xrick2gs/src
2018-09-07 20:11:49 -04:00
..
control.c new Makefile + Initial patches just to compile and link 2018-07-14 14:04:18 -04:00
dat_ents.c new Makefile + Initial patches just to compile and link 2018-07-14 14:04:18 -04:00
dat_maps.c new Makefile + Initial patches just to compile and link 2018-07-14 14:04:18 -04:00
dat_picsPC.c new Makefile + Initial patches just to compile and link 2018-07-14 14:04:18 -04:00
dat_picsST.c new Makefile + Initial patches just to compile and link 2018-07-14 14:04:18 -04:00
dat_screens.c new Makefile + Initial patches just to compile and link 2018-07-14 14:04:18 -04:00
dat_snd.c new Makefile + Initial patches just to compile and link 2018-07-14 14:04:18 -04:00
dat_spritesPC.c new Makefile + Initial patches just to compile and link 2018-07-14 14:04:18 -04:00
dat_spritesST.c new Makefile + Initial patches just to compile and link 2018-07-14 14:04:18 -04:00
dat_tilesPC.c new Makefile + Initial patches just to compile and link 2018-07-14 14:04:18 -04:00
dat_tilesST.c new Makefile + Initial patches just to compile and link 2018-07-14 14:04:18 -04:00
data.c new Makefile + Initial patches just to compile and link 2018-07-14 14:04:18 -04:00
devtools.c new Makefile + Initial patches just to compile and link 2018-07-14 14:04:18 -04:00
draw.c Nudge Sprites over 1 pixel to the left, to get them secret bricks to line up proper with the background, and fix the sprite erase. It would be nice to know why we have to do this, but perhaps it's something to do with Mr. Sprite 2018-09-02 19:50:32 -04:00
e_bomb.c More GFXST also defined for GFXGS 2018-08-19 16:10:35 -04:00
e_bonus.c new Makefile + Initial patches just to compile and link 2018-07-14 14:04:18 -04:00
e_box.c new Makefile + Initial patches just to compile and link 2018-07-14 14:04:18 -04:00
e_bullet.c bullet fix issue where bullet only worked on the left side of the screen 2018-09-01 16:40:29 -04:00
e_rick.c Fix some of the rick number issused by changing the type of offsx to S16, fix it so when cheats are disabled, that you don't have unlimited ammo and bombs 2018-09-01 16:42:53 -04:00
e_sbonus.c new Makefile + Initial patches just to compile and link 2018-07-14 14:04:18 -04:00
e_them.c fix numerical issues with enemy movement 2018-09-01 16:43:32 -04:00
ents.c More GFXST also defined for GFXGS 2018-08-19 16:10:35 -04:00
game.c Activate HeartBeat, and setup a pointer to the system Tick, for a 60hz tick timer 2018-08-06 22:19:15 -04:00
img_icon.e introMain is up and working 2018-08-05 16:49:16 -04:00
img_splash.e introMain is up and working 2018-08-05 16:49:16 -04:00
maps.c map draw: fix the map draw, support tile banking 2018-08-19 13:45:57 -04:00
rects.c new Makefile + Initial patches just to compile and link 2018-07-14 14:04:18 -04:00
resource.h import: xrick-021212 from BigOrno 2018-07-14 11:42:18 -04:00
scr_gameover.c Game Over: now working 2018-08-19 13:24:21 -04:00
scr_getname.c More GFXST also defined for GFXGS 2018-08-19 16:10:35 -04:00
scr_imain.c Change rendering so shadowing is turned off, and what you see runs through present 2018-09-02 17:39:49 -04:00
scr_imap.c More GFXST also defined for GFXGS 2018-08-19 16:10:35 -04:00
scr_pause.c new Makefile + Initial patches just to compile and link 2018-07-14 14:04:18 -04:00
scr_xrick.c Change rendering so shadowing is turned off, and what you see runs through present 2018-09-02 17:39:49 -04:00
scroller.c new Makefile + Initial patches just to compile and link 2018-07-14 14:04:18 -04:00
sdlcodes.e import: xrick-021212 from BigOrno 2018-07-14 11:42:18 -04:00
sysarg.c new Makefile + Initial patches just to compile and link 2018-07-14 14:04:18 -04:00
sysevt.c basic keyboard input, mapping to ingame controls 2018-08-19 13:26:04 -04:00
sysjoy.c new Makefile + Initial patches just to compile and link 2018-07-14 14:04:18 -04:00
syskbd.c new Makefile + Initial patches just to compile and link 2018-07-14 14:04:18 -04:00
syssnd.c new Makefile + Initial patches just to compile and link 2018-07-14 14:04:18 -04:00
system.c Activate HeartBeat, and setup a pointer to the system Tick, for a 60hz tick timer 2018-08-06 22:19:15 -04:00
sysvid.c Dump out load segment addresses to 0x011000 for the profiler, so it can match up the symbols with the trace data 2018-09-07 20:11:49 -04:00
unzip.c new Makefile + Initial patches just to compile and link 2018-07-14 14:04:18 -04:00
util.c new Makefile + Initial patches just to compile and link 2018-07-14 14:04:18 -04:00
xrick.c introMain is up and working 2018-08-05 16:49:16 -04:00
xrick.rc import: xrick-021212 from BigOrno 2018-07-14 11:42:18 -04:00
xrickPC.ico import: xrick-021212 from BigOrno 2018-07-14 11:42:18 -04:00
xrickST.ico import: xrick-021212 from BigOrno 2018-07-14 11:42:18 -04:00