Lucas Scharenbroich
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0f920acd03
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Eliminate redundent register loads
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2022-07-28 11:57:14 -05:00 |
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Lucas Scharenbroich
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f5a27362a7
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Remove ommented out code
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2022-07-28 11:56:05 -05:00 |
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Lucas Scharenbroich
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e25b5b4d7f
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Correctly initialize the screen size
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2022-07-27 23:42:26 -05:00 |
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Lucas Scharenbroich
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5a0e0e447e
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Change GTESetScreenMode to use bytes for the width
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2022-07-26 00:21:22 -05:00 |
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Lucas Scharenbroich
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68b8ca5856
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Remove a CLC from the inner dispatch. Saves 2 cycles per block per sprite at the cost of 2 cycles per sprite
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2022-07-26 00:11:47 -05:00 |
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Lucas Scharenbroich
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d332783c85
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Add additional parameter to AddSprite to avoid needing to call UpdateSprite immediately
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2022-07-26 00:10:53 -05:00 |
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Lucas Scharenbroich
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2e578148d9
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Fix documentation for AddSprite
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2022-07-24 21:21:10 -05:00 |
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Lucas Scharenbroich
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eb8f21acdd
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Add additional npm script targets
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2022-07-24 21:20:54 -05:00 |
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Lucas Scharenbroich
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58426043fc
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Fix path to tool when building at the top-level
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2022-07-24 21:20:33 -05:00 |
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Lucas Scharenbroich
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d7be9f1be4
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Add .gitignore files to all demo folders
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2022-07-23 16:37:11 -05:00 |
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Lucas Scharenbroich
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358b25447d
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Add generated assets to make it easier to build from scratch
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2022-07-23 16:34:07 -05:00 |
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Lucas Scharenbroich
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df80889499
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Merge branch 'kfest-2022'
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2022-07-23 16:32:30 -05:00 |
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Lucas Scharenbroich
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4c1d8343d8
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Save package lock
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2022-07-23 16:32:17 -05:00 |
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Lucas Scharenbroich
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919dcf7fd3
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Fix bit numbers in the GTEReadControl docs
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2022-07-23 12:33:29 -05:00 |
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Lucas Scharenbroich
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0c7a6364b7
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Sync documentation with current KFest demo capabilities
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2022-07-23 09:57:03 -05:00 |
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Lucas Scharenbroich
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4b9d4233b3
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Add in new toolbox calls
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2022-07-22 16:31:49 -05:00 |
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Lucas Scharenbroich
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b35c96c0fb
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Set better default scale
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2022-07-22 16:02:00 -05:00 |
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Lucas Scharenbroich
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f446e44a39
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Fix arcs to Render
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2022-07-22 16:01:19 -05:00 |
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Lucas Scharenbroich
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acf0276ff5
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Get vertical rotation scaling going
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2022-07-22 16:00:41 -05:00 |
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Lucas Scharenbroich
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18da2546bd
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Add horizontal scaling to the background rotation
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2022-07-22 02:01:34 -05:00 |
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Lucas Scharenbroich
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f7eb80f2fe
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Final demo in place
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2022-07-22 00:36:52 -05:00 |
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Lucas Scharenbroich
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6c531619f9
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Merge branch 'fixup-rotations' into kfest-2022
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2022-07-21 23:35:53 -05:00 |
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Lucas Scharenbroich
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8541164fe6
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Fix typos
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2022-07-21 23:29:13 -05:00 |
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Lucas Scharenbroich
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45a8fef47b
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Add packages to top-level
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2022-07-21 22:57:03 -05:00 |
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Lucas Scharenbroich
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d09f8e3681
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Update old demos to current APIs
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2022-07-21 22:56:32 -05:00 |
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Lucas Scharenbroich
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8aa816037c
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Misc odds-and-ends
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2022-07-21 22:54:28 -05:00 |
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Lucas Scharenbroich
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3063ab88f9
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Fix sprite stamp rendering for 8x16 and 16x8 sprites
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2022-07-21 22:51:25 -05:00 |
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Lucas Scharenbroich
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217b1a95f5
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Demo 9
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2022-07-21 20:29:55 -05:00 |
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Lucas Scharenbroich
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3b274c7a81
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Demo 5 complete
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2022-07-21 20:26:46 -05:00 |
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Lucas Scharenbroich
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23f3626293
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Fix issues preventing BG1 per-line offsets from working
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2022-07-16 16:42:41 -05:00 |
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Lucas Scharenbroich
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0ab7fa9d81
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Two layer demos
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2022-07-16 15:22:23 -05:00 |
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Lucas Scharenbroich
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14238166cd
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More demos
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2022-07-13 15:07:02 -05:00 |
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Lucas Scharenbroich
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d2b91cfde6
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Fix palette assignment issue
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2022-07-13 09:27:56 -05:00 |
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Lucas Scharenbroich
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1b7c2c22b1
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KFest Demos
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2022-07-13 08:57:05 -05:00 |
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Lucas Scharenbroich
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4506f808c9
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Restore BG1 rotation code
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2022-07-12 21:03:30 -05:00 |
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Lucas Scharenbroich
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d7c0577167
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Fix typo that caused sprite to render above a tile with priority set; only for dirty tiles
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2022-07-08 12:37:06 -05:00 |
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Lucas Scharenbroich
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086f462617
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Restrict _Refresh to only on-screen tiles
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2022-07-08 12:36:07 -05:00 |
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Lucas Scharenbroich
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552d32d0fa
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Add back support for SPRITE_HIDE control bit
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2022-07-08 12:35:49 -05:00 |
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Lucas Scharenbroich
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e9a2b8569b
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Fix drift between public macro file and internal definitions
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2022-07-07 17:57:05 -05:00 |
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Lucas Scharenbroich
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530cdbd07f
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Merge branch 'dirty-tiles'
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2022-07-07 17:44:21 -05:00 |
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Lucas Scharenbroich
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5ab9fe1c3b
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Fix bank register for overlapping dirty sprites
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2022-07-07 17:43:57 -05:00 |
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Lucas Scharenbroich
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af7bd36906
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Fix logic to prevent unecessary sprite updates
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2022-07-07 17:22:44 -05:00 |
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Lucas Scharenbroich
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9856bad091
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Fix dirty<->normal rendering transition
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2022-07-07 14:46:37 -05:00 |
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Lucas Scharenbroich
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77b69cdc82
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Fix _PopDirtyTile2 routine to sync with new TS_DIRTY conventions; fixes basic dirty sprite rendering
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2022-07-07 09:12:23 -05:00 |
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Lucas Scharenbroich
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182ebfd566
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Set dirty render to the correct direct page and several small cleanups
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2022-07-06 14:55:27 -05:00 |
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Lucas Scharenbroich
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885feafb39
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Fix up initialization
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2022-07-06 12:50:52 -05:00 |
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Lucas Scharenbroich
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41539ae606
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Update zelda demo to use tool interface
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2022-07-06 08:53:50 -05:00 |
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Lucas Scharenbroich
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a33d7ab341
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Fix initialization bug that has been there forever. Thanks Ian Brumby
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2022-07-06 07:32:04 -05:00 |
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Lucas Scharenbroich
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58705653c4
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Work on helpers to refresh TileStore procs based on rendering mode
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2022-07-06 07:18:49 -05:00 |
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Lucas Scharenbroich
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4e21680063
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Add a full complement of firty tile rendering functions
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2022-07-05 23:48:33 -05:00 |
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