Completely eliminate the TopOrder std::vector. Instead, sort
the AllNodes list in place. This also eliminates the need to
call AllNodes.size(), a linear-time operation, before
performing the sort.
Also, eliminate the Sources temporary std::vector, since it
essentially duplicates the sorted result as it is being
built.
This also changes the direction of the topological sort
from bottom-up to top-down. The AllNodes list starts out in
roughly top-down order, so this reduces the amount of
reordering needed. Top-down is also more convenient for
Legalize, and ISel needed only minor adjustments.
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its size). Adjust various lowering functions to
pass this info through from CallInst. Use it to
implement sseregparm returns on X86. Remove
X86_ssecall calling convention.
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the SelectionDAG and DAGCombiner code. The only functionality change is that now
the DAG combiner is performing the constant folding for these operations instead
of being a no-op.
This is *not* in response to a bug, so there isn't a testcase.
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- Add linkage to SymbolSDNode (default to external).
- Change ISD::ExternalSymbol to ISD::Symbol.
- Change ISD::TargetExternalSymbol to ISD::TargetSymbol
These changes pave the way to allowing SymbolSDNodes with non-external linkage.
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Currently it just holds the calling convention and flags
for isVarArgs and isTailCall.
And it has several utility methods, which eliminate magic
5+2*i and similar index computations in several places.
CallSDNodes are not CSE'd. Teach UpdateNodeOperands to handle
nodes that are not CSE'd gracefully.
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ConstantFP* instead of APInt and APFloat directly.
This reduces the amount of time to create ConstantSDNode
and ConstantFPSDNode nodes when ConstantInt* and ConstantFP*
respectively are already available, as is the case in
SelectionDAGBuild.cpp. Also, it reduces the amount of time
to legalize constants into constant pools, and the amount of
time to add ConstantFP operands to MachineInstrs, due to
eliminating ConstantInt::get and ConstantFP::get calls.
It increases the amount of work needed to create new constants
in cases where the client doesn't already have a ConstantInt*
or ConstantFP*, such as legalize expanding 64-bit integer constants
to 32-bit constants. And it adds a layer of indirection for the
accessor methods. But these appear to be outweight by the benefits
in most cases.
It will also make it easier to make ConstantSDNode and
ConstantFPNode more consistent with ConstantInt and ConstantFP.
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works with.
SelectionDAG, FunctionLoweringInfo, and SelectionDAGLowering
objects now get created once per SelectionDAGISel instance, and
can be reused across blocks and across functions. Previously,
they were created and destroyed each time they were needed.
This reorganization simplifies the handling of PHI nodes, and
also SwitchCases, JumpTables, and BitTestBlocks. This
simplification has the side effect of fixing a bug in FastISel
where successor PHI nodes weren't being updated correctly.
This is also a step towards making the transition from FastISel
into and out of SelectionDAG faster, and also making
plain SelectionDAG faster on code with lots of little blocks.
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process up to a higher level. This allows FastISel to leverage
more of SelectionDAGISel's infastructure, such as updating Machine
PHI nodes.
Also, implement transitioning from SDISel back to FastISel in
the middle of a block, so it's now possible to go back and
forth. This allows FastISel to hand individual CallInsts and other
complicated things off to SDISel to handle, while handling the rest
of the block itself.
To help support this, reorganize the SelectionDAG class so that it
is allocated once and reused throughout a function, instead of
being completely reallocated for each block.
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a new ilist_node class, and remove them. Unlike alist_node,
ilist_node doesn't attempt to manage storage itself, so it avoids
the associated problems, including being opaque in gdb.
Adjust the Recycler class so that it doesn't depend on alist_node.
Also, change it to use explicit Size and Align parameters, allowing
it to work when the largest-sized node doesn't have the greatest
alignment requirement.
Change MachineInstr's MachineMemOperand list from a pool-backed
alist to a std::list for now.
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that include useful information like the name of the
block being viewed and the current phase of compilation.
