llvm-6502/include/llvm/CodeGen/SelectionDAG.h

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//===-- llvm/CodeGen/SelectionDAG.h - InstSelection DAG ---------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file declares the SelectionDAG class, and transitively defines the
// SDNode class and subclasses.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_SELECTIONDAG_H
#define LLVM_CODEGEN_SELECTIONDAG_H
#include "llvm/ADT/ilist.h"
#include "llvm/ADT/DenseSet.h"
#include "llvm/ADT/StringMap.h"
#include "llvm/CodeGen/SelectionDAGNodes.h"
#include "llvm/Target/TargetMachine.h"
#include <cassert>
#include <vector>
#include <map>
#include <string>
namespace llvm {
class AliasAnalysis;
class TargetLowering;
class MachineModuleInfo;
class DwarfWriter;
class MachineFunction;
class MachineConstantPoolValue;
class FunctionLoweringInfo;
template<> struct ilist_traits<SDNode> : public ilist_default_traits<SDNode> {
private:
mutable ilist_node<SDNode> Sentinel;
public:
SDNode *createSentinel() const {
return static_cast<SDNode*>(&Sentinel);
}
static void destroySentinel(SDNode *) {}
SDNode *provideInitialHead() const { return createSentinel(); }
SDNode *ensureHead(SDNode*) const { return createSentinel(); }
static void noteHead(SDNode*, SDNode*) {}
static void deleteNode(SDNode *) {
assert(0 && "ilist_traits<SDNode> shouldn't see a deleteNode call!");
}
private:
static void createNode(const SDNode &);
};
enum CombineLevel {
Unrestricted, // Combine may create illegal operations and illegal types.
NoIllegalTypes, // Combine may create illegal operations but no illegal types.
NoIllegalOperations // Combine may only create legal operations and types.
};
/// SelectionDAG class - This is used to represent a portion of an LLVM function
/// in a low-level Data Dependence DAG representation suitable for instruction
/// selection. This DAG is constructed as the first step of instruction
/// selection in order to allow implementation of machine specific optimizations
/// and code simplifications.
///
/// The representation used by the SelectionDAG is a target-independent
/// representation, which has some similarities to the GCC RTL representation,
/// but is significantly more simple, powerful, and is a graph form instead of a
/// linear form.
///
class SelectionDAG {
TargetLowering &TLI;
MachineFunction *MF;
FunctionLoweringInfo &FLI;
MachineModuleInfo *MMI;
DwarfWriter *DW;
LLVMContext* Context;
/// EntryNode - The starting token.
SDNode EntryNode;
/// Root - The root of the entire DAG.
SDValue Root;
/// AllNodes - A linked list of nodes in the current DAG.
ilist<SDNode> AllNodes;
/// NodeAllocatorType - The AllocatorType for allocating SDNodes. We use
/// pool allocation with recycling.
typedef RecyclingAllocator<BumpPtrAllocator, SDNode, sizeof(LargestSDNode),
AlignOf<MostAlignedSDNode>::Alignment>
NodeAllocatorType;
/// NodeAllocator - Pool allocation for nodes.
NodeAllocatorType NodeAllocator;
/// CSEMap - This structure is used to memoize nodes, automatically performing
/// CSE with existing nodes with a duplicate is requested.
FoldingSet<SDNode> CSEMap;
/// OperandAllocator - Pool allocation for machine-opcode SDNode operands.
BumpPtrAllocator OperandAllocator;
/// Allocator - Pool allocation for misc. objects that are created once per
/// SelectionDAG.
BumpPtrAllocator Allocator;
/// VerifyNode - Sanity check the given node. Aborts if it is invalid.
void VerifyNode(SDNode *N);
/// setGraphColorHelper - Implementation of setSubgraphColor.
/// Return whether we had to truncate the search.
///
bool setSubgraphColorHelper(SDNode *N, const char *Color,
DenseSet<SDNode *> &visited,
int level, bool &printed);
public:
SelectionDAG(TargetLowering &tli, FunctionLoweringInfo &fli);
~SelectionDAG();
/// init - Prepare this SelectionDAG to process code in the given
/// MachineFunction.
///
void init(MachineFunction &mf, MachineModuleInfo *mmi, DwarfWriter *dw);
/// clear - Clear state and free memory necessary to make this
/// SelectionDAG ready to process a new block.
///
void clear();
MachineFunction &getMachineFunction() const { return *MF; }
const TargetMachine &getTarget() const;
TargetLowering &getTargetLoweringInfo() const { return TLI; }
FunctionLoweringInfo &getFunctionLoweringInfo() const { return FLI; }
MachineModuleInfo *getMachineModuleInfo() const { return MMI; }
DwarfWriter *getDwarfWriter() const { return DW; }
LLVMContext *getContext() const {return Context; }
/// viewGraph - Pop up a GraphViz/gv window with the DAG rendered using 'dot'.
///
void viewGraph(const std::string &Title);
void viewGraph();
#ifndef NDEBUG
std::map<const SDNode *, std::string> NodeGraphAttrs;
#endif
/// clearGraphAttrs - Clear all previously defined node graph attributes.
/// Intended to be used from a debugging tool (eg. gdb).
void clearGraphAttrs();
/// setGraphAttrs - Set graph attributes for a node. (eg. "color=red".)
///
void setGraphAttrs(const SDNode *N, const char *Attrs);
/// getGraphAttrs - Get graph attributes for a node. (eg. "color=red".)
/// Used from getNodeAttributes.
const std::string getGraphAttrs(const SDNode *N) const;
/// setGraphColor - Convenience for setting node color attribute.
///
void setGraphColor(const SDNode *N, const char *Color);
/// setGraphColor - Convenience for setting subgraph color attribute.
