Thomas Harte
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edb9fd301c
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Begins this project's conversion to functional-style casts.
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2017-10-03 22:04:15 -04:00 |
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Thomas Harte
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ee71be0e7e
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Added the option not to include ready line support in the 6502 core, and took advantage of it in the Electron, Oric and Vic-20 implementations. Also tagged those as forceinline and/or override final where applicable.
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2017-08-21 21:56:42 -04:00 |
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Thomas Harte
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f68565a33f
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Split the static analyser functionality so that it's possible just to ask for the set of media implied by a particular file. Extended ConfigurationTarget so that media alone can be pushed to a machine.
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2017-08-17 10:48:29 -04:00 |
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Thomas Harte
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de1c526789
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Cut the amount disclosed by the Atari 2600 for public inspection down to the minimum, relocating implementation into the .cpp.
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2017-08-16 14:52:40 -04:00 |
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Thomas Harte
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3c148f5721
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Fixed clanger of an error.
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2017-08-16 14:02:46 -04:00 |
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Thomas Harte
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360c8a99a3
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Adjusted Atari2600 actually to use the nominated type of bus extender.
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2017-08-16 12:57:32 -04:00 |
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Thomas Harte
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06e31f5102
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Consequential to the 6502 change, severs the Atari 2600's cartridge container from its former attempt at runtime polymorphism, in favour of each cartridge's specific hardware being defined as a 'bus extender'.
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2017-08-16 12:39:15 -04:00 |
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Thomas Harte
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42b5b66305
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Remove the 6502's use of runtime polymorphism in favour of ordinary templating.
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2017-08-16 11:56:52 -04:00 |
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Thomas Harte
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4abd62e62b
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Standardises on const [Half]Cycles as the thing called and returned, rather than const [Half]Cycles & as it's explicitly defined to be only one int in size, so using a reference is overly weighty.
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2017-07-27 22:05:29 -04:00 |
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Thomas Harte
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8361756dc4
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Switched definitively to the works-for-now approach of requiring an explicit opt-in where somebody wants to clock a whole-cycle receiver from a half-cycle clock.
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2017-07-27 07:40:02 -04:00 |
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Thomas Harte
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279c369a1f
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Switched to Cycles as the result from the 6502 perform_bus_operation , helping slightly to clarify what you're intended to return and reducing type jumping within the 6502 implementation.
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2017-07-25 22:21:09 -04:00 |
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Thomas Harte
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d9c6b3bcf7
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Corrected TIA's WSYNC lookahead to accept Cycles .
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2017-07-25 22:13:41 -04:00 |
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Thomas Harte
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296c7cec05
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Adopted flush widely.
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2017-07-25 20:42:51 -04:00 |
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Thomas Harte
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75d67ee770
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Relocated ClockReceiver.hpp as it's a dependency for parts of the static analyser, and therefore needs to be distinct from the actual emulation parts.
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2017-07-25 20:20:55 -04:00 |
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Thomas Harte
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a1e9a54765
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Eliminated redundant uses of ClockReceiver and sought to ensure that proper run_for s are inherited all the way down.
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2017-07-25 20:09:13 -04:00 |
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Thomas Harte
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40339a12e1
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Formalised the use of a cycles count with a divider, bringing a few additional plain-int users into the fold.
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2017-07-25 07:15:31 -04:00 |
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Thomas Harte
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90bf6565d0
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Reduced int/Cycle conversions in the Electron and on the Atari 2600, where the current framework makes it possible to do so.
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2017-07-24 22:53:13 -04:00 |
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Thomas Harte
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2912d7055b
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The 6532 is now a ClockReceiver .
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2017-07-24 21:57:24 -04:00 |
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Thomas Harte
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13f7aa4063
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The TIA is now a ClockReceiver .
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2017-07-24 21:48:34 -04:00 |
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Thomas Harte
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b7f88e8f61
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Filter is now a ClockReciever , affecting all sound output devices.
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2017-07-24 21:29:13 -04:00 |
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Thomas Harte
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2ff157cf7a
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Switched CRTMachine over to use Cycles as an explicit statement of units, and followed through on the effects of that.
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2017-07-22 22:17:29 -04:00 |
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Thomas Harte
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83628b285b
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Experimentally turned the 6502 into a clock receiver. No problem encountered.
