llvm-6502/lib/CodeGen/RegAllocFast.cpp

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//===-- RegAllocFast.cpp - A fast register allocator for debug code -------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This register allocator allocates registers to a basic block at a time,
// attempting to keep values in registers and reusing registers as appropriate.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "regalloc"
#include "llvm/BasicBlock.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/RegAllocRegistry.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/IndexedMap.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/STLExtras.h"
#include <algorithm>
using namespace llvm;
STATISTIC(NumStores, "Number of stores added");
STATISTIC(NumLoads , "Number of loads added");
STATISTIC(NumCopies, "Number of copies coalesced");
static RegisterRegAlloc
fastRegAlloc("fast", "fast register allocator", createFastRegisterAllocator);
namespace {
class RAFast : public MachineFunctionPass {
public:
static char ID;
RAFast() : MachineFunctionPass(ID), StackSlotForVirtReg(-1),
isBulkSpilling(false) {
initializePHIEliminationPass(*PassRegistry::getPassRegistry());
initializeTwoAddressInstructionPassPass(*PassRegistry::getPassRegistry());
}
private:
const TargetMachine *TM;
MachineFunction *MF;
MachineRegisterInfo *MRI;
const TargetRegisterInfo *TRI;
const TargetInstrInfo *TII;
// Basic block currently being allocated.
MachineBasicBlock *MBB;
// StackSlotForVirtReg - Maps virtual regs to the frame index where these
// values are spilled.
IndexedMap<int, VirtReg2IndexFunctor> StackSlotForVirtReg;
// Everything we know about a live virtual register.
struct LiveReg {
MachineInstr *LastUse; // Last instr to use reg.
unsigned PhysReg; // Currently held here.
unsigned short LastOpNum; // OpNum on LastUse.
bool Dirty; // Register needs spill.
LiveReg(unsigned p=0) : LastUse(0), PhysReg(p), LastOpNum(0),
Dirty(false) {}
};
typedef DenseMap<unsigned, LiveReg> LiveRegMap;
typedef LiveRegMap::value_type LiveRegEntry;
// LiveVirtRegs - This map contains entries for each virtual register
// that is currently available in a physical register.
LiveRegMap LiveVirtRegs;
DenseMap<unsigned, MachineInstr *> LiveDbgValueMap;
// RegState - Track the state of a physical register.
enum RegState {
// A disabled register is not available for allocation, but an alias may
// be in use. A register can only be moved out of the disabled state if
// all aliases are disabled.
regDisabled,
// A free register is not currently in use and can be allocated
// immediately without checking aliases.
regFree,
// A reserved register has been assigned expolicitly (e.g., setting up a
// call parameter), and it remains reserved until it is used.
regReserved
// A register state may also be a virtual register number, indication that
// the physical register is currently allocated to a virtual register. In
// that case, LiveVirtRegs contains the inverse mapping.
};
// PhysRegState - One of the RegState enums, or a virtreg.
std::vector<unsigned> PhysRegState;
// UsedInInstr - BitVector of physregs that are used in the current
// instruction, and so cannot be allocated.
BitVector UsedInInstr;
// Allocatable - vector of allocatable physical registers.
BitVector Allocatable;
// SkippedInstrs - Descriptors of instructions whose clobber list was
// ignored because all registers were spilled. It is still necessary to
// mark all the clobbered registers as used by the function.
SmallPtrSet<const TargetInstrDesc*, 4> SkippedInstrs;
// isBulkSpilling - This flag is set when LiveRegMap will be cleared
// completely after spilling all live registers. LiveRegMap entries should
// not be erased.
bool isBulkSpilling;
enum {
spillClean = 1,
spillDirty = 100,
spillImpossible = ~0u
};
public:
virtual const char *getPassName() const {
return "Fast Register Allocator";
}
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesCFG();
AU.addRequiredID(PHIEliminationID);
AU.addRequiredID(TwoAddressInstructionPassID);
MachineFunctionPass::getAnalysisUsage(AU);
}
private:
bool runOnMachineFunction(MachineFunction &Fn);
void AllocateBasicBlock();
void handleThroughOperands(MachineInstr *MI,
SmallVectorImpl<unsigned> &VirtDead);
int getStackSpaceFor(unsigned VirtReg, const TargetRegisterClass *RC);
bool isLastUseOfLocalReg(MachineOperand&);
void addKillFlag(const LiveReg&);
void killVirtReg(LiveRegMap::iterator);
void killVirtReg(unsigned VirtReg);
void spillVirtReg(MachineBasicBlock::iterator MI, LiveRegMap::iterator);
void spillVirtReg(MachineBasicBlock::iterator MI, unsigned VirtReg);
void usePhysReg(MachineOperand&);
void definePhysReg(MachineInstr *MI, unsigned PhysReg, RegState NewState);
unsigned calcSpillCost(unsigned PhysReg) const;
void assignVirtToPhysReg(LiveRegEntry &LRE, unsigned PhysReg);
void allocVirtReg(MachineInstr *MI, LiveRegEntry &LRE, unsigned Hint);
LiveRegMap::iterator defineVirtReg(MachineInstr *MI, unsigned OpNum,
unsigned VirtReg, unsigned Hint);
LiveRegMap::iterator reloadVirtReg(MachineInstr *MI, unsigned OpNum,
unsigned VirtReg, unsigned Hint);
void spillAll(MachineInstr *MI);
bool setPhysReg(MachineInstr *MI, unsigned OpNum, unsigned PhysReg);
};
char RAFast::ID = 0;
}
/// getStackSpaceFor - This allocates space for the specified virtual register
/// to be held on the stack.
