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87ded17e20b55b78a5967e653b96fcbc2f5343c9
* Tiled tile animations read from TSX files * Hooks for initialization generated by the tiled export tool * Animated tiles implements with dynamic tiles backed by 2KB of direct page space in Bank 00 * Animation resolution limited to 1/60th incremenents TODO * Fix crasher in the _DoScriptSequ timer callback * Fix single-line of garbage on the top line of the dynamic tiles
iigs-game-engine
A tile-based game engine for the Apple IIgs written in 65816 asssembly language
Description
Languages
Assembly
90.9%
JavaScript
7.6%
C
1.1%
Python
0.3%