mrdudz
60334c40e6
added size optimized monochrom soft80 driver
2015-10-19 02:49:32 +02:00
mrdudz
d6d016bb80
updated comments
2015-10-19 02:47:40 +02:00
mrdudz
5099910b18
updated docs
2015-10-18 23:57:58 +02:00
mrdudz
8263083506
move variables into INITBSS
2015-10-15 15:11:05 +02:00
mrdudz
63d4c93006
Merge remote-tracking branch 'upstream/master' into soft80
2015-10-15 15:07:44 +02:00
Oliver Schmidt
76a5a72403
Adjusted current working directory initialization on Apple and Atari.
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Moving __cwd from BSS into INITBSS does of course ;-) not only impact the CBM targets but all targets with disk I/O support.
Note: Code using `__cwd-1` may trigger an ld65 range error because __cwd may end up at the very begining of a segment. As far as I see this is an ld65 bug which I'm not try to fix - at least here.
2015-10-15 00:15:38 +02:00
Oliver Schmidt
0ee9b2e446
Changed run location of INIT segment.
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So far the INIT segment was run from the later heap+stack. Now the INIT segment is run from the later BSS. The background is that so far the INIT segment was pretty small (from $80 to $180 bytes). But upcoming changes will increase the INIT segment in certain scenarios up to ~ $1000 bytes. So programs with very limited heap+stack might just not been able to move the INIT segment to its run location. But moving the INIT segment to the later BSS allows it to occupy the later BSS+heap+stack.
In order to allow that the constructors are _NOT_ allowed anymore to access the BSS. Rather they must use the DATA segment or the new INITBSS segment. The latter isn't cleared at any point so the constructors may use it to expose values to the main program. However they must make sure to always write the values as they are not pre-initialized.
2015-10-14 22:52:09 +02:00
mrdudz
b9c688d997
remove deleted function from comment
2015-10-14 17:52:14 +02:00
mrdudz
e6f5c7d8da
some comments
2015-10-14 17:50:44 +02:00
mrdudz
795a1a1b87
fix bordercolor in test
2015-10-14 17:34:29 +02:00
mrdudz
f391c1c3d5
remove soft80_bordercolor override
2015-10-14 17:33:58 +02:00
mrdudz
59dd15aa55
split regular color.s into color.s and bordercolor.s
2015-10-14 17:25:35 +02:00
mrdudz
d4f88c8f71
update conio test
2015-10-14 17:24:42 +02:00
mrdudz
c708031374
use 'soft80_internal_cellcolor' for the current cell color, and CHARCOLOR for the actual textcolor
2015-10-14 17:24:16 +02:00
Oliver Schmidt
023b461bb8
According to the contributor the VGA data is accessed only by the constructor.
2015-10-14 11:50:54 +02:00
Oliver Schmidt
8f67dd5cc7
Merge pull request #215 from greg-king5/c64-init
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Save space by using the apple2 target's INIT overlay scheme on the c64 target.
2015-10-14 10:43:11 +02:00
mrdudz
ffda2a3603
updated conio test
2015-10-13 04:14:23 +02:00
mrdudz
08d7eefdd7
another size optimization, make bgcolor() much more robust
2015-10-13 04:14:04 +02:00
mrdudz
f462c173fb
move some stuff to init segment, saves roughly 1480 bytes :)
2015-10-12 23:39:47 +02:00
mrdudz
362a172477
remove chline/cvline dupes
2015-10-12 21:23:27 +02:00
mrdudz
f876ff4c09
Merge remote-tracking branch 'upstream/master' into soft80
2015-10-12 21:13:32 +02:00
Oliver Schmidt
5e960d106e
Allow to override chars used for horizontal and vertical lines.
2015-10-12 21:04:06 +02:00
mrdudz
d6f48629ad
export mouse driver related symbols
2015-10-12 21:02:48 +02:00
mrdudz
5840d1c08c
increase conio constructor priority
2015-10-12 20:46:53 +02:00
mrdudz
df3549f502
Merge remote-tracking branch 'upstream/master' into soft80
2015-10-12 20:43:19 +02:00
mrdudz
57a43b6735
style issues
2015-10-12 20:38:06 +02:00
Oliver Schmidt
08efc299ff
Allow to override mouse sprite location data.
2015-10-12 20:18:13 +02:00
mrdudz
e9f0b7943e
some renaming, preparing plot table names
2015-10-12 19:57:33 +02:00
mrdudz
bf3ea5328f
inverted result for checkchar, saving some bytes and cycles
2015-10-12 19:03:50 +02:00
mrdudz
4557e8d004
optimize charcode conversion, shorter and faster now :)
2015-10-12 18:53:55 +02:00
mrdudz
aed0549760
remove some commented out code
2015-10-12 18:09:50 +02:00
mrdudz
ead9950044
some code shuffling to get rid of long branches
2015-10-12 18:01:48 +02:00
mrdudz
cf8b21b27e
size optimization
2015-10-12 17:12:44 +02:00
mrdudz
bc85d90468
check for space bottom up, which is faster for the average case
2015-10-12 16:15:40 +02:00
mrdudz
a2b514a7cf
fix some style issues
2015-10-12 15:54:08 +02:00
mrdudz
21732e3c5b
maintain lsb of cursor x position internally, saves some bytes and some cycles too :)
2015-10-12 15:44:41 +02:00
mrdudz
2a0f6c420b
moved bordercolor function into a seperate file
2015-10-12 15:18:36 +02:00
mrdudz
7f2df8e8e6
move internal text/bgcolor variables into the file that also contains the init code for them. also rename them to avoid namespace pollution
2015-10-12 15:04:55 +02:00
mrdudz
07f1879f85
added some more comments and -headers
2015-10-12 14:40:12 +02:00
mrdudz
d8d7f53d1b
move charset to seperate file again, added comments on charset layout
2015-10-11 17:13:28 +02:00
mrdudz
32397b9a2b
print a space for 0x0a and 0x0d in the char matrix
2015-10-11 17:07:48 +02:00
Oliver Schmidt
c4966ac6a6
Fixed stupid adressing mode bug.
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Thanks Greg for pointing out :-)
2015-10-10 11:15:43 +02:00
mrdudz
70ed96d06d
updated conio test
2015-10-09 23:39:55 +02:00
mrdudz
03c6af3e15
rewrote color voodoo
2015-10-09 23:39:37 +02:00
Oliver Schmidt
ccc7c2b1f9
Minor style adjustment.
2015-10-09 22:18:51 +02:00
Oliver Schmidt
326da85145
Consistently place constructors (and their exclusive subroutines) in "INIT".
2015-10-09 21:44:20 +02:00
Oliver Schmidt
575f859a03
Keep low level VIC sprite stuff out of user code.
2015-10-09 18:33:35 +02:00
Greg King
8c609dd931
Explained why two variables were moved out of the BSS segment.
2015-10-09 12:00:41 -04:00
Oliver Schmidt
f21e3ae895
According to the contributor the prio wasn't intentionally set.
2015-10-09 13:42:25 +02:00
mrdudz
0b9d67d8a8
use default prio for the constructor
2015-10-09 13:40:10 +02:00