int RAFast::getStackSpaceFor(unsigned VirtReg, const TargetRegisterClass *RC) {
// Find the location Reg would belong...
int SS = StackSlotForVirtReg[VirtReg];
if (SS != -1)
return SS; // Already has space allocated?
// Allocate a new stack object for this spill location...
int FrameIdx = MF->getFrameInfo()->CreateSpillStackObject(RC->getSize(),
RC->getAlignment());
// Assign the slot.
StackSlotForVirtReg[VirtReg] = FrameIdx;
return FrameIdx;
}
/// isLastUseOfLocalReg - Return true if MO is the only remaining reference to
/// its virtual register, and it is guaranteed to be a block-local register.
///
bool RAFast::isLastUseOfLocalReg(MachineOperand &MO) {
// Check for non-debug uses or defs following MO.
// This is the most likely way to fail - fast path it.
MachineOperand *Next = &MO;
while ((Next = Next->getNextOperandForReg()))
if (!Next->isDebug())
return false;
// If the register has ever been spilled or reloaded, we conservatively assume
// it is a global register used in multiple blocks.
if (StackSlotForVirtReg[MO.getReg()] != -1)
return false;
// Check that the use/def chain has exactly one operand - MO.
return &MRI->reg_nodbg_begin(MO.getReg()).getOperand() == &MO;
}
/// addKillFlag - Set kill flags on last use of a virtual register.
void RAFast::addKillFlag(const LiveReg &LR) {
if (!LR.LastUse) return;
MachineOperand &MO = LR.LastUse->getOperand(LR.LastOpNum);
if (MO.isUse() && !LR.LastUse->isRegTiedToDefOperand(LR.LastOpNum)) {
if (MO.getReg() == LR.PhysReg)
MO.setIsKill();
else
LR.LastUse->addRegisterKilled(LR.PhysReg, TRI, true);
}
}
/// killVirtReg - Mark virtreg as no longer available.
void RAFast::killVirtReg(LiveRegMap::iterator LRI) {
addKillFlag(LRI->second);
const LiveReg &LR = LRI->second;
assert(PhysRegState[LR.PhysReg] == LRI->first && "Broken RegState mapping");
PhysRegState[LR.PhysReg] = regFree;
// Erase from LiveVirtRegs unless we're spilling in bulk.
if (!isBulkSpilling)
LiveVirtRegs.erase(LRI);
}
/// killVirtReg - Mark virtreg as no longer available.
void RAFast::killVirtReg(unsigned VirtReg) {
assert(TargetRegisterInfo::isVirtualRegister(VirtReg) &&
"killVirtReg needs a virtual register");
LiveRegMap::iterator LRI = LiveVirtRegs.find(VirtReg);
if (LRI != LiveVirtRegs.end())
killVirtReg(LRI);
}
/// spillVirtReg - This method spills the value specified by VirtReg into the
/// corresponding stack slot if needed.
void RAFast::spillVirtReg(MachineBasicBlock::iterator MI, unsigned VirtReg) {
assert(TargetRegisterInfo::isVirtualRegister(VirtReg) &&
"Spilling a physical register is illegal!");
LiveRegMap::iterator LRI = LiveVirtRegs.find(VirtReg);
assert(LRI != LiveVirtRegs.end() && "Spilling unmapped virtual register");
spillVirtReg(MI, LRI);
}
/// spillVirtReg - Do the actual work of spilling.
void RAFast::spillVirtReg(MachineBasicBlock::iterator MI,
LiveRegMap::iterator LRI) {
LiveReg &LR = LRI->second;
assert(PhysRegState[LR.PhysReg] == LRI->first && "Broken RegState mapping");
if (LR.Dirty) {
// If this physreg is used by the instruction, we want to kill it on the
// instruction, not on the spill.
bool SpillKill = LR.LastUse != MI;
LR.Dirty = false;
DEBUG(dbgs() << "Spilling %reg" << LRI->first
<< " in " << TRI->getName(LR.PhysReg));
const TargetRegisterClass *RC = MRI->getRegClass(LRI->first);
int FI = getStackSpaceFor(LRI->first, RC);
DEBUG(dbgs() << " to stack slot #" << FI << "\n");
TII->storeRegToStackSlot(*MBB, MI, LR.PhysReg, SpillKill, FI, RC, TRI);
++NumStores; // Update statistics
// If this register is used by DBG_VALUE then insert new DBG_VALUE to
// identify spilled location as the place to find corresponding variable's
// value.
if (MachineInstr *DBG = LiveDbgValueMap.lookup(LRI->first)) {
const MDNode *MDPtr =
DBG->getOperand(DBG->getNumOperands()-1).getMetadata();
int64_t Offset = 0;
if (DBG->getOperand(1).isImm())
Offset = DBG->getOperand(1).getImm();
DebugLoc DL;
if (MI == MBB->end()) {
// If MI is at basic block end then use last instruction's location.
