This changes the MachineFrameInfo API to use the new SSPLayoutKind information
produced by the StackProtector pass (instead of a boolean flag) and updates a
few pass dependencies (to preserve the SSP analysis).
The stack layout follows the same approach used prior to this change - i.e.,
only LargeArray stack objects will be placed near the canary and everything
else will be laid out normally. After this change, structures containing large
arrays will also be placed near the canary - a case previously missed by the
old implementation.
Out of tree targets will need to update their usage of
MachineFrameInfo::CreateStackObject to remove the MayNeedSP argument.
The next patch will implement the rules for sspstrong and sspreq. The end goal
is to support ssp-strong stack layout rules.
WIP.
Differential Revision: http://llvm-reviews.chandlerc.com/D2158
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This optional register liveness analysis pass can be enabled with either
-enable-stackmap-liveness, -enable-patchpoint-liveness, or both. The pass
traverses each basic block in a machine function. For each basic block the
instructions are processed in reversed order and if a patchpoint or stackmap
instruction is encountered the current live-out register set is encoded as a
register mask and attached to the instruction.
Later on during stackmap generation the live-out register mask is processed and
also emitted as part of the stackmap.
This information is optional and intended for optimization purposes only. This
will enable a client of the stackmap to reason about the registers it can use
and which registers need to be preserved.
Reviewed by Andy
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This reverts commit r197254.
This was an accidental merge of Juergen's patch. It will be checked in
shortly, but wasn't meant to go in quite yet.
Conflicts:
include/llvm/CodeGen/StackMaps.h
lib/CodeGen/StackMaps.cpp
test/CodeGen/X86/stackmap-liveness.ll
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This re-lands commit r196876, which was reverted in r196879.
The tests have been fixed to pass on platforms with a stack alignment
larger than 4.
Update to clang side tests will land shortly.
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For stack frames requiring realignment, three pointers may be needed:
- ebp to address incoming arguments
- esi (could be any callee-saved register) to address locals
- esp to address outgoing arguments
We would use esi unconditionally without verifying that it did not
conflict with inline assembly.
This change doesn't do the verification, it simply emits a fatal error
on functions that use stack realignment, dynamic SP adjustments, and
inline assembly.
Because stack realignment is common on Windows, we also no longer assume
that MS inline assembly clobbers esp. Instead, we analyze the inline
instructions for implicit definitions and check if esp is there. If so,
we require the use of a base pointer and consider it in the condition
above.
Mostly fixes PR16830, but we could try harder to find a non-conflicting
base pointer.
Reviewers: sunfish
Differential Revision: http://llvm-reviews.chandlerc.com/D1317
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This is a generic function (derived from PEI); moving it into
MachineFrameInfo eliminates a current redundancy between the ARM and AArch64
backends, and will allow it to be used by the PowerPC target code.
No functionality change intended.
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Aside from the question of whether we report a warning or an error when we
can't satisfy a requested stack object alignment, the current implementation
of this is not good. We're not providing any source location in the diagnostics
and the current warning is not connected to any warning group so you can't
control it. We could improve the source location somewhat, but we can do a
much better job if this check is implemented in the front-end, so let's do that
instead. <rdar://problem/13127907>
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requirement when creating stack objects in MachineFrameInfo.
Add CreateStackObjectWithMinAlign to throw error when the minimal alignment
can't be achieved and to clamp the alignment when the preferred alignment
can't be achieved. Same is true for CreateVariableSizedObject.
Will not emit error in CreateSpillStackObject or CreateStackObject.
As long as callers of CreateStackObject do not assume the object will be
aligned at the requested alignment, we should not have miscompile since
later optimizations which look at the object's alignment will have the correct
information.
rdar://12713765
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the alignment is clamped to TargetFrameLowering.getStackAlignment if the target
does not support stack realignment or the option "realign-stack" is off.
This will cause miscompile if the address is treated as aligned and add is
replaced with or in DAGCombine.
Added a bool StackRealignable to TargetFrameLowering to check whether stack
realignment is implemented for the target. Also added a bool RealignOption
to MachineFrameInfo to check whether the option "realign-stack" is on.
rdar://12713765
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No functional change for this commit. The follow-up patch will add more stuff to
these functions.
rdar://12713765
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This more accurately reflects what is actually being stored in the
field.
No functionality change intended.
Author: Matthew Curtis <mcurtis@codeaurora.org>
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X86MachineFunctionInfo as this is currently only used by X86. If this ever
becomes an issue on another arch (e.g., ARM) then we can hoist it back out.
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X86. Basically, this is a reapplication of r158087 with a few fixes.
Specifically, (1) the stack pointer is restored from the base pointer before
popping callee-saved registers and (2) in obscure cases (see comments in patch)
we must cache the value of the original stack adjustment in the prologue and
apply it in the epilogue.
rdar://11496434
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ensureAlignment() in MachineFunction). Also, drop setMaxAlignment() in
favor of this new function. This creates a main entry point to setting
MaxAlignment, which will be helpful for future work. No functionality
change intended.
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This intrinsic is used to pass the index of the function context to the back-end
for further processing. The back-end is in charge of filling in the rest of the
entries.
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base registers were required. This will allow for slightly better packing
of the locals when alignment padding is necessary after callee saved registers.
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mapping. Have the local block track its alignment requirement, and then
apply that when the block itself is allocated. Previously, offsets could
get adjusted in PEI to be different, relative to one another, than the
block allocation thought they would be, which defeats the point of doing
the allocation this way. Continuing rdar://8277890
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experimental pass that allocates locals relative to one another before
register allocation and then assigns them to actual stack slots as a block
later in PEI. This will eventually allow targets with limited index offset
range to allocate additional base registers (not just FP and SP) to
more efficiently reference locals, as well as handle situations where
locals cannot be referenced via SP or FP at all (dynamic stack realignment
together with variable sized objects, for example). It's currently
incomplete and almost certainly buggy. Work in progress.
Disabled by default and gated via the -enable-local-stack-alloc command
line option.
rdar://8277890
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protectors, to be near the stack protectors on the stack. Accomplish this by
tagging the stack object with a predicate that indicates that it would trigger
this. In the prolog-epilog inserter, assign these objects to the stack after the
stack protector but before the other objects.
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the variable actually tracks.
N.B., several back-ends are using "HasCalls" as being synonymous for something
that adjusts the stack. This isn't 100% correct and should be looked into.
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created. This ensures it's updated at all time. It means targets which perform
dynamic stack alignment would know whether it is required and whether frame
pointer register cannot be made available register allocation.
This is a fix for rdar://7625239. Sorry, I can't create a reasonably sized test
case.
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slots. The AsmPrinter will use this information to determine whether to
print a spill/reload comment.
Remove default argument values. It's too easy to pass a wrong argument
value when multiple arguments have default values. Make everything
explicit to trap bugs early.
Update all targets to adhere to the new interfaces..
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