///
void setSubgraphColor(SDNode *N, const char *Color);
typedef ilist<SDNode>::const_iterator allnodes_const_iterator;
allnodes_const_iterator allnodes_begin() const { return AllNodes.begin(); }
allnodes_const_iterator allnodes_end() const { return AllNodes.end(); }
typedef ilist<SDNode>::iterator allnodes_iterator;
allnodes_iterator allnodes_begin() { return AllNodes.begin(); }
allnodes_iterator allnodes_end() { return AllNodes.end(); }
ilist<SDNode>::size_type allnodes_size() const {
return AllNodes.size();
}
/// getRoot - Return the root tag of the SelectionDAG.
///
const SDValue &getRoot() const { return Root; }
/// getEntryNode - Return the token chain corresponding to the entry of the
/// function.
SDValue getEntryNode() const {
return SDValue(const_cast<SDNode *>(&EntryNode), 0);
}
/// setRoot - Set the current root tag of the SelectionDAG.
///
const SDValue &setRoot(SDValue N) {
assert((!N.getNode() || N.getValueType() == MVT::Other) &&
"DAG root value is not a chain!");
return Root = N;
}
/// Combine - This iterates over the nodes in the SelectionDAG, folding
/// certain types of nodes together, or eliminating superfluous nodes. The
/// Level argument controls whether Combine is allowed to produce nodes and
/// types that are illegal on the target.
void Combine(CombineLevel Level, AliasAnalysis &AA,
CodeGenOpt::Level OptLevel);
One mundane change: Change ReplaceAllUsesOfValueWith to *optionally* take a deleted nodes vector, instead of requiring it. One more significant change: Implement the start of a legalizer that just works on types. This legalizer is designed to run before the operation legalizer and ensure just that the input dag is transformed into an output dag whose operand and result types are all legal, even if the operations on those types are not. This design/impl has the following advantages: 1. When finished, this will *significantly* reduce the amount of code in LegalizeDAG.cpp. It will remove all the code related to promotion and expansion as well as splitting and scalarizing vectors. 2. The new code is very simple, idiomatic, and modular: unlike LegalizeDAG.cpp, it has no 3000 line long functions. :) 3. The implementation is completely iterative instead of recursive, good for hacking on large dags without blowing out your stack. 4. The implementation updates nodes in place when possible instead of deallocating and reallocating the entire graph that points to some mutated node. 5. The code nicely separates out handling of operations with invalid results from operations with invalid operands, making some cases simpler and easier to understand. 6. The new -debug-only=legalize-types option is very very handy :), allowing you to easily understand what legalize types is doing. This is not yet done. Until the ifdef added to SelectionDAGISel.cpp is enabled, this does nothing. However, this code is sufficient to legalize all of the code in 186.crafty, olden and freebench on an x86 machine. The biggest issues are: 1. Vectors aren't implemented at all yet 2. SoftFP is a mess, I need to talk to Evan about it. 3. No lowering to libcalls is implemented yet. 4. Various operations are missing etc. 5. There are FIXME's for stuff I hax0r'd out, like softfp. Hey, at least it is a step in the right direction :). If you'd like to help, just enable the #ifdef in SelectionDAGISel.cpp and compile code with it. If this explodes it will tell you what needs to be implemented. Help is certainly appreciated. Once this goes in, we can do three things: 1. Add a new pass of dag combine between the "type legalizer" and "operation legalizer" passes. This will let us catch some long-standing isel issues that we miss because operation legalization often obfuscates the dag with target-specific nodes. 2. We can rip out all of the type legalization code from LegalizeDAG.cpp, making it much smaller and simpler. When that happens we can then reimplement the core functionality left in it in a much more efficient and non-recursive way. 3. Once the whole legalizer is non-recursive, we can implement whole-function selectiondags maybe... git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@42981 91177308-0d34-0410-b5e6-96231b3b80d8
2007-10-15 06:10:22 +00:00
/// LegalizeTypes - This transforms the SelectionDAG into a SelectionDAG that
/// only uses types natively supported by the target. Returns "true" if it
/// made any changes.
One mundane change: Change ReplaceAllUsesOfValueWith to *optionally* take a deleted nodes vector, instead of requiring it. One more significant change: Implement the start of a legalizer that just works on types. This legalizer is designed to run before the operation legalizer and ensure just that the input dag is transformed into an output dag whose operand and result types are all legal, even if the operations on those types are not. This design/impl has the following advantages: 1. When finished, this will *significantly* reduce the amount of code in LegalizeDAG.cpp. It will remove all the code related to promotion and expansion as well as splitting and scalarizing vectors. 2. The new code is very simple, idiomatic, and modular: unlike LegalizeDAG.cpp, it has no 3000 line long functions. :) 3. The implementation is completely iterative instead of recursive, good for hacking on large dags without blowing out your stack. 4. The implementation updates nodes in place when possible instead of deallocating and reallocating the entire graph that points to some mutated node. 5. The code nicely separates out handling of operations with invalid results from operations with invalid operands, making some cases simpler and easier to understand. 6. The new -debug-only=legalize-types option is very very handy :), allowing you to easily understand what legalize types is doing. This is not yet done. Until the ifdef added to SelectionDAGISel.cpp is enabled, this does nothing. However, this code is sufficient to legalize all of the code in 186.crafty, olden and freebench on an x86 machine. The biggest issues are: 1. Vectors aren't implemented at all yet 2. SoftFP is a mess, I need to talk to Evan about it. 3. No lowering to libcalls is implemented yet. 4. Various operations are missing etc. 5. There are FIXME's for stuff I hax0r'd out, like softfp. Hey, at least it is a step in the right direction :). If you'd like to help, just enable the #ifdef in SelectionDAGISel.cpp and compile code with it. If this explodes it will tell you what needs to be implemented. Help is certainly appreciated. Once this goes in, we can do three things: 1. Add a new pass of dag combine between the "type legalizer" and "operation legalizer" passes. This will let us catch some long-standing isel issues that we miss because operation legalization often obfuscates the dag with target-specific nodes. 2. We can rip out all of the type legalization code from LegalizeDAG.cpp, making it much smaller and simpler. When that happens we can then reimplement the core functionality left in it in a much more efficient and non-recursive way. 3. Once the whole legalizer is non-recursive, we can implement whole-function selectiondags maybe... git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@42981 91177308-0d34-0410-b5e6-96231b3b80d8
2007-10-15 06:10:22 +00:00
///
/// Note that this is an involved process that may invalidate pointers into
/// the graph.
bool LegalizeTypes();
/// Legalize - This transforms the SelectionDAG into a SelectionDAG that is
/// compatible with the target instruction selector, as indicated by the
/// TargetLowering object.
