Lucas Scharenbroich
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d09f8e3681
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Update old demos to current APIs
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2022-07-21 22:56:32 -05:00 |
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Lucas Scharenbroich
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9856bad091
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Fix dirty<->normal rendering transition
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2022-07-07 14:46:37 -05:00 |
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Lucas Scharenbroich
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182ebfd566
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Set dirty render to the correct direct page and several small cleanups
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2022-07-06 14:55:27 -05:00 |
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Lucas Scharenbroich
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885feafb39
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Fix up initialization
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2022-07-06 12:50:52 -05:00 |
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Lucas Scharenbroich
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41539ae606
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Update zelda demo to use tool interface
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2022-07-06 08:53:50 -05:00 |
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Lucas Scharenbroich
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90e23e03e4
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Merge branch 'master' into sprite-improvements
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2022-06-27 11:25:57 -05:00 |
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Lucas Scharenbroich
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01e92a7b62
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Update; tool is compiling while referencing new rederer pipeline
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2022-05-18 00:34:25 -05:00 |
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dependabot[bot]
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adceac1390
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Bump minimist from 1.2.5 to 1.2.6 in /demos/zelda
Bumps [minimist](https://github.com/substack/minimist) from 1.2.5 to 1.2.6.
- [Release notes](https://github.com/substack/minimist/releases)
- [Commits](https://github.com/substack/minimist/compare/1.2.5...1.2.6)
---
updated-dependencies:
- dependency-name: minimist
dependency-type: indirect
...
Signed-off-by: dependabot[bot] <support@github.com>
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2022-04-01 14:51:18 +00:00 |
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Lucas Scharenbroich
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df0d0ccada
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Commit to a huge unrolled loop to do bitfield -> render function
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2022-02-25 17:05:32 -06:00 |
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Lucas Scharenbroich
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56bfdc4236
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Fix sprite VBUFF offset calculation
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2022-02-21 15:58:16 -06:00 |
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Lucas Scharenbroich
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7f9f4de228
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Add sprite back into initialization
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2022-02-21 10:29:57 -06:00 |
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Lucas Scharenbroich
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bb83e7f7c5
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Background rendering again
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2022-02-18 20:43:55 -06:00 |
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Lucas Scharenbroich
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260b2097c2
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Continue fixing code issues; strange relocation error happening
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2022-02-18 13:42:37 -06:00 |
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Lucas Scharenbroich
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d96928e562
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Add separte TileStore bank
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2022-02-18 12:11:22 -06:00 |
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Lucas Scharenbroich
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89ea425043
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Start work on sprite attribute caching
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2022-02-04 12:37:05 -06:00 |
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Lucas Scharenbroich
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4d7ff46250
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Add zelda demo that utilized dirty rectangle updates
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2022-02-03 23:46:32 -06:00 |
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