Commit Graph

14 Commits

Author SHA1 Message Date
dwsJason
897ab34451 import WIP joy/keyboard select screen 2019-09-08 15:51:23 -04:00
dwsJason
532aebc43c U8 to U16 type updates 2018-12-08 14:56:38 -05:00
dwsJason
5b6073e27a game_status_dirty: only render the status bar when it's "dirty", when a value changes. It helps the FPS 2018-12-07 20:11:00 -05:00
dwsJason
a0debf876e Better Fix the entities rendering in the wrong frame on a screen transition 2018-12-01 21:59:54 -05:00
dwsJason
caf277f5a0 Play Intro songs 2018-11-25 16:54:07 -05:00
dwsJason
b4f1413194 Mr Audio: first pass hooked in, SFX are being triggered 2018-11-25 16:01:38 -05:00
dwsJason
78e5ff4305 game.c: commit the hacky fix for the sprites glitching on a screen transition 2018-11-24 17:18:25 -05:00
dwsJason
9ef6f855f9 ntp: test code in-place, NTP is actually playing the samerica song 2018-11-24 16:48:15 -05:00
dwsJason
ff4bd68c0b Optimize, pass entity pointer around instead of index, this avoids expensive multiplies to index into the entity array 2018-09-20 19:57:09 -04:00
dwsJason
1c91c3903c Activate HeartBeat, and setup a pointer to the system Tick, for a 60hz tick timer 2018-08-06 22:19:15 -04:00
dwsJason
2e2effd3e5 introMain is up and working 2018-08-05 16:49:16 -04:00
dwsJason
3e1afcb736 stubout draw_img, so that the game doesn't crash 2018-08-05 14:12:14 -04:00
dwsJason
28346ebc20 new Makefile + Initial patches just to compile and link 2018-07-14 14:04:18 -04:00
dwsJason
69a5982d6b import: xrick-021212 from BigOrno 2018-07-14 11:42:18 -04:00