Lucas Scharenbroich
652729081e
Stub in more tile rendering functions; does not crash but renders incorrectly
2021-08-13 11:38:06 -05:00
Lucas Scharenbroich
90124b04bc
First draft of masked tile support
...
Need to have the called provide a copy of the base line address to the
masked drawing code and need to verify that the JTable entries are
ordered the same way as the byte offset so the same register can be used
to load the JMP addresses and patch in the LDA (DP),y instructions.
2021-08-13 10:05:28 -05:00
Lucas Scharenbroich
1936a0898c
Sync up
2021-07-29 05:35:09 -05:00
Lucas Scharenbroich
5d713caf5c
More parts of the render pipeline in place
2021-07-09 14:18:49 -05:00
Lucas Scharenbroich
8ec31631eb
Split up source code a bit more; work toward completing render pipeline
2021-07-08 07:46:35 -05:00
Lucas Scharenbroich
9137440d41
Add a few missed files
2020-11-30 06:39:14 -06:00
Lucas Scharenbroich
5e757f3cc5
More play-around
2020-08-23 00:25:39 -05:00
Lucas Scharenbroich
30cb545e5e
Update skeleon to show a pictire on-screen
2020-08-19 00:35:30 -05:00
Lucas Scharenbroich
b3cd693af7
Add minimal S16 test app. Configure SetStart in the emulator to automatically run on emu boot
2018-08-04 23:31:46 -05:00