classes.
This is implemented as a function rather than a method on TargetRegisterClass
because it is symmetric in its arguments.
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compute an upper-bound value for the trip count, in addition to
the actual trip count. Use this to allow getZeroExtendExpr and
getSignExtendExpr to fold casts in more cases.
This may eventually morph into a more general value-range
analysis capability; there are certainly plenty of places where
more complete value-range information would allow more folding.
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an optimization level instead of a simple boolean telling it to generate code
"fast" or the other type of "fast".
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Massive check in. This changes the "-fast" flag to "-O#" in llc. If you want to
use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'll change the JIT with a follow-up patch.
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Also make the method non-asserting. It will return NULL when given an invalid subreg index.
The method is needed by an upcoming patch.
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use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'm not 100% sure if it's necessary to change it there...
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the comparison operators were not only unnecessary in the presence of the
implicit conversion; they caused ambiguous overload errors. So I deleted them.
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PR2957
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
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BLOCKNAME and SETRECORDNAME. This allows a bitcode
file to be self describing with pretty names for
records and blocks in addition to numbers. This
enhances llvm-bcanalyzer to use this to print prettily.
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state out of the BitstreamReader class into a BitstreamCursor class.
Doing this allows the client to have multiple cursors into the same
file, each with potentially different live block stacks and
abbreviation records.
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true), and casts make me nervous and are verbose anyway, so here's a
ConstantInt::getSigned(Ty, int64_t) method. Just overloading
ConstantInt::get() to take an int64_t too would cause ambiguous
overload errors."
Patch by Jeffrey Yasskin!
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ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
A clean up of x86 shuffle code, and some canonicalizing in DAGCombiner is next.
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with the persistent insertion point, and change IndVars to make
use of it. This fixes a bug where IndVars was holding on to a
stale insertion point and forcing the SCEVExpander to continue to
use it.
This fixes PR4038.
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This fixes a very subtle bug. vr defined by an implicit_def is allowed overlap with any register since it doesn't actually modify anything. However, if it's used as a two-address use, its live range can be extended and it can be spilled. The spiller must take care not to emit a reload for the vn number that's defined by the implicit_def. This is both a correctness and performance issue.
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in the MachineFunction class, renaming it to addLiveIn for consistency with
the same method in MachineBasicBlock. Thanks for Anton for suggesting this.
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64 bit platforms when building with optimization.
So replace them by a hand-coded implementation.
This fixes PR3822.
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value type union: this field was causing problems for
some compilers on 64 bit systems, presumably because
SimpleTy is 32 bits wide while the other fields are
64 bits wide.
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type as the vector element type: allow them to be of
a wider integer type than the element type all the way
through the system, and not just as far as LegalizeDAG.
This should be safe because it used to be this way
(the old type legalizer would produce such nodes), so
backends should be able to handle it. In fact only
targets which have legal vector types with an illegal
promoted element type will ever see this (eg: <4 x i16>
on ppc). This fixes a regression with the new type
legalizer (vec_splat.ll). Also, treat SCALAR_TO_VECTOR
the same as BUILD_VECTOR. After all, it is just a
special case of BUILD_VECTOR.
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have pointer types, though in contrast to C pointer types, SCEV
addition is never implicitly scaled. This not only eliminates the
need for special code like IndVars' EliminatePointerRecurrence
and LSR's own GEP expansion code, it also does a better job because
it lets the normal optimizations handle pointer expressions just
like integer expressions.
Also, since LLVM IR GEPs can't directly index into multi-dimensional
VLAs, moving the GEP analysis out of client code and into the SCEV
framework makes it easier for clients to handle multi-dimensional
VLAs the same way as other arrays.
Some existing regression tests show improved optimization.
test/CodeGen/ARM/2007-03-13-InstrSched.ll in particular improved to
the point where if-conversion started kicking in; I turned it off
for this test to preserve the intent of the test.
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to support replacing a node with another that has a superset of
the result types. Use this instead of calling
ReplaceAllUsesOfValueWith for each value.
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promoted to legal types without changing the type of the vector. This is
following a suggestion from Duncan
(http://lists.cs.uiuc.edu/pipermail/llvmdev/2009-February/019923.html).
The transformation that used to be done during type legalization is now
postponed to DAG legalization. This allows the BUILD_VECTORs to be optimized
and potentially handled specially by target-specific code.
It turns out that this is also consistent with an optimization done by the
DAG combiner: a BUILD_VECTOR and INSERT_VECTOR_ELT may be combined by
replacing one of the BUILD_VECTOR operands with the newly inserted element;
but INSERT_VECTOR_ELT allows its scalar operand to be larger than the
element type, with any extra high bits being implicitly truncated. The
result is a BUILD_VECTOR where one of the operands has a type larger the
the vector element type.
Any code that operates on BUILD_VECTORs may now need to be aware of the
potential type discrepancy between the vector element type and the
BUILD_VECTOR operands. This patch updates all of the places that I could
find to handle that case.
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Now debug_inlined section is covered by TAI->doesDwarfUsesInlineInfoSection(), which is false by default.
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This will be used to replace things like X86's MOV32to32_.
Enhance ScheduleDAGSDNodesEmit to be more flexible and robust
in the presense of subregister superclasses and subclasses. It
can now cope with the definition of a virtual register being in
a subclass of a use.
Re-introduce the code for recording register superreg classes and
subreg classes. This is needed because when subreg extracts and
inserts get coalesced away, the virtual registers are left in
the correct subclass.
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to support C99 inline, GNU extern inline, etc. Related bugzilla's
include PR3517, PR3100, & PR2933. Nothing uses this yet, but it
appears to work.
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Create debug_inlined dwarf section using these information. This info is used by gdb, at least on Darwin, to enable better experience debugging inlined functions. See DwarfWriter.cpp for more information on structure of debug_inlined section.
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