87ded17e20
* Tiled tile animations read from TSX files * Hooks for initialization generated by the tiled export tool * Animated tiles implements with dynamic tiles backed by 2KB of direct page space in Bank 00 * Animation resolution limited to 1/60th incremenents TODO * Fix crasher in the _DoScriptSequ timer callback * Fix single-line of garbage on the top line of the dynamic tiles |
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.vscode | ||
archive | ||
demos | ||
emu | ||
macros | ||
ref | ||
src | ||
tools | ||
.gitignore | ||
README.md |
README.md
iigs-game-engine
A tile-based game engine for the Apple IIgs written in 65816 asssembly language