///
/// Note that this is an involved process that may invalidate pointers into
/// the graph.
void Legalize(bool TypesNeedLegalizing, CodeGenOpt::Level OptLevel);
/// LegalizeVectors - This transforms the SelectionDAG into a SelectionDAG
/// that only uses vector math operations supported by the target. This is
/// necessary as a separate step from Legalize because unrolling a vector
/// operation can introduce illegal types, which requires running
/// LegalizeTypes again.
///
/// This returns true if it made any changes; in that case, LegalizeTypes
/// is called again before Legalize.
///
/// Note that this is an involved process that may invalidate pointers into
/// the graph.
bool LegalizeVectors();
/// RemoveDeadNodes - This method deletes all unreachable nodes in the
/// SelectionDAG.
void RemoveDeadNodes();
/// DeleteNode - Remove the specified node from the system. This node must
/// have no referrers.
void DeleteNode(SDNode *N);
/// getVTList - Return an SDVTList that represents the list of values
/// specified.
SDVTList getVTList(EVT VT);
SDVTList getVTList(EVT VT1, EVT VT2);
SDVTList getVTList(EVT VT1, EVT VT2, EVT VT3);
SDVTList getVTList(EVT VT1, EVT VT2, EVT VT3, EVT VT4);
SDVTList getVTList(const EVT *VTs, unsigned NumVTs);
//===--------------------------------------------------------------------===//
// Node creation methods.
//
SDValue getConstant(uint64_t Val, EVT VT, bool isTarget = false);
SDValue getConstant(const APInt &Val, EVT VT, bool isTarget = false);
SDValue getConstant(const ConstantInt &Val, EVT VT, bool isTarget = false);
SDValue getIntPtrConstant(uint64_t Val, bool isTarget = false);
SDValue getTargetConstant(uint64_t Val, EVT VT) {
return getConstant(Val, VT, true);
}
SDValue getTargetConstant(const APInt &Val, EVT VT) {
return getConstant(Val, VT, true);
}
SDValue getTargetConstant(const ConstantInt &Val, EVT VT) {
return getConstant(Val, VT, true);
}
SDValue getConstantFP(double Val, EVT VT, bool isTarget = false);
SDValue getConstantFP(const APFloat& Val, EVT VT, bool isTarget = false);
SDValue getConstantFP(const ConstantFP &CF, EVT VT, bool isTarget = false);
SDValue getTargetConstantFP(double Val, EVT VT) {
return getConstantFP(Val, VT, true);
}
SDValue getTargetConstantFP(const APFloat& Val, EVT VT) {
return getConstantFP(Val, VT, true);
}
SDValue getTargetConstantFP(const ConstantFP &Val, EVT VT) {
return getConstantFP(Val, VT, true);
}
SDValue getGlobalAddress(const GlobalValue *GV, EVT VT,
int64_t offset = 0, bool isTargetGA = false,
unsigned char TargetFlags = 0);
SDValue getTargetGlobalAddress(const GlobalValue *GV, EVT VT,
int64_t offset = 0,
unsigned char TargetFlags = 0) {
return getGlobalAddress(GV, VT, offset, true, TargetFlags);
}
SDValue getFrameIndex(int FI, EVT VT, bool isTarget = false);
SDValue getTargetFrameIndex(int FI, EVT VT) {
return getFrameIndex(FI, VT, true);
}
SDValue getJumpTable(int JTI, EVT VT, bool isTarget = false,
unsigned char TargetFlags = 0);
SDValue getTargetJumpTable(int JTI, EVT VT, unsigned char TargetFlags = 0) {
return getJumpTable(JTI, VT, true, TargetFlags);
}
SDValue getConstantPool(Constant *C, EVT VT,
unsigned Align = 0, int Offs = 0, bool isT=false,
unsigned char TargetFlags = 0);
SDValue getTargetConstantPool(Constant *C, EVT VT,
unsigned Align = 0, int Offset = 0,
unsigned char TargetFlags = 0) {
return getConstantPool(C, VT, Align, Offset, true, TargetFlags);
}
SDValue getConstantPool(MachineConstantPoolValue *C, EVT VT,
unsigned Align = 0, int Offs = 0, bool isT=false,
unsigned char TargetFlags = 0);
SDValue getTargetConstantPool(MachineConstantPoolValue *C,
EVT VT, unsigned Align = 0,
int Offset = 0, unsigned char TargetFlags=0) {
return getConstantPool(C, VT, Align, Offset, true, TargetFlags);
}
// When generating a branch to a BB, we don't in general know enough
// to provide debug info for the BB at that time, so keep this one around.
SDValue getBasicBlock(MachineBasicBlock *MBB);
SDValue getBasicBlock(MachineBasicBlock *MBB, DebugLoc dl);
SDValue getExternalSymbol(const char *Sym, EVT VT);
SDValue getExternalSymbol(const char *Sym, DebugLoc dl, EVT VT);
SDValue getTargetExternalSymbol(const char *Sym, EVT VT,
unsigned char TargetFlags = 0);
SDValue getValueType(EVT);
SDValue getRegister(unsigned Reg, EVT VT);
SDValue getDbgStopPoint(DebugLoc DL, SDValue Root,
unsigned Line, unsigned Col, Value *CU);
SDValue getLabel(unsigned Opcode, DebugLoc dl, SDValue Root,
unsigned LabelID);
SDValue getCopyToReg(SDValue Chain, DebugLoc dl, unsigned Reg, SDValue N) {
return getNode(ISD::CopyToReg, dl, MVT::Other, Chain,
getRegister(Reg, N.getValueType()), N);
}
// This version of the getCopyToReg method takes an extra operand, which
// indicates that there is potentially an incoming flag value (if Flag is not
// null) and that there should be a flag result.
