even when -tailcallopt is not specified and it does not require changing ABI.
First case is the most trivial one. Perform tail call optimization when both
the caller and callee do not return values and when the callee does not take
any input arguments.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@94664 91177308-0d34-0410-b5e6-96231b3b80d8
Target independent isel should always pass along the "tail call" property. Change
target hook LowerCall's parameter "isTailCall" into a refernce. If the target
decides it's impossible to honor the tail call request, it should set isTailCall
to false to make target independent isel happy.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@94626 91177308-0d34-0410-b5e6-96231b3b80d8
which is more convenient, and change getPICJumpTableRelocBaseExpr
to take a MachineFunction to match.
Next, move the X86 code that create a PICBase symbol to
X86TargetLowering::getPICBaseSymbol from
X86MCInstLower::GetPICBaseSymbol, which was an asmprinter specific
library. This eliminates a 'gross hack', and allows us to
implement X86ISelLowering::getPICJumpTableRelocBaseExpr which now
calls it.
This in turn allows us to eliminate the
X86AsmPrinter::printPICJumpTableSetLabel method, which was the
only overload of printPICJumpTableSetLabel.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@94526 91177308-0d34-0410-b5e6-96231b3b80d8
jump table entry kind, instead of overloading
AsmPrinter::printPICJumpTableEntry.
This has a pretty horrible and inefficient FIXME around how @GOTOFF
is currently smashed into the mcsymbol name, but otherwise this is
much cleaner.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@94516 91177308-0d34-0410-b5e6-96231b3b80d8
1. rename the movhp patfrag to movlhps, since thats what it actually matches
2. eliminate the bogus movhps load and store patterns, they were incorrect. The load transforms are already handled (correctly) by shufps/unpack.
3. revert a recent test change to its correct form.
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- Allocate MachineMemOperands and MachineMemOperand lists in MachineFunctions.
This eliminates MachineInstr's std::list member and allows the data to be
created by isel and live for the remainder of codegen, avoiding a lot of
copying and unnecessary translation. This also shrinks MemSDNode.
- Delete MemOperandSDNode. Introduce MachineSDNode which has dedicated
fields for MachineMemOperands.
- Change MemSDNode to have a MachineMemOperand member instead of its own
fields with the same information. This introduces some redundancy, but
it's more consistent with what MachineInstr will eventually want.
- Ignore alignment when searching for redundant loads for CSE, but remember
the greatest alignment.
Target-specific code which previously used MemOperandSDNodes with generic
SDNodes now use MemIntrinsicSDNodes, with opcodes in a designated range
so that the SelectionDAG framework knows that MachineMemOperand information
is available.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@82794 91177308-0d34-0410-b5e6-96231b3b80d8
on x86, to avoid explicit test instructions. A few existing tests changed
due to arbitrary register allocation differences.
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encodings.
- Make some of the values emitted by the FDEs dependent upon the pointer
size. This is in line with how GCC does things. And it has the benefit of
working for Darwin in 64-bit mode now.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@80428 91177308-0d34-0410-b5e6-96231b3b80d8
Add patterns and instruction encoding information.
Add custom lowering to deal with hardwired return register of
uncertain type (xmm0).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@79377 91177308-0d34-0410-b5e6-96231b3b80d8
support unaligned mem access only for certain types. (Should it be size
instead?)
ARM v7 supports unaligned access for i16 and i32, some v6 variants support it
as well.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@79127 91177308-0d34-0410-b5e6-96231b3b80d8
the register save area if %al is 0. This avoids touching xmm
regsiters when they aren't actually used.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@79061 91177308-0d34-0410-b5e6-96231b3b80d8
Instead of awkwardly encoding calling-convention information with ISD::CALL,
ISD::FORMAL_ARGUMENTS, ISD::RET, and ISD::ARG_FLAGS nodes, TargetLowering
provides three virtual functions for targets to override:
LowerFormalArguments, LowerCall, and LowerRet, which replace the custom
lowering done on the special nodes. They provide the same information, but
in a more immediately usable format.
This also reworks much of the target-independent tail call logic. The
decision of whether or not to perform a tail call is now cleanly split
between target-independent portions, and the target dependent portion
in IsEligibleForTailCallOptimization.
This also synchronizes all in-tree targets, to help enable future
refactoring and feature work.
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When the return value is not used (i.e. only care about the value in the memory), x86 does not have to use add to implement these. Instead, it can use add, sub, inc, dec instructions with the "lock" prefix.
This is currently implemented using a bit of instruction selection trick. The issue is the target independent pattern produces one output and a chain and we want to map it into one that just output a chain. The current trick is to select it into a merge_values with the first definition being an implicit_def. The proper solution is to add new ISD opcodes for the no-output variant. DAG combiner can then transform the node before it gets to target node selection.
Problem #2 is we are adding a whole bunch of x86 atomic instructions when in fact these instructions are identical to the non-lock versions. We need a way to add target specific information to target nodes and have this information carried over to machine instructions. Asm printer (or JIT) can use this information to add the "lock" prefix.
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have the alignment be calculated up front, and have the back-ends obey whatever
alignment is decided upon.
This allows for future work that would allow for precise no-op placement and the
like.
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Update code generator to use this attribute and remove NoImplicitFloat target option.
Update llc to set this attribute when -no-implicit-float command line option is used.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@72959 91177308-0d34-0410-b5e6-96231b3b80d8
ADDC/ADDE use MVT::i1 (later, whatever it gets legalized to)
instead of MVT::Flag. Remove CARRY_FALSE in favor of 0; adjust
all target-independent code to use this format.
Most targets will still produce a Flag-setting target-dependent
version when selection is done. X86 is converted to use i32
instead, which means TableGen needs to produce different code
in xxxGenDAGISel.inc. This keys off the new supportsHasI1 bit
in xxxInstrInfo, currently set only for X86; in principle this
is temporary and should go away when all other targets have
been converted. All relevant X86 instruction patterns are
modified to represent setting and using EFLAGS explicitly. The
same can be done on other targets.
The immediate behavior change is that an ADC/ADD pair are no
longer tightly coupled in the X86 scheduler; they can be
separated by instructions that don't clobber the flags (MOV).
I will soon add some peephole optimizations based on using
other instructions that set the flags to feed into ADC.
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e.g.
orl $65536, 8(%rax)
=>
orb $1, 10(%rax)
Since narrowing is not always a win, e.g. i32 -> i16 is a loss on x86, dag combiner consults with the target before performing the optimization.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@72507 91177308-0d34-0410-b5e6-96231b3b80d8
systems instead of attempting to promote them to a 64-bit SINT_TO_FP or
FP_TO_SINT. This is in preparation for removing the type legalization
code from LegalizeDAG: once type legalization is gone from LegalizeDAG,
it won't be able to handle the i64 operand/result correctly.
This isn't quite ideal, but I don't think any other operation for any
target ends up in this situation, so treating this case specially seems
reasonable.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@72324 91177308-0d34-0410-b5e6-96231b3b80d8
PR2957
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@70225 91177308-0d34-0410-b5e6-96231b3b80d8