mirror of
https://github.com/sehugg/8bitworkshop.git
synced 2024-11-25 03:34:05 +00:00
atari8: more fixes, POKEY timers, vscroll, irq flag in 6502
This commit is contained in:
parent
586a793df5
commit
8338c3a3d7
@ -549,6 +549,7 @@ Use tick() and refresh(), not callbacks
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Show current datum when using READ
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Use https://codemirror.net/doc/manual.html#markText
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Reset doesn't break @ start unless debugging tools expanded
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Single-step can un-sync frame/scanline timing
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PORTING CC65 TO IDE
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@ -282,7 +282,7 @@ export abstract class BaseDebugPlatform extends BasePlatform {
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setDebugCondition(debugCond : DebugCondition) {
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this.setBreakpoint('debug', debugCond);
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}
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restartDebugging() {
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resetDebugging() {
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if (this.debugSavedState) {
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this.loadState(this.debugSavedState);
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} else {
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@ -291,6 +291,9 @@ export abstract class BaseDebugPlatform extends BasePlatform {
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this.debugClock = 0;
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this.debugCallback = this.getDebugCallback();
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this.debugBreakState = null;
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}
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restartDebugging() {
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this.resetDebugging();
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this.resume();
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}
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preFrame() {
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@ -865,7 +868,8 @@ export abstract class BaseMachinePlatform<T extends Machine> extends BaseDebugPl
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}
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advance(novideo:boolean) {
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var steps = this.machine.advanceFrame(this.getDebugCallback());
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let trap = this.getDebugCallback();
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var steps = this.machine.advanceFrame(trap);
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if (!novideo && this.video) this.video.updateFrame();
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if (!novideo && this.serialVisualizer) this.serialVisualizer.refresh();
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return steps;
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@ -1887,14 +1887,17 @@ export var _MOS6502 = function() {
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PC = (PC-1) & 0xffff;
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}
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this.setIRQ = function() {
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instruction = IRQ();
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T = 1;
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PC = (PC-1) & 0xffff;
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if (!I) { // only if not disabled
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instruction = IRQ();
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T = 1;
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PC = (PC-1) & 0xffff;
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}
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}
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this.getSP = function() { return SP; }
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this.getPC = function() { return (PC-1) & 0xffff; }
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this.getT = function() { return T; }
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this.isHalted = function() { return opcodes[opcode] == "uKIL"; }
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this.isPCStable = function() {
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return T == 0;
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@ -1955,7 +1958,9 @@ export class MOS6502 implements CPU, ClockBased, SavesState<MOS6502State>, Inter
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this.interruptType = 0;
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}
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interrupt(itype:number) {
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this.interruptType = itype;
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if (this.interruptType != MOS6502Interrupts.NMI) {
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this.interruptType = itype;
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}
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}
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NMI() {
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this.interrupt(MOS6502Interrupts.NMI);
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@ -1969,6 +1974,9 @@ export class MOS6502 implements CPU, ClockBased, SavesState<MOS6502State>, Inter
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getPC() {
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return this.cpu.getPC();
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}
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isHalted() {
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return this.cpu.isHalted();
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}
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saveState() {
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var s = this.cpu.saveState();
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s.it = this.interruptType;
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@ -1,5 +1,5 @@
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import { hex, clamp, lpad } from "./util";
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import { hex, clamp, lpad, RGBA } from "./util";
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import { SourceLocation } from "./workertypes";
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import { VirtualList } from "./vlist"
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@ -738,3 +738,20 @@ export class VirtualTextScroller {
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}
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}
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// https://forums.atariage.com/topic/107853-need-the-256-colors/page/2/
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export function gtia_ntsc_to_rgb(val: number) {
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const gamma = 0.9;
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const bright = 1.1;
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const color = 60;
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let cr = (val >> 4) & 15;
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let lm = val & 15;
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let crlv = cr ? color : 0;
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let phase = ((cr - 1) * 25 - 38) * (2 * Math.PI / 360);
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let y = 256 * bright * Math.pow((lm + 1) / 16, gamma);
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let i = crlv * Math.cos(phase);
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let q = crlv * Math.sin(phase);
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var r = y + 0.956 * i + 0.621 * q;
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var g = y - 0.272 * i - 0.647 * q;
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var b = y - 1.107 * i + 1.704 * q;
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return RGBA(clamp(0,255,r), clamp(0,255,g), clamp(0,255,b));
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}
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@ -1,7 +1,7 @@
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import { MOS6502, MOS6502State } from "../common/cpu/MOS6502";
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import { BasicMachine, RasterFrameBased, Bus, ProbeAll } from "../common/devices";
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import { KeyFlags, newAddressDecoder, padBytes, Keys, makeKeycodeMap, newKeyboardHandler, EmuHalt, dumpRAM } from "../common/emu";
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import { KeyFlags, newAddressDecoder, padBytes, Keys, makeKeycodeMap, newKeyboardHandler, EmuHalt, dumpRAM, gtia_ntsc_to_rgb } from "../common/emu";
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import { TssChannelAdapter, MasterAudio, POKEYDeviceChannel } from "../common/audio";
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import { hex, rgb2bgr } from "../common/util";
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@ -525,141 +525,8 @@ export class Atari7800 extends BasicMachine implements RasterFrameBased {
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///
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const ATARI_NTSC_RGB = [
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0x000000, // 00
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0x404040, // 02
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0x6c6c6c, // 04
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0x909090, // 06
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0xb0b0b0, // 08
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0xc8c8c8, // 0A
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0xdcdcdc, // 0C
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0xf4f4f4, // 0E
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0x004444, // 10
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0x106464, // 12
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0x248484, // 14
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0x34a0a0, // 16
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0x40b8b8, // 18
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0x50d0d0, // 1A
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0x5ce8e8, // 1C
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0x68fcfc, // 1E
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0x002870, // 20
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0x144484, // 22
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0x285c98, // 24
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0x3c78ac, // 26
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0x4c8cbc, // 28
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0x5ca0cc, // 2A
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0x68b4dc, // 2C
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0x78c8ec, // 2E
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0x001884, // 30
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0x183498, // 32
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0x3050ac, // 34
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0x4868c0, // 36
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0x5c80d0, // 38
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0x7094e0, // 3A
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0x80a8ec, // 3C
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0x94bcfc, // 3E
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0x000088, // 40
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0x20209c, // 42
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0x3c3cb0, // 44
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0x5858c0, // 46
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0x7070d0, // 48
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0x8888e0, // 4A
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0xa0a0ec, // 4C
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0xb4b4fc, // 4E
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0x5c0078, // 50
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0x74208c, // 52
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0x883ca0, // 54
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0x9c58b0, // 56
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0xb070c0, // 58
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0xc084d0, // 5A
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0xd09cdc, // 5C
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0xe0b0ec, // 5E
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0x780048, // 60
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0x902060, // 62
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0xa43c78, // 64
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0xb8588c, // 66
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0xcc70a0, // 68
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0xdc84b4, // 6A
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0xec9cc4, // 6C
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0xfcb0d4, // 6E
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0x840014, // 70
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0x982030, // 72
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0xac3c4c, // 74
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0xc05868, // 76
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0xd0707c, // 78
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0xe08894, // 7A
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0xeca0a8, // 7C
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0xfcb4bc, // 7E
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0x880000, // 80
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0x9c201c, // 82
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0xb04038, // 84
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0xc05c50, // 86
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0xd07468, // 88
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0xe08c7c, // 8A
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0xeca490, // 8C
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0xfcb8a4, // 8E