SDValue getCopyToReg(SDValue Chain, DebugLoc dl, unsigned Reg, SDValue N,
SDValue Flag) {
SDVTList VTs = getVTList(MVT::Other, MVT::Flag);
SDValue Ops[] = { Chain, getRegister(Reg, N.getValueType()), N, Flag };
return getNode(ISD::CopyToReg, dl, VTs, Ops, Flag.getNode() ? 4 : 3);
}
// Similar to last getCopyToReg() except parameter Reg is a SDValue
SDValue getCopyToReg(SDValue Chain, DebugLoc dl, SDValue Reg, SDValue N,
SDValue Flag) {
SDVTList VTs = getVTList(MVT::Other, MVT::Flag);
SDValue Ops[] = { Chain, Reg, N, Flag };
return getNode(ISD::CopyToReg, dl, VTs, Ops, Flag.getNode() ? 4 : 3);
}
SDValue getCopyFromReg(SDValue Chain, DebugLoc dl, unsigned Reg, EVT VT) {
SDVTList VTs = getVTList(VT, MVT::Other);
SDValue Ops[] = { Chain, getRegister(Reg, VT) };
return getNode(ISD::CopyFromReg, dl, VTs, Ops, 2);
}
// This version of the getCopyFromReg method takes an extra operand, which
// indicates that there is potentially an incoming flag value (if Flag is not
// null) and that there should be a flag result.
SDValue getCopyFromReg(SDValue Chain, DebugLoc dl, unsigned Reg, EVT VT,
SDValue Flag) {
SDVTList VTs = getVTList(VT, MVT::Other, MVT::Flag);
SDValue Ops[] = { Chain, getRegister(Reg, VT), Flag };
return getNode(ISD::CopyFromReg, dl, VTs, Ops, Flag.getNode() ? 3 : 2);
}
SDValue getCondCode(ISD::CondCode Cond);
/// Returns the ConvertRndSat Note: Avoid using this node because it may
/// disappear in the future and most targets don't support it.
SDValue getConvertRndSat(EVT VT, DebugLoc dl, SDValue Val, SDValue DTy,
SDValue STy,
SDValue Rnd, SDValue Sat, ISD::CvtCode Code);
/// getVectorShuffle - Return an ISD::VECTOR_SHUFFLE node. The number of
/// elements in VT, which must be a vector type, must match the number of
/// mask elements NumElts. A integer mask element equal to -1 is treated as
/// undefined.
SDValue getVectorShuffle(EVT VT, DebugLoc dl, SDValue N1, SDValue N2,
const int *MaskElts);
/// getZeroExtendInReg - Return the expression required to zero extend the Op
/// value assuming it was the smaller SrcTy value.
SDValue getZeroExtendInReg(SDValue Op, DebugLoc DL, EVT SrcTy);
/// getNOT - Create a bitwise NOT operation as (XOR Val, -1).
SDValue getNOT(DebugLoc DL, SDValue Val, EVT VT);
/// getCALLSEQ_START - Return a new CALLSEQ_START node, which always must have
/// a flag result (to ensure it's not CSE'd). CALLSEQ_START does not have a
/// useful DebugLoc.
SDValue getCALLSEQ_START(SDValue Chain, SDValue Op) {
SDVTList VTs = getVTList(MVT::Other, MVT::Flag);
SDValue Ops[] = { Chain, Op };
return getNode(ISD::CALLSEQ_START, DebugLoc::getUnknownLoc(),
VTs, Ops, 2);
}
/// getCALLSEQ_END - Return a new CALLSEQ_END node, which always must have a
/// flag result (to ensure it's not CSE'd). CALLSEQ_END does not have
/// a useful DebugLoc.
SDValue getCALLSEQ_END(SDValue Chain, SDValue Op1, SDValue Op2,
SDValue InFlag) {
SDVTList NodeTys = getVTList(MVT::Other, MVT::Flag);
SmallVector<SDValue, 4> Ops;
Ops.push_back(Chain);
Ops.push_back(Op1);
Ops.push_back(Op2);
Ops.push_back(InFlag);
return getNode(ISD::CALLSEQ_END, DebugLoc::getUnknownLoc(), NodeTys,
&Ops[0],
(unsigned)Ops.size() - (InFlag.getNode() == 0 ? 1 : 0));
}
/// getUNDEF - Return an UNDEF node. UNDEF does not have a useful DebugLoc.
SDValue getUNDEF(EVT VT) {
return getNode(ISD::UNDEF, DebugLoc::getUnknownLoc(), VT);
}
/// getGLOBAL_OFFSET_TABLE - Return a GLOBAL_OFFSET_TABLE node. This does
/// not have a useful DebugLoc.
SDValue getGLOBAL_OFFSET_TABLE(EVT VT) {
return getNode(ISD::GLOBAL_OFFSET_TABLE, DebugLoc::getUnknownLoc(), VT);
}
/// getNode - Gets or creates the specified node.