MachineBasicBlock::iterator EI = MI;
DL = (--EI)->getDebugLoc();
}
else
DL = MI->getDebugLoc();
if (MachineInstr *NewDV =
TII->emitFrameIndexDebugValue(*MF, FI, Offset, MDPtr, DL)) {
MachineBasicBlock *MBB = DBG->getParent();
MBB->insert(MI, NewDV);
DEBUG(dbgs() << "Inserting debug info due to spill:" << "\n" << *NewDV);
LiveDbgValueMap[LRI->first] = NewDV;
}
}
if (SpillKill)
LR.LastUse = 0; // Don't kill register again
}
killVirtReg(LRI);
}
/// spillAll - Spill all dirty virtregs without killing them.
void RAFast::spillAll(MachineInstr *MI) {
if (LiveVirtRegs.empty()) return;
isBulkSpilling = true;
// The LiveRegMap is keyed by an unsigned (the virtreg number), so the order
// of spilling here is deterministic, if arbitrary.
for (LiveRegMap::iterator i = LiveVirtRegs.begin(), e = LiveVirtRegs.end();
i != e; ++i)
spillVirtReg(MI, i);
LiveVirtRegs.clear();
isBulkSpilling = false;
}
/// usePhysReg - Handle the direct use of a physical register.
/// Check that the register is not used by a virtreg.
/// Kill the physreg, marking it free.
/// This may add implicit kills to MO->getParent() and invalidate MO.
void RAFast::usePhysReg(MachineOperand &MO) {
unsigned PhysReg = MO.getReg();
assert(TargetRegisterInfo::isPhysicalRegister(PhysReg) &&
"Bad usePhysReg operand");
switch (PhysRegState[PhysReg]) {
case regDisabled:
break;
case regReserved:
PhysRegState[PhysReg] = regFree;
// Fall through
case regFree:
UsedInInstr.set(PhysReg);
MO.setIsKill();
return;
default:
// The physreg was allocated to a virtual register. That means the value we
// wanted has been clobbered.
llvm_unreachable("Instruction uses an allocated register");
}
// Maybe a superregister is reserved?
for (const unsigned *AS = TRI->getAliasSet(PhysReg);
unsigned Alias = *AS; ++AS) {
switch (PhysRegState[Alias]) {
case regDisabled:
break;
case regReserved:
assert(TRI->isSuperRegister(PhysReg, Alias) &&
"Instruction is not using a subregister of a reserved register");
// Leave the superregister in the working set.
PhysRegState[Alias] = regFree;
UsedInInstr.set(Alias);
MO.getParent()->addRegisterKilled(Alias, TRI, true);
return;
case regFree:
if (TRI->isSuperRegister(PhysReg, Alias)) {
// Leave the superregister in the working set.
UsedInInstr.set(Alias);
MO.getParent()->addRegisterKilled(Alias, TRI, true);
return;
}
// Some other alias was in the working set - clear it.
PhysRegState[Alias] = regDisabled;
break;
default:
llvm_unreachable("Instruction uses an alias of an allocated register");
}
}
// All aliases are disabled, bring register into working set.
PhysRegState[PhysReg] = regFree;
UsedInInstr.set(PhysReg);
MO.setIsKill();
}
/// definePhysReg - Mark PhysReg as reserved or free after spilling any
/// virtregs. This is very similar to defineVirtReg except the physreg is
/// reserved instead of allocated.
void RAFast::definePhysReg(MachineInstr *MI, unsigned PhysReg,
RegState NewState) {
UsedInInstr.set(PhysReg);
switch (unsigned VirtReg = PhysRegState[PhysReg]) {
case regDisabled:
break;
default:
spillVirtReg(MI, VirtReg);
// Fall through.
case regFree:
case regReserved:
PhysRegState[PhysReg] = NewState;
return;
}
// This is a disabled register, disable all aliases.
PhysRegState[PhysReg] = NewState;
for (const unsigned *AS = TRI->getAliasSet(PhysReg);
unsigned Alias = *AS; ++AS) {
UsedInInstr.set(Alias);
switch (unsigned VirtReg = PhysRegState[Alias]) {
case regDisabled:
break;
default:
spillVirtReg(MI, VirtReg);
// Fall through.
case regFree:
case regReserved:
PhysRegState[Alias] = regDisabled;
if (TRI->isSuperRegister(PhysReg, Alias))
return;
break;
}
}
}
// calcSpillCost - Return the cost of spilling clearing out PhysReg and
// aliases so it is free for allocation.
