Brendan Robert
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3123ee1eec
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Issue #27: Updated recent changes to only change window within the UI thread.
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2016-02-20 22:33:16 -06:00 |
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Brendan Robert
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abbe5d007e
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Issue #27: Added ctrl+shift+f to toggle fullscreen and updated startup to use aspect ratio 1x method for consistency.
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2016-02-20 21:30:23 -06:00 |
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Brendan Robert
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ce6a8ca873
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Issue #27: Ctrl+Shift+A now toggles between 1x/1.5x/2x display modes
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2016-02-20 18:35:26 -06:00 |
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Brendan Robert
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a0fb1a2149
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Issue #26: Changing mousetext mode should force a screen refresh.
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2016-02-20 11:10:54 -06:00 |
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Brendan Robert
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ef9f7019e5
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Issue #24: Additional unit tests added, bugs in BBR/BBS opcodes fixed (not that there's any software that uses those...)
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2016-02-15 23:53:24 -06:00 |
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Brendan Robert
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7edbbd9c8d
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Headless mode disables joystick to avoid init issues.
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2016-02-14 23:04:54 -06:00 |
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Brendan Robert
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5542bb3425
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Fixed issue cased when there are no valid selections, default should be null then.
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2016-02-14 23:00:20 -06:00 |
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Brendan Robert
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609ad08bfd
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Issue #24: Mute prevents any sound mixer from being created; error in sound init fixed; fixed incorrect assumption in CPU addition test
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2016-02-14 22:59:40 -06:00 |
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Brendan Robert
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4a371ceec3
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Issue #24: Getting new junit test working on travis-ci
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2016-02-14 21:56:06 -06:00 |
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Brendan Robert
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d845a10de4
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Issue #24: Nearly-hedless mode is confirmed and it is possible to JUnit test the actual emulator in headless mode! Right now sound doesn't respect headless mode though so it might cause issues on travis-ci.
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2016-02-14 11:13:03 -06:00 |
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Brendan Robert
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921ce3a0b0
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Issue #12: Added option to create empty applesoft program and added warning before trying to load program from memory.
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2016-02-12 23:53:16 -06:00 |
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Brendan Robert
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58199776a5
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Update run.sh
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2016-02-06 16:27:03 -06:00 |
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Brendan Robert
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4769e6c5aa
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Update README.md
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2016-02-06 16:26:09 -06:00 |
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Brendan Robert
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5982151cf8
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Update README.md
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2016-02-06 16:25:38 -06:00 |
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Brendan Robert
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756a0c6bce
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Goofed package path -- should deploy correctly now from travis-ci
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2016-02-06 16:16:45 -06:00 |
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Brendan Robert
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76c4ff4cce
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Changing travis-ci deployment to use unified jar
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2016-02-06 16:07:49 -06:00 |
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Brendan Robert
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bfca447b4a
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jar builds will come from travis-ci.org now in releases.
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2016-02-06 15:59:27 -06:00 |
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Brendan Robert
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b28a39a059
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Issue #18: Updating packaging to work more reliably.
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2016-02-06 15:58:45 -06:00 |
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Brendan Robert
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af1bdb6b35
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Fixed issue #10 reported by Michael -- Looks like introspection works a little differently in 8.0.66 when there are multiple methods with the same name!
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2016-01-14 21:29:40 -06:00 |
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Brendan Robert
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97b367ccce
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Updated binaries
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2016-01-13 23:49:48 -06:00 |
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Brendan Robert
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d5d2424915
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Adding a little delay to prevent the issue #8 reported by lifepillar.
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2016-01-13 22:44:59 -06:00 |
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Brendan Robert
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61356782b6
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Removed debug line
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2016-01-13 22:25:35 -06:00 |
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Brendan Robert
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b9fcc6d82d
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Fixed ctrl sending key events by itself to the emulator. This fixes the ctrl-c issue reported by Michael as well.