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generic SDNode's (nodes with their own constructors
should do sanity checking in the constructor). Add
sanity checks for BUILD_VECTOR and fix all the places
that were producing bogus BUILD_VECTORs, as found by
"make check". My favorite is the BUILD_VECTOR with
only two operands that was being used to build a
vector with four elements!
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replacement of multiple values. This is slightly more efficient
than doing multiple ReplaceAllUsesOfValueWith calls, and theoretically
could be optimized even further. However, an important property of this
new function is that it handles the case where the source value set and
destination value set overlap. This makes it feasible for isel to use
SelectNodeTo in many very common cases, which is advantageous because
SelectNodeTo avoids a temporary node and it doesn't require CSEMap
updates for users of values that don't change position.
Revamp MorphNodeTo, which is what does all the work of SelectNodeTo, to
handle operand lists more efficiently, and to correctly handle a number
of corner cases to which its new wider use exposes it.
This commit also includes a change to the encoding of post-isel opcodes
in SDNodes; now instead of being sandwiched between the target-independent
pre-isel opcodes and the target-dependent pre-isel opcodes, post-isel
opcodes are now represented as negative values. This makes it possible
to test if an opcode is pre-isel or post-isel without having to know
the size of the current target's post-isel instruction set.
These changes speed up llc overall by 3% and reduce memory usage by 10%
on the InstructionCombining.cpp testcase with -fast and -regalloc=local.
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available to getAtomic in addition to just getLoad and getStore,
to prevent MachineMemOperands with 0 alignment.
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and reused across SelectionDAGs.
This drastically reduces the number of calls to malloc/free made during
instruction selection, and improves memory locality.
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properly track dead nodes that are on the original SDNode's operand
list but not the new one, and have no other uses.
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simple const SDOperand*, which is what's usually needed.
For AddNodeIDOperands, which is small, just duplicate the function to
accept an SDUse*.
For SelectionDAG::getNode - Add an overload that accepts SDUse* that
copies the operands into a temporary SDOperand array, but also has
special-case checks for 0 through 3 operands to avoid the copy in
the common cases.
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that fixed problems in EmitStackConvert where the source and target type
have different alignment by creating a stack slot with the max
alignment of source and target type.
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SelectionDAG::SelectNodeTo in the instruction selector. This
updates existing nodes in place instead of creating new ones.
Go back to selecting ISD::DBG_LABEL nodes into
TargetInstrInfo::DBG_LABEL nodes instead of leaving them
unselected, now that SelectNodeTo allows us to update them
in place.
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to be passed the list of value types, and use this
where appropriate. Inappropriate places are where
the value type list is already known and may be
long, in which case the existing method is more
efficient.
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the need for a flavor operand, and add a new SDNode subclass,
LabelSDNode, for use with them to eliminate the need for a label id
operand.
Change instruction selection to let these label nodes through
unmodified instead of creating copies of them. Teach the MachineInstr
emitter how to emit a MachineInstr directly from an ISD label node.
This avoids the need for allocating SDNodes for the label id and
flavor value, as well as SDNodes for each of the post-isel label,
label id, and label flavor.
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purpose, and give it a custom SDNode subclass so that it doesn't
need to have line number, column number, filename string, and
directory string, all existing as individual SDNodes to be the
operands.
This was the only user of ISD::STRING, StringSDNode, etc., so
remove those and some associated code.
This makes stop-points considerably easier to read in
-view-legalize-dags output, and reduces overhead (creating new
nodes and copying std::strings into them) on code containing
debugging information.
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it impossible to create a MERGE_VALUES node with
only one result: sometimes it is useful to be able
to create a node with only one result out of one of
the results of a node with more than one result, for
example because the new node will eventually be used
to replace a one-result node using ReplaceAllUsesWith,
cf X86TargetLowering::ExpandFP_TO_SINT. On the other
hand, most users of MERGE_VALUES don't need this and
for them the optimization was valuable. So add a new
utility method getMergeValues for creating MERGE_VALUES
nodes which by default performs the optimization.