// Returns 0 when PhysReg is free or disabled with all aliases disabled - it
// can be allocated directly.
// Returns spillImpossible when PhysReg or an alias can't be spilled.
unsigned RAFast::calcSpillCost(unsigned PhysReg) const {
if (UsedInInstr.test(PhysReg))
return spillImpossible;
switch (unsigned VirtReg = PhysRegState[PhysReg]) {
case regDisabled:
break;
case regFree:
return 0;
case regReserved:
return spillImpossible;
default:
return LiveVirtRegs.lookup(VirtReg).Dirty ? spillDirty : spillClean;
}
// This is a disabled register, add up const of aliases.
unsigned Cost = 0;
for (const unsigned *AS = TRI->getAliasSet(PhysReg);
unsigned Alias = *AS; ++AS) {
if (UsedInInstr.test(Alias))
return spillImpossible;
switch (unsigned VirtReg = PhysRegState[Alias]) {
case regDisabled:
break;
case regFree:
++Cost;
break;
case regReserved:
return spillImpossible;
default:
Cost += LiveVirtRegs.lookup(VirtReg).Dirty ? spillDirty : spillClean;
break;
}
}
return Cost;
}
/// assignVirtToPhysReg - This method updates local state so that we know
/// that PhysReg is the proper container for VirtReg now. The physical
/// register must not be used for anything else when this is called.
///
void RAFast::assignVirtToPhysReg(LiveRegEntry &LRE, unsigned PhysReg) {
DEBUG(dbgs() << "Assigning %reg" << LRE.first << " to "
<< TRI->getName(PhysReg) << "\n");
PhysRegState[PhysReg] = LRE.first;
assert(!LRE.second.PhysReg && "Already assigned a physreg");
LRE.second.PhysReg = PhysReg;
}
/// allocVirtReg - Allocate a physical register for VirtReg.
void RAFast::allocVirtReg(MachineInstr *MI, LiveRegEntry &LRE, unsigned Hint) {
const unsigned VirtReg = LRE.first;
assert(TargetRegisterInfo::isVirtualRegister(VirtReg) &&
"Can only allocate virtual registers");
const TargetRegisterClass *RC = MRI->getRegClass(VirtReg);
// Ignore invalid hints.
if (Hint && (!TargetRegisterInfo::isPhysicalRegister(Hint) ||
!RC->contains(Hint) || !Allocatable.test(Hint)))
Hint = 0;
// Take hint when possible.
if (Hint) {
switch(calcSpillCost(Hint)) {
default:
definePhysReg(MI, Hint, regFree);
// Fall through.
case 0:
return assignVirtToPhysReg(LRE, Hint);
case spillImpossible:
break;
}
}
TargetRegisterClass::iterator AOB = RC->allocation_order_begin(*MF);
TargetRegisterClass::iterator AOE = RC->allocation_order_end(*MF);
// First try to find a completely free register.
for (TargetRegisterClass::iterator I = AOB; I != AOE; ++I) {
unsigned PhysReg = *I;
if (PhysRegState[PhysReg] == regFree && !UsedInInstr.test(PhysReg) &&
Allocatable.test(PhysReg))
return assignVirtToPhysReg(LRE, PhysReg);
}
DEBUG(dbgs() << "Allocating %reg" << VirtReg << " from " << RC->getName()
<< "\n");
unsigned BestReg = 0, BestCost = spillImpossible;
for (TargetRegisterClass::iterator I = AOB; I != AOE; ++I) {
if (!Allocatable.test(*I))
continue;
unsigned Cost = calcSpillCost(*I);
// Cost is 0 when all aliases are already disabled.
if (Cost == 0)
return assignVirtToPhysReg(LRE, *I);
if (Cost < BestCost)
BestReg = *I, BestCost = Cost;
}
if (BestReg) {
definePhysReg(MI, BestReg, regFree);
return assignVirtToPhysReg(LRE, BestReg);
}
// Nothing we can do.
std::string msg;
raw_string_ostream Msg(msg);
Msg << "Ran out of registers during register allocation!";
if (MI->isInlineAsm()) {
Msg << "\nPlease check your inline asm statement for "
<< "invalid constraints:\n";
MI->print(Msg, TM);
}
report_fatal_error(Msg.str());
}
/// defineVirtReg - Allocate a register for VirtReg and mark it as dirty.