///
SDValue getNode(unsigned Opcode, DebugLoc DL, EVT VT);
SDValue getNode(unsigned Opcode, DebugLoc DL, EVT VT, SDValue N);
SDValue getNode(unsigned Opcode, DebugLoc DL, EVT VT, SDValue N1, SDValue N2);
SDValue getNode(unsigned Opcode, DebugLoc DL, EVT VT,
SDValue N1, SDValue N2, SDValue N3);
SDValue getNode(unsigned Opcode, DebugLoc DL, EVT VT,
SDValue N1, SDValue N2, SDValue N3, SDValue N4);
SDValue getNode(unsigned Opcode, DebugLoc DL, EVT VT,
SDValue N1, SDValue N2, SDValue N3, SDValue N4,
SDValue N5);
SDValue getNode(unsigned Opcode, DebugLoc DL, EVT VT,
const SDUse *Ops, unsigned NumOps);
SDValue getNode(unsigned Opcode, DebugLoc DL, EVT VT,
const SDValue *Ops, unsigned NumOps);
SDValue getNode(unsigned Opcode, DebugLoc DL,
const std::vector<EVT> &ResultTys,
const SDValue *Ops, unsigned NumOps);
SDValue getNode(unsigned Opcode, DebugLoc DL, const EVT *VTs, unsigned NumVTs,
const SDValue *Ops, unsigned NumOps);
SDValue getNode(unsigned Opcode, DebugLoc DL, SDVTList VTs,
const SDValue *Ops, unsigned NumOps);
SDValue getNode(unsigned Opcode, DebugLoc DL, SDVTList VTs);
SDValue getNode(unsigned Opcode, DebugLoc DL, SDVTList VTs, SDValue N);
SDValue getNode(unsigned Opcode, DebugLoc DL, SDVTList VTs,
SDValue N1, SDValue N2);
SDValue getNode(unsigned Opcode, DebugLoc DL, SDVTList VTs,
SDValue N1, SDValue N2, SDValue N3);
SDValue getNode(unsigned Opcode, DebugLoc DL, SDVTList VTs,
SDValue N1, SDValue N2, SDValue N3, SDValue N4);
SDValue getNode(unsigned Opcode, DebugLoc DL, SDVTList VTs,
SDValue N1, SDValue N2, SDValue N3, SDValue N4,
SDValue N5);
/// getStackArgumentTokenFactor - Compute a TokenFactor to force all
/// the incoming stack arguments to be loaded from the stack. This is
/// used in tail call lowering to protect stack arguments from being
/// clobbered.
SDValue getStackArgumentTokenFactor(SDValue Chain);
SDValue getMemcpy(SDValue Chain, DebugLoc dl, SDValue Dst, SDValue Src,
SDValue Size, unsigned Align, bool AlwaysInline,
const Value *DstSV, uint64_t DstSVOff,
const Value *SrcSV, uint64_t SrcSVOff);
SDValue getMemmove(SDValue Chain, DebugLoc dl, SDValue Dst, SDValue Src,
SDValue Size, unsigned Align,
const Value *DstSV, uint64_t DstOSVff,
const Value *SrcSV, uint64_t SrcSVOff);
SDValue getMemset(SDValue Chain, DebugLoc dl, SDValue Dst, SDValue Src,
SDValue Size, unsigned Align,
const Value *DstSV, uint64_t DstSVOff);
/// getSetCC - Helper function to make it easier to build SetCC's if you just
/// have an ISD::CondCode instead of an SDValue.
///
SDValue getSetCC(DebugLoc DL, EVT VT, SDValue LHS, SDValue RHS,
ISD::CondCode Cond) {
return getNode(ISD::SETCC, DL, VT, LHS, RHS, getCondCode(Cond));
}
/// getVSetCC - Helper function to make it easier to build VSetCC's nodes
/// if you just have an ISD::CondCode instead of an SDValue.
///
SDValue getVSetCC(DebugLoc DL, EVT VT, SDValue LHS, SDValue RHS,
ISD::CondCode Cond) {
return getNode(ISD::VSETCC, DL, VT, LHS, RHS, getCondCode(Cond));
}
/// getSelectCC - Helper function to make it easier to build SelectCC's if you
/// just have an ISD::CondCode instead of an SDValue.
///
SDValue getSelectCC(DebugLoc DL, SDValue LHS, SDValue RHS,
SDValue True, SDValue False, ISD::CondCode Cond) {
return getNode(ISD::SELECT_CC, DL, True.getValueType(),
LHS, RHS, True, False, getCondCode(Cond));
}
/// getVAArg - VAArg produces a result and token chain, and takes a pointer
/// and a source value as input.
SDValue getVAArg(EVT VT, DebugLoc dl, SDValue Chain, SDValue Ptr,
SDValue SV);
/// getAtomic - Gets a node for an atomic op, produces result and chain and
/// takes 3 operands
SDValue getAtomic(unsigned Opcode, DebugLoc dl, EVT MemVT, SDValue Chain,
SDValue Ptr, SDValue Cmp, SDValue Swp, const Value* PtrVal,
unsigned Alignment=0);
/// getAtomic - Gets a node for an atomic op, produces result and chain and
/// takes 2 operands.
SDValue getAtomic(unsigned Opcode, DebugLoc dl, EVT MemVT, SDValue Chain,
SDValue Ptr, SDValue Val, const Value* PtrVal,
unsigned Alignment = 0);
/// getMemIntrinsicNode - Creates a MemIntrinsicNode that may produce a
/// result and takes a list of operands.
SDValue getMemIntrinsicNode(unsigned Opcode, DebugLoc dl,
const EVT *VTs, unsigned NumVTs,
const SDValue *Ops, unsigned NumOps,
EVT MemVT, const Value *srcValue, int SVOff,
unsigned Align = 0, bool Vol = false,
bool ReadMem = true, bool WriteMem = true);
SDValue getMemIntrinsicNode(unsigned Opcode, DebugLoc dl, SDVTList VTList,
const SDValue *Ops, unsigned NumOps,
EVT MemVT, const Value *srcValue, int SVOff,
unsigned Align = 0, bool Vol = false,
bool ReadMem = true, bool WriteMem = true);
/// getMergeValues - Create a MERGE_VALUES node from the given operands.
SDValue getMergeValues(const SDValue *Ops, unsigned NumOps, DebugLoc dl);
/// getLoad - Loads are not normal binary operators: their result type is not
/// determined by their operands, and they produce a value AND a token chain.