Change almost everywhere to use getMergeValues (and
tidy some stuff up at the same time).
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Added abstract class MemSDNode for any Node that have an associated MemOperand
Changed atomic.lcs => atomic.cmp.swap, atomic.las => atomic.load.add, and
atomic.lss => atomic.load.sub
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of value info (sign/zero ext info) from one MBB to another. This doesn't
handle much right now because of two limitations:
1) only handles zext/sext, not random bit propagation (no assert exists
for this)
2) doesn't handle phis.
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maps can be deleted. This happens when RAUW
replaces a node N with another equivalent node
E, deleting the first node. Solve this by
adding (N, E) to ReplacedNodes, which is already
used to remap nodes to replacements. This means
that deleted nodes are being allowed in maps,
which can be delicate: the memory may be reused
for a new node which might get confused with the
old deleted node pointer hanging around in the
maps, so detect this and flush out maps if it
occurs (ExpungeNode). The expunging operation
is expensive, however it never occurs during
a llvm-gcc bootstrap or anywhere in the nightly
testsuite. It occurs three times in "make check":
Alpha/illegal-element-type.ll,
PowerPC/illegal-element-type.ll and
X86/mmx-shift.ll. If expunging proves to be too
expensive then there are other more complicated
ways of solving the problem.
In the normal case this patch adds the overhead
of a few more map lookups, which is hopefully
negligable.
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of apint codegen failure is the DAG combiner doing
the wrong thing because it was comparing MVT's using
< rather than comparing the number of bits. Removing
the < method makes this mistake impossible to commit.
Instead, add helper methods for comparing bits and use
them.
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and better control the abstraction. Rename the type
to MVT. To update out-of-tree patches, the main
thing to do is to rename MVT::ValueType to MVT, and
rewrite expressions like MVT::getSizeInBits(VT) in
the form VT.getSizeInBits(). Use VT.getSimpleVT()
to extract a MVT::SimpleValueType for use in switch
statements (you will get an assert failure if VT is
an extended value type - these shouldn't exist after
type legalization).
This results in a small speedup of codegen and no
new testsuite failures (x86-64 linux).
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memcpy/memset expansion. It was a bug for the SVOffset value
to be used in the actual address calculations.
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Rename SDOperandImpl back to SDOperand.
Introduce the SDUse class that represents a use of the SDNode referred by
an SDOperand. Now it is more similar to Use/Value classes.
Patch is approved by Dan Gohman.
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on any current target and aren't optimized in DAGCombiner. Instead
of using intermediate nodes, expand the operations, choosing between
simple loads/stores, target-specific code, and library calls,
immediately.
Previously, the code to emit optimized code for these operations
was only used at initial SelectionDAG construction time; now it is
used at all times. This fixes some cases where rep;movs was being
used for small copies where simple loads/stores would be better.
This also cleans up code that checks for alignments less than 4;
let the targets make that decision instead of doing it in
target-independent code. This allows x86 to use rep;movs in
low-alignment cases.
Also, this fixes a bug that resulted in the use of rep;stos for
memsets of 0 with non-constant memory size when the alignment was
at least 4. It's better to use the library in this case, which
can be significantly faster when the size is large.
This also preserves more SourceValue information when memory
intrinsics are lowered into simple loads/stores.
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In order to handle indexed nodes I had to introduce
a new constructor, and since I was there I factorized
the code in the various load constructors.
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flags. This is needed by the new legalize types
infrastructure which wants to expand the 64 bit
constants previously used to hold the flags on
32 bit machines. There are two functional changes:
(1) in LowerArguments, if a parameter has the zext
attribute set then that is marked in the flags;
before it was being ignored; (2) PPC had some bogus
code for handling two word arguments when using the
ELF 32 ABI, which was hard to convert because of
the bogusness. As suggested by the original author
(Nicolas Geoffray), I've disabled it for the moment.