RAFast::LiveRegMap::iterator
RAFast::defineVirtReg(MachineInstr *MI, unsigned OpNum,
unsigned VirtReg, unsigned Hint) {
assert(TargetRegisterInfo::isVirtualRegister(VirtReg) &&
"Not a virtual register");
LiveRegMap::iterator LRI;
bool New;
tie(LRI, New) = LiveVirtRegs.insert(std::make_pair(VirtReg, LiveReg()));
LiveReg &LR = LRI->second;
if (New) {
// If there is no hint, peek at the only use of this register.
if ((!Hint || !TargetRegisterInfo::isPhysicalRegister(Hint)) &&
MRI->hasOneNonDBGUse(VirtReg)) {
const MachineInstr &UseMI = *MRI->use_nodbg_begin(VirtReg);
// It's a copy, use the destination register as a hint.
if (UseMI.isCopyLike())
Hint = UseMI.getOperand(0).getReg();
}
allocVirtReg(MI, *LRI, Hint);
} else if (LR.LastUse) {
// Redefining a live register - kill at the last use, unless it is this
// instruction defining VirtReg multiple times.
if (LR.LastUse != MI || LR.LastUse->getOperand(LR.LastOpNum).isUse())
addKillFlag(LR);
}
assert(LR.PhysReg && "Register not assigned");
LR.LastUse = MI;
LR.LastOpNum = OpNum;
LR.Dirty = true;
UsedInInstr.set(LR.PhysReg);
return LRI;
}
/// reloadVirtReg - Make sure VirtReg is available in a physreg and return it.
RAFast::LiveRegMap::iterator
RAFast::reloadVirtReg(MachineInstr *MI, unsigned OpNum,
unsigned VirtReg, unsigned Hint) {
assert(TargetRegisterInfo::isVirtualRegister(VirtReg) &&
"Not a virtual register");
LiveRegMap::iterator LRI;
bool New;
tie(LRI, New) = LiveVirtRegs.insert(std::make_pair(VirtReg, LiveReg()));
LiveReg &LR = LRI->second;
MachineOperand &MO = MI->getOperand(OpNum);
if (New) {
allocVirtReg(MI, *LRI, Hint);
const TargetRegisterClass *RC = MRI->getRegClass(VirtReg);
int FrameIndex = getStackSpaceFor(VirtReg, RC);
DEBUG(dbgs() << "Reloading %reg" << VirtReg << " into "
<< TRI->getName(LR.PhysReg) << "\n");
TII->loadRegFromStackSlot(*MBB, MI, LR.PhysReg, FrameIndex, RC, TRI);
++NumLoads;
} else if (LR.Dirty) {
if (isLastUseOfLocalReg(MO)) {
DEBUG(dbgs() << "Killing last use: " << MO << "\n");
if (MO.isUse())
MO.setIsKill();
else
MO.setIsDead();
} else if (MO.isKill()) {
DEBUG(dbgs() << "Clearing dubious kill: " << MO << "\n");
MO.setIsKill(false);
} else if (MO.isDead()) {
DEBUG(dbgs() << "Clearing dubious dead: " << MO << "\n");
MO.setIsDead(false);
}
} else if (MO.isKill()) {
// We must remove kill flags from uses of reloaded registers because the
// register would be killed immediately, and there might be a second use:
// %foo = OR %x<kill>, %x
// This would cause a second reload of %x into a different register.
DEBUG(dbgs() << "Clearing clean kill: " << MO << "\n");
MO.setIsKill(false);
} else if (MO.isDead()) {
DEBUG(dbgs() << "Clearing clean dead: " << MO << "\n");
MO.setIsDead(false);
}
assert(LR.PhysReg && "Register not assigned");
LR.LastUse = MI;
LR.LastOpNum = OpNum;
UsedInInstr.set(LR.PhysReg);
return LRI;
}
// setPhysReg - Change operand OpNum in MI the refer the PhysReg, considering
// subregs. This may invalidate any operand pointers.
// Return true if the operand kills its register.
bool RAFast::setPhysReg(MachineInstr *MI, unsigned OpNum, unsigned PhysReg) {
MachineOperand &MO = MI->getOperand(OpNum);
if (!MO.getSubReg()) {
MO.setReg(PhysReg);
return MO.isKill() || MO.isDead();
}
// Handle subregister index.
MO.setReg(PhysReg ? TRI->getSubReg(PhysReg, MO.getSubReg()) : 0);
MO.setSubReg(0);
// A kill flag implies killing the full register. Add corresponding super
// register kill.
if (MO.isKill()) {
MI->addRegisterKilled(PhysReg, TRI, true);
return true;
}
return MO.isDead();
}
// Handle special instruction operand like early clobbers and tied ops when
// there are additional physreg defines.
void RAFast::handleThroughOperands(MachineInstr *MI,
SmallVectorImpl<unsigned> &VirtDead) {
DEBUG(dbgs() << "Scanning for through registers:");
SmallSet<unsigned, 8> ThroughRegs;
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg()) continue;
unsigned Reg = MO.getReg();
if (!Reg || TargetRegisterInfo::isPhysicalRegister(Reg)) continue;
if (MO.isEarlyClobber() || MI->isRegTiedToDefOperand(i) ||
(MO.getSubReg() && MI->readsVirtualRegister(Reg))) {
if (ThroughRegs.insert(Reg))
DEBUG(dbgs() << " %reg" << Reg);
}
}
// If any physreg defines collide with preallocated through registers,
// we must spill and reallocate.
