests passing on ARM/Android 2015-02-18 23:08:16 -08:00
Aaron Culliney
0d7e81c7d4 Testing does not depend on olde prefs system 2015-02-18 16:17:12 -08:00
Aaron Culliney
1ac7c7e12d Remove OpenSSL dependency, use public source SHA1 2015-02-18 15:54:04 -08:00
Aaron Culliney
78325ad469 Silence compiler warning 2015-02-18 11:00:50 -08:00
Aaron Culliney
2a6d889309 test 16bit underflow/overflow in op_JSR and op_RTS 2015-02-18 10:51:26 -08:00
Aaron Culliney
f4bc218bd8 WIP : Misc optims/changes of ARM-variant 65c02 CPU 2015-02-17 20:33:27 -08:00
Aaron Culliney
829ee225e6 Android variant compiles/links 2015-02-17 20:28:23 -08:00
Aaron Culliney
602c2530e6 Stub a touch-based joystick in OpenGL 2015-02-17 20:23:06 -08:00
Aaron Culliney
43b280d3ba REFACTOR : glinput.c -> glutinput.c 2015-02-17 20:13:18 -08:00
Aaron Culliney
abf231711c Get zlib-helpers.c compiling/linking on Android 2015-02-17 20:09:13 -08:00
Aaron Culliney
604a325c6b Default to avoiding use of VAOs
- Default Android NDK does not have appear to have glGenVertexArrays, et al
2015-02-17 19:54:47 -08:00
Aaron Culliney
ada636f245 REFACTOR : migrate common preferences settings into misc.c
- prefs.c code should be unused on Android/iOS
2015-02-17 16:16:34 -08:00
Aaron Culliney
815b6f5a7c REFACTOR : soundcore to use logging macros 2015-02-17 16:14:25 -08:00
Aaron Culliney
0470cb8907 Remove deadc0de since ROMs should be pre-loaded 2015-02-17 16:06:41 -08:00
Aaron Culliney
28aea0bf14 Remove redundant code 2015-02-17 11:06:50 -08:00
Aaron Culliney
c4e3d93fd4 Fix underflow/overflow branch tests 2015-02-16 12:29:08 -08:00
Aaron Culliney
20d3a67db8 Increase testing of CPU branch logic, include 16bit underflow and overflow
- Unlikely that the original Apple //e ever saw this happen in reality?
    - TODO : test with valgrind for invalid code access ...
2015-02-16 12:18:59 -08:00
Aaron Culliney
d8ae71ddb0 WARNING : changes test to accommodate CPU implementation
- TODO : check the Apple //e Bible for this ...
    - Calculates 2-byte branch instructions (Bxx +OFF)--that sit right at page boundary (at 0x..fe 0x..ff)--as 3 cycles
      rather than 4, since PC has already advanced to the new page (matches logic currently in x86/cpu.S
2015-02-16 11:57:33 -08:00
Aaron Culliney
15dd90902c REFACTOR : more common code into macros 2015-02-16 10:28:57 -08:00
Aaron Culliney
5aa4c20249 REFACTOR : style+clarity changes 2015-02-16 09:42:13 -08:00
Aaron Culliney
d9ce113aa0 WIP : Android armeabi target compiles 2015-02-16 08:47:26 -08:00
Aaron Culliney
6439d303a8 Misc build tweaks 2015-02-16 08:47:26 -08:00
Aaron Culliney
35458b2839 Change LOG() macro to accommodate Android logging 2015-02-16 08:47:26 -08:00