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0x7c1800, // 90
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0x90381c, // 92
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0xa85438, // 94
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0xbc7050, // 96
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0xcc8868, // 98
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0xdc9c7c, // 9A
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0xecb490, // 9C
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0xfcc8a4, // 9E
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0x5c2c00, // A0
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0x784c1c, // A2
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0x906838, // A4
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0xac8450, // A6
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0xc09c68, // A8
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0xd4b47c, // AA
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0xe8cc90, // AC
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0xfce0a4, // AE
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0x2c3c00, // B0
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0x485c1c, // B2
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0x647c38, // B4
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0x809c50, // B6
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0x94b468, // B8
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0xacd07c, // BA
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0xc0e490, // BC
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0xd4fca4, // BE
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0x003c00, // C0
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0x205c20, // C2
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0x407c40, // C4
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0x5c9c5c, // C6
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0x74b474, // C8
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0x8cd08c, // CA
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0xa4e4a4, // CC
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0xb8fcb8, // CE
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0x003814, // D0
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0x1c5c34, // D2
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0x387c50, // D4
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0x50986c, // D6
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0x68b484, // D8
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0x7ccc9c, // DA
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0x90e4b4, // DC
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0xa4fcc8, // DE
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0x00302c, // E0
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0x1c504c, // E2
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0x347068, // E4
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0x4c8c84, // E6
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0x64a89c, // E8
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0x78c0b4, // EA
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0x88d4cc, // EC
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0x9cece0, // EE
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0x002844, // F0
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0x184864, // F2
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0x306884, // F4
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0x4484a0, // F6
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0x589cb8, // F8
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0x6cb4d0, // FA
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0x7ccce8, // FC
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0x8ce0fc // FE
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];
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var COLORS_RGBA = new Uint32Array(256);
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var COLORS_WEB = [];
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for (var i=0; i<256; i++) {
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COLORS_RGBA[i] = ATARI_NTSC_RGB[i>>1] | 0xff000000;
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COLORS_WEB[i] = "#"+hex(rgb2bgr(ATARI_NTSC_RGB[i>>1]),6);
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COLORS_RGBA[i] = gtia_ntsc_to_rgb(i);
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}
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@ -2,14 +2,15 @@ import { newPOKEYAudio, TssChannelAdapter } from "../common/audio";
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import { EmuState, Machine } from "../common/baseplatform";
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import { MOS6502 } from "../common/cpu/MOS6502";
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import { AcceptsKeyInput, AcceptsPaddleInput, AcceptsROM, BasicScanlineMachine, FrameBased, Probeable, RasterFrameBased, TrapCondition, VideoSource } from "../common/devices";
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import { dumpRAM, KeyFlags, Keys, makeKeycodeMap, newAddressDecoder, newKeyboardHandler } from "../common/emu";
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import { dumpRAM, EmuHalt, KeyFlags, Keys, makeKeycodeMap, newAddressDecoder, newKeyboardHandler } from "../common/emu";
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import { hex, lpad, lzgmini, rgb2bgr, safe_extend, stringToByteArray } from "../common/util";
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import { BaseWASIMachine } from "../common/wasmplatform";
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import { ANTIC, MODE_SHIFT } from "./chips/antic";
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import { CONSOL, GTIA, TRIG0 } from "./chips/gtia";
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import { POKEY } from "./chips/pokey";
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const ATARI8_KEYMATRIX_INTL_NOSHIFT = [
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Keys.VK_L, Keys.VK_J, Keys.VK_SEMICOLON, Keys.VK_F1, Keys.VK_F2, Keys.VK_K, Keys.VK_SLASH, Keys.VK_TILDE,
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Keys.VK_L, Keys.VK_J, Keys.VK_SEMICOLON, Keys.VK_F1, Keys.VK_F2, Keys.VK_K, Keys.VK_BACK_SLASH, Keys.VK_TILDE,
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Keys.VK_O, null, Keys.VK_P, Keys.VK_U, Keys.VK_ENTER, Keys.VK_I, Keys.VK_MINUS, Keys.VK_EQUALS,
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Keys.VK_V, Keys.VK_F8, Keys.VK_C, Keys.VK_F3, Keys.VK_F4, Keys.VK_B, Keys.VK_X, Keys.VK_Z,
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Keys.VK_4, null, Keys.VK_3, Keys.VK_6, Keys.VK_ESCAPE, Keys.VK_5, Keys.VK_2, Keys.VK_1,
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@ -62,15 +63,15 @@ export class Atari800 extends BasicScanlineMachine {
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rom: Uint8Array;
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bios: Uint8Array;
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bus;
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pokey;
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audio_pokey;
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audioadapter;
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antic: ANTIC;
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gtia: GTIA;
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irq_pokey: POKEY;
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inputs = new Uint8Array(4);
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linergb = new Uint32Array(this.canvasWidth);
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lastdmabyte = 0;
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keycode = 0;
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irqstatus = 0;
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cart_80 = false;
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cart_a0 = false;
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// TODO: save/load vars
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@ -83,10 +84,11 @@ export class Atari800 extends BasicScanlineMachine {
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this.bus = this.newBus();
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this.connectCPUMemoryBus(this.bus);
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// create support chips
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this.antic = new ANTIC(this.readDMA.bind(this));
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this.antic = new ANTIC(this.readDMA.bind(this), this.antic_nmi.bind(this));
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this.gtia = new GTIA();
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this.pokey = newPOKEYAudio(1);
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this.audioadapter = new TssChannelAdapter(this.pokey.pokey1, this.audioOversample, this.sampleRate);
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this.irq_pokey = new POKEY(this.pokey_irq.bind(this), () => this.antic.h);
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this.audio_pokey = newPOKEYAudio(1);
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this.audioadapter = new TssChannelAdapter(this.audio_pokey.pokey1, this.audioOversample, this.sampleRate);
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this.handler = newKeyboardHandler(
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this.inputs, ATARI8_KEYCODE_MAP, this.getKeyboardFunction(), true);
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}
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@ -123,7 +125,6 @@ export class Atari800 extends BasicScanlineMachine {
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this.antic.reset();
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this.gtia.reset();
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this.keycode = 0;
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this.irqstatus = 0;
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}
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read(a) {
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@ -144,34 +145,35 @@ export class Atari800 extends BasicScanlineMachine {
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this.bus.write(a, v);
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}
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readPokey(a: number) {
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//console.log(hex(a), hex(this.saveState().c.PC));
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switch (a) {
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switch (a & 0xf) {
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case 9: // KBCODE
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return this.keycode & 0xff;
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case 14: // IRQST
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return this.irqstatus ^ 0xff;
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case 15: // SKSTAT
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return ((~this.keycode >> 6) & 0x4) | ((~this.keycode >> 3) & 0x8) | 0x12;
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default:
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return 0xff;
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return this.irq_pokey.read(a);
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}
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}
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readPIA(a: number) {
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if (a == 0 || a == 1) { return ~this.inputs[a]; }
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}
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writePokey(a, v) {
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switch (a) {
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//case 13: this.sendIRQ(0x18); break; // serial output ready IRQ (TODO)
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case 14: this.irqstatus = 0; break;
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}
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this.pokey.pokey1.setRegister(a, v);
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this.audio_pokey.pokey1.setRegister(a, v);
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this.irq_pokey.write(a, v);
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}
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startScanline() {
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// TODO: if (this.antic.h != 0) throw new Error(this.antic.h+"");
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//if (this.cpu.isHalted()) throw new EmuHalt("CPU HALTED");
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// set GTIA switch inputs
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this.gtia.sync();
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for (let i = 0; i < 4; i++)
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this.gtia.readregs[TRIG0 + i] = (~this.inputs[2] >> i) & 1;
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this.gtia.readregs[CONSOL] = ~this.inputs[3] & this.gtia.regs[CONSOL];
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// advance POKEY audio
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this.audio && this.audioadapter.generate(this.audio);
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// advance POKEY IRQ timers
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this.irq_pokey.advanceScanline();
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}
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drawScanline() {
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@ -184,15 +186,10 @@ export class Atari800 extends BasicScanlineMachine {
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advanceCPU(): number {
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// update ANTIC
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if (this.antic.clockPulse()) {
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// ANTIC DMA cycle, update GTIA
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this.gtia.updateGfx(this.antic.h - 1, this.lastdmabyte); // HALT pin
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this.probe.logClocks(1);
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// DMA cycle
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} else {
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// update CPU, NMI?