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2017-07-22 21:52:21 -04:00 |
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Thomas Harte
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37459a3ebc
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Fixed parameter shadowing.
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2017-07-21 21:51:18 -04:00 |
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Thomas Harte
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2562306802
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Merge branch 'master' into Z80
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2017-05-16 21:05:00 -04:00 |
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Thomas Harte
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2ee8a7056e
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Corrected TIA no longer to assume phase is an automatic quarter askew.
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2017-05-16 20:43:28 -04:00 |
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Thomas Harte
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eb8a2de5d6
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Settled definitively on flush as more communicative than synchronise (and slightly more locale neutral); culled some more duplication from the Z80.
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2017-05-15 07:38:59 -04:00 |
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Thomas Harte
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0808e9b6fb
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Pulled the 6502 into a CPU namespace, making it an instance of something that has micro-opcodes and schedules them, and factoring out the formulation of a register pair.
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2017-05-14 22:08:15 -04:00 |
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Thomas Harte
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ed6b135015
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Made final switch to permit high-sampling rate Atari audio.
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2017-04-15 21:18:00 -04:00 |
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Thomas Harte
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f95015c7f6
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Pulled out the divisor for audio.
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2017-04-03 21:16:39 -04:00 |
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Thomas Harte
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814c0ada13
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Fixed action counts for border motion.
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2017-03-26 18:33:05 -04:00 |
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Thomas Harte
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dfc468f220
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Locked down all initial state.
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2017-03-26 15:47:04 -04:00 |
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Thomas Harte
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3229502fa1
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Standardised curly bracket placement across the Atari.
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2017-03-23 21:59:16 -04:00 |
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Thomas Harte
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a26b87f348
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Fixed: mistake was failure to count ready cycles.
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2017-03-20 20:44:03 -04:00 |
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Thomas Harte
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4c3cc42c91
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This gives a very noisy version of the real audio.
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2017-03-20 20:38:29 -04:00 |
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Thomas Harte
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f3f4e1a541
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Made a first, hacky, attempt at audio.
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2017-03-20 19:35:51 -04:00 |
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Thomas Harte
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4722f6b5c4
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Fixed sprite disappearance: test should be applied predecrement, not post — it relates to the address being used this access, not the next one.
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2017-03-19 18:58:35 -04:00 |
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Thomas Harte
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7d8d1c7828
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Fixed 'random' number generator.
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2017-03-19 18:54:35 -04:00 |
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Thomas Harte
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4bb70e7d31
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Resetting the mask upon low byte write appears to resolve some issues.
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2017-03-19 18:49:37 -04:00 |
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Thomas Harte
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321030bb44
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Added a slightly faulty but seemingly 'close' version of masking.
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2017-03-19 18:28:06 -04:00 |
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Thomas Harte
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6c161b1150
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This gives something that might be the correct background.
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2017-03-19 17:49:48 -04:00 |
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Thomas Harte
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d5c37c8619
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Shushed a little, so as to be able to see a reasonable amount of output during my lifetime.
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2017-03-19 17:38:54 -04:00 |
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Thomas Harte
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7c66c36d3f
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Attempted at least to manage appropriate data storage.
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2017-03-19 17:31:08 -04:00 |
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Thomas Harte
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031a68000a
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Added a class to contain the Pitfall 2 pager and a skeleton of initial work.
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2017-03-18 22:08:47 -04:00 |
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Thomas Harte
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c3d82f88a5
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Tidied up and commented on the Activision stack implementation.
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2017-03-18 21:01:58 -04:00 |
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Thomas Harte
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c033bad0b9
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Here's MNetwork!
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2017-03-18 20:51:49 -04:00 |
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Thomas Harte
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c31d85f820
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Re-emplaced the MegaBoy. Also cut detritus from the main Atari header.
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2017-03-18 19:02:34 -04:00 |
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Thomas Harte
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217fbf257e
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CBS RAM Plus returns.
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2017-03-18 18:56:20 -04:00 |
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Thomas Harte
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0b611a14b9
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Tigervision paging returns.
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2017-03-18 18:50:13 -04:00 |
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Thomas Harte
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df6861c9dc
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Parker Bros paging is back.
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2017-03-18 18:21:01 -04:00 |
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Thomas Harte
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a4cd12394e
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Reinstated the Activision stack pager.
