xrick2gs/include/screens.h

51 lines
1.6 KiB
C

/*
* xrick/include/screens.h
*
* Copyright (C) 1998-2002 BigOrno (bigorno@bigorno.net). All rights reserved.
*
* The use and distribution terms for this software are contained in the file
* named README, which can be found in the root of this distribution. By
* using this software in any fashion, you are agreeing to be bound by the
* terms of this license.
*
* You must not remove this notice, or any other, from this software.
*/
#ifndef _SCREENS_H
#define _SCREENS_H
#include "system.h"
#define SCREEN_TIMEOUT 4000
#define SCREEN_RUNNING 0
#define SCREEN_DONE 1
#define SCREEN_EXIT 2
typedef struct {
U16 count; /* number of loops */
U16 dx, dy; /* sprite x and y deltas */
U16 base; /* base for sprite numbers table */
} screen_imapsteps_t; /* description of one step */
extern U8 screen_imapsl[]; /* sprite lists */
extern screen_imapsteps_t screen_imapsteps[]; /* map intro steps */
extern U8 screen_imapsofs[]; /* first step for each map */
extern U8 *screen_imaptext[]; /* map intro texts */
extern U8 screen_imainhoft[]; /* hall of fame title */
extern U8 screen_imainrdt[]; /*rick dangerous title */
extern U8 screen_imaincdc[]; /* core design copyright text */
extern U8 screen_gameovertxt[]; /* game over */
extern U8 screen_pausedtxt[]; /* paused */
extern U8 screen_congrats[]; /* congratulations */
extern U8 screen_xrick(void); /* splash */
extern U8 screen_introMain(void); /* main intro */
extern U8 screen_introMap(void); /* map intro */
extern U8 screen_gameover(void); /* gameover */
extern U8 screen_getname(void); /* enter you name */
extern void screen_pause(U8); /* pause indicator */
#endif
/* eof */