An artillery style game for the Apple IIgs. But with cats.
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2018-12-26 17:10:25 -07:00
Art Basic framework for fan 2018-12-22 11:41:12 -07:00
GSCats.xcodeproj Basic framework for fan 2018-12-22 11:41:12 -07:00
.gitignore Optimized span rendering moved to $E1 2018-01-16 12:56:53 -08:00
AppleCommander.jar
circleTable.s
collision.s Optimized span rendering moved to $E1 2018-01-16 12:56:53 -08:00
equates.s Many bug fixes to multi-projectile support 2018-12-26 17:10:25 -07:00
fan.s Many bug fixes to multi-projectile support 2018-12-26 17:10:25 -07:00
font.s New sprites and some palette work 2018-06-06 13:23:00 -07:00
gamemanager.s Many bug fixes to multi-projectile support 2018-12-26 17:10:25 -07:00
gameobject.s Added support for multiple active projectiles 2018-12-23 17:39:22 -07:00
GenerateCircles.py
GenerateRenderSpans.py
GenerateSpanDataTable.py
GenerateTrigTables.py
GenerateVRAMTable.py
GenerateVRAMYOffset.py
graphics.s Improved VBL, fixed Ctrl-OA-Reset crash 2018-07-22 10:11:51 -05:00
gscats.2mg Many bug fixes to multi-projectile support 2018-12-26 17:10:25 -07:00
gscats.s Basic framework for fan 2018-12-22 11:41:12 -07:00
input.s Inventory selection 2018-06-10 18:05:20 -06:00
inventory.s Overhaul of art pipeline to support sprite flipping 2018-08-06 13:00:13 -07:00
linkerConfig Optimized span rendering moved to $E1 2018-01-16 12:56:53 -08:00
loader.s Fixed stepping on a bunch of GS jump tables 2018-07-28 15:46:54 -07:00
macros.s Basic framework for fan 2018-12-22 11:41:12 -07:00
Makefile Basic framework for fan 2018-12-22 11:41:12 -07:00
MerlinToCA65.sh
ParseMapFile.py Optimized span rendering moved to $E1 2018-01-16 12:56:53 -08:00
player.s Added support for multiple active projectiles 2018-12-23 17:39:22 -07:00
projectile.s Many bug fixes to multi-projectile support 2018-12-26 17:10:25 -07:00
RenumberSpriteFiles.sh Overhaul of art pipeline to support sprite flipping 2018-08-06 13:00:13 -07:00
smallNumbers.s Added inventory tabs and number rendering 2018-06-10 13:00:05 -06:00
SpriteBank00.bin Overhaul of art pipeline to support sprite flipping 2018-08-06 13:00:13 -07:00
spritebank.s Overhaul of art pipeline to support sprite flipping 2018-08-06 13:00:13 -07:00
tables.s Optimized span rendering moved to $E1 2018-01-16 12:56:53 -08:00
terrain_e1.s Fixed compiled terrain rendering 2018-07-24 18:43:41 -07:00
terrain.s Fixed stepping on a bunch of GS jump tables 2018-07-28 15:46:54 -07:00
utility.s Improved VBL, fixed Ctrl-OA-Reset crash 2018-07-22 10:11:51 -05:00
V2Make.scpt