Lucas Scharenbroich
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d3b21a91b9
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Fix full-screen tile refreshes; incremental tile drawing crashes
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2021-08-09 06:08:09 -05:00 |
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Lucas Scharenbroich
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39639d54b5
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Fix some small bugs with tile rendering; tiles display but crash after scrolling 8 bytes
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2021-08-06 14:42:18 -05:00 |
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Lucas Scharenbroich
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c6f6001e8f
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Pull exported Tiled level data into the application; does not display anything yet
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2021-08-05 21:19:43 -05:00 |
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Lucas Scharenbroich
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1d17b802ad
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Add basic tilemap support back in
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2021-08-05 08:20:38 -05:00 |
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Lucas Scharenbroich
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87e46d95f5
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Rotation!
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2021-07-24 09:00:52 -05:00 |
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Lucas Scharenbroich
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c5eb84ea37
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Get the PEI Slammer working for exposing shadowed writes
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2021-07-19 22:42:51 -05:00 |
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Lucas Scharenbroich
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160a9afafb
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Add proper handling of wraparound in vertical positioning
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2021-07-17 21:00:46 -05:00 |
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Lucas Scharenbroich
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6fc772ce78
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Sorted out BG1 edge artifacts
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2021-07-16 17:05:29 -05:00 |
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Lucas Scharenbroich
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abfcde54c2
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Initial addition of BG1 support
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2021-07-16 00:34:58 -05:00 |
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Lucas Scharenbroich
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469e8bb74a
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Add all minimal function in place; not onto debugging
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2021-07-09 15:38:32 -05:00 |
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Lucas Scharenbroich
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5d713caf5c
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More parts of the render pipeline in place
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2021-07-09 14:18:49 -05:00 |
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Lucas Scharenbroich
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8ec31631eb
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Split up source code a bit more; work toward completing render pipeline
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2021-07-08 07:46:35 -05:00 |
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