Lucas Scharenbroich
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4c1dba0f68
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Complete Dynamic Tile renderer
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2022-06-21 23:13:28 -05:00 |
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Lucas Scharenbroich
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553fd3c02a
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Tweaking updated sprite dispatch flow
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2022-06-21 07:29:18 -05:00 |
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Lucas Scharenbroich
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364af7bc57
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Misc updates of local work
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2022-06-09 07:41:03 -05:00 |
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Lucas Scharenbroich
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83ec527b06
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Make the test demo more sophisticated; multiple sprites
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2022-06-01 22:24:45 -05:00 |
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Lucas Scharenbroich
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a938639c1b
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Fix initialization bug in TileStore
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2022-06-01 13:55:04 -05:00 |
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Lucas Scharenbroich
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dec50bc6fc
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Fix several bugs; biggest one in the SpriteStamp routine
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2022-05-31 22:53:33 -05:00 |
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Lucas Scharenbroich
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7909113a97
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Checkpoint
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2022-05-26 19:36:40 -05:00 |
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Lucas Scharenbroich
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e52ef4f7cf
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Add message output for debugging
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2022-05-19 23:39:19 -05:00 |
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Lucas Scharenbroich
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755ac3fbfd
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Move most data storage to separate bank; fix many banking bugs
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2022-05-18 21:00:06 -05:00 |
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Lucas Scharenbroich
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01e92a7b62
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Update; tool is compiling while referencing new rederer pipeline
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2022-05-18 00:34:25 -05:00 |
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Lucas Scharenbroich
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7f6e5d1b1f
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Work checkpoint
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2022-04-29 12:38:04 -05:00 |
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Lucas Scharenbroich
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4d6f11a9ba
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Initialize the graphics screen via the toolset
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2022-04-25 17:11:48 -05:00 |
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Lucas Scharenbroich
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76180b6feb
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Basic working user tool framework
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2022-04-24 14:45:07 -05:00 |
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Lucas Scharenbroich
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1f9f2aee0c
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Thank to Kelvin Sherlock for pointing out that the source files were not setting the register state directive
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2022-04-23 15:41:25 -05:00 |
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Lucas Scharenbroich
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e2710ace85
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Refactor to support building a tool and new demo to try and use it [not working]
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2022-04-23 00:47:13 -05:00 |
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