Commit Graph

23 Commits

Author SHA1 Message Date
dwsJason
43340e041b ntpplayer updates: seems to link now that I put the ORG back in :-/ 2018-11-23 15:39:53 -05:00
dwsJason
5e61c1830b import: ninjatrackerplus player, assembled by merlin32 2018-11-23 10:20:55 -05:00
dwsJason
57b1abb539 ADB - update the add/remove to disable interrupt while doing their job. Seeing some weird issues on real hardware. 2018-11-21 19:20:29 -05:00
dwsJason
6f6d7c08e1 draw_tileSubList: convert to assembly to speed things up 2018-09-24 19:29:41 -04:00
dwsJason
59a8a34912 draw_map: converted to assembly to speed it up 2018-09-23 19:49:38 -04:00
dwsJason
ffea5013d0 ASM: draw_tile conversion 2018-09-23 18:06:18 -04:00
dwsJason
70e3d25f1b Change rendering so shadowing is turned off, and what you see runs through present 2018-09-02 17:39:49 -04:00
dwsJason
197f2854d0 present updates 2018-09-01 15:03:23 -04:00
dwsJason
9dd2c1874b blit: add shadow, and aux bank flipping code to the simple framebuffer pei blitter 2018-09-01 10:16:04 -04:00
dwsJason
b36cab1c12 blit.s: more routines for full screen image presents, SCBs, and palettes. import a macros file, to try and get ORCA lup to work 2018-08-31 23:24:12 -04:00
dwsJason
4721fc2336 blit.s: first stab at the rectangle blit dispatcher 2018-08-30 23:04:01 -04:00
dwsJason
a8545fcd05 blit updates for backbuffer present 2018-08-29 22:30:55 -04:00
dwsJason
0f4346d382 Sprites: reprocess, to fix the color indexes to match the palette 2018-08-19 21:00:33 -04:00
dwsJason
753ba38ce6 Sprites somewhat working, colors are wrong, issues around clipping 2018-08-19 17:14:35 -04:00
dwsJason
c00d2c1360 DrawSprite: modify ASM function, to be called from ORCA C 2018-08-19 16:11:13 -04:00
dwsJason
df4fa20878 Allocate memory, and decompress sprites 2018-08-19 15:29:03 -04:00
dwsJason
83ad296ea3 adb.s: keep events from messing up neighbor keys in the array 2018-08-19 13:23:42 -04:00
dwsJason
debde24b60 Force ADB stuff into the same bank, and fix unbalanced stack issue in SRQ handler 2018-08-18 21:27:42 -04:00
dwsJason
19dfb38262 Fixes for the Hall of Fame, Direct Export the Xrick Splash into a C1 so that B2S doesn't screw up the palette, now we can see the the compiled tiles render 2018-08-18 20:05:59 -04:00
dwsJason
5ecc2034c8 import: add compiled in tile data, patch in a way to call it 2018-08-17 23:34:35 -04:00
dwsJason
e07497473d import: adb keyboard driver 2018-08-11 10:59:54 -04:00
dwsJason
cf7eac86cc Update Makefile to assembling files in asm directory, with ORCA assembler, update LZ4.s to work with ORCA assembler, update LZ4.s so it can be called from ORCA/C, add code to xrick.c to prove that it works 2018-08-02 20:35:57 -04:00
dwsJason
4daa62fde9 import: BrutalDeluxe LZ4 decompressor 2018-07-16 20:31:40 -04:00