As discussed in https://github.com/cc65/cc65/pull/452 after my premature merge the two functions in question don't work as expected.
Additionally I adjusted several style deviations in the pull request in question.
Please note that this change is absolutely untested!
Apart from the recent driver interface change:
- vic20-stdjoy.s was "slightly broken" because it didn't clear x on return from joy_read.
- vic20-ptvjoy.s was "heavily broken" because it returned a totally different set of bits of the first joystick.
The change is inspired by the code of the standard joystick driver. It is however absolutely untested.
Note: Sites like http://raster.atariportal.cz/english.htm state that there needs to be a delay when reading joysticks via the MultiJoy adapter. There's no such delay in the driver. But I don't dare to decide to add it.
So far the joy_masks array allowed several joystick drivers for a single target to each have different joy_read return values. However this meant that every call to joy_read implied an additional joy_masks lookup to post-process the return value.
Given that almost all targets only come with a single joystick driver this seems an inappropriate overhead. Therefore now the target header files contain constants matching the return value of the joy_read of the joystick driver(s) on that target.
If there indeed are several joystick drivers for a single target they must agree on a common return value for joy_read. In some cases this was alredy the case as there's a "natural" return value for joy_read. However a few joystick drivers need to be adjusted. This may cause some overhead inside the driver. But that is for sure smaller than the overhead introduced by the joy_masks lookup before.
!!! ToDo !!!
The following three joystick drivers become broken with this commit and need to be adjusted:
- atrmj8.s
- c64-numpad.s
- vic20-stdjoy.s
Some of the files in "libsrc/*/extra/" include other library files. But, the "lib/*.o" files weren't rebuilt when those other files changed.
The new dependency rules must be "bootstrapped". You must force a rebuild of all of the extra library object files (it will create the dependency files). Use these commands:
rm lib/*.o
make lib
This change includes some cleanups, removal of mainargs.s (game console
programs never have arguments), and a workaround for a problem I'm seeing.
The problem is that sometimes (in fact, more often than not) the clrscr()
call in testcode/lib/joy-test.c writes some garbage chars on the screen (most
often a "P"). Could be my hardware (I haven't seen it on MAME), but to
me the root cause is still unknown.
The configuration file and runtime (crt0.s) provided for the default NES
ROM layout (2x16k PRG, 8k CHR) incorrectly added interrupts (IRQ1, IRQ2,
TIMERIRQ) which are not supported by the NES hardware. For example, see
the NESdev wiki, which makes no reference to these interrupts.
https://wiki.nesdev.com/w/index.php/CPU_memory_map
The VECTORS region was also incorrectly set to 0xFFF6, which would have
left the 0xFFF4 normally unspecified. This did not result in any error,
however, since cc65 simply placed ROMV directly after ROM0 regardless of
start address.
(This layout may be due to a copy-and-paste from the PC-Engine
configuration, whose interrupt registers start at 0xFFF6, begins with
the three interrupts listed above, followed by NMI and START, and does
not end with a final IRQ interrupt.)
Despite the absence of any actual error, since START is still placed at
0xFFFC, this patch removes the nonexistent interrupts and also correctly
aligns the ROM0 and ROMV regions. It also has the (admittedly very
minor) benefit of freeing up 6 additional bytes for ROM0.