///
SDValue getLoad(EVT VT, DebugLoc dl, SDValue Chain, SDValue Ptr,
const Value *SV, int SVOffset, bool isVolatile=false,
unsigned Alignment=0);
SDValue getExtLoad(ISD::LoadExtType ExtType, DebugLoc dl, EVT VT,
SDValue Chain, SDValue Ptr, const Value *SV,
int SVOffset, EVT EVT, bool isVolatile=false,
unsigned Alignment=0);
SDValue getIndexedLoad(SDValue OrigLoad, DebugLoc dl, SDValue Base,
SDValue Offset, ISD::MemIndexedMode AM);
SDValue getLoad(ISD::MemIndexedMode AM, DebugLoc dl, ISD::LoadExtType ExtType,
EVT VT, SDValue Chain,
SDValue Ptr, SDValue Offset,
const Value *SV, int SVOffset, EVT EVT,
bool isVolatile=false, unsigned Alignment=0);
/// getStore - Helper function to build ISD::STORE nodes.
///
SDValue getStore(SDValue Chain, DebugLoc dl, SDValue Val, SDValue Ptr,
const Value *SV, int SVOffset, bool isVolatile=false,
unsigned Alignment=0);
SDValue getTruncStore(SDValue Chain, DebugLoc dl, SDValue Val, SDValue Ptr,
const Value *SV, int SVOffset, EVT TVT,
bool isVolatile=false, unsigned Alignment=0);
SDValue getIndexedStore(SDValue OrigStoe, DebugLoc dl, SDValue Base,
SDValue Offset, ISD::MemIndexedMode AM);
/// getSrcValue - Construct a node to track a Value* through the backend.
SDValue getSrcValue(const Value *v);
/// getMemOperand - Construct a node to track a memory reference
/// through the backend.
SDValue getMemOperand(const MachineMemOperand &MO);
/// getShiftAmountOperand - Return the specified value casted to
/// the target's desired shift amount type.
SDValue getShiftAmountOperand(SDValue Op);
/// UpdateNodeOperands - *Mutate* the specified node in-place to have the
/// specified operands. If the resultant node already exists in the DAG,
/// this does not modify the specified node, instead it returns the node that
/// already exists. If the resultant node does not exist in the DAG, the
/// input node is returned. As a degenerate case, if you specify the same
/// input operands as the node already has, the input node is returned.
SDValue UpdateNodeOperands(SDValue N, SDValue Op);
SDValue UpdateNodeOperands(SDValue N, SDValue Op1, SDValue Op2);
SDValue UpdateNodeOperands(SDValue N, SDValue Op1, SDValue Op2,
SDValue Op3);
SDValue UpdateNodeOperands(SDValue N, SDValue Op1, SDValue Op2,
SDValue Op3, SDValue Op4);
SDValue UpdateNodeOperands(SDValue N, SDValue Op1, SDValue Op2,
SDValue Op3, SDValue Op4, SDValue Op5);
SDValue UpdateNodeOperands(SDValue N,
const SDValue *Ops, unsigned NumOps);
/// SelectNodeTo - These are used for target selectors to *mutate* the
/// specified node to have the specified return type, Target opcode, and
/// operands. Note that target opcodes are stored as
/// ~TargetOpcode in the node opcode field. The resultant node is returned.
SDNode *SelectNodeTo(SDNode *N, unsigned TargetOpc, EVT VT);
SDNode *SelectNodeTo(SDNode *N, unsigned TargetOpc, EVT VT, SDValue Op1);
SDNode *SelectNodeTo(SDNode *N, unsigned TargetOpc, EVT VT,
SDValue Op1, SDValue Op2);
SDNode *SelectNodeTo(SDNode *N, unsigned TargetOpc, EVT VT,
SDValue Op1, SDValue Op2, SDValue Op3);
SDNode *SelectNodeTo(SDNode *N, unsigned TargetOpc, EVT VT,
const SDValue *Ops, unsigned NumOps);
SDNode *SelectNodeTo(SDNode *N, unsigned TargetOpc, EVT VT1, EVT VT2);
SDNode *SelectNodeTo(SDNode *N, unsigned TargetOpc, EVT VT1,
EVT VT2, const SDValue *Ops, unsigned NumOps);
SDNode *SelectNodeTo(SDNode *N, unsigned TargetOpc, EVT VT1,
EVT VT2, EVT VT3, const SDValue *Ops, unsigned NumOps);
SDNode *SelectNodeTo(SDNode *N, unsigned MachineOpc, EVT VT1,
EVT VT2, EVT VT3, EVT VT4, const SDValue *Ops,
unsigned NumOps);
SDNode *SelectNodeTo(SDNode *N, unsigned TargetOpc, EVT VT1,
EVT VT2, SDValue Op1);
SDNode *SelectNodeTo(SDNode *N, unsigned TargetOpc, EVT VT1,
EVT VT2, SDValue Op1, SDValue Op2);
SDNode *SelectNodeTo(SDNode *N, unsigned TargetOpc, EVT VT1,
EVT VT2, SDValue Op1, SDValue Op2, SDValue Op3);
SDNode *SelectNodeTo(SDNode *N, unsigned TargetOpc, EVT VT1,
EVT VT2, EVT VT3, SDValue Op1, SDValue Op2, SDValue Op3);
SDNode *SelectNodeTo(SDNode *N, unsigned TargetOpc, SDVTList VTs,
const SDValue *Ops, unsigned NumOps);
/// MorphNodeTo - These *mutate* the specified node to have the specified
/// return type, opcode, and operands.
