with the VST4 instructions. Until after register allocation, we want to
represent sets of adjacent registers by a single super-register. These
VST4 pseudo instructions have a single QQ or QQQQ source register operand.
They get expanded to the real VST4 instructions with 4 separate D register
operands. Once this conversion is complete, we'll be able to remove the
NEONPreAllocPass and avoid some fragile and hacky code elsewhere.
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immediate" operands. These functions have so far only been used for VMOV
but they also apply to other NEON instructions with modified immediate
operands. No functional changes.
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the machine instruction representation of the immediate value to be encoded
into an integer with similar fields as the actual VMOV instruction. This makes
things easier for the disassembler, since it can just stuff the bits into the
immediate operand, but harder for the asm printer since it has to decode the
value to be printed. Testcase for the encoding will follow later when MC has
more support for ARM.
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- change isShuffleMaskLegal to show that all shuffles with 32-bit and 64-bit
elements are legal
- the Neon shuffle instructions do not support 64-bit elements, but we were
not checking for that before lowering shuffles to use them
- remove some 64-bit element vduplane patterns that are no longer needed
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Reverse-merging r103156 into '.':
U lib/Target/ARM/ARMInstrNEON.td
U lib/Target/ARM/ARMRegisterInfo.h
U lib/Target/ARM/ARMBaseRegisterInfo.cpp
U lib/Target/ARM/ARMBaseInstrInfo.cpp
U lib/Target/ARM/ARMRegisterInfo.td
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These instructions use byte index in a control vector (M:Vm) to lookup byte
values in a table and generate a new vector (D:Vd). The table is specified via
a list of vectors, which can be:
{Dn}
{Dn D<n+1>}
{Dn D<n+1> D<n+2>}
{Dn D<n+1> D<n+2> D<n+3>}
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input to be v8i8 or v16i8, which buildvectors get canonicalized to.
This allows the patterns that were previously using a bare 'vnot' to
match, before they couldn't.
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it as the format for the appropriate N3V*SL*<> classes. These instructions
require special handling of the M:Vm field which encodes the restricted Dm and
the lane index within Dm.
Examples are A8.6.325 VMLA, VMLAL, VMLS, VMLSL (by scalar):
vmlal.s32 q3, d2, d10[0]
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to now take a format argument. N3VDInt<> and N3VQInt<> are modified to take a
format argument as well.
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to encode the byte location of the extracted result in the concatenation of the
operands, from the least significant end.
Modify VEXTd and VEXTq classes to use the format.
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follow the N3RegFrm's operand order of D:Vd N:Vn M:Vm. The operand order of
N3RegVShFrm is D:Vd M:Vm N:Vn (notice that M:Vm is the first src operand).
Add a parent class N3Vf which requires passing a Format argument and which the
N3V class is modified to inherit from. N3V class represents the "normal"
3-Register NEON Instructions with N3RegFrm.
Also add a multiclass N3VSh_QHSD to represent clusters of NEON 3-Register Shift
Instructions and replace 8 invocations with it.
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dispatch to the appropriate routines to handle the different interpretations of
the shift amount encoded in the imm6 field. The Vd, Vm fields are interpreted
the same between the two, though.
See, for example, A8.6.367 VQSHL, VQSHLU (immediate) for N2RegVShLFrm format and
A8.6.368 VQSHRN, VQSHRUN for N2RegVShRFrm format.
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