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if (this.antic.nmiPending) {
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this.cpu.NMI();
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this.probe.logInterrupt(1);
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this.antic.nmiPending = false;
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}
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super.advanceCPU();
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}
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// update GTIA
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@ -204,7 +201,6 @@ export class Atari800 extends BasicScanlineMachine {
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this.gtia.clockPulse2();
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this.linergb[xofs++] = this.gtia.rgb;
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}
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this.gtia.updateGfx(this.antic.h - 1, this.lastdmabyte);
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let xofs = this.antic.h * 4 - this.firstVisibleClock;
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let bp = MODE_SHIFT[this.antic.mode];
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if (bp < 8 || (xofs & 4) == 0) { this.gtia.an = this.antic.shiftout(); }
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@ -223,10 +219,10 @@ export class Atari800 extends BasicScanlineMachine {
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this.ram.set(state.ram);
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this.antic.loadState(state.antic);
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this.gtia.loadState(state.gtia);
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this.irq_pokey.loadState(state.pokey);
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this.loadControlsState(state);
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this.lastdmabyte = state.lastdmabyte;
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this.keycode = state.keycode;
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this.irqstatus = state.irqstatus;
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}
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saveState() {
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return {
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@ -234,10 +230,10 @@ export class Atari800 extends BasicScanlineMachine {
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ram: this.ram.slice(0),
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antic: this.antic.saveState(),
|
||||
gtia: this.gtia.saveState(),
|
||||
pokey: this.irq_pokey.saveState(),
|
||||
inputs: this.inputs.slice(0),
|
||||
lastdmabyte: this.lastdmabyte,
|
||||
keycode: this.keycode, // TODO: inputs?
|
||||
irqstatus: this.irqstatus,
|
||||
};
|
||||
}
|
||||
loadControlsState(state) {
|
||||
@ -258,12 +254,7 @@ export class Atari800 extends BasicScanlineMachine {
|
||||
switch (category) {
|
||||
case 'ANTIC': return ANTIC.stateToLongString(state.antic);
|
||||
case 'GTIA': return GTIA.stateToLongString(state.gtia);
|
||||
case 'POKEY': {
|
||||
let s = '';
|
||||
for (let i = 0; i < 16; i++) { s += hex(this.readPokey(i)) + ' '; }
|
||||
s += "\nIRQ Status: " + hex(this.irqstatus) + "\n";
|
||||
return s;
|
||||
}
|
||||
case 'POKEY': return POKEY.stateToLongString(state.pokey);
|
||||
}
|
||||
}
|
||||
getKeyboardFunction() {
|
||||
@ -271,7 +262,7 @@ export class Atari800 extends BasicScanlineMachine {
|
||||
if (flags & (KeyFlags.KeyDown | KeyFlags.KeyUp)) {
|
||||
var keymap = ATARI8_KEYMATRIX_INTL_NOSHIFT;
|
||||
if (key == Keys.VK_F9.c) {
|
||||
this.sendIRQ(0x80); // break IRQ
|
||||
this.irq_pokey.generateIRQ(0x80); // break IRQ
|
||||
return true;
|
||||
}
|
||||
for (var i = 0; i < keymap.length; i++) {
|
||||
@ -281,7 +272,7 @@ export class Atari800 extends BasicScanlineMachine {
|
||||
if (flags & KeyFlags.Ctrl) { this.keycode |= 0x80; }
|
||||
if (flags & KeyFlags.KeyDown) {
|
||||
this.keycode |= 0x100;
|
||||
this.sendIRQ(0x40); // key pressed IRQ
|
||||
this.irq_pokey.generateIRQ(0x40); // key pressed IRQ
|
||||
console.log(o, key, code, flags, hex(this.keycode));
|
||||
return true;
|
||||
}
|
||||
@ -290,15 +281,15 @@ export class Atari800 extends BasicScanlineMachine {
|
||||
};
|
||||
}
|
||||
}
|
||||
sendIRQ(mask: number) {
|
||||
// irq enabled?
|
||||
if (this.pokey.pokey1.getRegister(0xe) & mask) {
|
||||
this.irqstatus = mask;
|
||||
this.cpu.IRQ();
|
||||
this.probe.logInterrupt(2);
|
||||
// TODO? if (this.antic.h == 4) { console.log("NMI blocked!"); }
|
||||
}
|
||||
pokey_irq() {
|
||||
this.cpu.IRQ();
|
||||
this.probe.logInterrupt(2);
|
||||
}
|
||||
antic_nmi() {
|
||||
this.cpu.NMI();
|
||||
this.probe.logInterrupt(1);
|
||||
}
|
||||
|
||||
loadROM(rom: Uint8Array) {
|
||||
// TODO: support other than 8 KB carts
|
||||
// support 4/8/16/32 KB carts
|
||||
|
@ -48,14 +48,13 @@ export const MODE_SHIFT = [0, 0, 1, 1, 2, 2, 2, 2, 8, 4, 4, 2, 2, 2, 2, 1];
|
||||
|
||||
export class ANTIC {
|
||||
read: (address: number) => number; // bus read function
|
||||
nmi: () => void; // generate NMI
|
||||
|
||||
regs = new Uint8Array(0x10); // registers
|
||||
|
||||
pfwidth: number; // playfield width
|
||||
left: number;
|
||||
right: number; // left/right clocks for mode
|
||||
|
||||
nmiPending: boolean = false;
|
||||
dma_enabled: boolean = false;
|
||||
dliop: number = 0; // dli operation
|
||||
mode: number = 0; // current mode
|
||||
@ -78,9 +77,11 @@ export class ANTIC {
|
||||
dmaidx: number = 0;
|
||||
output: number = 0;
|
||||
dramrefresh = false;
|
||||
vscroll = 0;
|
||||
|
||||
constructor(readfn) {
|
||||
constructor(readfn, nmifn) {
|
||||
this.read = readfn; // bus read function
|
||||
this.nmi = nmifn; // NMI function
|
||||
}
|
||||
reset() {
|
||||
this.regs.fill(0);
|
||||
@ -103,24 +104,22 @@ export class ANTIC {
|
||||
static stateToLongString(state): string {
|
||||
let s = "";
|
||||
s += "H: " + lpad(state.h, 3) + " V: " + lpad(state.v, 3) + "\n";
|
||||
s += "DLIOp: " + hex(state.dliop, 2) + " Lines: " + state.yofs + "/" + state.linesleft + "\n";
|
||||
s += "DLIOp: " + hex(state.dliop, 2) + " Lines: " + state.yofs + "/" + state.linesleft;
|
||||
s += " DMA " + (state.dma_enabled ? "ON " : "off") + "\n";
|
||||
s += "Addr: " + hex(state.scanaddr, 4) + "\n";
|
||||
s += dumpRAM(state.regs, 0, 16).replace('$00', 'Regs');
|
||||
return s;
|
||||
}
|
||||
setReg(a: number, v: number) {
|
||||
this.regs[a] = v;
|
||||
switch (a) {
|
||||
case WSYNC:
|
||||
this.regs[WSYNC] = 0xff;
|
||||
break;
|
||||
case DMACTL:
|
||||
this.pfwidth = this.regs[DMACTL] & 3;
|
||||
break;
|
||||
return; // this is readonly (we reset it)
|
||||
case NMIRES:
|
||||
this.regs[NMIST] = 0x1f;
|
||||
break;
|
||||
return; // this is readonly, don't mess with it
|
||||
}
|
||||
this.regs[a] = v;
|
||||
}
|
||||
readReg(a: number) {
|
||||
switch (a) {
|
||||
@ -144,7 +143,8 @@ export class ANTIC {
|
||||
this.mode = this.period = 0;
|
||||
// JVB (Jump and wait for Vertical Blank)
|
||||
if (this.dliop & 0x40) {
|
||||
this.linesleft = (248 - this.v) & 0xff; // TODO?
|
||||
this.linesleft = 1; //(248 - this.v) & 0xff; // TODO?
|
||||
this.dma_enabled = false;
|
||||
}
|
||||
} else if (this.lms) {
|
||||
this.scanaddr = this.dlarg_lo + (this.dlarg_hi << 8);
|
||||
@ -152,12 +152,24 @@ export class ANTIC {
|
||||
}
|
||||
this.startaddr = this.scanaddr;
|
||||
}
|
||||
// horiz scroll
|
||||
// TODO: gtia fine scroll?
