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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-29 12:50:28 +00:00
Commit Graph

2667 Commits

Author SHA1 Message Date
Thomas Harte
f906bab1a5 Provides feedback on interrupt flags, starts on state machine. 2021-11-13 11:05:39 -05:00
Thomas Harte
fffc03c4e4 Propagates time to the audio subsystem. 2021-11-12 15:30:52 -05:00
Thomas Harte
0a94184d6b Provides a greater wealth of audio data. 2021-11-11 09:24:15 -05:00
Thomas Harte
7be3578497 Adds a target for audio writes. 2021-11-09 07:11:23 -05:00
Thomas Harte
eeaccb8ac0 Implements clear_all_keys. 2021-11-08 17:49:09 -05:00
Thomas Harte
8ef9a932aa Adds inclusive fill test; fixes inclusive fills. 2021-11-07 14:26:13 -08:00
Thomas Harte
31e22e4cfb Provides full serial input. 2021-11-07 05:19:16 -08:00
Thomas Harte
ecfe68d70f Introduce the principle that a Serial::Line can be two-wire — clock + data. 2021-11-06 16:54:20 -07:00
Thomas Harte
c0c2b5e3a9 Post key actions to the nominated serial line.
Albeit that I'm still thinking through whether I want the option of including a clock on Serial::Line. It'd be natural in one sense — there's already one built in — but might weaken Serial::Line's claim to be a one-stop shop for both enqueued and real-time connections without a reasonable bit of extra work.
2021-11-06 12:03:09 -07:00
Thomas Harte
471e13efbc Transcribes keycodes. 2021-11-04 18:54:42 -07:00
Thomas Harte
c9bf2dda16 Attempt implementation of disk sync. 2021-11-02 18:18:59 -07:00
Thomas Harte
3ceb378b9b Relocate disk logic into a separate compilation unit. 2021-11-02 17:35:23 -07:00
Thomas Harte
1cf1c90511 Adds support for interlaced output. 2021-11-02 14:34:03 -07:00
Thomas Harte
d989825216 Add bonus notes on VPOSR. 2021-11-02 03:47:39 -07:00
Thomas Harte
3976420b88 Retains a little more of output controls. 2021-11-01 17:15:36 -07:00
Thomas Harte
2f1ce5fe43 Switch to using the swizzled palette for playfield output. 2021-11-01 14:44:30 -07:00
Thomas Harte
42145a5b8a Delay bitplane installation until end of slot. 2021-11-01 14:18:58 -07:00
Thomas Harte
4e66017205 Enable sprite reuse and toggle to inactive when visible region is over. 2021-10-31 16:52:48 -07:00
Thomas Harte
299d517449 Performs a first implementation of fill mode. 2021-10-31 14:36:31 -07:00
Thomas Harte
4c1ab6ff25 Rethinks bitplane stops. 2021-10-31 09:01:38 -07:00
Thomas Harte
16f31cab6a Avoid duplication of CIA select test. 2021-10-30 12:05:18 -07:00
Thomas Harte
02c88e6826 VHPOSR's fields are the other way around. 2021-10-30 12:04:46 -07:00
Thomas Harte
d25804f4a2 Throws in official register names. 2021-10-29 14:05:11 -07:00
Thomas Harte
edb75e69cb Implement bitplane modulos. 2021-10-29 11:29:22 -07:00
Thomas Harte
f3e895f17c Tag intended unused parameters. 2021-10-29 06:21:02 -07:00
Thomas Harte
b952d73e83 Disallow programmatic setting of blitter status. 2021-10-29 06:19:57 -07:00
Thomas Harte
07facc0636 Takes a stab at BZERO. 2021-10-28 18:12:46 -07:00
Thomas Harte
da1a69be27 Caps mouse speed.
Also takes another guess at CIA interrupt bits. To no avail.
2021-10-27 18:38:02 -07:00
Thomas Harte
b10f5ab110 Apply A mask when loading into barrel shifter. 2021-10-26 20:02:28 -07:00
Thomas Harte
b4286bb42b Modulos are subtracted in descending mode. 2021-10-26 07:21:51 -07:00
Thomas Harte
139d35c6f9 Switches to basic use of sprite shifters. 2021-10-25 20:58:48 -07:00
Thomas Harte
cb24457b4a Starts on a two-at-a-time sprite shifter. 2021-10-25 16:30:30 -07:00
Thomas Harte
9f3efb7f05 Limits graphical output to [all but one bit] of the display window. 2021-10-25 14:12:23 -07:00
Thomas Harte
e6001e0f22 Shifts bitplanes irrespective of output window. 2021-10-25 13:59:39 -07:00
Thomas Harte
c6535bf035 Switches bitplane shifter to returning four high-res pixels at a time. 2021-10-25 13:34:36 -07:00
Thomas Harte
7118a515e0 Reduce logging in trustworthy areas. 2021-10-23 20:36:41 -07:00
Thomas Harte
952451c9b8 Add mouse input. 2021-10-23 20:17:13 -07:00
Thomas Harte
610327a04e Fix sprite H start bit order. 2021-10-22 23:20:20 -07:00
Thomas Harte
2121e32409 Fix sprite bit ordering. 2021-10-22 21:10:01 -07:00
Thomas Harte
7ec21edc2f Attempts to hack in some form of sprite display. 2021-10-22 19:51:10 -07:00
Thomas Harte
003162f710 Limit to specific purpose. 2021-10-22 16:16:19 -07:00
Thomas Harte
040ac93042 Takes a shot at the vertical stuff of sprite DMA. 2021-10-22 14:32:59 -07:00
Thomas Harte
b489ba3d0d Adds sprite DMA windows. 2021-10-22 13:07:20 -07:00
Thomas Harte
c5e8b547af Captures the attach flag and observes activation rule. 2021-10-22 11:21:58 -07:00
Thomas Harte
e67de90ad0 Starts to bring sprites inside DMADevice orthodoxy. 2021-10-21 21:57:46 -07:00
Thomas Harte
c3c84c88a1 Switch to ahead-of-time planar to chunky conversion. 2021-10-21 20:48:57 -07:00
Thomas Harte
0dc9c4cee1 Undo hard-coding of fetch window. 2021-10-19 15:18:39 -07:00
Thomas Harte
b312a61a81 Add two dummy reads. 2021-10-16 13:30:45 -07:00
Thomas Harte
4917556a99 The shift goes the other way in descending mode. 2021-10-16 11:09:40 -07:00
Thomas Harte
aa6b0f07b7 Correct filename. 2021-10-16 05:37:46 -07:00