Thomas Harte
|
be750ee427
|
Eliminated all dangling implicit signedness conversions.
|
2017-07-21 21:52:37 -04:00 |
|
Thomas Harte
|
12f7e1b804
|
Enshrined a default colour burst amplitude. Which now everybody relies on. The 102 figure is derived from the burst apparently being 40 IRE.
|
2017-07-07 23:35:14 -04:00 |
|
Thomas Harte
|
a5075d9eb5
|
Formalised the reasoning behind the colour phase fix-up and made it an opt-in per-caller value. Only the Oric currently needs to opt in.
|
2017-05-16 20:31:39 -04:00 |
|
Thomas Harte
|
e01f3f06c8
|
Completed curly bracket movement.
|
2017-03-26 14:34:47 -04:00 |
|
Thomas Harte
|
e63229a5e5
|
Pulled vertical sync detection entirely outside the loop, and gave it greater perspective.
|
2017-03-06 19:15:33 -05:00 |
|
Thomas Harte
|
ad73379d1c
|
Took vertical sync detection logic entirely out of the loop.
|
2017-03-05 20:17:55 -05:00 |
|
Thomas Harte
|
d19f26887d
|
Performed a very naive shuffling of output builder sets onto the OpenGL queue. Which makes the frequency switcher work properly from it's possibly-contextless thread.
|
2017-02-20 10:39:31 -05:00 |
|
Thomas Harte
|
6cb95b4fc5
|
Switched to passing around std::string s rather than char * s, because they should be easier to capture.
|
2017-02-20 10:35:33 -05:00 |
|
Thomas Harte
|
d979a822ac
|
Introduced a deferred task list for the OpenGL thread.
|
2017-02-19 21:46:07 -05:00 |
|
Thomas Harte
|
d0a93409e6
|
Made an attempt to simplify in-shader phase calculation, now that output position is a direct multiple of phase.
|
2017-01-11 08:18:00 -05:00 |
|
Thomas Harte
|
a549fd1ecc
|
Introduced the ability simply to piggy-back off the CRT's natural phase for the colour burst, thereby eliminating a couple of redundant independent attempts in the Oric and Electron.
|
2016-12-10 13:42:34 -05:00 |
|
Thomas Harte
|
5216dda675
|
Added some brief extra exposition to the texture builder, cut all internal tex_x/y and source_divider stuff from the CRT.
|
2016-12-06 19:08:55 -05:00 |
|
Thomas Harte
|
4ff33254e1
|
Sought to shift locking back up to the CRT. And to be a bit more RAII-ish.
|
2016-12-06 18:48:30 -05:00 |
|
Thomas Harte
|
1f91d29434
|
Progressed to usage of an array builder and a texture builder up to the point of a successful build.
|
2016-11-17 12:26:04 +08:00 |
|
Thomas Harte
|
0f3b02edb7
|
Switched to postfix underscores and gave this class ownership of a texture builder and an array builder, though it presently uses neither.
|
2016-11-17 11:00:11 +08:00 |
|
Thomas Harte
|
9ee11d7765
|
At the expense of API simplicity, at least for now, resolved the most glaring cause of dirty lines.
|
2016-11-16 11:34:05 +08:00 |
|
Thomas Harte
|
1f857c619b
|
Fixed timing issues. Static box of frame achieved!
|
2016-10-12 21:42:36 -04:00 |
|
Thomas Harte
|
257420b0f7
|
Fixed potential output error if buffer top were hit; clarified buffer size constants.
|
2016-05-10 19:04:03 -04:00 |
|
Thomas Harte
|
8e4ab37719
|
Things are back pretty much to where they were, but offset is eliminated as an input.
|
2016-05-07 18:37:18 -04:00 |
|
Thomas Harte
|
87df57195d
|
Started on an attempt not to treat the various buffers as free to loop within, starting with the input texture.
|
2016-05-04 07:39:45 -04:00 |
|
Thomas Harte
|
2541711061
|
Made attempts (i) to flush buffers before unmapping them; and (ii) to bring texture uploads within the new orthodoxy.
|
2016-05-03 20:56:47 -04:00 |
|
Thomas Harte
|
082003ed0a
|
Reintroduced the CRT delegate and the 2600's automatic region switching. Albeit that the CRT itself doesn't adjust properly to new timings yet.
|
2016-04-24 18:36:22 -04:00 |
|
Thomas Harte
|
80a3169674
|
Started reviving the Atari 2600 emulation. Put new startup sequence into place.
|
2016-04-24 06:56:08 -04:00 |
|
Thomas Harte
|
4be8053ba9
|
Updated documentation.
|
2016-04-12 22:38:49 -04:00 |
|
Thomas Harte
|
7276a06cc0
|
Added a helper to calculate a visible rect based on output timings, used it to scale the Electron output up to the full window size.
|
2016-04-11 21:47:23 -04:00 |
|
Thomas Harte
|
aa8a192c7e
|
Simplified API down to their being a single texture with a specified depth.
|
2016-03-19 17:37:55 -04:00 |
|
Thomas Harte
|
4ac1f959e9
|
A shortcut here and a shortcut there; this allows me at least to determine whether use of a PBO gains anything.
|
2016-03-19 17:07:05 -04:00 |
|
Thomas Harte
|
67dffc89e0
|
Stripped unnecessary includes.
|
2016-03-13 13:25:34 -04:00 |
|
Thomas Harte
|
7255408313
|
Experimented with going back to horizontal sync on leading edge; not sure so (temporarily?) disabled.
|
2016-03-08 22:54:05 -05:00 |
|
Thomas Harte
|
bf5747f83e
|
Made an attempt to chop out all the stuff of building up the OpenGL data from the stuff of parsing input.
