Art
|
Basic framework for fan
|
2018-12-22 11:41:12 -07:00 |
GSCats.xcodeproj
|
Basic framework for fan
|
2018-12-22 11:41:12 -07:00 |
.gitignore
|
Optimized span rendering moved to $E1
|
2018-01-16 12:56:53 -08:00 |
AppleCommander.jar
|
|
|
circleTable.s
|
|
|
collision.s
|
Optimized span rendering moved to $E1
|
2018-01-16 12:56:53 -08:00 |
equates.s
|
Many bug fixes to multi-projectile support
|
2018-12-26 17:10:25 -07:00 |
fan.s
|
Many bug fixes to multi-projectile support
|
2018-12-26 17:10:25 -07:00 |
font.s
|
New sprites and some palette work
|
2018-06-06 13:23:00 -07:00 |
gamemanager.s
|
Many bug fixes to multi-projectile support
|
2018-12-26 17:10:25 -07:00 |
gameobject.s
|
Added support for multiple active projectiles
|
2018-12-23 17:39:22 -07:00 |
GenerateCircles.py
|
|
|
GenerateRenderSpans.py
|
|
|
GenerateSpanDataTable.py
|
|
|
GenerateTrigTables.py
|
|
|
GenerateVRAMTable.py
|
|
|
GenerateVRAMYOffset.py
|
|
|
graphics.s
|
Improved VBL, fixed Ctrl-OA-Reset crash
|
2018-07-22 10:11:51 -05:00 |
gscats.2mg
|
Many bug fixes to multi-projectile support
|
2018-12-26 17:10:25 -07:00 |
gscats.s
|
Basic framework for fan
|
2018-12-22 11:41:12 -07:00 |
input.s
|
Inventory selection
|
2018-06-10 18:05:20 -06:00 |
inventory.s
|
Overhaul of art pipeline to support sprite flipping
|
2018-08-06 13:00:13 -07:00 |
linkerConfig
|
Optimized span rendering moved to $E1
|
2018-01-16 12:56:53 -08:00 |
loader.s
|
Fixed stepping on a bunch of GS jump tables
|
2018-07-28 15:46:54 -07:00 |
macros.s
|
Basic framework for fan
|
2018-12-22 11:41:12 -07:00 |
Makefile
|
Basic framework for fan
|
2018-12-22 11:41:12 -07:00 |
MerlinToCA65.sh
|
|
|
ParseMapFile.py
|
Optimized span rendering moved to $E1
|
2018-01-16 12:56:53 -08:00 |
player.s
|
Added support for multiple active projectiles
|
2018-12-23 17:39:22 -07:00 |
projectile.s
|
Many bug fixes to multi-projectile support
|
2018-12-26 17:10:25 -07:00 |
RenumberSpriteFiles.sh
|
Overhaul of art pipeline to support sprite flipping
|
2018-08-06 13:00:13 -07:00 |
smallNumbers.s
|
Added inventory tabs and number rendering
|
2018-06-10 13:00:05 -06:00 |
SpriteBank00.bin
|
Overhaul of art pipeline to support sprite flipping
|
2018-08-06 13:00:13 -07:00 |
spritebank.s
|
Overhaul of art pipeline to support sprite flipping
|
2018-08-06 13:00:13 -07:00 |
tables.s
|
Optimized span rendering moved to $E1
|
2018-01-16 12:56:53 -08:00 |
terrain_e1.s
|
Fixed compiled terrain rendering
|
2018-07-24 18:43:41 -07:00 |
terrain.s
|
Fixed stepping on a bunch of GS jump tables
|
2018-07-28 15:46:54 -07:00 |
utility.s
|
Improved VBL, fixed Ctrl-OA-Reset crash
|
2018-07-22 10:11:51 -05:00 |
V2Make.scpt
|
|
|