Tested with "make check" and the Ada ACATS testsuite.
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Add an overload that supports the uint64_t interface for use by clients
that haven't been updated yet.
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initializer problem, a minor tweak to the way the
DAGISelEmitter finds load/store nodes, and a renaming of the
new PseudoSourceValue objects.
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DAGUpdateListener object pointer instead of just returning a vector
of deleted nodes. This makes the interfaces more efficient (no more
allocating a vector [at least a malloc], filling it in, then walking
it) and more clean. This also allows the client to be notified of
nodes that are *changed* but not deleted.
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Added ISD::DECLARE node type to represent llvm.dbg.declare intrinsic. Now the intrinsic calls are lowered into a SDNode and lives on through out the codegen passes.
For now, since all the debugging information recording is done at isel time, when a ISD::DECLARE node is selected, it has the side effect of also recording the variable. This is a short term solution that should be fixed in time.
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in the backend. Introduce a new SDNode type, MemOperandSDNode, for
holding a MemOperand in the SelectionDAG IR, and add a MemOperand
list to MachineInstr, and code to manage them. Remove the offset
field from SrcValueSDNode; uses of SrcValueSDNode that were using
it are all all using MemOperandSDNode now.
Also, begin updating some getLoad and getStore calls to use the
PseudoSourceValue objects.
Most of this was written by Florian Brander, some
reorganization and updating to TOT by me.
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and switch various codegen pieces and the X86 backend over
to using it.
* Add some comments to SelectionDAGNodes.h
* Introduce a second argument to FP_ROUND, which indicates
whether the FP_ROUND changes the value of its input. If
not it is safe to xform things like fp_extend(fp_round(x)) -> x.
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adjustment fields, and an optional flag. If there is a "dynamic_stackalloc" in
the code, make sure that it's bracketed by CALLSEQ_START and CALLSEQ_END. If
not, then there is the potential for the stack to be changed while the stack's
being used by another instruction (like a call).
This can only result in tears...
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To do this it is necessary to add a "always inline" argument to the
memcpy node. For completeness I have also added this node to memmove
and memset. I have also added getMem* functions, because the extra
argument makes it cumbersome to use getNode and because I get confused
by it :-)
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types. This is needed for SIGN_EXTEND_INREG at least.
It is not clear if this is correct for other operations.
On the other hand, for the various load/store actions
it seems to correct to return the type action, as is
currently done.
Also, it seems that SelectionDAG::getValueType can be
called for extended value types; introduce a map for
holding these, since we don't really want to extend
the vector to be 2^32 pointers long!
Generalize DAGTypeLegalizer::PromoteResult_TRUNCATE
and DAGTypeLegalizer::PromoteResult_INT_EXTEND to handle
the various funky possibilities that apints introduce,
for example that you can promote to a type that needs
to be expanded.
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take a deleted nodes vector, instead of requiring it.
One more significant change: Implement the start of a legalizer that
just works on types. This legalizer is designed to run before the
operation legalizer and ensure just that the input dag is transformed
into an output dag whose operand and result types are all legal, even
if the operations on those types are not.
This design/impl has the following advantages:
1. When finished, this will *significantly* reduce the amount of code in
LegalizeDAG.cpp. It will remove all the code related to promotion and
expansion as well as splitting and scalarizing vectors.
2. The new code is very simple, idiomatic, and modular: unlike
LegalizeDAG.cpp, it has no 3000 line long functions. :)
3. The implementation is completely iterative instead of recursive, good
for hacking on large dags without blowing out your stack.
4. The implementation updates nodes in place when possible instead of
deallocating and reallocating the entire graph that points to some
mutated node.
5. The code nicely separates out handling of operations with invalid
results from operations with invalid operands, making some cases
simpler and easier to understand.
6. The new -debug-only=legalize-types option is very very handy :),
allowing you to easily understand what legalize types is doing.
