Commit Graph

16 Commits

Author SHA1 Message Date
blondie7575
c6d1fd00b2 Support for custom projectile rendering 2018-12-26 17:29:13 -07:00
blondie7575
2e92ac118e Basic framework for fan
Also added support for delegate methods in projectiles
2018-12-22 11:41:12 -07:00
blondie7575
67dabb62a9 Overhaul of art pipeline to support sprite flipping 2018-08-06 13:00:13 -07:00
blondie7575
fb2c5b155e Groundwork for fan weapon 2018-07-30 12:36:44 -07:00
blondie7575
3144b7c9fb Inventory selection 2018-06-10 18:05:20 -06:00
blondie7575
cfeefce8c3 Added inventory tabs and number rendering 2018-06-10 13:00:05 -06:00
blondie7575
4edd8540f5 Proper inventory rendering 2018-06-09 20:29:00 -06:00
blondie7575
ee1e3965c8 Brought sanity to the palettes 2018-06-08 12:55:22 -07:00
blondie7575
85dd7a6bfd New sprites and some palette work 2018-06-06 13:23:00 -07:00
blondie7575
d5666cd3a6 First pass at inventory menu rendering 2018-04-20 13:04:39 -07:00
blondie7575
a932295552 Refactoring of gameobject rendering macros
Prep work for projectile orientation
2017-10-26 20:15:52 -07:00
blondie7575
57d2dd4575 Basic spit sprite added 2017-10-23 12:56:12 -07:00
blondie7575
cbb90ea1aa Fixed art pipeline bug 2017-10-17 08:21:29 -07:00
blondie7575
0368468b0e Debugging 2017-10-07 15:39:10 -07:00
blondie7575
25916c1c74 Much refinment to Mr.Sprite-based art pipeline 2017-10-07 15:00:40 -07:00
blondie7575
79972bbb52 Groundwork for new art pipeline 2017-10-01 15:40:29 -07:00