DEBUG(dbgs() << "\nChecking for physdef collisions.\n");
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg() || !MO.isDef()) continue;
unsigned Reg = MO.getReg();
if (!Reg || !TargetRegisterInfo::isPhysicalRegister(Reg)) continue;
UsedInInstr.set(Reg);
if (ThroughRegs.count(PhysRegState[Reg]))
definePhysReg(MI, Reg, regFree);
for (const unsigned *AS = TRI->getAliasSet(Reg); *AS; ++AS) {
UsedInInstr.set(*AS);
if (ThroughRegs.count(PhysRegState[*AS]))
definePhysReg(MI, *AS, regFree);
}
}
SmallVector<unsigned, 8> PartialDefs;
DEBUG(dbgs() << "Allocating tied uses and early clobbers.\n");
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg()) continue;
unsigned Reg = MO.getReg();
if (!Reg || TargetRegisterInfo::isPhysicalRegister(Reg)) continue;
if (MO.isUse()) {
unsigned DefIdx = 0;
if (!MI->isRegTiedToDefOperand(i, &DefIdx)) continue;
DEBUG(dbgs() << "Operand " << i << "("<< MO << ") is tied to operand "
<< DefIdx << ".\n");
LiveRegMap::iterator LRI = reloadVirtReg(MI, i, Reg, 0);
unsigned PhysReg = LRI->second.PhysReg;
setPhysReg(MI, i, PhysReg);
// Note: we don't update the def operand yet. That would cause the normal
// def-scan to attempt spilling.
} else if (MO.getSubReg() && MI->readsVirtualRegister(Reg)) {
DEBUG(dbgs() << "Partial redefine: " << MO << "\n");
// Reload the register, but don't assign to the operand just yet.
// That would confuse the later phys-def processing pass.
LiveRegMap::iterator LRI = reloadVirtReg(MI, i, Reg, 0);
PartialDefs.push_back(LRI->second.PhysReg);
} else if (MO.isEarlyClobber()) {
// Note: defineVirtReg may invalidate MO.
LiveRegMap::iterator LRI = defineVirtReg(MI, i, Reg, 0);
unsigned PhysReg = LRI->second.PhysReg;
if (setPhysReg(MI, i, PhysReg))
VirtDead.push_back(Reg);
}
}
// Restore UsedInInstr to a state usable for allocating normal virtual uses.
UsedInInstr.reset();
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg() || (MO.isDef() && !MO.isEarlyClobber())) continue;
unsigned Reg = MO.getReg();
if (!Reg || !TargetRegisterInfo::isPhysicalRegister(Reg)) continue;
UsedInInstr.set(Reg);
for (const unsigned *AS = TRI->getAliasSet(Reg); *AS; ++AS)
UsedInInstr.set(*AS);
}
// Also mark PartialDefs as used to avoid reallocation.
for (unsigned i = 0, e = PartialDefs.size(); i != e; ++i)
UsedInInstr.set(PartialDefs[i]);
}
void RAFast::AllocateBasicBlock() {
DEBUG(dbgs() << "\nAllocating " << *MBB);
PhysRegState.assign(TRI->getNumRegs(), regDisabled);
assert(LiveVirtRegs.empty() && "Mapping not cleared form last block?");
MachineBasicBlock::iterator MII = MBB->begin();
// Add live-in registers as live.
for (MachineBasicBlock::livein_iterator I = MBB->livein_begin(),
E = MBB->livein_end(); I != E; ++I)
if (Allocatable.test(*I))
definePhysReg(MII, *I, regReserved);
SmallVector<unsigned, 8> VirtDead;
SmallVector<MachineInstr*, 32> Coalesced;
// Otherwise, sequentially allocate each instruction in the MBB.
while (MII != MBB->end()) {
MachineInstr *MI = MII++;
const TargetInstrDesc &TID = MI->getDesc();
DEBUG({
dbgs() << "\n>> " << *MI << "Regs:";
for (unsigned Reg = 1, E = TRI->getNumRegs(); Reg != E; ++Reg) {
if (PhysRegState[Reg] == regDisabled) continue;
dbgs() << " " << TRI->getName(Reg);
switch(PhysRegState[Reg]) {
case regFree:
break;
case regReserved:
dbgs() << "*";
break;
default:
dbgs() << "=%reg" << PhysRegState[Reg];
if (LiveVirtRegs[PhysRegState[Reg]].Dirty)
dbgs() << "*";
assert(LiveVirtRegs[PhysRegState[Reg]].PhysReg == Reg &&
"Bad inverse map");
break;
}
}
dbgs() << '\n';
// Check that LiveVirtRegs is the inverse.
for (LiveRegMap::iterator i = LiveVirtRegs.begin(),
e = LiveVirtRegs.end(); i != e; ++i) {
assert(TargetRegisterInfo::isVirtualRegister(i->first) &&
"Bad map key");
assert(TargetRegisterInfo::isPhysicalRegister(i->second.PhysReg) &&
"Bad map value");
assert(PhysRegState[i->second.PhysReg] == i->first &&
"Bad inverse map");
}
});
// Debug values are not allowed to change codegen in any way.
if (MI->isDebugValue()) {
bool ScanDbgValue = true;
while (ScanDbgValue) {
ScanDbgValue = false;
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg()) continue;
unsigned Reg = MO.getReg();
if (!Reg || TargetRegisterInfo::isPhysicalRegister(Reg)) continue;
LiveDbgValueMap[Reg] = MI;
LiveRegMap::iterator LRI = LiveVirtRegs.find(Reg);
if (LRI != LiveVirtRegs.end())
setPhysReg(MI, i, LRI->second.PhysReg);
else {
int SS = StackSlotForVirtReg[Reg];
if (SS == -1) {
// We can't allocate a physreg for a DebugValue, sorry!
