Commit Graph

83 Commits

Author SHA1 Message Date
blondie7575 4a8abaa1b4 Compiled terrain renderer re-integrated 2018-01-18 09:00:00 -08:00
blondie7575 f90edac57d Optimized span rendering moved to $E1 2018-01-16 12:56:53 -08:00
blondie7575 c82e9d8a30 First working version of virtual stack unrender
So fast!!
2018-01-06 15:30:06 -08:00
blondie7575 3e5a8ab86f Cleanup 2017-12-27 09:57:52 -07:00
blondie7575 ee9645c47d Basic unrendering of spans working 2017-12-25 22:23:22 -07:00
blondie7575 157ec99cc7 Partial fill mode now working 2017-12-24 12:36:31 -07:00
blondie7575 c55d07c16d Groundwork for span-based fill mode rendering 2017-12-23 19:01:16 -07:00
blondie7575 66fde553b9 Fixed rendering bugs in players and projectiles 2017-10-26 20:22:12 -07:00
blondie7575 57d2dd4575 Basic spit sprite added 2017-10-23 12:56:12 -07:00
blondie7575 8afd161eb7 Visual improvements
- Blue sky
- More legible text
- Removed debug terrain
- Nicer player positions
2017-10-23 12:40:44 -07:00
blondie7575 4cd1dcfbef Fixed rendering issues with projectiles during scrolling 2017-10-22 13:44:05 -07:00
blondie7575 bfec5c2234 Basic camera shot tracking working 2017-10-22 13:37:06 -07:00
blondie7575 7ba22eadda Fixed several rendering glitches 2017-10-19 12:59:24 -07:00
blondie7575 cd1cf5c28c Fixed terrain destruction causing ghost players 2017-10-09 14:53:24 -07:00
blondie7575 430d722140 Fixed corrupted players during scrolling 2017-10-07 15:15:22 -07:00
blondie7575 25916c1c74 Much refinment to Mr.Sprite-based art pipeline 2017-10-07 15:00:40 -07:00
blondie7575 c19dee9634 Integrated Mr. Sprite bank system 2017-10-06 12:28:18 -07:00
blondie7575 2bdaae8f30 Added cat sprites
- Integrated Mr. Sprite art pipeline
- Fixed background restore bug
- Added debug pause
2017-09-30 13:01:36 -07:00
blondie7575 9aadc36361 Basic Mr. Sprite integration
- Larger gameobject sprites
- Fixed some bugs in collision detection
2017-09-29 17:53:05 -07:00
blondie7575 5d04f335e0 Added crater clipping to terrain edges 2017-09-18 12:51:01 -07:00
blondie7575 32f7d99c33 Seemingly working rendering with PHY added 2017-09-15 18:10:59 -07:00
blondie7575 b0588cd14f Terrain data resolution doubled 2017-09-13 10:56:34 -06:00
blondie7575 9a4d9e7fb7 First pass on terrain craters
Also refactored collision/physics functions for improved appearance
2017-09-13 07:53:40 -06:00
blondie7575 015f4c2da1 Added power level controls 2017-09-05 12:55:27 -07:00
blondie7575 c7efb24fe7 Fixed several rendering and input bugs 2017-09-05 12:48:30 -07:00
blondie7575 dec9f3e2c8 Added player damage and death 2017-09-03 17:20:24 -07:00
blondie7575 fb11e3dbd0 Added multiple player support 2017-09-02 17:31:12 -07:00
blondie7575 22ebc76c61 Added player constructor
- Fixed horizontal object clipping
2017-09-02 12:32:40 -07:00
blondie7575 3e99f10ec7 Basic rendering of projectiles
- Added gravity
- Physics now 8.8 instead of 12.4 fixed point
2017-08-24 21:45:05 -07:00
blondie7575 7ecea5fa5c Basic projectile updating 2017-08-22 20:33:07 -07:00
blondie7575 bfc3144c89 More work on firing
- Space key hooked up
- Trig tables for angle/vector conversion
2017-08-20 17:51:12 -07:00
blondie7575 3776f3377f Some cleanup 2017-08-15 19:20:47 -07:00
blondie7575 d6ab080ac8 Game manager singleton added 2017-08-15 19:04:22 -07:00