An artillery style game for the Apple IIgs. But with cats.
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blondie7575 f599267718 Fixed compiled terrain rendering
I thought it was working after the merging with fill mode, but it actually wasn’t. Should be now. Using only compiled rendering as of this commit.
2018-07-24 18:43:41 -07:00
Art Inventory selection 2018-06-10 18:05:20 -06:00
GSCats.xcodeproj Added inventory tabs and number rendering 2018-06-10 13:00:05 -06:00
.gitignore
AppleCommander.jar
circleTable.s
collision.s
equates.s
font.s New sprites and some palette work 2018-06-06 13:23:00 -07:00
gamemanager.s Fixed compiled terrain rendering 2018-07-24 18:43:41 -07:00
gameobject.s
GenerateCircles.py
GenerateRenderSpans.py
GenerateSpanDataTable.py
GenerateTrigTables.py
GenerateVRAMTable.py
GenerateVRAMYOffset.py
graphics.s Improved VBL, fixed Ctrl-OA-Reset crash 2018-07-22 10:11:51 -05:00
gscats.2mg Fixed compiled terrain rendering 2018-07-24 18:43:41 -07:00
gscats.s Added inventory tabs and number rendering 2018-06-10 13:00:05 -06:00
input.s Inventory selection 2018-06-10 18:05:20 -06:00
inventory.s Inventory selection 2018-06-10 18:05:20 -06:00
linkerConfig
loader.s Improved VBL, fixed Ctrl-OA-Reset crash 2018-07-22 10:11:51 -05:00
macros.s Fixed compiled terrain rendering 2018-07-24 18:43:41 -07:00
Makefile Added inventory tabs and number rendering 2018-06-10 13:00:05 -06:00
MerlinToCA65.sh
ParseMapFile.py
player.s Ammo consumption 2018-06-11 17:22:34 -06:00
projectile.s Fixed a nasty bug in cratering 2018-06-11 18:01:19 -06:00
smallNumbers.s Added inventory tabs and number rendering 2018-06-10 13:00:05 -06:00
SpriteBank00.bin Inventory selection 2018-06-10 18:05:20 -06:00
spritebank.s Inventory selection 2018-06-10 18:05:20 -06:00
tables.s
terrain_e1.s Fixed compiled terrain rendering 2018-07-24 18:43:41 -07:00
terrain.s Fixed compiled terrain rendering 2018-07-24 18:43:41 -07:00
utility.s Improved VBL, fixed Ctrl-OA-Reset crash 2018-07-22 10:11:51 -05:00
V2Make.scpt