xrick2gs/src/scr_credit.c

28 lines
525 B
C

//
// Early Splash Screen, on the GS Version
// Since it takes a while to initialize
//
#include "system.h"
#include "game.h"
#ifdef IIGS
segment "screen";
#pragma noroot
#endif
#include <Memory.h>
extern char credits_lz4;
void scr_credit()
{
// Keep the Screen on
*VIDEO_REGISTER|=0xC0;
// Blank the screen, so you don't see trash in the Frame Buffer
memset((void*)0xE19E00, (int)0, (size_t)32);
memset((void*)0xE19D00, (int)0, (size_t)200);
// Display the Credits
LZ4_Unpack((char*)(0xE12000), &credits_lz4);
}