2016-12-16 01:21:51 +00:00
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TODO:
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- NaN in cycle count for macros
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- debugging of scan line overflow
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- confuse code/data in listing
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- show memory locations hovering over lines
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- don't check against ROM signatures
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- support 6502 test cases
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- DASM: macro forward refs
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2018-07-21 01:04:39 +00:00
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- asm: support macro expansion
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2016-12-16 01:21:51 +00:00
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- support narrow screens
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- case sensisitvity looking for mismatch variables
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- remove pulldown when no preset?
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- can't step after reset (or when funky frame; TIA frame is out of sync)
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- break on BRK/illegal opcode?
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2017-01-07 18:05:02 +00:00
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- multiple breakpoints, expression breakpoints
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2018-06-25 04:52:40 +00:00
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- watchpoints
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- breakpoints
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- debug inspector
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- MAME single step (?)
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2018-12-05 13:33:40 +00:00
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- step over (line, instruction)
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2018-06-25 04:52:40 +00:00
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- slowdown beam for all platforms?
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2018-06-26 23:57:03 +00:00
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- PC x86 support
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2018-07-07 05:09:15 +00:00
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- show errors in list (maybe window list?)
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2018-08-13 14:52:58 +00:00
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- can't see 1st line in editor sometimes (when scrolling cursor past bottom of screen)
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2018-06-30 14:26:41 +00:00
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- online help
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2018-07-02 13:34:20 +00:00
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- show self-modifying code insns left of editor
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- facade/kbd shortcuts for emulators, focus
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2018-07-04 02:14:07 +00:00
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- update Javatari version? (and others?)
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2018-07-04 15:36:32 +00:00
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- unify versioning
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2018-07-06 06:42:01 +00:00
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- disassembler for uploaded ROMs
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2018-07-20 20:55:07 +00:00
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- verilog debugging/reloading makes it slow
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2018-07-13 19:39:08 +00:00
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- remove FPS and play controls when Verilog scope paused
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2018-07-15 04:29:27 +00:00
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- compile stuck when errors unchanged
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2018-07-20 20:55:07 +00:00
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- sound mute?
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2018-07-24 15:38:56 +00:00
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- $error updates source editor
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2018-08-03 18:06:08 +00:00
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- go to error in include files
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2018-08-17 02:45:59 +00:00
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- online tools for music etc
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2018-08-19 23:25:42 +00:00
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- text log debugging script
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2018-08-21 14:16:47 +00:00
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- NES crt should mark raster pos when debugging
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2018-09-18 18:09:51 +00:00
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- intro/help text for each platform (+ memory map)
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2018-08-23 12:49:14 +00:00
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- vscode/atom extension?
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2018-08-23 22:27:07 +00:00
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- navigator.getGamepads
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2018-08-25 02:55:16 +00:00
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- VCS library
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2018-08-27 00:22:50 +00:00
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- better VCS single stepping, maybe also listings
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2018-08-27 13:28:31 +00:00
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- VCS skips step on lsr/lsr after run to line
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2018-08-27 21:31:49 +00:00
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- bring back the profiler!
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2018-08-28 22:11:22 +00:00
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- links to external tools in ide
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2018-08-29 01:41:51 +00:00
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- error msg when #link doesn't work
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- figure out folders for projects for real
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2018-08-29 12:24:13 +00:00
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- why loadState() on verilog kill perf?
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2018-08-29 17:43:46 +00:00
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- click to break on raster position
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2018-09-15 22:47:40 +00:00
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- restructure src/ folders
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2018-09-12 02:28:30 +00:00
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- quantify verilog "graph iterations"
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2018-09-13 00:54:25 +00:00
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- debug bankswitching for funky formats
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- spaces in filename don't parse code listing (DASM, maybe more)
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2018-09-14 13:10:41 +00:00
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- zmac: item_lookup needs better hash function
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- 'undefined' for bitmap replacer
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- astrocade: run to cursor in hello world messes up emulation
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- requestInterrupt needs to be disabled after breakpoint?
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2018-09-16 23:45:32 +00:00
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- verilog: when paused scope doesn't work
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2018-09-21 12:39:15 +00:00
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- C/asm formatter
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2018-09-24 14:18:08 +00:00
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- fix WebAudio (https://news.ycombinator.com/item?id=18066474)
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2018-10-01 17:36:26 +00:00
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- share playable link w/ verilog?