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2017-03-18 18:03:48 -04:00 |
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Thomas Harte
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e0bca1e37b
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Reinstated the 16 and 32 kb Atari pagers, and ensured the 6532 always starts in a valid state.
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2017-03-18 17:34:34 -04:00 |
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Thomas Harte
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55ce851bb2
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Fixed types of the 8k cartridges, ensured the 6502 starts without an IRQ request history.
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2017-03-18 17:04:01 -04:00 |
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Thomas Harte
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e8d34f2eb4
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Having farmed out the bus, the Atari itself no longer is/owns a 6502.
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2017-03-18 16:34:41 -04:00 |
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Thomas Harte
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bb3daaa99b
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Sought to reintroduce the Atari 8k paging scheme, at the same time deciding to do away with the copy and paste of holding on to ROM data.
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2017-03-18 15:04:01 -04:00 |
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Thomas Harte
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36b58d03b7
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Formalised read bus value guarantee from the 6502, fixed missing clock signal wiring on the Atari cartridge class, reintroduced CommaVid support.
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2017-03-18 14:46:46 -04:00 |
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Thomas Harte
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7958459db9
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In theory unpaged cartridges should now work. Time to debug.
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2017-03-18 14:01:04 -04:00 |
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Thomas Harte
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14a76af0d3
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Started trying to float out bus control to cartridges.
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2017-03-17 20:28:07 -04:00 |
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Thomas Harte
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afbd9fd41b
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Fixed declared line length.
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2017-03-14 21:33:38 -04:00 |
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Thomas Harte
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7302703039
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Implemented the Activision stack paging scheme.
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2017-03-14 20:24:05 -04:00 |
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Thomas Harte
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97a8a96593
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Rejigged how the memory map is handled and implemented MNetwork support.
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2017-03-14 20:07:54 -04:00 |
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Thomas Harte
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3b29276228
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Implemented the MegaBoy paging scheme.
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2017-03-14 17:40:01 -04:00 |
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Thomas Harte
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b3632a4e86
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Institutes CBS RAM Plus emulation.
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2017-03-14 17:25:10 -04:00 |
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Thomas Harte
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f0d944847b
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Fixed setting of the second 1kb.
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2017-03-11 18:16:29 -05:00 |
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Thomas Harte
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add14fb43a
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Made an attempt to implement Tigervision paging.
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2017-03-11 17:44:35 -05:00 |
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Thomas Harte
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33bda2d40c
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Switched to image inspection for RAM guesses rather than disassembly. Which fixes the other Parker Bros titles.
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2017-03-11 13:04:23 -05:00 |
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Thomas Harte
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2b5e3a600e
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Made a first attempt at implementing the Parker Bros pager within the emulation.
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2017-03-11 12:43:12 -05:00 |
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Thomas Harte
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9c72ce5bd2
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Ensured a settling delay is permitted before an NTSC/PAL decision is made. To avoid false switches just due to startup.
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2017-03-06 19:37:35 -05:00 |
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Thomas Harte
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79784a8e57
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Followed tip: missiles are locked to the position after four output pixels, not four input pixels.
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2017-03-04 22:23:50 -05:00 |
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Thomas Harte
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4751615623
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Fixed NTSC colour cycle count, and hence the 2600's reported line lengths and phase offset.
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2017-03-04 17:31:39 -05:00 |
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Thomas Harte
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d3257c345a
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Tested against public ROMs and corrected. Also moved the deferred adjustment into a more canonical place.
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2017-03-04 17:00:28 -05:00 |
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Thomas Harte
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837cccdf83
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Switched to deferred updates for the 6532.
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2017-03-04 14:58:28 -05:00 |
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Thomas Harte
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93d1573481
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Added a fix for certain homebrews.
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2017-03-01 07:59:25 -05:00 |
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Thomas Harte
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893a5dd007
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Added an artificial low pass filter, attempting to capture post-digital effects.
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2017-02-28 21:29:55 -05:00 |
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Thomas Harte
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06dd98b23c
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Pulled the reset time for horizontal blank extend up to position 224.
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2017-02-28 20:28:54 -05:00 |
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Thomas Harte
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184c8ae707
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Extended to emulate the CommaVid.
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2017-02-27 20:50:59 -05:00 |
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Thomas Harte
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9d7985c1e1
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Added Super Chip emulation.