SDNode *MorphNodeTo(SDNode *N, unsigned Opc, EVT VT);
SDNode *MorphNodeTo(SDNode *N, unsigned Opc, EVT VT, SDValue Op1);
SDNode *MorphNodeTo(SDNode *N, unsigned Opc, EVT VT,
SDValue Op1, SDValue Op2);
SDNode *MorphNodeTo(SDNode *N, unsigned Opc, EVT VT,
SDValue Op1, SDValue Op2, SDValue Op3);
SDNode *MorphNodeTo(SDNode *N, unsigned Opc, EVT VT,
const SDValue *Ops, unsigned NumOps);
SDNode *MorphNodeTo(SDNode *N, unsigned Opc, EVT VT1, EVT VT2);
SDNode *MorphNodeTo(SDNode *N, unsigned Opc, EVT VT1,
EVT VT2, const SDValue *Ops, unsigned NumOps);
SDNode *MorphNodeTo(SDNode *N, unsigned Opc, EVT VT1,
EVT VT2, EVT VT3, const SDValue *Ops, unsigned NumOps);
SDNode *MorphNodeTo(SDNode *N, unsigned Opc, EVT VT1,
EVT VT2, SDValue Op1);
SDNode *MorphNodeTo(SDNode *N, unsigned Opc, EVT VT1,
EVT VT2, SDValue Op1, SDValue Op2);
SDNode *MorphNodeTo(SDNode *N, unsigned Opc, EVT VT1,
EVT VT2, SDValue Op1, SDValue Op2, SDValue Op3);
SDNode *MorphNodeTo(SDNode *N, unsigned Opc, SDVTList VTs,
const SDValue *Ops, unsigned NumOps);
/// getTargetNode - These are used for target selectors to create a new node
/// with specified return type(s), target opcode, and operands.
///
/// Note that getTargetNode returns the resultant node. If there is already a
/// node of the specified opcode and operands, it returns that node instead of
/// the current one.
SDNode *getTargetNode(unsigned Opcode, DebugLoc dl, EVT VT);
SDNode *getTargetNode(unsigned Opcode, DebugLoc dl, EVT VT, SDValue Op1);
SDNode *getTargetNode(unsigned Opcode, DebugLoc dl, EVT VT, SDValue Op1,
SDValue Op2);
SDNode *getTargetNode(unsigned Opcode, DebugLoc dl, EVT VT,
SDValue Op1, SDValue Op2, SDValue Op3);
SDNode *getTargetNode(unsigned Opcode, DebugLoc dl, EVT VT,
const SDValue *Ops, unsigned NumOps);
SDNode *getTargetNode(unsigned Opcode, DebugLoc dl, EVT VT1, EVT VT2);
SDNode *getTargetNode(unsigned Opcode, DebugLoc dl, EVT VT1, EVT VT2,
SDValue Op1);
SDNode *getTargetNode(unsigned Opcode, DebugLoc dl, EVT VT1,
EVT VT2, SDValue Op1, SDValue Op2);
SDNode *getTargetNode(unsigned Opcode, DebugLoc dl, EVT VT1,
EVT VT2, SDValue Op1, SDValue Op2, SDValue Op3);
SDNode *getTargetNode(unsigned Opcode, DebugLoc dl, EVT VT1, EVT VT2,
const SDValue *Ops, unsigned NumOps);
SDNode *getTargetNode(unsigned Opcode, DebugLoc dl, EVT VT1, EVT VT2, EVT VT3,
SDValue Op1, SDValue Op2);
SDNode *getTargetNode(unsigned Opcode, DebugLoc dl, EVT VT1, EVT VT2, EVT VT3,
SDValue Op1, SDValue Op2, SDValue Op3);
SDNode *getTargetNode(unsigned Opcode, DebugLoc dl, EVT VT1, EVT VT2, EVT VT3,
const SDValue *Ops, unsigned NumOps);
SDNode *getTargetNode(unsigned Opcode, DebugLoc dl, EVT VT1, EVT VT2, EVT VT3,
EVT VT4, const SDValue *Ops, unsigned NumOps);
SDNode *getTargetNode(unsigned Opcode, DebugLoc dl,
const std::vector<EVT> &ResultTys, const SDValue *Ops,
unsigned NumOps);
/// getNodeIfExists - Get the specified node if it's already available, or
/// else return NULL.
SDNode *getNodeIfExists(unsigned Opcode, SDVTList VTs,
const SDValue *Ops, unsigned NumOps);
/// DAGUpdateListener - Clients of various APIs that cause global effects on
/// the DAG can optionally implement this interface. This allows the clients
/// to handle the various sorts of updates that happen.
class DAGUpdateListener {
public:
virtual ~DAGUpdateListener();
/// NodeDeleted - The node N that was deleted and, if E is not null, an
/// equivalent node E that replaced it.
virtual void NodeDeleted(SDNode *N, SDNode *E) = 0;
/// NodeUpdated - The node N that was updated.
virtual void NodeUpdated(SDNode *N) = 0;
};
/// RemoveDeadNode - Remove the specified node from the system. If any of its
/// operands then becomes dead, remove them as well. Inform UpdateListener
/// for each node deleted.
void RemoveDeadNode(SDNode *N, DAGUpdateListener *UpdateListener = 0);
/// RemoveDeadNodes - This method deletes the unreachable nodes in the
/// given list, and any nodes that become unreachable as a result.
void RemoveDeadNodes(SmallVectorImpl<SDNode *> &DeadNodes,
DAGUpdateListener *UpdateListener = 0);
/// ReplaceAllUsesWith - Modify anything using 'From' to use 'To' instead.
/// This can cause recursive merging of nodes in the DAG. Use the first
/// version if 'From' is known to have a single result, use the second
/// if you have two nodes with identical results (or if 'To' has a superset
/// of the results of 'From'), use the third otherwise.
///
/// These methods all take an optional UpdateListener, which (if not null) is
/// informed about nodes that are deleted and modified due to recursive
/// changes in the dag.
///
/// These functions only replace all existing uses. It's possible that as
/// these replacements are being performed, CSE may cause the From node
/// to be given new uses. These new uses of From are left in place, and
/// not automatically transfered to To.