|
2016-03-08 22:40:23 -05:00 |
|
Thomas Harte
|
14b2927275
|
Made further attempts to tidy up; trying to demarcate between public interface and private.
|
2016-03-08 20:59:16 -05:00 |
|
Thomas Harte
|
c7976dd657
|
Started trying to clean up my Outputs namespace by moving stuff related to the CRT underneath a separate subnamespace.
|
2016-03-08 20:49:07 -05:00 |
|
Thomas Harte
|
bb09a5f58c
|
The attribute locations don't really need to be stored. They can be transient.
|
2016-03-07 21:42:21 -05:00 |
|
Thomas Harte
|
1e5fe2b2c1
|
Made an attempt to reestablish the Atari 2600 output connection despite various changes (TODO: generalise that stuff), and to start creating the composite shader.
|
2016-03-07 21:04:04 -05:00 |
|
Thomas Harte
|
cd9c62acca
|
Still stepping slowly towards a working composite mode, switched the RGB sampling function to returning a vec4 , which may be of benefit to any machine with a brightness part of an RGB signal, and started edging towards at least having the correct GLSL programs ready for converting composite output.
|
2016-03-07 19:08:26 -05:00 |
|
Thomas Harte
|
3f39803d32
|
Switched to triangle strips, to eliminate the need for any temporary storage for the composite output path.
|
2016-03-05 20:47:11 -05:00 |
|
Thomas Harte
|
23c223e2ed
|
Started edging towards completing the CPU side of accumulating enough data for composite decoding.
|
2016-03-05 17:55:18 -05:00 |
|
Thomas Harte
|
70b6d51451
|
Ever more baby steps back towards composite decoding.
|
2016-03-05 14:36:12 -05:00 |
|
Thomas Harte
|
7839d93344
|
With the provision of an extra hint to the CRT and, finally, the realisation about why my scans weren't exactly joining up, improved output precision.
|
2016-02-27 22:39:01 -05:00 |
|
Thomas Harte
|
1c6de7692d
|
Made an attempt to fix tape output interrupts; offloaded raster width and placing conversion to the GPU.
|
2016-02-27 20:37:41 -05:00 |
|
Thomas Harte
|
db18c85423
|
Simplified the run builder rather; put a double check of Electron timing in place.
|
2016-02-25 22:01:42 -05:00 |
|
Thomas Harte
|
574985f9a2
|
Fixed interlaced timing; switched to a more robust detector for horizontal sync; eliminated some test logging.
|
2016-02-20 20:29:40 -05:00 |
|
Thomas Harte
|
00f414d757
|
Made an attempt to reintroduce interlacing and screen modes with gaps. Something's wrong with synchronisation though, so most likely I'm outputting a bad signal.
|
2016-02-20 17:32:51 -05:00 |
|
Thomas Harte
|
1954f7bcbd
|
Got back to a stable image, at least when staying in a mode. Which is what I was trying to fix. Hmmm.
|
2016-02-19 23:41:09 -05:00 |
|
Thomas Harte
|
697e50c0cc
|
Screen output is back, no matter how inefficiently.
|
2016-02-13 23:50:18 -05:00 |
|
Thomas Harte
|
eeb0e134fd
|
Started the transition towards a more natural collection of rolling buffers, with phosphor decay in mind.
|
2016-02-13 20:52:23 -05:00 |
|
Thomas Harte
|
0a09762be6
|
Fixed output precision compared to the new approach of trusting the flywheel for position, and eliminated fixed-Acorn constants. Also re-enabled the faded previous frame, at least temporarily.
|
2016-02-12 19:53:49 -05:00 |
|
Thomas Harte
|
1d20a29d97
|
Made an attempt to switch to the flywheels for both vertical and horizontal sync, and to act more appropriately for out-of-bounds sync requests. Lots of tweaking to do, I fear.
|
2016-02-11 23:43:08 -05:00 |
|
Thomas Harte
|
c81891ec43
|
Minor tidying and at least acknowledged the new flywheel encapsulation.
|
2016-02-11 22:13:38 -05:00 |
|
Thomas Harte
|
c66409421e
|
Switched to generating an interlaced output, that apparently being correct. Enabled a poor man's version of phosphor persistence to smooth things out a little. It's not completely unconvincing.
|
2016-02-10 23:11:25 -05:00 |
|
Thomas Harte
|
b5bcadb8d3
|
Reinstated clipped CRT output, with more appropriate ownership of the decision.
|
2016-02-07 22:18:55 -05:00 |
|
Thomas Harte
|
3a689d14cc
|
Added padding of supplied data to correct for any potential rounding errors when rendering.
|
2016-02-07 20:29:32 -05:00 |
|
Thomas Harte
|
3a9ea66f8b
|
Filled in shader class.
|
2016-02-07 19:21:22 -05:00 |
|
Thomas Harte
|
4d0a218a57
|
Certainly at least seriously considering a separate holder for the "compile a shader" logic. Otherwise taking steps back towards PAL/NTSC decoding.
|
2016-02-07 17:32:38 -05:00 |
|
thomasharte
|
2cb12a7513
|
Allowed overly aggressive allocations to be cleared up after the fact.
|
2016-02-06 16:07:23 -05:00 |
|
Thomas Harte
|
6ab425deda
|
There is now a semi-reasonable amount of screen output again.
|
2016-02-05 21:35:39 -05:00 |
|
Thomas Harte
|
8bc3f8046d
|
This endeavours to move everything into the CRT class except the final version of shader building.
|
2016-02-04 22:57:46 -05:00 |
|
Thomas Harte
|
e0d51408e4
|
Onward with carrying this through to the bitter end, this at least results in all the appropriate knowledge and call-ins occuring at the CRT.
|
2016-02-04 22:28:50 -05:00 |
|