This is not yet done. Until the ifdef added to SelectionDAGISel.cpp is
enabled, this does nothing. However, this code is sufficient to legalize
all of the code in 186.crafty, olden and freebench on an x86 machine. The
biggest issues are:
1. Vectors aren't implemented at all yet
2. SoftFP is a mess, I need to talk to Evan about it.
3. No lowering to libcalls is implemented yet.
4. Various operations are missing etc.
5. There are FIXME's for stuff I hax0r'd out, like softfp.
Hey, at least it is a step in the right direction :). If you'd like to help,
just enable the #ifdef in SelectionDAGISel.cpp and compile code with it. If
this explodes it will tell you what needs to be implemented. Help is
certainly appreciated.
Once this goes in, we can do three things:
1. Add a new pass of dag combine between the "type legalizer" and "operation
legalizer" passes. This will let us catch some long-standing isel issues
that we miss because operation legalization often obfuscates the dag with
target-specific nodes.
2. We can rip out all of the type legalization code from LegalizeDAG.cpp,
making it much smaller and simpler. When that happens we can then
reimplement the core functionality left in it in a much more efficient and
non-recursive way.
3. Once the whole legalizer is non-recursive, we can implement whole-function
selectiondags maybe...
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Add APFloat interfaces to ConstantFP, SelectionDAG.
Fix integer bit in double->APFloat conversion.
Convert LegalizeDAG to use APFloat interface in
ConstantFPSDNode uses.
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extended vector types. Remove the special SDNode opcodes used for pre-legalize
vector operations, and the special MVT::Vector type used with them. Adjust
lowering and legalize to work with the normal SDNode kinds instead, and to
use the normal MVT functions to work with vector types instead of using the
two special operands that the pre-legalize nodes held.
This allows pre-legalize and post-legalize DAGs, and the code that operates
on them, to be more consistent. Pre-legalize vector operators can be handled
more consistently with scalar operators. And, -view-dag-combine1-dags and
-view-legalize-dags now look prettier for vector code.
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TargetLowering to SelectionDAG so that they have more convenient
access to the current DAG, in preparation for the ValueType routines
being changed from standalone functions to members of SelectionDAG for
the pre-legalize vector type changes.
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SelectionDAG and it has since bitrotted. Remove the copy from SelectionDAG.
Next, remove the constant folding piece of DAGCombiner::SimplifySetCC into
a new FoldSetCC method which can be used by getNode() and SimplifySetCC.
This fixes obscure bugs.
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Chain and address ptr remains as operands. SrcValue, extending mode, extending
VT (or rather loaded VT before extension) are now instance variables of
LoadSDNode.
Introduce load / store addressing modes to represent pre- and post-indexed
load and store. Also added an additional operand offset that is only used in
post-indexed mode (i.e. base ptr += offset after load/store).
Added alignment info (not yet used) and isVolatile fields.
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3 SDOperand operands. They are replaced by versions which take an array
of SDOperand and the number of operands.
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of value-type nodes. This avoids having to do mallocs for std::vectors of
valuetypes when a node returns more than one type.
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in the start of an array and a count of operands where applicable. In many
cases, the number of operands is known, so this static array can be allocated
on the stack, avoiding the heap. In many other cases, a SmallVector can be
used, which has the same benefit in the common cases.
I updated a lot of code calling getNode that takes a vector, but ran out of
time. The rest of the code should be updated, and these methods should be
removed.
We should also do the same thing to eliminate the methods that take a
vector of MVT::ValueTypes.
It would be extra nice to convert the dagiselemitter to avoid creating vectors
for operands when calling getTargetNode.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@29566 91177308-0d34-0410-b5e6-96231b3b80d8
method that took std::vector<SDOperand> to take a pointer to a first operand
and #operands.