|
||||
let pfwidth = this.pfwidth;
|
||||
let effwidth = this.regs[DMACTL] & 3;
|
||||
let hscroll = (this.dliop & 0x10) ? (this.regs[HSCROL] & 15) >> 1 : 0;
|
||||
if ((this.dliop & 0x10) && pfwidth < 3) pfwidth++;
|
||||
this.left = PF_LEFT[pfwidth] + hscroll;
|
||||
this.right = PF_RIGHT[pfwidth] + hscroll;
|
||||
if ((this.dliop & 0x10) && effwidth < 3) effwidth++;
|
||||
this.left = PF_LEFT[effwidth] + hscroll;
|
||||
this.right = PF_RIGHT[effwidth] + hscroll;
|
||||
// vertical scroll
|
||||
let vscrol = this.regs[VSCROL] & 0xf;
|
||||
if ((this.dliop & 0x20) ^ this.vscroll) {
|
||||
if (this.vscroll) {
|
||||
this.linesleft -= vscrol;
|
||||
} else {
|
||||
this.linesleft -= vscrol;
|
||||
this.yofs += vscrol;
|
||||
}
|
||||
this.vscroll ^= 0x20;
|
||||
}
|
||||
}
|
||||
|
||||
nextLine() {
|
||||
@ -171,10 +183,10 @@ export class ANTIC {
|
||||
}
|
||||
|
||||
triggerNMI(mask: number) {
|
||||
if (this.regs[NMIEN] & mask) {
|
||||
this.nmiPending = true;
|
||||
}
|
||||
this.regs[NMIST] = mask | 0x1f;
|
||||
if (this.regs[NMIEN] & mask) {
|
||||
this.nmi();
|
||||
}
|
||||
}
|
||||
|
||||
nextInsn(): number {
|
||||
@ -194,23 +206,22 @@ export class ANTIC {
|
||||
}
|
||||
|
||||
dlDMAEnabled() { return this.regs[DMACTL] & 0b100000; }
|
||||
pmDMAEnabled() { return this.regs[DMACTL] & 0b001100; }
|
||||
|
||||
isVisibleScanline() {
|
||||
return this.v >= 8 && this.v < 248;
|
||||
}
|
||||
isPlayfieldDMAEnabled() {
|
||||
return this.dlDMAEnabled() && !this.linesleft;
|
||||
return this.dma_enabled && !this.linesleft;
|
||||
}
|
||||
isPlayerDMAEnabled() {
|
||||
return this.regs[DMACTL] & 0b1000;
|
||||
return this.dma_enabled && this.regs[DMACTL] & 0b1000;
|
||||
}
|
||||
isMissileDMAEnabled() {
|
||||
return this.regs[DMACTL] & 0b1100;
|
||||
return this.dma_enabled && this.regs[DMACTL] & 0b1100;
|
||||
}
|
||||
|
||||
clockPulse(): boolean {
|
||||
let dma = this.regs[WSYNC] != 0;
|
||||
let did_dma = this.regs[WSYNC] != 0;
|
||||
if (!this.isVisibleScanline()) {
|
||||
this.doVBlank();
|
||||
} else {
|
||||
@ -218,7 +229,7 @@ export class ANTIC {
|
||||
case 0:
|
||||
if (this.isMissileDMAEnabled()) {
|
||||
this.doPlayerMissileDMA(3);
|
||||
dma = true;
|
||||
did_dma = true;
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
@ -230,37 +241,38 @@ export class ANTIC {
|
||||
this.mode = op & 0xf;
|
||||
this.dliop = op;
|
||||
this.yofs = 0;
|
||||
dma = true;
|
||||
did_dma = true;
|
||||
}
|
||||
break;
|
||||
case 2: case 3: case 4: case 5:
|
||||
if (this.isPlayerDMAEnabled()) {
|
||||
this.doPlayerMissileDMA(this.h + 2);
|
||||
dma = true;
|
||||
did_dma = true;
|
||||
}
|
||||
break;
|
||||
case 6:
|
||||
case 7:
|
||||
if (this.yofs == 0 && this.isPlayfieldDMAEnabled() && (this.jmp || this.lms)) { // read extra bytes?
|
||||
if (this.isPlayfieldDMAEnabled() && this.yofs == 0 && (this.jmp || this.lms)) {
|
||||
if (this.h == 6) this.dlarg_lo = this.nextInsn();
|
||||
if (this.h == 7) this.dlarg_hi = this.nextInsn();
|
||||
dma = true;
|
||||
}
|
||||
break;
|
||||
case 9:
|
||||
if (this.yofs == 0) {
|
||||
this.processDLIEntry();
|
||||
did_dma = true;
|
||||
}
|
||||
break;
|
||||
case 8:
|
||||
// TODO? is this at cycle 8?
|
||||
if (this.yofs == 0) {
|
||||
this.processDLIEntry();
|
||||
}
|
||||
if (this.dliop & 0x80) { // TODO: what if DLI disabled?
|
||||
if (this.linesleft == 1) {
|
||||
this.triggerNMI(0x80); // DLI interrupt
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 9:
|
||||
break;
|
||||
case 111:
|
||||
this.nextLine();
|
||||
if (this.dma_enabled) this.nextLine();
|
||||
++this.v;
|
||||
break;
|
||||
}
|
||||
@ -276,24 +288,24 @@ export class ANTIC {
|
||||
if (this.dmaclock & 1) {
|
||||
if (this.mode < 8 && this.yofs == 0) { // only read chars on 1st line
|
||||
this.linebuf[this.dmaidx] = this.nextScreen(); // read char name
|
||||
dma = candma;
|
||||
did_dma = candma;
|
||||
}
|
||||
this.dmaidx++;
|
||||
} else if (this.dmaclock & 8) {
|
||||
this.ch = this.linebuf[this.dmaidx - 4 / this.period]; // latch char
|
||||
this.readBitmapData(); // read bitmap
|
||||
dma = candma;
|
||||
did_dma = candma;
|
||||
}
|
||||
this.output = this.h >= this.left + 3 && this.h <= this.right + 2 ? 4 : 0;
|
||||
}
|
||||
}
|
||||
if (this.h < 19 || this.h > 102) this.output = 2;
|
||||
this.incHorizCounter();
|
||||
if (!dma && this.dramrefresh) {
|
||||
if (!did_dma && this.dramrefresh) {
|
||||
this.dramrefresh = false;
|
||||
dma = true;
|
||||
did_dma = true;
|
||||
}
|
||||
return dma;
|
||||
return did_dma;
|
||||
}
|
||||
incHorizCounter() {
|
||||
++this.h;
|
||||
@ -302,7 +314,7 @@ export class ANTIC {
|
||||
case 25 + 4 * 5: case 25 + 4 * 6: case 25 + 4 * 7: case 25 + 4 * 8:
|
||||
this.dramrefresh = true;
|
||||
break;
|
||||
case 105:
|
||||
case 103:
|
||||
this.regs[WSYNC] = 0; // TODO: dram refresh delay to 106?
|
||||
break;
|
||||
case 114:
|
||||
@ -315,6 +327,9 @@ export class ANTIC {
|
||||
if (this.h == 111) { this.v++; }
|
||||
if (this.v == 248 && this.h == 0) { this.triggerNMI(0x40); } // VBI
|
||||
if (this.v == 262 && this.h == 112) { this.v = 0; }
|
||||
if (this.v == 7 && this.h == 113) {
|
||||
this.dma_enabled = this.dlDMAEnabled() != 0;
|
||||
}
|
||||
this.output = 2; // blank
|
||||
}
|
||||
|
||||
@ -322,11 +337,11 @@ export class ANTIC {
|
||||
let oneline = this.regs[DMACTL] & 0x10;
|
||||
let pmaddr = this.regs[PMBASE] << 8;
|
||||
if (oneline) {
|
||||
pmaddr &= 0b1111100000000000;
|
||||
pmaddr &= 0xf800;
|
||||
pmaddr |= section << 8;
|
||||
pmaddr |= this.v & 0xff;
|
||||
} else {
|
||||
pmaddr &= 0b111111000000000;
|
||||
pmaddr &= 0xfc00;
|
||||
pmaddr |= section << 7;
|
||||
pmaddr |= this.v >> 1;
|
||||
}
|
||||
|
@ -3,8 +3,8 @@
|
||||
// https://user.xmission.com/~trevin/atari/gtia_regs.html
|
||||
// https://user.xmission.com/~trevin/atari/gtia_pinout.html
|
||||
|
||||
import { dumpRAM } from "../../common/emu";
|
||||
import { hex, rgb2bgr, safe_extend } from "../../common/util";
|
||||
import { dumpRAM, gtia_ntsc_to_rgb } from "../../common/emu";
|
||||
import { hex, lpad, safe_extend } from "../../common/util";
|
||||
|
||||
|
||||
// write regs
|
||||
@ -46,6 +46,7 @@ export class GTIA {
|
||||
reset() {
|
||||
this.regs.fill(0);
|
||||
this.readregs.fill(0); // TODO?