///
void ReplaceAllUsesWith(SDValue From, SDValue Op,
DAGUpdateListener *UpdateListener = 0);
void ReplaceAllUsesWith(SDNode *From, SDNode *To,
DAGUpdateListener *UpdateListener = 0);
void ReplaceAllUsesWith(SDNode *From, const SDValue *To,
DAGUpdateListener *UpdateListener = 0);
/// ReplaceAllUsesOfValueWith - Replace any uses of From with To, leaving
/// uses of other values produced by From.Val alone.
void ReplaceAllUsesOfValueWith(SDValue From, SDValue To,
DAGUpdateListener *UpdateListener = 0);
/// ReplaceAllUsesOfValuesWith - Like ReplaceAllUsesOfValueWith, but
/// for multiple values at once. This correctly handles the case where
/// there is an overlap between the From values and the To values.
void ReplaceAllUsesOfValuesWith(const SDValue *From, const SDValue *To,
unsigned Num,
DAGUpdateListener *UpdateListener = 0);
/// AssignTopologicalOrder - Topological-sort the AllNodes list and a
/// assign a unique node id for each node in the DAG based on their
/// topological order. Returns the number of nodes.
unsigned AssignTopologicalOrder();
/// RepositionNode - Move node N in the AllNodes list to be immediately
/// before the given iterator Position. This may be used to update the
/// topological ordering when the list of nodes is modified.
void RepositionNode(allnodes_iterator Position, SDNode *N) {
AllNodes.insert(Position, AllNodes.remove(N));
}
/// isCommutativeBinOp - Returns true if the opcode is a commutative binary
/// operation.
static bool isCommutativeBinOp(unsigned Opcode) {
// FIXME: This should get its info from the td file, so that we can include
// target info.
switch (Opcode) {
case ISD::ADD:
case ISD::MUL:
case ISD::MULHU:
case ISD::MULHS:
case ISD::SMUL_LOHI:
case ISD::UMUL_LOHI:
case ISD::FADD:
case ISD::FMUL:
case ISD::AND:
case ISD::OR:
case ISD::XOR:
case ISD::SADDO:
case ISD::UADDO:
case ISD::ADDC:
case ISD::ADDE: return true;
default: return false;
}
}
void dump() const;
/// CreateStackTemporary - Create a stack temporary, suitable for holding the
/// specified value type. If minAlign is specified, the slot size will have
/// at least that alignment.
SDValue CreateStackTemporary(EVT VT, unsigned minAlign = 1);
/// CreateStackTemporary - Create a stack temporary suitable for holding
/// either of the specified value types.
SDValue CreateStackTemporary(EVT VT1, EVT VT2);
/// FoldConstantArithmetic -
SDValue FoldConstantArithmetic(unsigned Opcode,
EVT VT,
ConstantSDNode *Cst1,
ConstantSDNode *Cst2);
/// FoldSetCC - Constant fold a setcc to true or false.
SDValue FoldSetCC(EVT VT, SDValue N1,
SDValue N2, ISD::CondCode Cond, DebugLoc dl);
/// SignBitIsZero - Return true if the sign bit of Op is known to be zero. We
/// use this predicate to simplify operations downstream.
bool SignBitIsZero(SDValue Op, unsigned Depth = 0) const;
/// MaskedValueIsZero - Return true if 'Op & Mask' is known to be zero. We
/// use this predicate to simplify operations downstream. Op and Mask are
/// known to be the same type.
bool MaskedValueIsZero(SDValue Op, const APInt &Mask, unsigned Depth = 0)
const;
/// ComputeMaskedBits - Determine which of the bits specified in Mask are
/// known to be either zero or one and return them in the KnownZero/KnownOne
/// bitsets. This code only analyzes bits in Mask, in order to short-circuit
/// processing. Targets can implement the computeMaskedBitsForTargetNode
/// method in the TargetLowering class to allow target nodes to be understood.
void ComputeMaskedBits(SDValue Op, const APInt &Mask, APInt &KnownZero,
APInt &KnownOne, unsigned Depth = 0) const;
/// ComputeNumSignBits - Return the number of times the sign bit of the
/// register is replicated into the other bits. We know that at least 1 bit
/// is always equal to the sign bit (itself), but other cases can give us
/// information. For example, immediately after an "SRA X, 2", we know that
/// the top 3 bits are all equal to each other, so we return 3. Targets can
/// implement the ComputeNumSignBitsForTarget method in the TargetLowering
/// class to allow target nodes to be understood.
unsigned ComputeNumSignBits(SDValue Op, unsigned Depth = 0) const;
/// isVerifiedDebugInfoDesc - Returns true if the specified SDValue has
/// been verified as a debug information descriptor.
bool isVerifiedDebugInfoDesc(SDValue Op) const;
/// getShuffleScalarElt - Returns the scalar element that will make up the ith
/// element of the result of the vector shuffle.
SDValue getShuffleScalarElt(const ShuffleVectorSDNode *N, unsigned Idx);
private:
bool RemoveNodeFromCSEMaps(SDNode *N);
void AddModifiedNodeToCSEMaps(SDNode *N, DAGUpdateListener *UpdateListener);
SDNode *FindModifiedNodeSlot(SDNode *N, SDValue Op, void *&InsertPos);
SDNode *FindModifiedNodeSlot(SDNode *N, SDValue Op1, SDValue Op2,
void *&InsertPos);
SDNode *FindModifiedNodeSlot(SDNode *N, const SDValue *Ops, unsigned NumOps,
void *&InsertPos);
void DeleteNodeNotInCSEMaps(SDNode *N);
void DeallocateNode(SDNode *N);
unsigned getEVTAlignment(EVT MemoryVT) const;
void allnodes_clear();
/// VTList - List of non-single value types.
std::vector<SDVTList> VTList;
/// CondCodeNodes - Maps to auto-CSE operations.
std::vector<CondCodeSDNode*> CondCodeNodes;
std::vector<SDNode*> ValueTypeNodes;
std::map<EVT, SDNode*, EVT::compareRawBits> ExtendedValueTypeNodes;
StringMap<SDNode*> ExternalSymbols;
std::map<std::pair<std::string, unsigned char>,SDNode*> TargetExternalSymbols;
};
template <> struct GraphTraits<SelectionDAG*> : public GraphTraits<SDNode*> {
typedef SelectionDAG::allnodes_iterator nodes_iterator;
static nodes_iterator nodes_begin(SelectionDAG *G) {
return G->allnodes_begin();
}
static nodes_iterator nodes_end(SelectionDAG *G) {
return G->allnodes_end();
}
};
} // end namespace llvm
#endif