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An artillery style game for the Apple IIgs. But with cats.
f599267718
I thought it was working after the merging with fill mode, but it actually wasn’t. Should be now. Using only compiled rendering as of this commit. |
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Art | ||
GSCats.xcodeproj | ||
.gitignore | ||
AppleCommander.jar | ||
circleTable.s | ||
collision.s | ||
equates.s | ||
font.s | ||
gamemanager.s | ||
gameobject.s | ||
GenerateCircles.py | ||
GenerateRenderSpans.py | ||
GenerateSpanDataTable.py | ||
GenerateTrigTables.py | ||
GenerateVRAMTable.py | ||
GenerateVRAMYOffset.py | ||
graphics.s | ||
gscats.2mg | ||
gscats.s | ||
input.s | ||
inventory.s | ||
linkerConfig | ||
loader.s | ||
macros.s | ||
Makefile | ||
MerlinToCA65.sh | ||
ParseMapFile.py | ||
player.s | ||
projectile.s | ||
smallNumbers.s | ||
SpriteBank00.bin | ||
spritebank.s | ||
tables.s | ||
terrain_e1.s | ||
terrain.s | ||
utility.s | ||
V2Make.scpt |