.. |
control.c
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new Makefile + Initial patches just to compile and link
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2018-07-14 14:04:18 -04:00 |
dat_ents.c
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new Makefile + Initial patches just to compile and link
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2018-07-14 14:04:18 -04:00 |
dat_maps.c
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new Makefile + Initial patches just to compile and link
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2018-07-14 14:04:18 -04:00 |
dat_picsPC.c
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new Makefile + Initial patches just to compile and link
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2018-07-14 14:04:18 -04:00 |
dat_picsST.c
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new Makefile + Initial patches just to compile and link
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2018-07-14 14:04:18 -04:00 |
dat_screens.c
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new Makefile + Initial patches just to compile and link
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2018-07-14 14:04:18 -04:00 |
dat_snd.c
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ntp: test code in-place, NTP is actually playing the samerica song
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2018-11-24 16:48:15 -05:00 |
dat_spritesPC.c
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new Makefile + Initial patches just to compile and link
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2018-07-14 14:04:18 -04:00 |
dat_spritesST.c
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new Makefile + Initial patches just to compile and link
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2018-07-14 14:04:18 -04:00 |
dat_tilesPC.c
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new Makefile + Initial patches just to compile and link
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2018-07-14 14:04:18 -04:00 |
dat_tilesST.c
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new Makefile + Initial patches just to compile and link
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2018-07-14 14:04:18 -04:00 |
data.c
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new Makefile + Initial patches just to compile and link
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2018-07-14 14:04:18 -04:00 |
devtools.c
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ASM: draw_tile conversion
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2018-09-23 18:06:18 -04:00 |
draw.c
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draw_tileSubList: convert to assembly to speed things up
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2018-09-24 19:29:41 -04:00 |
e_bomb.c
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Optimize, pass entity pointer around instead of index, this avoids expensive multiplies to index into the entity array
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2018-09-20 19:57:09 -04:00 |
e_bonus.c
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Optimize, pass entity pointer around instead of index, this avoids expensive multiplies to index into the entity array
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2018-09-20 19:57:09 -04:00 |
e_box.c
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Optimize, pass entity pointer around instead of index, this avoids expensive multiplies to index into the entity array
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2018-09-20 19:57:09 -04:00 |
e_bullet.c
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Optimize, pass entity pointer around instead of index, this avoids expensive multiplies to index into the entity array
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2018-09-20 19:57:09 -04:00 |
e_rick.c
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Optimize, pass entity pointer around instead of index, this avoids expensive multiplies to index into the entity array
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2018-09-20 19:57:09 -04:00 |
e_sbonus.c
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Optimize, pass entity pointer around instead of index, this avoids expensive multiplies to index into the entity array
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2018-09-20 19:57:09 -04:00 |
e_them.c
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Optimize, pass entity pointer around instead of index, this avoids expensive multiplies to index into the entity array
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2018-09-20 19:57:09 -04:00 |
ents.c
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Optimize, pass entity pointer around instead of index, this avoids expensive multiplies to index into the entity array
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2018-09-20 19:57:09 -04:00 |
game.c
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game.c: commit the hacky fix for the sprites glitching on a screen transition
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2018-11-24 17:18:25 -05:00 |
img_icon.e
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introMain is up and working
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2018-08-05 16:49:16 -04:00 |
img_splash.e
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introMain is up and working
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2018-08-05 16:49:16 -04:00 |
maps.c
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ASM: draw_tile conversion
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2018-09-23 18:06:18 -04:00 |
rects.c
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new Makefile + Initial patches just to compile and link
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2018-07-14 14:04:18 -04:00 |
resource.h
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import: xrick-021212 from BigOrno
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2018-07-14 11:42:18 -04:00 |
scr_gameover.c
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Game Over: now working
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2018-08-19 13:24:21 -04:00 |
scr_getname.c
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More GFXST also defined for GFXGS
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2018-08-19 16:10:35 -04:00 |
scr_imain.c
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Change rendering so shadowing is turned off, and what you see runs through present
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2018-09-02 17:39:49 -04:00 |
scr_imap.c
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More GFXST also defined for GFXGS
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2018-08-19 16:10:35 -04:00 |
scr_pause.c
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new Makefile + Initial patches just to compile and link
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2018-07-14 14:04:18 -04:00 |
scr_xrick.c
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Change rendering so shadowing is turned off, and what you see runs through present
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2018-09-02 17:39:49 -04:00 |
scroller.c
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scroller: optimize scroller, pass one, remove multiplies from array indexes, remove redundant draws, and reduce the size of the blit rect to the actual size of the playfield
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2018-09-23 21:11:56 -04:00 |
sdlcodes.e
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import: xrick-021212 from BigOrno
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2018-07-14 11:42:18 -04:00 |
sysarg.c
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new Makefile + Initial patches just to compile and link
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2018-07-14 14:04:18 -04:00 |
sysevt.c
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basic keyboard input, mapping to ingame controls
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2018-08-19 13:26:04 -04:00 |
sysjoy.c
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new Makefile + Initial patches just to compile and link
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2018-07-14 14:04:18 -04:00 |
syskbd.c
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new Makefile + Initial patches just to compile and link
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2018-07-14 14:04:18 -04:00 |
syssnd.c
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sfx audio bank: fixes to get the sfx audio bank to link / decompress, even though it's more thank 32k bytes
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2018-11-24 21:58:52 -05:00 |
system.c
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ASM: draw_tile conversion
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2018-09-23 18:06:18 -04:00 |
sysvid.c
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Dump out load segment addresses to 0x011000 for the profiler, so it can match up the symbols with the trace data
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2018-09-07 20:11:49 -04:00 |
unzip.c
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new Makefile + Initial patches just to compile and link
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2018-07-14 14:04:18 -04:00 |
util.c
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Optimize, pass entity pointer around instead of index, this avoids expensive multiplies to index into the entity array
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2018-09-20 19:57:09 -04:00 |
xrick.c
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introMain is up and working
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2018-08-05 16:49:16 -04:00 |
xrick.rc
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import: xrick-021212 from BigOrno
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2018-07-14 11:42:18 -04:00 |
xrickPC.ico
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import: xrick-021212 from BigOrno
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2018-07-14 11:42:18 -04:00 |
xrickST.ico
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import: xrick-021212 from BigOrno
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2018-07-14 11:42:18 -04:00 |