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2018-10-02 13:44:34 +00:00
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- allow download of JSASM output
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2018-11-26 21:14:23 +00:00
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- update bootstrap
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2018-10-10 01:49:29 +00:00
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- $readmemb/h
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2018-11-26 21:14:23 +00:00
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- batariBasic: proper line numbers, debugging
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2018-11-21 17:54:59 +00:00
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- show player controls for each platform, allow touch support
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- granular control over time scrubbing, show CPU state
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2018-11-23 18:29:11 +00:00
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- error showing replay div before rom starts
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2018-11-26 15:03:35 +00:00
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- compiler flags for final ROM build
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2018-11-26 21:14:23 +00:00
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- workermain: split build functions, better msg types
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2018-11-27 15:14:24 +00:00
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- vcs: INPTx needs to be added to control state
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- rename, delete, save as
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2018-12-05 13:33:40 +00:00
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- sdcc: can't link asm files before c files (e.g. acheader.s must be last)
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2018-11-27 15:14:24 +00:00
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- what if >1 file with same name? (local/nonlocal/directory)
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2018-11-27 20:14:22 +00:00
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- what if .c and .s names collide?
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2018-11-27 22:37:45 +00:00
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- live coding URL
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- memory viewer: ROM/RAM/VRAM/etc
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2018-12-05 13:33:40 +00:00
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- resize memory browser when split resize (any div resize)
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2018-11-28 23:19:30 +00:00
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- preroll the emulator so optimizer does its thing before loading rom
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2018-12-03 15:51:47 +00:00
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- wasm dynamic linking of emulators (https://github.com/WebAssembly/tool-conventions/blob/master/DynamicLinking.md)
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2018-12-08 00:28:11 +00:00
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- use alternate confirm/prompt dialogs
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- https://github.com/jvilk/BrowserFS
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2018-12-15 18:14:40 +00:00
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- what if error in include file you can't edit b/c it never appears?
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2018-08-07 20:15:45 +00:00
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2018-06-25 04:52:40 +00:00
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WEB WORKER FORMAT
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{code,platform,tool,dependencies}
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{preload}
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new:
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2018-07-04 15:36:32 +00:00
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{updates,buildsteps}
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2018-06-25 04:52:40 +00:00
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[{filepath,platform,tool}]
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implicit rules
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- push/shift build steps
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- preprocessor, compile, assemble, link
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- access to intermediate files
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only build files that have changed
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build options
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2018-06-25 23:47:40 +00:00
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2018-06-27 02:32:34 +00:00
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BUILD PROJECT
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local/foo.project/*.*
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build all files in project
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send update for dependencies at startup (single file version)
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should be able to change file w/o reloading (Not platform tho)
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pulldown selects file in project, or goes back to parent
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gotta preserve editor windows for each one - window list
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make source/disasm window visible when debugging
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gutter info/errors in all files
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UI REFACTOR
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editor
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debugger
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disasm view
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memory
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profile
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2018-06-28 00:26:22 +00:00
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errors
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2018-06-27 02:32:34 +00:00
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separate into files
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window methods:
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- set
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- mode
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- get
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- changes
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- cursorActivity (inspect)
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- gutters (setCompileOutput)
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- current line / gutter marker (setCurrentLine / clearCurrentLine)
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- source map
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- global symbols
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- pixel editor / find comment (openBitmapEditorAtCursor)
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- update debug window (200 ms)
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2018-06-28 03:26:23 +00:00
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- inspect variable
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2018-06-27 02:32:34 +00:00
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file store mirrors that on worker
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2018-06-28 00:26:22 +00:00
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worker result:
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{
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output:<rom>
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sources:{
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<path>:{lines, asmlines, listing}
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}
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}
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add file to errors
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2018-11-12 12:38:02 +00:00
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http://www.playvectrex.com/designit/chrissalo/vectordisplay.htm
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http://oldies.malban.de/secondvectrex/index.htm
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2018-12-07 15:03:01 +00:00
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PIXEL EDITOR
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everything is an editor
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back/forward propogation
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2018-12-07 22:24:27 +00:00
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encoded <-> raw + spec + palette(s) <-> full tilemap <-> selected tile/sprite/metasprite
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