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2017-02-26 17:47:29 -05:00 |
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Thomas Harte
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e6a84fd26b
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Attempted a hardware-correct implementation of missile-to-player latching. This completes the last of the **knowing** inaccuracies. The rest are as-of-yet unwitting.
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2017-02-26 15:12:31 -05:00 |
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Thomas Harte
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440467ea3e
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Started communicating which copy is being requested.
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2017-02-26 13:39:25 -05:00 |
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Thomas Harte
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98376de9ad
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Started returning 'no effect' for pot ports, rather than doing nothing. Still very much TODO though.
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2017-02-25 22:58:58 -05:00 |
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Thomas Harte
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e61e355251
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Moved to the maximum possibly required queue length of 4. Though the emulated 2600 should never need more than 2 slots as per the current calling pattern, it's not a contractual guarantee.
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2017-02-25 17:25:10 -05:00 |
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Thomas Harte
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c898c8a99e
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Ensured the missiles and ball don't attempt to enqueue. Because I don't think they're supposed to.
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2017-02-25 17:13:22 -05:00 |
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Thomas Harte
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8c9062857c
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Added a single-slot queue for player objects to defer drawing, thereby deferring pixel lookup. Which I think is correct. Though more slots might be needed.
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2017-02-25 17:10:24 -05:00 |
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Thomas Harte
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77ed4ddc05
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Slightly simplified ready line release logic.
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2017-02-23 21:08:32 -05:00 |
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Thomas Harte
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82f392fada
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This should be the other way around. I want whichever is later.
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2017-02-22 21:54:49 -05:00 |
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Thomas Harte
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8291a63d5f
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Fixed loss of audio when switching to PAL.
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2017-02-22 21:15:37 -05:00 |
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Thomas Harte
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6120dae61a
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While I'm using the hacky approach to player/missile synchronisation, I need to seed adder.
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2017-02-22 07:39:11 -05:00 |
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Thomas Harte
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4f5f191cd6
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Fixed: will no longer attempt to output pixels from before the pixel part of a line on which sync was disabled abruptly.
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2017-02-22 07:33:36 -05:00 |
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Thomas Harte
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21abf4e9fc
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Enshrined a terminology switch, albeit without any flow change behind it.
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2017-02-22 07:29:48 -05:00 |
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Thomas Harte
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144d6b70d9
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Minor cleaning.
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2017-02-22 07:14:30 -05:00 |
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Thomas Harte
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b769f22ca0
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Switched back to the collision_buffer_ being part of the TIA object, added one more assert.
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2017-02-21 22:26:20 -05:00 |
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Thomas Harte
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7019d396d0
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Threw in some asserts, discovering a bug in missile positioning.
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2017-02-21 22:04:27 -05:00 |
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Thomas Harte
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f4447fd9cd
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Attempted to fix failure of sprites properly to wrap when performing motion.
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2017-02-21 21:53:09 -05:00 |
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Thomas Harte
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36396b3d62
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Made a slightly better, albeit still inaccurate, version of missile-player lock.Enough for Combat to do reasonable things.
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2017-02-21 20:45:20 -05:00 |
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Thomas Harte
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d1dbf8c21f
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Missile to player lock is supposed to be a toggle; also factored out the commonalities of missile and ball drawing.
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2017-02-21 07:58:37 -05:00 |
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Thomas Harte
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1bde0fed6f
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Simplified relationship between Objects and the usage-specific components through inheritance.
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2017-02-21 07:37:20 -05:00 |
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Thomas Harte
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7ab2358bba
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Made an attempt to reintroduce missiles.
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2017-02-20 22:22:39 -05:00 |
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Thomas Harte
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99547181f1
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Attempted to template this thing. Without yet a plan in place for pixel lookup timing.
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2017-02-20 21:42:59 -05:00 |
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Thomas Harte
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2bf784535c
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Simplified calllng.
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2017-02-20 18:04:40 -05:00 |
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Thomas Harte
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57f434c199
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Reorganised state, with an eye towards unifying object motion and triggers.
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2017-02-20 17:58:28 -05:00 |
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Thomas Harte
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99a35266e1
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Attempted to bring frequency-switching logic into the cross-platform realm. Which for now creates an issue with the OpenGL context.
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2017-02-19 21:20:37 -05:00 |
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