dwsJason
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ffea5013d0
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ASM: draw_tile conversion
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2018-09-23 18:06:18 -04:00 |
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dwsJason
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011e235517
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Nudge Sprites over 1 pixel to the left, to get them secret bricks to line up proper with the background, and fix the sprite erase. It would be nice to know why we have to do this, but perhaps it's something to do with Mr. Sprite
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2018-09-02 19:50:32 -04:00 |
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dwsJason
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70e3d25f1b
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Change rendering so shadowing is turned off, and what you see runs through present
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2018-09-02 17:39:49 -04:00 |
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dwsJason
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18a1069e8d
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Fix sprite clipping issues
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2018-09-01 16:41:30 -04:00 |
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dwsJason
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753ba38ce6
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Sprites somewhat working, colors are wrong, issues around clipping
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2018-08-19 17:14:35 -04:00 |
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dwsJason
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0c2f9bb0c5
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More GFXST also defined for GFXGS
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2018-08-19 16:10:35 -04:00 |
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dwsJason
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e457f3c65d
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map draw: fix the map draw, support tile banking
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2018-08-19 13:45:57 -04:00 |
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dwsJason
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19dfb38262
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Fixes for the Hall of Fame, Direct Export the Xrick Splash into a C1 so that B2S doesn't screw up the palette, now we can see the the compiled tiles render
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2018-08-18 20:05:59 -04:00 |
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dwsJason
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5ecc2034c8
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import: add compiled in tile data, patch in a way to call it
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2018-08-17 23:34:35 -04:00 |
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dwsJason
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10b4d20370
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Fix GS Specific Crashes due to type size differences, intro / high score sequence plays, high score screen is blank, but at least it doesn't crash.
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2018-08-17 21:29:31 -04:00 |
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dwsJason
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2e2effd3e5
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introMain is up and working
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2018-08-05 16:49:16 -04:00 |
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dwsJason
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3e1afcb736
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stubout draw_img, so that the game doesn't crash
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2018-08-05 14:12:14 -04:00 |
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dwsJason
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28346ebc20
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new Makefile + Initial patches just to compile and link
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2018-07-14 14:04:18 -04:00 |
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dwsJason
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69a5982d6b
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import: xrick-021212 from BigOrno
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2018-07-14 11:42:18 -04:00 |
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