|
||||
this.readregs[0x14] = 0xf; // NTSC
|
||||
this.count = 0;
|
||||
}
|
||||
saveState() {
|
||||
@ -70,10 +71,12 @@ export class GTIA {
|
||||
readReg(a: number) {
|
||||
return this.readregs[a];
|
||||
}
|
||||
sync() {
|
||||
this.count = 0;
|
||||
}
|
||||
updateGfx(h: number, data: number) {
|
||||
switch (h) {
|
||||
case 0:
|
||||
this.count = 0;
|
||||
if (this.regs[GRACTL] & 1) { this.regs[GRAFM] = data; }
|
||||
break;
|
||||
case 2: case 3: case 4: case 5:
|
||||
@ -94,6 +97,21 @@ export class GTIA {
|
||||
return 0x100; // black
|
||||
}
|
||||
clockPulse1(): void {
|
||||
this.processPlayerMissile();
|
||||
this.clockPulse2();
|
||||
this.count++;
|
||||
}
|
||||
clockPulse2(): void {
|
||||
var col: number;
|
||||
if (this.pmcol >= 0) {
|
||||
col = this.pmcol;
|
||||
} else {
|
||||
let pf = this.getPlayfieldColor();
|
||||
col = pf & 0x100 ? pf & 0xff : this.regs[pf];
|
||||
}
|
||||
this.rgb = COLORS_RGBA[col];
|
||||
}
|
||||
processPlayerMissile() {
|
||||
let topobj = -1;
|
||||
let pfset = this.an - 4; // TODO?
|
||||
let ppmask = 0;
|
||||
@ -101,7 +119,7 @@ export class GTIA {
|
||||
for (let i = 0; i < 4; i++) {
|
||||
let bit = this.shiftObject(i);
|
||||
if (bit) {
|
||||
if (pfset >= 0) {
|
||||
if (pfset >= 0) { // TODO: hires and GTIA modes
|
||||
this.readregs[P0PF + i] |= 1 << pfset;
|
||||
}
|
||||
ppmask |= 1 << i;
|
||||
@ -124,21 +142,9 @@ export class GTIA {
|
||||
}
|
||||
}
|
||||
this.pmcol = topobj >= 0 ? this.getObjectColor(topobj) : -1;
|
||||
this.count++;
|
||||
this.clockPulse2();
|
||||
}
|
||||
clockPulse2(): void {
|
||||
var col: number;
|
||||
if (this.pmcol >= 0) {
|
||||
col = this.pmcol;
|
||||
} else {
|
||||
let pf = this.getPlayfieldColor();
|
||||
col = pf & 0x100 ? pf & 0xff : this.regs[pf];
|
||||
}
|
||||
this.rgb = COLORS_RGBA[col];
|
||||
}
|
||||
shiftObject(i: number) {
|
||||
let bit = this.shiftregs[i] & 0x80000000;
|
||||
let bit = (this.shiftregs[i] & 0x80000000) != 0;
|
||||
this.shiftregs[i] <<= 1;
|
||||
if (this.regs[HPOSP0 + i] - 7 == this.count) {
|
||||
this.triggerObject(i);
|
||||
@ -169,6 +175,7 @@ export class GTIA {
|
||||
|
||||
static stateToLongString(state): string {
|
||||
let s = ''
|
||||
s += `X: ${lpad(state.count, 3)} ANTIC: ${hex(state.an, 1)} PM: ${hex(state.pmcol, 3)}\n`;
|
||||
s += "Write Registers:\n";
|
||||
s += dumpRAM(state.regs, 0, 32);
|
||||
s += "Read Registers:\n";
|
||||
@ -185,141 +192,8 @@ function expandBits(x: number): number {
|
||||
return x | (x << 1);
|
||||
}
|
||||
|
||||
const ATARI_NTSC_RGB = [
|
||||
0x000000, // 00
|
||||
0x404040, // 02
|
||||
0x6c6c6c, // 04
|
||||
0x909090, // 06
|
||||
0xb0b0b0, // 08
|
||||
0xc8c8c8, // 0A
|
||||
0xdcdcdc, // 0C
|
||||
0xf4f4f4, // 0E
|
||||
0x004444, // 10
|
||||
0x106464, // 12
|
||||
0x248484, // 14
|
||||
0x34a0a0, // 16
|
||||
0x40b8b8, // 18
|
||||
0x50d0d0, // 1A
|
||||
0x5ce8e8, // 1C
|
||||
0x68fcfc, // 1E
|
||||
0x002870, // 20
|
||||
0x144484, // 22
|
||||
0x285c98, // 24
|
||||
0x3c78ac, // 26
|
||||
0x4c8cbc, // 28
|
||||
0x5ca0cc, // 2A
|
||||
0x68b4dc, // 2C
|
||||
0x78c8ec, // 2E
|
||||
0x001884, // 30
|
||||
0x183498, // 32
|
||||
0x3050ac, // 34
|
||||
0x4868c0, // 36
|
||||
0x5c80d0, // 38
|
||||
0x7094e0, // 3A
|
||||
0x80a8ec, // 3C
|
||||
0x94bcfc, // 3E
|
||||
0x000088, // 40
|
||||
0x20209c, // 42
|
||||
0x3c3cb0, // 44
|
||||
0x5858c0, // 46
|
||||
0x7070d0, // 48
|
||||
0x8888e0, // 4A
|
||||
0xa0a0ec, // 4C
|
||||
0xb4b4fc, // 4E
|
||||
0x5c0078, // 50
|
||||
0x74208c, // 52
|
||||
0x883ca0, // 54
|
||||
0x9c58b0, // 56
|
||||
0xb070c0, // 58
|
||||
0xc084d0, // 5A
|
||||
0xd09cdc, // 5C
|
||||
0xe0b0ec, // 5E
|
||||
0x780048, // 60
|
||||
0x902060, // 62
|
||||
0xa43c78, // 64
|
||||
0xb8588c, // 66
|
||||
0xcc70a0, // 68
|
||||
0xdc84b4, // 6A
|
||||
0xec9cc4, // 6C
|
||||
0xfcb0d4, // 6E
|
||||
0x840014, // 70
|
||||
0x982030, // 72
|
||||
0xac3c4c, // 74
|
||||
0xc05868, // 76
|
||||
0xd0707c, // 78
|
||||
0xe08894, // 7A
|
||||
0xeca0a8, // 7C
|
||||
0xfcb4bc, // 7E
|
||||
0x880000, // 80
|
||||
0x9c201c, // 82
|
||||
0xb04038, // 84
|
||||
0xc05c50, // 86
|
||||
0xd07468, // 88
|
||||
0xe08c7c, // 8A
|
||||
0xeca490, // 8C
|
||||
0xfcb8a4, // 8E
|
||||
0x7c1800, // 90
|
||||
0x90381c, // 92
|
||||
0xa85438, // 94
|
||||
0xbc7050, // 96
|
||||
0xcc8868, // 98
|
||||
0xdc9c7c, // 9A
|
||||
0xecb490, // 9C
|
||||
0xfcc8a4, // 9E
|
||||
0x5c2c00, // A0
|
||||
0x784c1c, // A2
|
||||
0x906838, // A4
|
||||
0xac8450, // A6
|
||||
0xc09c68, // A8
|
||||
0xd4b47c, // AA
|
||||
0xe8cc90, // AC
|
||||
0xfce0a4, // AE
|
||||
0x2c3c00, // B0
|
||||
0x485c1c, // B2
|
||||
0x647c38, // B4
|
||||
0x809c50, // B6
|
||||
0x94b468, // B8
|
||||
0xacd07c, // BA
|
||||
0xc0e490, // BC
|
||||
0xd4fca4, // BE
|
||||
0x003c00, // C0
|
||||
0x205c20, // C2
|
||||
0x407c40, // C4
|
||||
0x5c9c5c, // C6
|
||||
0x74b474, // C8
|
||||
0x8cd08c, // CA
|
||||
0xa4e4a4, // CC
|
||||
0xb8fcb8, // CE
|
||||
0x003814, // D0
|
||||
0x1c5c34, // D2
|
||||
0x387c50, // D4
|
||||
0x50986c, // D6
|
||||
0x68b484, // D8
|
||||
0x7ccc9c, // DA
|
||||
0x90e4b4, // DC
|
||||
0xa4fcc8, // DE
|
||||
0x00302c, // E0
|
||||
0x1c504c, // E2
|
||||
0x347068, // E4
|
||||
0x4c8c84, // E6
|
||||
0x64a89c, // E8
|
||||
0x78c0b4, // EA
|
||||
0x88d4cc, // EC
|
||||
0x9cece0, // EE
|
||||
0x002844, // F0
|
||||
0x184864, // F2
|
||||
