new AsmPrinter. This is perhaps less elegant than describing them
in terms of MOV32r0 and subreg operations, but it allows the
current register to rematerialize them.
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clear what information these functions are actually using.
This is also a micro-optimization, as passing a SDNode * around is
simpler than passing a { SDNode *, int } by value or reference.
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- Force NDEBUG on in any Release build. This drops the compile time to ~100s
from ~600s, in Release mode.
- This may just be a temporary workaround, I don't know the true nature of the
gcc-4.2 compile time performance problem.
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the testcase into:
_test1: ## @test1
## BB#0: ## %entry
leaq L_test1_bb6(%rip), %rax
jmpq *%rax
L_test1_bb: ## Address Taken
LBB1_1: ## %bb
movb $1, %al
ret
L_test1_bb6: ## Address Taken
LBB1_2: ## %bb6
movb $2, %al
ret
Note, it is very very strange that BlockAddressSDNode doesn't carry
around TargetFlags. Dan, please fix this.
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Chris claims we should never have visibility_hidden inside any .cpp file but
that's still not true even after this commit.
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when one of the bits being tested would end up being the sign bit in the
narrower type, and a signed comparison is being performed, since this would
change the result of the signed comparison. This fixes PR5132.
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- Allocate MachineMemOperands and MachineMemOperand lists in MachineFunctions.
This eliminates MachineInstr's std::list member and allows the data to be
created by isel and live for the remainder of codegen, avoiding a lot of
copying and unnecessary translation. This also shrinks MemSDNode.
- Delete MemOperandSDNode. Introduce MachineSDNode which has dedicated
fields for MachineMemOperands.
- Change MemSDNode to have a MachineMemOperand member instead of its own
fields with the same information. This introduces some redundancy, but
it's more consistent with what MachineInstr will eventually want.
- Ignore alignment when searching for redundant loads for CSE, but remember
the greatest alignment.
Target-specific code which previously used MemOperandSDNodes with generic
SDNodes now use MemIntrinsicSDNodes, with opcodes in a designated range
so that the SelectionDAG framework knows that MachineMemOperand information
is available.
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naming scheme used in SelectionDAG, where there are multiple kinds
of "target" nodes, but "machine" nodes are nodes which represent
a MachineInstr.
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trying to create RMW opportunities in the x86 backend. This can cause a
cycle to appear in the graph, since the other uses may eventually feed into
the TokenFactor we are sinking the load below.
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has multiple uses, as one of the other uses may be on a path
to a different node above the callseq_start, because that
leads to a cyclic graph. This problem is exposed when
-combiner-global-alias-analysis is used. This fixes PR4880.
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over absolute addressing even in non-PIC mode (unless the address
has an index or something else incompatible), because it has a
smaller encoding.
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by aggressive chain operand optimization. UpdateNodeOperands
does not modify the node in place if it would result in
a node identical to an existing node.
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When the return value is not used (i.e. only care about the value in the memory), x86 does not have to use add to implement these. Instead, it can use add, sub, inc, dec instructions with the "lock" prefix.
This is currently implemented using a bit of instruction selection trick. The issue is the target independent pattern produces one output and a chain and we want to map it into one that just output a chain. The current trick is to select it into a merge_values with the first definition being an implicit_def. The proper solution is to add new ISD opcodes for the no-output variant. DAG combiner can then transform the node before it gets to target node selection.
Problem #2 is we are adding a whole bunch of x86 atomic instructions when in fact these instructions are identical to the non-lock versions. We need a way to add target specific information to target nodes and have this information carried over to machine instructions. Asm printer (or JIT) can use this information to add the "lock" prefix.
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This adds location info for all llvm_unreachable calls (which is a macro now) in
!NDEBUG builds.
In NDEBUG builds location info and the message is off (it only prints
"UREACHABLE executed").
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Make llvm_unreachable take an optional string, thus moving the cerr<< out of
line.
LLVM_UNREACHABLE is now a simple wrapper that makes the message go away for
NDEBUG builds.
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implementation primarily differs from the former in that the asmprinter
doesn't make a zillion decisions about whether or not something will be
RIP relative or not. Instead, those decisions are made by isel lowering
and propagated through to the asm printer. To achieve this, we:
1. Represent RIP relative addresses by setting the base of the X86 addr
mode to X86::RIP.
2. When ISel Lowering decides that it is safe to use RIP, it lowers to
X86ISD::WrapperRIP. When it is unsafe to use RIP, it lowers to
X86ISD::Wrapper as before.
3. This removes isRIPRel from X86ISelAddressMode, representing it with
a basereg of RIP instead.
4. The addressing mode matching logic in isel is greatly simplified.
5. The asmprinter is greatly simplified, notably the "NotRIPRel" predicate
passed through various printoperand routines is gone now.
6. The various symbol printing routines in asmprinter now no longer infer
when to emit (%rip), they just print the symbol.
I think this is a big improvement over the previous situation. It does have
two small caveats though: 1. I implemented a horrible "no-rip" modifier for
the inline asm "P" constraint modifier. This is a short term hack, there is
a much better, but more involved, solution. 2. I had to xfail an
-aggressive-remat testcase because it isn't handling the use of RIP in the
constant-pool reading instruction. This specific test is easy to fix without
-aggressive-remat, which I intend to do next.
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