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Add test keys for new functions
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@ -290,9 +290,10 @@ HERO_SPRITE equ SPRITE_16X16+1
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:10 cmp #$0A
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bne :11
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dec ScreenY
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brl :next
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:11 cmp #'y'
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bne :next
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bne :12
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lda DTile
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inc
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and #$007F
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@ -300,6 +301,17 @@ HERO_SPRITE equ SPRITE_16X16+1
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pha
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pea $0000
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_GTECopyTileToDynamic
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brl :next
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:12 cmp #'f'
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bne :13
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pea $0000
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_GTEFillTileStore
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brl :next
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:13 cmp #'m'
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bne :next
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_GTERefresh
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:next
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; inc ScreenX
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