DEBUG(dbgs() << "Unable to allocate vreg used by DBG_VALUE");
MO.setReg(0);
}
else {
// Modify DBG_VALUE now that the value is in a spill slot.
int64_t Offset = MI->getOperand(1).getImm();
const MDNode *MDPtr =
MI->getOperand(MI->getNumOperands()-1).getMetadata();
DebugLoc DL = MI->getDebugLoc();
if (MachineInstr *NewDV =
TII->emitFrameIndexDebugValue(*MF, SS, Offset, MDPtr, DL)) {
DEBUG(dbgs() << "Modifying debug info due to spill:" <<
"\t" << *MI);
MachineBasicBlock *MBB = MI->getParent();
MBB->insert(MBB->erase(MI), NewDV);
// Scan NewDV operands from the beginning.
MI = NewDV;
ScanDbgValue = true;
break;
} else {
// We can't allocate a physreg for a DebugValue; sorry!
DEBUG(dbgs() << "Unable to allocate vreg used by DBG_VALUE");
MO.setReg(0);
}
}
}
}
}
// Next instruction.
continue;
}
// If this is a copy, we may be able to coalesce.
unsigned CopySrc = 0, CopyDst = 0, CopySrcSub = 0, CopyDstSub = 0;
if (MI->isCopy()) {
CopyDst = MI->getOperand(0).getReg();
CopySrc = MI->getOperand(1).getReg();
CopyDstSub = MI->getOperand(0).getSubReg();
CopySrcSub = MI->getOperand(1).getSubReg();
}
// Track registers used by instruction.
UsedInInstr.reset();
// First scan.
// Mark physreg uses and early clobbers as used.
// Find the end of the virtreg operands
unsigned VirtOpEnd = 0;
bool hasTiedOps = false;
bool hasEarlyClobbers = false;
bool hasPartialRedefs = false;
bool hasPhysDefs = false;
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg()) continue;
unsigned Reg = MO.getReg();
if (!Reg) continue;
if (TargetRegisterInfo::isVirtualRegister(Reg)) {
VirtOpEnd = i+1;
if (MO.isUse()) {
hasTiedOps = hasTiedOps ||
TID.getOperandConstraint(i, TOI::TIED_TO) != -1;
} else {
if (MO.isEarlyClobber())
hasEarlyClobbers = true;
if (MO.getSubReg() && MI->readsVirtualRegister(Reg))
hasPartialRedefs = true;
}
continue;
}
if (!Allocatable.test(Reg)) continue;
if (MO.isUse()) {
usePhysReg(MO);
} else if (MO.isEarlyClobber()) {
definePhysReg(MI, Reg, (MO.isImplicit() || MO.isDead()) ?
regFree : regReserved);
hasEarlyClobbers = true;
} else
hasPhysDefs = true;
}
// The instruction may have virtual register operands that must be allocated
// the same register at use-time and def-time: early clobbers and tied
// operands. If there are also physical defs, these registers must avoid
// both physical defs and uses, making them more constrained than normal
// operands.
// Similarly, if there are multiple defs and tied operands, we must make
// sure the same register is allocated to uses and defs.
// We didn't detect inline asm tied operands above, so just make this extra
// pass for all inline asm.
if (MI->isInlineAsm() || hasEarlyClobbers || hasPartialRedefs ||
(hasTiedOps && (hasPhysDefs || TID.getNumDefs() > 1))) {
handleThroughOperands(MI, VirtDead);
// Don't attempt coalescing when we have funny stuff going on.
CopyDst = 0;
// Pretend we have early clobbers so the use operands get marked below.
// This is not necessary for the common case of a single tied use.
hasEarlyClobbers = true;
}
// Second scan.
// Allocate virtreg uses.
for (unsigned i = 0; i != VirtOpEnd; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg()) continue;
unsigned Reg = MO.getReg();
if (!Reg || TargetRegisterInfo::isPhysicalRegister(Reg)) continue;
if (MO.isUse()) {
LiveRegMap::iterator LRI = reloadVirtReg(MI, i, Reg, CopyDst);
unsigned PhysReg = LRI->second.PhysReg;
CopySrc = (CopySrc == Reg || CopySrc == PhysReg) ? PhysReg : 0;
if (setPhysReg(MI, i, PhysReg))
killVirtReg(LRI);
}
}
MRI->addPhysRegsUsed(UsedInInstr);
// Track registers defined by instruction - early clobbers and tied uses at
// this point.