0x306884, // F4
|
||||
0x4484a0, // F6
|
||||
0x589cb8, // F8
|
||||
0x6cb4d0, // FA
|
||||
0x7ccce8, // FC
|
||||
0x8ce0fc // FE
|
||||
];
|
||||
|
||||
var COLORS_RGBA = new Uint32Array(256);
|
||||
var COLORS_WEB = [];
|
||||
for (var i = 0; i < 256; i++) {
|
||||
COLORS_RGBA[i] = ATARI_NTSC_RGB[i >> 1] | 0xff000000;
|
||||
COLORS_WEB[i] = "#" + hex(rgb2bgr(ATARI_NTSC_RGB[i >> 1]), 6);
|
||||
COLORS_RGBA[i] = gtia_ntsc_to_rgb(i);
|
||||
}
|
||||
|
||||
|
474
src/machine/chips/pokey.ts
Normal file
474
src/machine/chips/pokey.ts
Normal file
@ -0,0 +1,474 @@
|
||||
/*
|
||||
* pokey.c - POKEY sound chip emulation
|
||||
*
|
||||
* Copyright (C) 1995-1998 David Firth
|
||||
* Copyright (C) 1998-2008 Atari800 development team (see DOC/CREDITS)
|
||||
*
|
||||
* This file is part of the Atari800 emulator project which emulates
|
||||
* the Atari 400, 800, 800XL, 130XE, and 5200 8-bit computers.
|
||||
*
|
||||
* Atari800 is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Atari800 is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with Atari800; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
import { dumpRAM } from "../../common/emu"
|
||||
import { hex, lpad, safe_extend } from "../../common/util"
|
||||
|
||||
const AUDF1 = 0x00
|
||||
const AUDC1 = 0x01
|
||||
const AUDF2 = 0x02
|
||||
const AUDC2 = 0x03
|
||||
const AUDF3 = 0x04
|
||||
const AUDC3 = 0x05
|
||||
const AUDF4 = 0x06
|
||||
const AUDC4 = 0x07
|
||||
const AUDCTL = 0x08
|
||||
const STIMER = 0x09
|
||||
const SKRES = 0x0a
|
||||
const POTGO = 0x0b
|
||||
const SEROUT = 0x0d
|
||||
const IRQEN = 0x0e
|
||||
const SKCTL = 0x0f
|
||||
|
||||
const POT0 = 0x00
|
||||
const POT1 = 0x01
|
||||
const POT2 = 0x02
|
||||
const POT3 = 0x03
|
||||
const POT4 = 0x04
|
||||
const POT5 = 0x05
|
||||
const POT6 = 0x06
|
||||
const POT7 = 0x07
|
||||
const ALLPOT = 0x08
|
||||
const KBCODE = 0x09
|
||||
const RANDOM = 0x0a
|
||||
const SERIN = 0x0d
|
||||
const IRQST = 0x0e
|
||||
const SKSTAT = 0x0f
|
||||
|
||||
/* definitions for AUDCx (D201, D203, D205, D207) */
|
||||
const NOTPOLY5 = 0x80 /* selects POLY5 or direct CLOCK */
|
||||
const POLY4 = 0x40 /* selects POLY4 or POLY17 */
|
||||
const PURETONE = 0x20 /* selects POLY4/17 or PURE tone */
|
||||
const VOL_ONLY = 0x10 /* selects VOLUME OUTPUT ONLY */
|
||||
const VOLUME_MASK = 0x0f /* volume mask */
|
||||
|
||||
/* definitions for AUDCTL (D208) */
|
||||
const POLY9 = 0x80 /* selects POLY9 or POLY17 */
|
||||
const CH1_179 = 0x40 /* selects 1.78979 MHz for Ch 1 */
|
||||
const CH3_179 = 0x20 /* selects 1.78979 MHz for Ch 3 */
|
||||
const CH1_CH2 = 0x10 /* clocks channel 1 w/channel 2 */
|
||||
const CH3_CH4 = 0x08 /* clocks channel 3 w/channel 4 */
|
||||
const CH1_FILTER = 0x04 /* selects channel 1 high pass filter */
|
||||
const CH2_FILTER = 0x02 /* selects channel 2 high pass filter */
|
||||
const CLOCK_15 = 0x01 /* selects 15.6999kHz or 63.9210kHz */
|
||||
|
||||
/* for accuracy, the 64kHz and 15kHz clocks are exact divisions of
|
||||
the 1.79MHz clock */
|
||||
const DIV_64 = 28 /* divisor for 1.79MHz clock to 64 kHz */
|
||||
const DIV_15 = 114 /* divisor for 1.79MHz clock to 15 kHz */
|
||||
|
||||
/* the size (in entries) of the 4 polynomial tables */
|
||||
const POLY4_SIZE = 0x000f
|
||||
const POLY5_SIZE = 0x001f
|
||||
const POLY9_SIZE = 0x01ff
|
||||
const POLY17_SIZE = 0x0001ffff
|
||||
|
||||
const CHAN1 = 0
|
||||
const CHAN2 = 1
|
||||
const CHAN3 = 2
|
||||
const CHAN4 = 3
|
||||
|
||||
const ANTIC_LINE_C = 114
|
||||
|
||||
/* Some defines about the serial I/O timing. Currently fixed! */
|
||||
const SIO_XMTDONE_INTERVAL = 15
|
||||
const SIO_SERIN_INTERVAL = 8
|
||||
const SIO_SEROUT_INTERVAL = 8
|
||||
const SIO_ACK_INTERVAL = 36
|
||||
|
||||
var poly9: Uint8Array;
|
||||
var poly17: Uint8Array;
|
||||
|
||||
function initPolyTables() {
|
||||
poly9 = new Uint8Array(511);
|
||||
poly17 = new Uint8Array(16385);
|
||||
/* initialise poly9_lookup */
|
||||
let reg = 0x1ff;
|
||||
for (let i = 0; i < 511; i++) {
|
||||
reg = ((((reg >> 5) ^ reg) & 1) << 8) + (reg >> 1);
|
||||
poly9[i] = reg;
|
||||
}
|
||||
/* initialise poly17_lookup */
|
||||
reg = 0x1ffff;
|
||||
for (let i = 0; i < 16385; i++) {
|
||||
reg = ((((reg >> 5) ^ reg) & 0xff) << 9) + (reg >> 8);
|
||||
poly17[i] = (reg >> 1);
|
||||
}
|
||||
}
|
||||
|
||||
export class POKEY {
|
||||
regs = new Uint8Array(16);
|
||||
readregs = new Uint8Array(16);
|
||||
divnirq = new Uint32Array(4);
|
||||
divnmax = new Uint32Array(4);
|
||||
pot_inputs = new Uint8Array(8);
|
||||
basemult = 0;
|
||||
pot_scanline = 0;
|
||||
random_scanline_counter = 0;
|
||||
kbcode = 0;
|
||||
DELAYED_SERIN_IRQ = 0;
|
||||
DELAYED_SEROUT_IRQ = 0;
|
||||
DELAYED_XMTDONE_IRQ = 0;
|
||||
|
||||
constructor(
|
||||
public irq: () => void,
|
||||
public antic_xpos: () => number,
|
||||
) {
|
||||
this.init();
|
||||
}
|
||||
|
||||
saveState() {
|
||||
return safe_extend(0, {}, this);
|
||||
}
|
||||
loadState(s) {
|
||||
safe_extend(0, this, s);
|
||||
}
|
||||
|
||||
init() {
|
||||
/* Initialise Serial Port Interrupts */
|
||||
//DELAYED_SERIN_IRQ = 0;
|
||||
//DELAYED_SEROUT_IRQ = 0;
|
||||
//DELAYED_XMTDONE_IRQ = 0;
|
||||
this.readregs.fill(0xff);
|
||||
this.readregs[SKSTAT] = 0xef;
|
||||
//SERIN = 0x00; /* or 0xff ? */
|
||||
//IRQEN = 0x00;
|
||||
//SKCTL = 0x00;
|
||||
this.basemult = DIV_64;
