libcall. Take advantage of this in the ARM backend to rectify broken
choice of CC when hard float is in effect. PIC16 may want to see if
it could be of use in MakePIC16Libcall, which works unchanged.
Patch by Sandeep!
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and short. Well, it's kinda short. Definitely nasty and brutish.
The front-end generates the register/unregister calls into the SjLj runtime,
call-site indices and landing pad dispatch. The back end fills in the LSDA
with the call-site information provided by the front end. Catch blocks are
not yet implemented.
Built on Darwin and verified no llvm-core "make check" regressions.
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Instead of awkwardly encoding calling-convention information with ISD::CALL,
ISD::FORMAL_ARGUMENTS, ISD::RET, and ISD::ARG_FLAGS nodes, TargetLowering
provides three virtual functions for targets to override:
LowerFormalArguments, LowerCall, and LowerRet, which replace the custom
lowering done on the special nodes. They provide the same information, but
in a more immediately usable format.
This also reworks much of the target-independent tail call logic. The
decision of whether or not to perform a tail call is now cleanly split
between target-independent portions, and the target dependent portion
in IsEligibleForTailCallOptimization.
This also synchronizes all in-tree targets, to help enable future
refactoring and feature work.
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TLI.computeMaskedBitsForTargetNode from ComputeMaskedBits, since
the former may call back into the latter. This fixes a major
compile time problem on a testcase that happnened to hit this
in a particularly bad way, PR4643.
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This adds location info for all llvm_unreachable calls (which is a macro now) in
!NDEBUG builds.
In NDEBUG builds location info and the message is off (it only prints
"UREACHABLE executed").
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Make llvm_unreachable take an optional string, thus moving the cerr<< out of
line.
LLVM_UNREACHABLE is now a simple wrapper that makes the message go away for
NDEBUG builds.
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value. Adjust other code to deal with that correctly. Make
DAGTypeLegalizer::PromoteIntRes_EXTRACT_VECTOR_ELT take advantage of
this new flexibility to simplify the code and make it deal with unusual
vectors (like <4 x i1>) correctly. Fixes PR3037.
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nodes with operand types that differ from the result type. (This
doesn't normally happen right now, because
SelectionDAGLowering::visitShuffleVector normalizes vector shuffles.)
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With the SVR4 ABI on PowerPC, vector arguments for vararg calls are passed differently depending on whether they are a fixed or a variable argument. Variable vector arguments always go into memory, fixed vector arguments are put
into vector registers. If there are no free vector registers available, fixed vector arguments are put on the stack.
The NumFixedArgs attribute allows to decide for an argument in a vararg call whether it belongs to the fixed or variable portion of the parameter list.
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the SelectionDAG::getGlobalAddress function properly looks through
aliases to determine thread-localness, but then passes the GV* down
to GlobalAddressSDNode::GlobalAddressSDNode which does not. Instead
of passing down isTarget, just pass down the predetermined node
opcode. This fixes some assertions with out of tree changes I'm
working on.
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to be shared, but how/where to privatize it is not immediately clear to me.
If any SelectionDAG experts see a better solution, please share!
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Update code generator to use this attribute and remove NoImplicitFloat target option.
Update llc to set this attribute when -no-implicit-float command line option is used.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@72959 91177308-0d34-0410-b5e6-96231b3b80d8
instcombine doesn't know when it's safe. To partially compensate
for this, introduce new code to do this transformation in
dagcombine, which can use UnsafeFPMath.
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ADDC/ADDE use MVT::i1 (later, whatever it gets legalized to)
instead of MVT::Flag. Remove CARRY_FALSE in favor of 0; adjust
all target-independent code to use this format.
Most targets will still produce a Flag-setting target-dependent
version when selection is done. X86 is converted to use i32
instead, which means TableGen needs to produce different code
in xxxGenDAGISel.inc. This keys off the new supportsHasI1 bit
in xxxInstrInfo, currently set only for X86; in principle this
is temporary and should go away when all other targets have
been converted. All relevant X86 instruction patterns are
modified to represent setting and using EFLAGS explicitly. The
same can be done on other targets.
The immediate behavior change is that an ADC/ADD pair are no
longer tightly coupled in the X86 scheduler; they can be
separated by instructions that don't clobber the flags (MOV).
I will soon add some peephole optimizations based on using
other instructions that set the flags to feed into ADC.
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shows up in -print-machineinstrs. This doesn't appear to affect anything, but it was
weird for some DBG_LABELs to have DebugLocs but not all of them.
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PR2957
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
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This particular one is undefined behavior (although this
isn't related to the crash), so it will no longer do it
at compile time, which seems better.
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