This speeds up isel on kc++ by about 3%.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@29561 91177308-0d34-0410-b5e6-96231b3b80d8
eliminates a bunch of std::map's in the SelectionDAG, replacing them with a
home-grown hashtable.
This is still a work in progress: not all the maps have been moved over and the
hashtable never resizes. That said, this still speeds up llc 20% on kimwitu++
with -fast -regalloc=local using a release build.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@29550 91177308-0d34-0410-b5e6-96231b3b80d8
RemoveInFlightSetEntry. They are used in place of direct set operators to
reduce instruction selection function stack size.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@28987 91177308-0d34-0410-b5e6-96231b3b80d8
x86 and ppc for 100% dense switch statements when relocations are non-PIC.
This support will be extended and enhanced in the coming days to support
PIC, and less dense forms of jump tables.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@27947 91177308-0d34-0410-b5e6-96231b3b80d8
problem where it inline the map insertion call too aggressively. Before this
change it was producing a frame size of 24k for Select_store(), now it's down
to 10k (by calling this method rather than calling the map insertion operator).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@26094 91177308-0d34-0410-b5e6-96231b3b80d8
Move all getTargetNode() out of SelectionDAG.h into SelectionDAG.cpp. This
prevents them from being inlined.
Change getTargetNode() so they return SDNode * instead of SDOperand to prevent
copying. It should also help compilation speed.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@26083 91177308-0d34-0410-b5e6-96231b3b80d8
targets to register custom legalizers for ConstantFP in case there isn't a
fixed list of constants that can be generated. On some architectures (ia64?)
all fp immediates are legal.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@25769 91177308-0d34-0410-b5e6-96231b3b80d8
pass manager do it's thing." Fixes crash when compiling -g files and suppresses
dwarf statements if no debug info is present.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@25100 91177308-0d34-0410-b5e6-96231b3b80d8
matching code that is not currently auto-generated by tblgen, e.g. X86
addressing mode. Selection routines for complex patterns can return multiple operands, e.g. X86 addressing mode returns 4.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@24634 91177308-0d34-0410-b5e6-96231b3b80d8
def SHL8rCL : I<0xD2, MRM4r, (ops R8 :$dst, R8 :$src),
"shl{b} {%cl, $dst|$dst, %CL}",
[(set R8:$dst, (shl R8:$src, CL))]>, Imp<[CL],[]>;
This generates a CopyToReg operand and added its 2nd result to the shl as
a flag operand.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@24557 91177308-0d34-0410-b5e6-96231b3b80d8
packed types with an element count of 1, although more generic support is
coming. This allows LLVM to turn the following code:
void %foo(<1 x float> * %a) {
entry:
%tmp1 = load <1 x float> * %a;
%tmp2 = add <1 x float> %tmp1, %tmp1
store <1 x float> %tmp2, <1 x float> *%a
ret void
}
Into:
_foo:
lfs f0, 0(r3)
fadds f0, f0, f0
stfs f0, 0(r3)
blr
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@24416 91177308-0d34-0410-b5e6-96231b3b80d8
This eliminates the vector, allows constant time removal of a node from
a graph, and makes iteration over the all nodes list stable when adding
nodes to the graph.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@24262 91177308-0d34-0410-b5e6-96231b3b80d8
allocated. Further, in the common case where a node has a single value, just
reference an element from a small array. This is a small compile-time wi.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@24250 91177308-0d34-0410-b5e6-96231b3b80d8
be mostly functional. It currently has all folds from SelectionDAG.cpp
that do not involve a condition code.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@23184 91177308-0d34-0410-b5e6-96231b3b80d8
this, it is a requirement on PPC, which can have an f32 value in r3 at one
point in a function and a f64 value in r3 at another point. :(
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@23160 91177308-0d34-0410-b5e6-96231b3b80d8
putting it into the constant pool. This allows the isel machinery to
create constants that it will end up deciding are not needed, without them
ending up in the resultant function constant pool.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@23081 91177308-0d34-0410-b5e6-96231b3b80d8