|
||||
this.pot_inputs.fill(128);
|
||||
initPolyTables();
|
||||
}
|
||||
|
||||
|
||||
read(addr: number): number {
|
||||
let byte = this.readregs[addr];
|
||||
addr &= 0xf;
|
||||
switch (addr) {
|
||||
case 0: case 1: case 2: case 3:
|
||||
case 4: case 5: case 6: case 7:
|
||||
byte = this.pot_inputs[addr];
|
||||
return (byte < this.pot_scanline) ? byte : this.pot_scanline;
|
||||
case ALLPOT:
|
||||
for (let i = 0; i < 8; i++) {
|
||||
if (this.pot_inputs[i] <= this.pot_scanline)
|
||||
byte &= ~(1 << i); // reset bit if pot value known
|
||||
}
|
||||
break;
|
||||
case KBCODE:
|
||||
return this.kbcode;
|
||||
case SKSTAT:
|
||||
byte = SKSTAT + (this.CASSETTE_IOLineStatus() << 4);
|
||||
break;
|
||||
case RANDOM:
|
||||
if ((this.regs[SKCTL] & 0x03) != 0) {
|
||||
let i = this.random_scanline_counter + this.antic_xpos();
|
||||
if (this.regs[AUDCTL] & POLY9)
|
||||
byte = poly9[i % POLY9_SIZE];
|
||||
else {
|
||||
i %= POLY17_SIZE;
|
||||
let ptr = i >> 3;
|
||||
i &= 7;
|
||||
byte = (poly17[ptr] >> i) + (poly17[ptr + 1] << (8 - i));
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
return byte & 0xff;
|
||||
}
|
||||
|
||||
write(addr: number, byte: number): void {
|
||||
addr &= 0x0f;
|
||||
this.regs[addr] = byte;
|
||||
switch (addr) {
|
||||
case AUDCTL:
|
||||
/* determine the base multiplier for the 'div by n' calculations */
|
||||
if (byte & CLOCK_15)
|
||||
this.basemult = DIV_15;
|
||||
else
|
||||
this.basemult = DIV_64;
|
||||
this.update_counter((1 << CHAN1) | (1 << CHAN2) | (1 << CHAN3) | (1 << CHAN4));
|
||||
break;
|
||||
case AUDF1:
|
||||
this.update_counter((this.regs[AUDCTL] & CH1_CH2) ? ((1 << CHAN2) | (1 << CHAN1)) : (1 << CHAN1));
|
||||
break;
|
||||
case AUDF2:
|
||||
this.update_counter(1 << CHAN2);
|
||||
break;
|
||||
case AUDF3:
|
||||
this.update_counter((this.regs[AUDCTL] & CH3_CH4) ? ((1 << CHAN4) | (1 << CHAN3)) : (1 << CHAN3));
|
||||
break;
|
||||
case AUDF4:
|
||||
this.update_counter(1 << CHAN4);
|
||||
break;
|
||||
case IRQEN:
|
||||
this.readregs[IRQST] |= ~byte & 0xf7; /* Reset disabled IRQs except XMTDONE */
|
||||
let mask = ~this.readregs[IRQST] & this.regs[IRQEN];
|
||||
if (mask) {
|
||||
this.generateIRQ(this.readregs[IRQST]);
|
||||
}
|
||||
break;
|
||||
case SKRES:
|
||||
this.readregs[SKSTAT] |= 0xe0;
|
||||
break;
|
||||
case POTGO:
|
||||
if (!(this.regs[SKCTL] & 4))
|
||||
this.pot_scanline = 0; /* slow pot mode */
|
||||
break;
|
||||
case SEROUT:
|
||||
if ((this.regs[SKCTL] & 0x70) == 0x20 && this.siocheck()) {
|
||||
this.SIO_PutByte(byte);
|
||||
}
|
||||
// check if cassette 2-tone mode has been enabled
|
||||
if ((this.regs[SKCTL] & 0x08) == 0x00) {
|
||||
// intelligent device
|
||||
this.DELAYED_SEROUT_IRQ = SIO_SEROUT_INTERVAL;
|
||||
this.readregs[IRQST] |= 0x08;
|
||||
this.DELAYED_XMTDONE_IRQ = SIO_XMTDONE_INTERVAL;
|
||||
}
|
||||
else {
|
||||
// cassette
|
||||
// some savers patch the cassette baud rate, so we evaluate it here
|
||||
// scanlines per second*10 bit*audiofrequency/(1.79 MHz/2)
|
||||
this.DELAYED_SEROUT_IRQ = 312 * 50 * 10 * (this.regs[AUDF3] + this.regs[AUDF4] * 0x100) / 895000;
|
||||
// safety check
|
||||
if (this.DELAYED_SEROUT_IRQ >= 3) {
|
||||
this.readregs[IRQST] |= 0x08;
|
||||
this.DELAYED_XMTDONE_IRQ = 2 * this.DELAYED_SEROUT_IRQ - 2;
|
||||
}
|
||||
else {
|
||||
this.DELAYED_SEROUT_IRQ = 0;
|
||||
this.DELAYED_XMTDONE_IRQ = 0;
|
||||
}
|
||||
};
|
||||
break;
|
||||
case STIMER:
|
||||
this.divnirq[CHAN1] = this.divnmax[CHAN1];
|
||||
this.divnirq[CHAN2] = this.divnmax[CHAN2];
|
||||
this.divnirq[CHAN3] = this.divnmax[CHAN3];
|
||||
this.divnirq[CHAN4] = this.divnmax[CHAN4];
|
||||
//POKEYSND_Update(STIMER, byte, 0, SOUND_GAIN);
|
||||
break;
|
||||
case SKCTL:
|
||||
//VOICEBOX_SKCTLPutByte(byte);
|
||||
//POKEYSND_Update(SKCTL, byte, 0, SOUND_GAIN);
|
||||
if (byte & 4)
|
||||
this.pot_scanline = 228; /* fast pot mode - return results immediately */
|
||||
if ((byte & 0x03) == 0) {
|
||||
/* POKEY reset. */
|
||||
/* Stop serial IO. */
|
||||
this.DELAYED_SERIN_IRQ = 0;
|
||||
this.DELAYED_SEROUT_IRQ = 0;
|
||||
this.DELAYED_XMTDONE_IRQ = 0;
|
||||
// TODO: CASSETTE_ResetPOKEY();
|
||||
/* TODO other registers should also be reset. */
|
||||
}
|
||||
break;
|
||||
}
|
||||
this.snd_update(addr);
|
||||
//POKEYSND_Update(AUDC1, byte, 0, SOUND_GAIN);
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Module: Update_Counter() */
|
||||
/* Purpose: To process the latest control values stored in the AUDF, AUDC, */
|
||||
/* and AUDCTL registers. It pre-calculates as much information as */
|
||||
/* possible for better performance. This routine has been added */
|
||||
/* here again as I need the precise frequency for the pokey timers */
|
||||
/* again. The pokey emulation is therefore somewhat sub-optimal */
|
||||
/* since the actual pokey emulation should grab the frequency values */
|
||||
/* directly from here instead of calculating them again. */
|
||||
/* */
|
||||
/* Author: Ron Fries,Thomas Richter */
|
||||
/* Date: March 27, 1998 */
|
||||
/* */
|
||||
/* Inputs: chan_mask: Channel mask, one bit per channel. */
|
||||
/* The channels that need to be updated */
|
||||
/* */
|
||||
/* Outputs: Adjusts local globals - no return value */
|
||||
/* */
|
||||
/*****************************************************************************/
|
||||
|
||||
