Commit Graph

13 Commits

Author SHA1 Message Date
Lucas Scharenbroich
e6ab9a22e1 Quick change to make sure sprites work on top of scanline offset mode 2023-03-12 15:40:22 -05:00
Lucas Scharenbroich
7aec32ced5 Update demo to leverage BG1 scanline support 2023-03-11 03:42:23 -06:00
Lucas Scharenbroich
9021ee4506 WIP of BG1 scanline effects
A static BG1 is stable with BG0 offset values.  A seam in BG1
needs to be closed up by taking into account the BG1XOrigin value
when setting the :shift_value.

Also, several routines were hard-coded for the scanline case.  These
hanges need to be reverted and properly parametereized.
2023-03-10 15:50:42 -06:00
Lucas Scharenbroich
5cfefc350c Improve per-scanline demo 2023-03-09 16:17:55 -06:00
Lucas Scharenbroich
e3409f92fa Add per-scanline offset rendering. 2023-03-09 15:29:58 -06:00
Lucas Scharenbroich
50930af362 Re-add tile load 2023-01-02 20:39:40 -06:00
Lucas Scharenbroich
95cf3d18bb Merge branch 'scanline-offsets' into chrisv 2022-08-27 15:55:14 -05:00
Lucas Scharenbroich
700a3124fd Fix demo-1 init 2022-08-27 15:53:48 -05:00
Lucas Scharenbroich
3fa0f94aaf Commit TF4 demo changes 2022-08-16 19:48:26 -05:00
Lucas Scharenbroich
3fce46872d Checkpoint; blitter failing 2022-08-14 07:45:58 -05:00
Lucas Scharenbroich
dedb657546 Remove redundent initialization 2022-07-28 12:18:54 -05:00
Lucas Scharenbroich
8aa816037c Misc odds-and-ends 2022-07-21 22:54:28 -05:00
Lucas Scharenbroich
1b7c2c22b1 KFest Demos 2022-07-13 08:57:05 -05:00