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365 Commits

Author SHA1 Message Date
mrdudz
b9c688d997 remove deleted function from comment 2015-10-14 17:52:14 +02:00
mrdudz
e6f5c7d8da some comments 2015-10-14 17:50:44 +02:00
mrdudz
f391c1c3d5 remove soft80_bordercolor override 2015-10-14 17:33:58 +02:00
mrdudz
59dd15aa55 split regular color.s into color.s and bordercolor.s 2015-10-14 17:25:35 +02:00
mrdudz
c708031374 use 'soft80_internal_cellcolor' for the current cell color, and CHARCOLOR for the actual textcolor 2015-10-14 17:24:16 +02:00
Oliver Schmidt
8f67dd5cc7 Merge pull request #215 from greg-king5/c64-init
Save space by using the apple2 target's INIT overlay scheme on the c64 target.
2015-10-14 10:43:11 +02:00
mrdudz
08d7eefdd7 another size optimization, make bgcolor() much more robust 2015-10-13 04:14:04 +02:00
mrdudz
f462c173fb move some stuff to init segment, saves roughly 1480 bytes :) 2015-10-12 23:39:47 +02:00
mrdudz
362a172477 remove chline/cvline dupes 2015-10-12 21:23:27 +02:00
mrdudz
d6f48629ad export mouse driver related symbols 2015-10-12 21:02:48 +02:00
mrdudz
5840d1c08c increase conio constructor priority 2015-10-12 20:46:53 +02:00
mrdudz
df3549f502 Merge remote-tracking branch 'upstream/master' into soft80 2015-10-12 20:43:19 +02:00
mrdudz
57a43b6735 style issues 2015-10-12 20:38:06 +02:00
Oliver Schmidt
08efc299ff Allow to override mouse sprite location data. 2015-10-12 20:18:13 +02:00
mrdudz
e9f0b7943e some renaming, preparing plot table names 2015-10-12 19:57:33 +02:00
mrdudz
bf3ea5328f inverted result for checkchar, saving some bytes and cycles 2015-10-12 19:03:50 +02:00
mrdudz
4557e8d004 optimize charcode conversion, shorter and faster now :) 2015-10-12 18:53:55 +02:00
mrdudz
aed0549760 remove some commented out code 2015-10-12 18:09:50 +02:00
mrdudz
ead9950044 some code shuffling to get rid of long branches 2015-10-12 18:01:48 +02:00
mrdudz
cf8b21b27e size optimization 2015-10-12 17:12:44 +02:00
mrdudz
bc85d90468 check for space bottom up, which is faster for the average case 2015-10-12 16:15:40 +02:00
mrdudz
a2b514a7cf fix some style issues 2015-10-12 15:54:08 +02:00
mrdudz
21732e3c5b maintain lsb of cursor x position internally, saves some bytes and some cycles too :) 2015-10-12 15:44:41 +02:00
mrdudz
2a0f6c420b moved bordercolor function into a seperate file 2015-10-12 15:18:36 +02:00
mrdudz
7f2df8e8e6 move internal text/bgcolor variables into the file that also contains the init code for them. also rename them to avoid namespace pollution 2015-10-12 15:04:55 +02:00
mrdudz
07f1879f85 added some more comments and -headers 2015-10-12 14:40:12 +02:00
mrdudz
d8d7f53d1b move charset to seperate file again, added comments on charset layout 2015-10-11 17:13:28 +02:00
mrdudz
03c6af3e15 rewrote color voodoo 2015-10-09 23:39:37 +02:00
Oliver Schmidt
326da85145 Consistently place constructors (and their exclusive subroutines) in "INIT". 2015-10-09 21:44:20 +02:00
Oliver Schmidt
575f859a03 Keep low level VIC sprite stuff out of user code. 2015-10-09 18:33:35 +02:00
Greg King
8c609dd931 Explained why two variables were moved out of the BSS segment. 2015-10-09 12:00:41 -04:00
mrdudz
0b9d67d8a8 use default prio for the constructor 2015-10-09 13:40:10 +02:00
mrdudz
f712e9448a some cleanup/rework 2015-10-09 13:34:23 +02:00
mrdudz
e54ad81ce8 some more rework, second attempt on fixing the color issues. added ifdefs to disable the color voodoo alltogether for debugging purposes. 2015-10-08 20:43:25 +02:00
Greg King
ca70700a0b Restored the old C-stack initiation code.
I had forgotten that the stack must be put below the CBM overlays.
2015-10-08 06:04:49 -04:00
Greg King
8a880580dc Reduced the size of the moveinit subroutine.
Made other changes that were recommended by Oliver.
* Changed its name from move_init to moveinit.
* Used self-modifying code in the subroutine.
* The INIT segment doesn't need to be optional (it's used by the start-up file).
2015-10-07 14:56:14 -04:00
mrdudz
67dabb8489 attempted fix for the color problem noticed by oliver 2015-10-06 20:18:40 +02:00
mrdudz
ee54f7f40c optimized clrscr for size 2015-10-06 19:33:43 +02:00
Greg King
074e10d288 Adapted, to the c64 target, the INIT-segment overlay scheme from the apple2 targets.
When a program starts running, INIT is moved from one place to another place.  Then, INIT's code is executed; and, the first place is re-used for variables.  After the INIT code has finished, the second place can be re-used by the heap and the C stack.  That means that initiation code and data won't waste any RAM space after they stop being needed.
2015-10-05 05:47:43 -04:00
mrdudz
23473641f4 fix clrscr so it doesnt wipe sprite pointers 2015-10-01 17:16:02 +02:00
mrdudz
5ea842b88b SCREEN->screensize 2015-10-01 15:03:11 +02:00
mrdudz
4949836d16 fixed kplot 2015-09-28 17:12:20 +02:00
mrdudz
841d764a83 some cleanup, checked usage of __bgcolor and __textcolor 2015-09-28 16:10:11 +02:00
mrdudz
7486923c17 dont use seperate file for charset data 2015-09-28 15:57:16 +02:00
mrdudz
6cc654cca8 added extra check for graphical chars 2015-09-28 15:10:57 +02:00
mrdudz
257183fa55 removed duplicate copy of charset and shift it at init time, saves 1k 2015-09-27 19:34:43 +02:00
mrdudz
c221fe22f6 prepend soft80_ to some more internally used functions 2015-09-27 19:10:06 +02:00
mrdudz
b5a6578dca include bitmap and vram row tables directly rather than generating them (saves space) 2015-09-27 18:49:30 +02:00
mrdudz
fba28f46f6 fix initial text- and background colors 2015-09-27 18:36:53 +02:00
mrdudz
9e08c53b01 initial commit of soft80 implementation 2015-09-27 18:12:25 +02:00