Jeremy Rand
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aee2b26fea
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Add some info about how to start a game and quit and make space for showing the high score list.
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2020-12-29 14:15:25 -05:00 |
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Jeremy Rand
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b432cf654b
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Implement stereo sound. Sounds now come from the left or the right speaker depending on where the sound is coming from on the screen as much as possible.
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2020-12-22 23:40:21 -05:00 |
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Jeremy Rand
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d201f80c3b
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Move the sound code into a gameSound.s file. This is the first step towards going around the sound toolset for playing sounds.
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2020-12-16 12:00:56 -05:00 |
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Jeremy Rand
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0136579125
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Disassociate sound resources from the generators they are connected with. Use multiple generators to play multiple shot sounds at the same time. It sounds weird but it kind of works.
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2020-12-10 21:55:13 -05:00 |
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Jeremy Rand
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bae931aaa6
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Add sounds for shooting, killing bugs, dying and resetting mushrooms after death. The shoot sound isn't great because it doesn't restart when rapid fire is happening but this is a start.
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2020-12-10 00:45:48 -05:00 |
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Jeremy Rand
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5258e79176
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Add the code to reset the mushrooms after death.
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2020-11-24 23:44:50 -05:00 |
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Jeremy Rand
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7264cf907d
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Clamp mouse movement to a max of 8 pixels per frame. Add some code which will become the "refresh the mushrooms after death" implementation.
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2020-11-24 22:59:08 -05:00 |
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Jeremy Rand
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64f96896f7
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Add the ability to shoot. Detect shot collisions with mushrooms and shoot the mushrooms. Remove the ability to randomly shoot the mushrooms because that debug is no longer needed. Fix a bug where the number of infield mushrooms was not being updated for mushrooms which were shot until gone.
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2020-11-16 23:48:36 -05:00 |
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Jeremy Rand
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bb66ef4b03
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Replace the C code which built tables at game launch time with a script which generates these tables at build time. This reduces the start time of the application and saves code space and is a necessary step before adding some new tables to handle the mouse efficiently.
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2020-11-04 22:48:18 -05:00 |
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Jeremy Rand
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c45c3503d6
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This is the first step to getting rid of the tile.c file and replace it with generated assembly instead. And then I can add the extra data required to handle the player correctly.
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2020-11-03 00:11:22 -05:00 |
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Jeremy Rand
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62fcc82790
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Add the code to shoot mushrooms and hook up a debug routine to shoot random mushrooms.
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2020-10-26 23:26:12 -04:00 |
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