update_counter(chan_mask: number): void {
|
||||
|
||||
/************************************************************/
|
||||
/* As defined in the manual, the exact Div_n_cnt values are */
|
||||
/* different depending on the frequency and resolution: */
|
||||
/* 64 kHz or 15 kHz - AUDF + 1 */
|
||||
/* 1 MHz, 8-bit - AUDF + 4 */
|
||||
/* 1 MHz, 16-bit - AUDF[CHAN1]+256*AUDF[CHAN2] + 7 */
|
||||
/************************************************************/
|
||||
|
||||
/* only reset the channels that have changed */
|
||||
|
||||
if (chan_mask & (1 << CHAN1)) {
|
||||
/* process channel 1 frequency */
|
||||
if (this.regs[AUDCTL] & CH1_179)
|
||||
this.divnmax[CHAN1] = this.regs[AUDF1 + CHAN1] + 4;
|
||||
else
|
||||
this.divnmax[CHAN1] = (this.regs[AUDF1 + CHAN1] + 1) * this.basemult;
|
||||
if (this.divnmax[CHAN1] < ANTIC_LINE_C)
|
||||
this.divnmax[CHAN1] = ANTIC_LINE_C;
|
||||
}
|
||||
|
||||
if (chan_mask & (1 << CHAN2)) {
|
||||
/* process channel 2 frequency */
|
||||
if (this.regs[AUDCTL] & CH1_CH2) {
|
||||
if (this.regs[AUDCTL] & CH1_179)
|
||||
this.divnmax[CHAN2] = this.regs[AUDF1 + CHAN2] * 256 + this.regs[AUDF1 + CHAN1] + 7;
|
||||
else
|
||||
this.divnmax[CHAN2] = (this.regs[AUDF1 + CHAN2] * 256 + this.regs[AUDF1 + CHAN1] + 1) * this.basemult;
|
||||
}
|
||||
else
|
||||
this.divnmax[CHAN2] = (this.regs[AUDF1 + CHAN2] + 1) * this.basemult;
|
||||
if (this.divnmax[CHAN2] < ANTIC_LINE_C)
|
||||
this.divnmax[CHAN2] = ANTIC_LINE_C;
|
||||
}
|
||||
|
||||
if (chan_mask & (1 << CHAN4)) {
|
||||
/* process channel 4 frequency */
|
||||
if (this.regs[AUDCTL] & CH3_CH4) {
|
||||
if (this.regs[AUDCTL] & CH3_179)
|
||||
this.divnmax[CHAN4] = this.regs[AUDF1 + CHAN4] * 256 + this.regs[AUDF1 + CHAN3] + 7;
|
||||
else
|
||||
this.divnmax[CHAN4] = (this.regs[AUDF1 + CHAN4] * 256 + this.regs[AUDF1 + CHAN3] + 1) * this.basemult;
|
||||
}
|
||||
else
|
||||
this.divnmax[CHAN4] = (this.regs[AUDF1 + CHAN4] + 1) * this.basemult;
|
||||
if (this.divnmax[CHAN4] < ANTIC_LINE_C)
|
||||
this.divnmax[CHAN4] = ANTIC_LINE_C;
|
||||
}
|
||||
|
||||
//console.log(chan_mask, this.divnmax);
|
||||
}
|
||||
|
||||
snd_update(addr: number) {
|
||||
|
||||
}
|
||||
|
||||
advanceScanline() {
|
||||
/***************************************************************************
|
||||
** Generate POKEY Timer IRQs if required **
|
||||
** called on a per-scanline basis, not very precise, but good enough **
|
||||
** for most applications **
|
||||
***************************************************************************/
|
||||
|
||||
|
||||
/* on nonpatched i/o-operation, enable the cassette timing */
|
||||
/*
|
||||
if (!ESC_enable_sio_patch) {
|
||||
if (CASSETTE_AddScanLine())
|
||||
DELAYED_SERIN_IRQ = 1;
|
||||
}
|
||||
*/
|
||||
|
||||
if ((this.regs[SKCTL] & 0x03) == 0)
|
||||
/* Don't process timers when POKEY is in reset mode. */
|
||||
return;
|
||||
|
||||
if (this.pot_scanline < 228)
|
||||
this.pot_scanline++;
|
||||
|
||||
this.random_scanline_counter += ANTIC_LINE_C;
|
||||
this.random_scanline_counter %= (this.regs[AUDCTL] & POLY9) ? POLY9_SIZE : POLY17_SIZE;
|
||||
|
||||
if (this.DELAYED_SERIN_IRQ > 0) {
|
||||
if (--this.DELAYED_SERIN_IRQ == 0) {
|
||||
// Load a byte to SERIN - even when the IRQ is disabled.
|
||||
this.readregs[SERIN] = this.SIO_GetByte();
|
||||
this.generateIRQ(0x20);
|
||||
}
|
||||
}
|
||||
|
||||
if (this.DELAYED_SEROUT_IRQ > 0) {
|
||||
if (--this.DELAYED_SEROUT_IRQ == 0) {
|
||||
this.generateIRQ(0x10);
|
||||
}
|
||||
}
|
||||
|
||||
if (this.DELAYED_XMTDONE_IRQ > 0)
|
||||
if (--this.DELAYED_XMTDONE_IRQ == 0) {
|
||||
this.generateIRQ(0x08);
|
||||
}
|
||||
|
||||
this.advanceIRQTimer(CHAN1, 0x1);
|
||||
this.advanceIRQTimer(CHAN2, 0x2);
|
||||
this.advanceIRQTimer(CHAN4, 0x4);
|
||||
}
|
||||
|
||||
advanceIRQTimer(chan: number, mask: number) {
|
||||
if ((this.divnirq[chan] -= ANTIC_LINE_C) < 0) {
|
||||
this.divnirq[chan] += this.divnmax[chan];
|
||||
this.generateIRQ(mask);
|
||||
//console.log('irq', chan, this.divnirq[chan], this.divnmax[chan])
|
||||
}
|
||||
}
|
||||
|
||||
generateIRQ(mask: number) {
|
||||
if (this.regs[IRQEN] & mask) {
|
||||
this.irq();
|
||||
this.readregs[IRQST] &= ~mask;
|
||||
}
|
||||
}
|
||||
|
||||
static stateToLongString(state): string {
|
||||
let s = ''
|
||||
s += "Write Registers:\n";
|
||||
s += dumpRAM(state.regs, 0, 16);
|
||||
s += "Read Registers:\n";
|
||||
s += dumpRAM(state.readregs, 0, 16);
|
||||
return s;
|
||||
}
|
||||
|
||||
CASSETTE_IOLineStatus() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
siocheck() {
|
||||
return (((this.regs[AUDF1 + CHAN3] == 0x28 || this.regs[AUDF1 + CHAN3] == 0x10
|
||||
|| this.regs[AUDF1 + CHAN3] == 0x08 || this.regs[AUDF1 + CHAN3] == 0x0a)
|
||||
&& this.regs[AUDF1 + CHAN4] == 0x00) // intelligent peripherals speeds
|
||||
|| (this.regs[SKCTL] & 0x78) == 0x28) // cassette save mode
|
||||
&& (this.regs[AUDCTL] & 0x28) == 0x28;
|
||||
}
|
||||
SIO_PutByte(byte: number) {
|
||||
// TODO
|
||||
console.log("SIO put byte", byte);
|
||||
}
|
||||
SIO_GetByte() {
|
||||
return 0; // TODO
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
//const SOUND_GAIN 4
|
||||
/*
|
||||
void Frame(void)
|
||||
{
|
||||
random_scanline_counter %= (this.regs[AUDCTL] & POLY9) ? POLY9_SIZE : POLY17_SIZE;
|
||||
}
|
||||
*/
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user