UsedInInstr.reset();
if (hasEarlyClobbers) {
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg()) continue;
unsigned Reg = MO.getReg();
if (!Reg || !TargetRegisterInfo::isPhysicalRegister(Reg)) continue;
// Look for physreg defs and tied uses.
if (!MO.isDef() && !MI->isRegTiedToDefOperand(i)) continue;
UsedInInstr.set(Reg);
for (const unsigned *AS = TRI->getAliasSet(Reg); *AS; ++AS)
UsedInInstr.set(*AS);
}
}
unsigned DefOpEnd = MI->getNumOperands();
if (TID.isCall()) {
// Spill all virtregs before a call. This serves two purposes: 1. If an
// exception is thrown, the landing pad is going to expect to find
// registers in their spill slots, and 2. we don't have to wade through
// all the <imp-def> operands on the call instruction.
DefOpEnd = VirtOpEnd;
DEBUG(dbgs() << " Spilling remaining registers before call.\n");
spillAll(MI);
// The imp-defs are skipped below, but we still need to mark those
// registers as used by the function.
SkippedInstrs.insert(&TID);
}
// Third scan.
// Allocate defs and collect dead defs.
for (unsigned i = 0; i != DefOpEnd; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg() || !MO.isDef() || !MO.getReg() || MO.isEarlyClobber())
continue;
unsigned Reg = MO.getReg();
if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
if (!Allocatable.test(Reg)) continue;
definePhysReg(MI, Reg, (MO.isImplicit() || MO.isDead()) ?
regFree : regReserved);
continue;
}
LiveRegMap::iterator LRI = defineVirtReg(MI, i, Reg, CopySrc);
unsigned PhysReg = LRI->second.PhysReg;
if (setPhysReg(MI, i, PhysReg)) {
VirtDead.push_back(Reg);
CopyDst = 0; // cancel coalescing;
} else
CopyDst = (CopyDst == Reg || CopyDst == PhysReg) ? PhysReg : 0;
}
// Kill dead defs after the scan to ensure that multiple defs of the same
// register are allocated identically. We didn't need to do this for uses
// because we are crerating our own kill flags, and they are always at the
// last use.
for (unsigned i = 0, e = VirtDead.size(); i != e; ++i)
killVirtReg(VirtDead[i]);
VirtDead.clear();
MRI->addPhysRegsUsed(UsedInInstr);
if (CopyDst && CopyDst == CopySrc && CopyDstSub == CopySrcSub) {
DEBUG(dbgs() << "-- coalescing: " << *MI);
Coalesced.push_back(MI);
} else {
DEBUG(dbgs() << "<< " << *MI);
}
}
// Spill all physical registers holding virtual registers now.
DEBUG(dbgs() << "Spilling live registers at end of block.\n");
spillAll(MBB->getFirstTerminator());
// Erase all the coalesced copies. We are delaying it until now because
// LiveVirtRegs might refer to the instrs.
for (unsigned i = 0, e = Coalesced.size(); i != e; ++i)
MBB->erase(Coalesced[i]);
NumCopies += Coalesced.size();
DEBUG(MBB->dump());
}
/// runOnMachineFunction - Register allocate the whole function
///
bool RAFast::runOnMachineFunction(MachineFunction &Fn) {
DEBUG(dbgs() << "********** FAST REGISTER ALLOCATION **********\n"
<< "********** Function: "
<< ((Value*)Fn.getFunction())->getName() << '\n');
MF = &Fn;
MRI = &MF->getRegInfo();
TM = &Fn.getTarget();
TRI = TM->getRegisterInfo();
TII = TM->getInstrInfo();
UsedInInstr.resize(TRI->getNumRegs());
Allocatable = TRI->getAllocatableSet(*MF);
// initialize the virtual->physical register map to have a 'null'
// mapping for all virtual registers
unsigned LastVirtReg = MRI->getLastVirtReg();
StackSlotForVirtReg.grow(LastVirtReg);
// Loop over all of the basic blocks, eliminating virtual register references
for (MachineFunction::iterator MBBi = Fn.begin(), MBBe = Fn.end();
MBBi != MBBe; ++MBBi) {
MBB = &*MBBi;
AllocateBasicBlock();
}
// Make sure the set of used physregs is closed under subreg operations.
MRI->closePhysRegsUsed(*TRI);
// Add the clobber lists for all the instructions we skipped earlier.
for (SmallPtrSet<const TargetInstrDesc*, 4>::const_iterator
I = SkippedInstrs.begin(), E = SkippedInstrs.end(); I != E; ++I)
if (const unsigned *Defs = (*I)->getImplicitDefs())
while (*Defs)
MRI->setPhysRegUsed(*Defs++);
SkippedInstrs.clear();
StackSlotForVirtReg.clear();
LiveDbgValueMap.clear();
return true;
}
FunctionPass *llvm::createFastRegisterAllocator() {
return new RAFast();
}