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2016-01-13 22:25:14 -06:00 |
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Brendan Robert
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8064a804eb
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Fixed outstanding bugs in VideoDHGR class. It still sucks compared to VideoNTSC but that's a known fact and not a defect. :D
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2016-01-13 01:11:59 -06:00 |
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Brendan Robert
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fa7cab9866
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Merge pull request #3 from Michaelangel007/master
Fix broken download link
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2016-01-12 17:07:50 -06:00 |
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Michaelangel007
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9a6737e8f0
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Updated REAME and run.sh
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2016-01-10 11:39:18 -08:00 |
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Michaelangel007
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07c71f0117
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Added binary jar
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2016-01-10 11:35:25 -08:00 |
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Michaelangel007
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24f6f7e23f
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Update Maven project to include dependencies
|
2016-01-10 11:24:44 -08:00 |
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Michaelangel007
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bffe4eba22
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Cleaned up build instructions
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2016-01-10 11:19:59 -08:00 |
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Michaelangel007
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34ef28be1f
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Updated
|
2016-01-10 10:54:53 -08:00 |
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Michaelangel007
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b5c7418b84
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Fixed and Verified script works for OSX
|
2016-01-10 10:51:56 -08:00 |
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Michaelangel007
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1548c1b327
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Updated build shell script with troubleshooting steps
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2016-01-10 10:12:16 -08:00 |
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Michaelangel007
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4c8e809b46
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Added build shell script since some freaking instructions on how to compile would be nice
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2016-01-10 08:55:04 -08:00 |
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Michaelangel007
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676256b6fc
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Download for 2.0 is source tarball only
|
2016-01-10 08:36:13 -08:00 |
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Michaelangel007
|
292b84d1e9
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Fix broken download link
|
2016-01-10 08:28:52 -08:00 |
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Brendan Robert
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c261f0f103
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Cleared up funky behavior on lo-res graphics, and some improvement on rendering for Crazy Cycles demo
|
2016-01-03 16:44:09 -06:00 |
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Brendan Robert
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ca6a831020
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Reset keyboard state when window is deactivated/reactivated
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2016-01-03 16:43:31 -06:00 |
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Brendan Robert
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732f4768a6
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Fixed subdirectory bugs, added support for A2GameServer data files suffix (#TTAAAA where TT is the hex code and AAAA is the aux data/load address). This should be very servicable now.
|
2015-12-31 21:48:48 -06:00 |
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Brendan Robert
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5f9352abb3
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Fixed gremlin in directory node handling -- now there are no missing entries and no garbage files listed in Copy ][+
|
2015-12-28 21:28:11 -06:00 |
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Brendan Robert
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8bcf3a922a
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Got all the bugs out of the directory handling and also removed a lot of bugs and side-effects through code refactoring
|
2015-12-28 20:58:48 -06:00 |
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Brendan Robert
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59ab31f433
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Fixed extended filename parsing and broken sapling file issues
|
2015-12-28 14:44:24 -06:00 |
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Brendan Robert
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6c4136841e
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Changed packaging instructions in POM
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2015-12-20 22:44:23 -06:00 |
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Brendan Robert
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17b8183a31
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Miscellaneous changes
|
2015-12-20 22:44:01 -06:00 |
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Brendan Robert
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d03c1d9333
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Fixed occasional NPE
|
2015-12-20 22:43:30 -06:00 |
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Brendan Robert
|
893052b004
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Added debugging NOP opcode support.
|
2015-12-20 22:43:00 -06:00 |
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Brendan Robert
|
9f838d11f1
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Allow writes to C100-C8FF go to cards even if reads are going to the ROM.
|
2015-12-20 22:42:37 -06:00 |
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Brendan Robert
|
633b514b38
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Removed debug statements from recent changes
|
2015-12-20 14:18:50 -06:00 |
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Brendan Robert
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4021af3ac6
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Fixed bugs in the mass-storage implementation. Directories can be mounted via drag/drop, file information is now property reported including dates, and now large files >128k work correctly.
|
2015-12-20 12:45:56 -06:00 |
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Brendan Robert
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cf87f30e35
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Added randomized gaps in NIB image generation code just to shake things up a little. :)
|
2015-11-10 13:52:15 -06:00 |
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Brendan Robert
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45f56756e4
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Went through the sound generation with a fine-tooth comb and made it sound a lot better!
|
2015-09-06 00:47:58 -05:00 |
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