blondie7575
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1079535020
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Groundwork for font compiler
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2023-07-08 16:45:24 -07:00 |
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blondie7575
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50b1e71521
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First implementation of sound
Sounds are packed into a bank, loaded, copied to Ensoniq RAM, and can be played through oscillators. The most basic form of GS sound system.
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2023-07-04 20:09:17 -07:00 |
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blondie7575
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b289166038
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Added animation system with hit animations for cats
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2023-06-30 15:32:17 -07:00 |
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blondie7575
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509af5c166
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Foundation work for aiming crosshair
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2023-06-21 20:07:30 -07:00 |
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blondie7575
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48f2e17491
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Dirt clod creation and explosion working
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2020-01-05 15:11:14 -08:00 |
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blondie7575
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2e92ac118e
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Basic framework for fan
Also added support for delegate methods in projectiles
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2018-12-22 11:41:12 -07:00 |
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blondie7575
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67dabb62a9
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Overhaul of art pipeline to support sprite flipping
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2018-08-06 13:00:13 -07:00 |
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blondie7575
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cfeefce8c3
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Added inventory tabs and number rendering
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2018-06-10 13:00:05 -06:00 |
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blondie7575
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d5666cd3a6
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First pass at inventory menu rendering
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2018-04-20 13:04:39 -07:00 |
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blondie7575
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f90edac57d
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Optimized span rendering moved to $E1
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2018-01-16 12:56:53 -08:00 |
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blondie7575
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25916c1c74
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Much refinment to Mr.Sprite-based art pipeline
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2017-10-07 15:00:40 -07:00 |
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blondie7575
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c19dee9634
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Integrated Mr. Sprite bank system
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2017-10-06 12:28:18 -07:00 |
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blondie7575
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79972bbb52
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Groundwork for new art pipeline
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2017-10-01 15:40:29 -07:00 |
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blondie7575
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2bdaae8f30
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Added cat sprites
- Integrated Mr. Sprite art pipeline
- Fixed background restore bug
- Added debug pause
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2017-09-30 13:01:36 -07:00 |
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blondie7575
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21a6d85fc0
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Fixed craters on hi-res terrain
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2017-09-17 16:17:27 -07:00 |
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blondie7575
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9a4d9e7fb7
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First pass on terrain craters
Also refactored collision/physics functions for improved appearance
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2017-09-13 07:53:40 -06:00 |
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blondie7575
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72f724ff29
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Added player collision checks
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2017-09-02 20:52:19 -07:00 |
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blondie7575
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f7b34308ea
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Moved to 16 bit sine table
- Also groundwork for projectiles
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2017-08-20 15:15:46 -07:00 |
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blondie7575
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3776f3377f
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Some cleanup
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2017-08-15 19:20:47 -07:00 |
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blondie7575
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d6ab080ac8
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Game manager singleton added
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2017-08-15 19:04:22 -07:00 |
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blondie7575
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252abc2a55
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Working angle display
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2017-08-15 12:40:14 -07:00 |
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blondie7575
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ea808cbf9a
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Groundwork for gameobject rendering
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2017-08-13 15:36:12 -07:00 |
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blondie7575
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597c6b750e
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Cleanup
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2017-08-13 14:56:23 -07:00 |
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blondie7575
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8db85143a0
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Ported Dagen’s font engine
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2017-08-13 14:54:18 -07:00 |
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blondie7575
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68c55aee3b
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Basic full-height terrain rendering with spans
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2017-08-06 12:52:21 -07:00 |
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blondie7575
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06100a50c8
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Basic high-speed span rendering working
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2017-07-30 20:23:32 -07:00 |
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blondie7575
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b60043e4b2
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Improved terrain data structure
Terrain debug rendering
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2017-07-30 11:54:37 -07:00 |
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blondie7575
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4c8be2d8aa
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Initial commit
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2017-07-28 17:11:25 -05:00 |
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blondie7575
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38350af665
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Initial Commit
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2017-07-28 15:41:21 -05:00 |
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