.. |
control.c
|
new Makefile + Initial patches just to compile and link
|
2018-07-14 14:04:18 -04:00 |
dat_ents.c
|
new Makefile + Initial patches just to compile and link
|
2018-07-14 14:04:18 -04:00 |
dat_maps.c
|
new Makefile + Initial patches just to compile and link
|
2018-07-14 14:04:18 -04:00 |
dat_picsPC.c
|
new Makefile + Initial patches just to compile and link
|
2018-07-14 14:04:18 -04:00 |
dat_picsST.c
|
new Makefile + Initial patches just to compile and link
|
2018-07-14 14:04:18 -04:00 |
dat_screens.c
|
new Makefile + Initial patches just to compile and link
|
2018-07-14 14:04:18 -04:00 |
dat_snd.c
|
new Makefile + Initial patches just to compile and link
|
2018-07-14 14:04:18 -04:00 |
dat_spritesPC.c
|
new Makefile + Initial patches just to compile and link
|
2018-07-14 14:04:18 -04:00 |
dat_spritesST.c
|
new Makefile + Initial patches just to compile and link
|
2018-07-14 14:04:18 -04:00 |
dat_tilesPC.c
|
new Makefile + Initial patches just to compile and link
|
2018-07-14 14:04:18 -04:00 |
dat_tilesST.c
|
new Makefile + Initial patches just to compile and link
|
2018-07-14 14:04:18 -04:00 |
data.c
|
new Makefile + Initial patches just to compile and link
|
2018-07-14 14:04:18 -04:00 |
devtools.c
|
new Makefile + Initial patches just to compile and link
|
2018-07-14 14:04:18 -04:00 |
draw.c
|
Nudge Sprites over 1 pixel to the left, to get them secret bricks to line up proper with the background, and fix the sprite erase. It would be nice to know why we have to do this, but perhaps it's something to do with Mr. Sprite
|
2018-09-02 19:50:32 -04:00 |
e_bomb.c
|
More GFXST also defined for GFXGS
|
2018-08-19 16:10:35 -04:00 |
e_bonus.c
|
new Makefile + Initial patches just to compile and link
|
2018-07-14 14:04:18 -04:00 |
e_box.c
|
new Makefile + Initial patches just to compile and link
|
2018-07-14 14:04:18 -04:00 |
e_bullet.c
|
bullet fix issue where bullet only worked on the left side of the screen
|
2018-09-01 16:40:29 -04:00 |
e_rick.c
|
Fix some of the rick number issused by changing the type of offsx to S16, fix it so when cheats are disabled, that you don't have unlimited ammo and bombs
|
2018-09-01 16:42:53 -04:00 |
e_sbonus.c
|
new Makefile + Initial patches just to compile and link
|
2018-07-14 14:04:18 -04:00 |
e_them.c
|
fix numerical issues with enemy movement
|
2018-09-01 16:43:32 -04:00 |
ents.c
|
More GFXST also defined for GFXGS
|
2018-08-19 16:10:35 -04:00 |
game.c
|
Activate HeartBeat, and setup a pointer to the system Tick, for a 60hz tick timer
|
2018-08-06 22:19:15 -04:00 |
img_icon.e
|
introMain is up and working
|
2018-08-05 16:49:16 -04:00 |
img_splash.e
|
introMain is up and working
|
2018-08-05 16:49:16 -04:00 |
maps.c
|
map draw: fix the map draw, support tile banking
|
2018-08-19 13:45:57 -04:00 |
rects.c
|
new Makefile + Initial patches just to compile and link
|
2018-07-14 14:04:18 -04:00 |
resource.h
|
import: xrick-021212 from BigOrno
|
2018-07-14 11:42:18 -04:00 |
scr_gameover.c
|
Game Over: now working
|
2018-08-19 13:24:21 -04:00 |
scr_getname.c
|
More GFXST also defined for GFXGS
|
2018-08-19 16:10:35 -04:00 |
scr_imain.c
|
Change rendering so shadowing is turned off, and what you see runs through present
|
2018-09-02 17:39:49 -04:00 |
scr_imap.c
|
More GFXST also defined for GFXGS
|
2018-08-19 16:10:35 -04:00 |
scr_pause.c
|
new Makefile + Initial patches just to compile and link
|
2018-07-14 14:04:18 -04:00 |
scr_xrick.c
|
Change rendering so shadowing is turned off, and what you see runs through present
|
2018-09-02 17:39:49 -04:00 |
scroller.c
|
new Makefile + Initial patches just to compile and link
|
2018-07-14 14:04:18 -04:00 |
sdlcodes.e
|
import: xrick-021212 from BigOrno
|
2018-07-14 11:42:18 -04:00 |
sysarg.c
|
new Makefile + Initial patches just to compile and link
|
2018-07-14 14:04:18 -04:00 |
sysevt.c
|
basic keyboard input, mapping to ingame controls
|
2018-08-19 13:26:04 -04:00 |
sysjoy.c
|
new Makefile + Initial patches just to compile and link
|
2018-07-14 14:04:18 -04:00 |
syskbd.c
|
new Makefile + Initial patches just to compile and link
|
2018-07-14 14:04:18 -04:00 |
syssnd.c
|
new Makefile + Initial patches just to compile and link
|
2018-07-14 14:04:18 -04:00 |
system.c
|
Activate HeartBeat, and setup a pointer to the system Tick, for a 60hz tick timer
|
2018-08-06 22:19:15 -04:00 |
sysvid.c
|
Change rendering so shadowing is turned off, and what you see runs through present
|
2018-09-02 17:39:49 -04:00 |
unzip.c
|
new Makefile + Initial patches just to compile and link
|
2018-07-14 14:04:18 -04:00 |
util.c
|
new Makefile + Initial patches just to compile and link
|
2018-07-14 14:04:18 -04:00 |
xrick.c
|
introMain is up and working
|
2018-08-05 16:49:16 -04:00 |
xrick.rc
|
import: xrick-021212 from BigOrno
|
2018-07-14 11:42:18 -04:00 |
xrickPC.ico
|
import: xrick-021212 from BigOrno
|
2018-07-14 11:42:18 -04:00 |
xrickST.ico
|
import: xrick-021212 from BigOrno
|
2018-07-14 11:42:18 -04:00 |