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Commit Graph

12 Commits

Author SHA1 Message Date
Greg King
f2d2f3c193 Moved the NES font into its own object module.
It can be replaced by a custom font when a program is built.
2018-08-29 12:13:58 -04:00
Marshall Ward
09495519c0 NES memory map amend (16k prg, 8k chr default)
The configuration file and runtime (crt0.s) provided for the default NES
ROM layout (2x16k PRG, 8k CHR) incorrectly added interrupts (IRQ1, IRQ2,
TIMERIRQ) which are not supported by the NES hardware.  For example, see
the NESdev wiki, which makes no reference to these interrupts.

    https://wiki.nesdev.com/w/index.php/CPU_memory_map

The VECTORS region was also incorrectly set to 0xFFF6, which would have
left the 0xFFF4 normally unspecified.  This did not result in any error,
however, since cc65 simply placed ROMV directly after ROM0 regardless of
start address.

(This layout may be due to a copy-and-paste from the PC-Engine
configuration, whose interrupt registers start at 0xFFF6, begins with
the three interrupts listed above, followed by NMI and START, and does
not end with a final IRQ interrupt.)

Despite the absence of any actual error, since START is still placed at
0xFFFC, this patch removes the nonexistent interrupts and also correctly
aligns the ROM0 and ROMV regions.  It also has the (admittedly very
minor) benefit of freeing up 6 additional bytes for ROM0.
2016-12-24 08:32:54 +11:00
Oliver Schmidt
69fbcb30fd Use AX paradigm for stack initalization. 2016-03-07 01:44:19 +01:00
Greg King
c7969a78b0 Refined the comments in the target start-up files.
Fixed typo errors.  Made the comments consistent across all those files.
2014-08-24 10:10:20 -04:00
Oliver Schmidt
85885001b1 Removed (pretty inconsistently used) tab chars from source code base. 2013-05-09 13:57:12 +02:00
uz
8216bf1d6a Force an import of the special symbol __STARTUP__ in the C compiler when
main() is encountered. Define this symbol in the startup code. This will
automatically force linking of the startup code which can then reside inside
the standard library as any other object file.


git-svn-id: svn://svn.cc65.org/cc65/trunk@3988 b7a2c559-68d2-44c3-8de9-860c34a00d81
2009-07-31 12:05:42 +00:00
cuz
1a0c871976 NTSC/PAL update by Stefan Haubenthal.
git-svn-id: svn://svn.cc65.org/cc65/trunk@3831 b7a2c559-68d2-44c3-8de9-860c34a00d81
2008-04-10 20:15:28 +00:00
cuz
2ef14e3ae8 Fixed a small coding sloopyness that broke the NES startup code when
adding more segments to the library and linker config.


git-svn-id: svn://svn.cc65.org/cc65/trunk@3670 b7a2c559-68d2-44c3-8de9-860c34a00d81
2005-11-23 04:41:04 +00:00
cuz
3b3e1bec17 Removed the empty LOWCODE segments from the startup files. This is now
handled by the OPTIONAL segment attribute in the linker config.


git-svn-id: svn://svn.cc65.org/cc65/trunk@2164 b7a2c559-68d2-44c3-8de9-860c34a00d81
2003-05-22 22:32:04 +00:00
cuz
503da1af88 Added more stuff from groepaz with cleanups
git-svn-id: svn://svn.cc65.org/cc65/trunk@2122 b7a2c559-68d2-44c3-8de9-860c34a00d81
2003-05-02 14:24:22 +00:00
cuz
d53211198b Moved more files with cleanup
git-svn-id: svn://svn.cc65.org/cc65/trunk@2118 b7a2c559-68d2-44c3-8de9-860c34a00d81
2003-05-02 13:40:01 +00:00
cuz
63b0537eb7 First few nes files by groepaz
git-svn-id: svn://svn.cc65.org/cc65/trunk@2056 b7a2c559-68d2-44c3-8de9-860c34a00d81
2003-04-14 21:28:51 +00:00